Kobazco Posted January 29, 2014 Share Posted January 29, 2014 (edited) So I finally got my mug into my game/FEditor ADV and this is what it looks like: IDK whats happening Edited January 29, 2014 by Kobazco Quote Link to comment Share on other sites More sharing options...
CT075 Posted January 29, 2014 Share Posted January 29, 2014 it means that your frames are misaligned Quote Link to comment Share on other sites More sharing options...
zahlman Posted January 29, 2014 Share Posted January 29, 2014 The game's code will only allow you to align the mouth in certain spots - to an 8x8 tile boundary, basically. You can drag the mouth around to a different spot, but that's not the problem here (it's off by less than 8 pixels). Basically, you sliced it wrong when you made the spritesheet. Quote Link to comment Share on other sites More sharing options...
jjl2357 Posted January 29, 2014 Share Posted January 29, 2014 The game's code? Does that mean I can put the mouth at the bottom if I so chose to? How do I change it to do that? Quote Link to comment Share on other sites More sharing options...
Agro Posted January 29, 2014 Share Posted January 29, 2014 All you would have to do is change the location of the mouth frames manually. When inserting the portrait, you can drag the mouth frames around and FEditor will automatically figure out the coordinates of the mouth frames. Quote Link to comment Share on other sites More sharing options...
Kobazco Posted February 1, 2014 Author Share Posted February 1, 2014 I fixed it every1 sooo this is now not needed. Quote Link to comment Share on other sites More sharing options...
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