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Wind Temple.

Easy.

The funiest part of wind waker was probably trying to bomb the player (was my brother) with my gba. (Tingle Tuner)

Edited by Naughx
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But it's fun.

A Zelda dungeon's difficulty doesn't make it good or not good.

I like my zelda games with complex puzzles. For example, i found ALbW a mediocre game until i reached the amazing ice temple, after that i started liking it

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Found this about the Water Temple

I found the Stone tower temple more anoying because you had to play the Elegy of Emptiness too much.

Spirit Temple is my favorite, I hated the Shadow Temple.

I loved the Stone Tower Temple

DAT MUSIC (the music is one of the main reason why I like those games so much)

Spirit Temple is also my favorite OoT one and my least favorite is the Fire Temple.Replaying the game though, I don't understand how I wasn't scarred by the Bottom of the Well and the Shadow Temple.

New wave bossa nova

Getting the song was another hard part.

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Seriously guys, don't point out Wind Waker's every flaw. :/ Not one of you said anything positive about the game here, yet you're prasing the hell out of Majora's Mask.

Majora's Mask is my favorite. (Second by a close margin is OOT)

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SS?

pretty cool dungeon, but the boss made my nearly throw up

Yes. The boss is ugly, but the battle and what happens before are awesome. And the dungeon is just perfect.

It's my favorite zelda dungeon

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Found this about the Water Temple

I loved the Stone Tower Temple

DAT MUSIC (the music is one of the main reason why I like those games so much)

Spirit Temple is also my favorite OoT one and my least favorite is the Fire Temple.Replaying the game though, I don't understand how I wasn't scarred by the Bottom of the Well and the Shadow Temple.

Getting the song was another hard part.

Yeah, the Ikana region themes are great. (Special mention to Ikana's Castle theme, my favorite of the whole serie)

Edited by Naughx
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I like my zelda games with complex puzzles. For example, i found ALbW a mediocre game until i reached the amazing ice temple, after that i started liking it

ALBW had some pretty cool concepts and puzzles but for the most part was easy

I love using wall masters to solve puzzles

Ice Temple managed to be fun and challenging, while others were just fun

2D Ice dungeons > all

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Seriously guys, don't point out Wind Waker's every flaw. :/ Not one of you said anything positive about the game here, yet you're prasing the hell out of Majora's Mask.

I liked the dungeons in WW. Especially the Tower of Gods and the Earth/Wind temples. I happened to like the mechanic where you took control of others and the Earth Temple had some pretty good light puzzle IMO. And the Wind Temple had Molgera.

SS?

pretty cool dungeon, but the boss made my nearly throw up

That boss is pretty weird.

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Yeah, the Ikana region themes are great. (Special mention to Ikana's Castle theme, my favorite of the whole serie)

YES. For me ikana is tied with SS's lanayru as the best zelda area

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Yes. The boss is ugly, but the battle and what happens before are awesome. And the dungeon is just perfect.

It's my favorite zelda dungeon

If it at least had a better designed boss, it would be perfect

seriously, I can only hear Mosters Inc. from that

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I liked the dungeons in WW. Especially the Tower of Gods and the Earth/Wind temples. I happened to like the mechanic where you took control of others and the Earth Temple had some pretty good light puzzle IMO. And the Wind Temple had Molgera.

Forsaken Fortress was kind of a chore, in all honesty, but the game starts getting really good after that. The second visit back is awesome, though. Phantom Ganon, man.

Dragon Roost Cavern is a good starting dungeon, and the grappling hook was nice.

Forbidden Woods was also good.

Tower of the Gods was well done.

Earth Temple? Great.

Wind Temple? Amazing design, environment, and fun puzzles.

Ganon's Tower needed some more content, but I thought it was great regardless.

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forsaken fortress is coolio because It goes a bit different from a tradicional dungeon, imo

also, I think Tower of the Goddess should've been waaay longer and going up

why make a huge tower only to teleport from ground floor to top

Edited by Tonton
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Oh and Ikana's well in MM was spooky too. (I don't know why Nintendo wanted to put undead in wells in both n64 games... I sure wouldn't drink the water)

Edited by Naughx
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