TheDarion Posted March 25, 2014 Share Posted March 25, 2014 Hey everyone, Sorry to be such a nuisance, but I'm having an issue I haven't had in the past. tl;dr: I inserted a map into the game, but whenever I start the chapter it's assigned to, the game goes back to the "2003 Nintendo Presents" screen. Detailed: I've never really had an issue importing maps. This map is 27x25, so the size isn't an issue. I inserted it into an area I know is free space (all FF, I presume, is free space as that is all area where the ROM expanded). I changed the map pointer in even references to the same place I put the map, and added 0x8000000 like you're supposed to. I changed the tiles to the correct ones as well. At this point, I'm thinking it must be the events, but I've tried it with 3 different chapters and the chapter select code (P, E11 and Ch. 30 if anyone cares.) Any clue? Thanks! Quote Link to comment Share on other sites More sharing options...
CT075 Posted March 25, 2014 Share Posted March 25, 2014 I inserted it into an area I know is free space (all FF, I presume, is free space as that is all area where the ROM expanded).where exactly did you insert it Quote Link to comment Share on other sites More sharing options...
TheDarion Posted March 25, 2014 Author Share Posted March 25, 2014 where exactly did you insert it You saying that made me second guess myself, so I inserted it somewhere quite a bit further down in another rom and it worked. I suppose it was just too close to something else? Thanks. If you're wondering, I inserted it at 100B2B2 Quote Link to comment Share on other sites More sharing options...
CT075 Posted March 25, 2014 Share Posted March 25, 2014 if you're going to insert in expanded space you may as well just write it to the end of the ROM; unless you know exactly how big it is it's liable to do exactly that and overwrite something or other Quote Link to comment Share on other sites More sharing options...
Agro Posted March 25, 2014 Share Posted March 25, 2014 Just so we're clear, the pointer is 0x900B2B2 and NOT 0x8100B2B2, right? Quote Link to comment Share on other sites More sharing options...
TheDarion Posted March 25, 2014 Author Share Posted March 25, 2014 Just so we're clear, the pointer is 0x900B2B2 and NOT 0x8100B2B2, right? Yip. Quote Link to comment Share on other sites More sharing options...
Shamison Posted March 25, 2014 Share Posted March 25, 2014 I have this same problem. And it sucks. Quote Link to comment Share on other sites More sharing options...
Agro Posted March 26, 2014 Share Posted March 26, 2014 Can both of you please upload your maps here? I'd like to try inserting them myself to see if I get the same issue. Quote Link to comment Share on other sites More sharing options...
Shamison Posted March 26, 2014 Share Posted March 26, 2014 https://www.dropbox.com/sh/65elehknpq2e72a/Ti7LMWWz72 This should be the most recent version. Quote Link to comment Share on other sites More sharing options...
TheDarion Posted March 27, 2014 Author Share Posted March 27, 2014 I got mine to work actually, I just put it further into the free space. Quote Link to comment Share on other sites More sharing options...
Agro Posted March 27, 2014 Share Posted March 27, 2014 https://www.dropbox.com/sh/65elehknpq2e72a/Ti7LMWWz72 This should be the most recent version. What address are you inserting the map to? What address have you got other things such as your events at? etc. Quote Link to comment Share on other sites More sharing options...
Shamison Posted March 27, 2014 Share Posted March 27, 2014 Map at DA0000 Events at D80000 Quote Link to comment Share on other sites More sharing options...
Shamison Posted March 29, 2014 Share Posted March 29, 2014 So is something wrong with my map? Quote Link to comment Share on other sites More sharing options...
Agro Posted March 29, 2014 Share Posted March 29, 2014 Well, I just inserted it and I have had absolutely no issues with it. However, I did not insert map changes with it. I would like to once again check with you that you are: 1. not overwriting any existing data 2. not putting anything into the "write map pointer to" field in the Tiled map inserter (or, if you are, NOT writing D80000) 3. inserting at a 4-aligned address (you're using D80000 so apparently yes) 4. are actually writing a map pointer to it in the event references If you did all of that then there shouldn't any reason as to why your map isn't working. Quote Link to comment Share on other sites More sharing options...
Shamison Posted March 29, 2014 Share Posted March 29, 2014 Okay well I'm going to try again. I restarted my events and maybe that will fix it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.