Haku Posted April 12, 2014 Share Posted April 12, 2014 (edited) Hi everyone, I'm really at a loss as to how to format custom spell animations. I'm trying to insert this into FE7, and I have read the chapter on custom spell animations in the Ultimate Tutorial, but I'm honestly none the wiser: The things that's bothering me is where I'm supposed to position each frame on the object frame (I'm not bothering with background frames atm), as the dimensions don't match that of a gba screen. Sorry if I'm being a noob, or if my terminology is wrong, but thanks for reading! On another note, I can't seem to open the spell animation inserter in feditor adv...does anyone know why this is? Edited April 12, 2014 by Haku Quote Link to comment Share on other sites More sharing options...
Aleph Posted April 12, 2014 Share Posted April 12, 2014 (edited) It does match the dimensions of the GBA screen. There's 2 screens ordered horizontally that you have to draw on. The left screen is rendered in the foreground and the right screen is rendered in the background (i.e. behind the sprites of the units fighting each other instead of in front). It says this in the doc and yes I just checked Edited April 12, 2014 by Izayoi Quote Link to comment Share on other sites More sharing options...
Haku Posted April 12, 2014 Author Share Posted April 12, 2014 ah yeah that makes sense, thanks Quote Link to comment Share on other sites More sharing options...
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