Psych Posted August 31, 2014 Share Posted August 31, 2014 (edited) I have literally never seen this before and have no idea what i've done to cause it Edit: turns out Chapter 2 does not like it if you give enemies Bolting? I think? Edited August 31, 2014 by Psych Quote Link to comment Share on other sites More sharing options...
ZemZem Posted August 31, 2014 Share Posted August 31, 2014 I remember seeing Horace get this same message a while back. Forgot how he caused it, though. Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted August 31, 2014 Share Posted August 31, 2014 huh, interesting. it was inevitable considering a huge chunk of snes games from the 94-96 era have antipiracy screens just like this, but it's neat to actually see it in action! kinda surprised the english part is in that font rather than something more compact like what super metroid or earthbound have, but there you go now i find myself wondering about searching for one of these in fe3 or 5 Quote Link to comment Share on other sites More sharing options...
sirmola Posted August 31, 2014 Share Posted August 31, 2014 huh, interesting. it was inevitable considering a huge chunk of snes games from the 94-96 era have antipiracy screens just like this, but it's neat to actually see it in action! kinda surprised the english part is in that font rather than something more compact like what super metroid or earthbound have, but there you go now i find myself wondering about searching for one of these in fe3 or 5 I wonder if fe4 has any other antipiracy, like earthbound does. Quote Link to comment Share on other sites More sharing options...
Darros Posted August 31, 2014 Share Posted August 31, 2014 I encountered that problem in a regular rom once in chapter 4 after conquering Thove. It was super weird. Quote Link to comment Share on other sites More sharing options...
Soledai Posted August 31, 2014 Share Posted August 31, 2014 That's pretty neat... kind of, to see, but it never happened to me though. huh, interesting. it was inevitable considering a huge chunk of snes games from the 94-96 era have antipiracy screens just like this, but it's neat to actually see it in action! kinda surprised the english part is in that font rather than something more compact like what super metroid or earthbound have, but there you go now i find myself wondering about searching for one of these in fe3 or 5 That font is actually pretty good looking, and it's well written too. Why did no one use that font for the patches ? Me too now actually, now how would one go about triggering that in FE3 and 5, hmm? Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted August 31, 2014 Share Posted August 31, 2014 Why did no one use that font for the patches ? actually i'm fairly sure that's the alttp font, which most fe4 patch builds (plus the american version of fe7) used. it looks a bit different but not substantially so; i'd need a clearer screenshot at native resolution to be sure, but it's not a big deal (probably wrong anyway) Quote Link to comment Share on other sites More sharing options...
sirmola Posted August 31, 2014 Share Posted August 31, 2014 Me too now actually, now how would one go about triggering that in FE3 and 5, hmm? Try runing it them on coppiers and inacurate emulaters, as these kinds of routeiens often check system specs that are the same on every real console. Also try moding and corrupting the game to try to get it to fail any internal checksums, like happened to the op (modding/skiping the oppening developer splash screens was something pirates did a lot, so try that). Quote Link to comment Share on other sites More sharing options...
Dragoncat Posted August 31, 2014 Share Posted August 31, 2014 I thought you were going to say incest lol. It has that too... But interesting. Quote Link to comment Share on other sites More sharing options...
General Horace Posted August 31, 2014 Share Posted August 31, 2014 It happened to me in a draft after Celice somehow amassed 8 items in his inventory (he's supposed to only have 7) I also got this screen at the same time: Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted September 1, 2014 Share Posted September 1, 2014 come to think of it, there should also be one of the usual "this cart is not meant for pal-region consoles" error messages in there somewhere. how would one go about triggering that in an emulator, though, short of figuring out an ar code to do it? probably a really stupid question but w/e i'm used to being stupid i should not be this fascinated by these things but here we are. i'm an idiot who finds horace's discovery of the irregularity screen REALLY INTERESTING AND EXCITING Quote Link to comment Share on other sites More sharing options...
Celice Posted September 1, 2014 Share Posted September 1, 2014 If you like this kind of stuff bookofholsety, check out The Cutting Room Floor. These kind of screens are part of the overall archiving that TCRF manages. If they aren't already on the FE5 page, someone might consider adding it. Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted September 1, 2014 Share Posted September 1, 2014 tcrf was my first port of call the instant i saw this thread (it is for basically everything i could spend hours there), but alas, none of the snes fire emblem games have this information on there. i did, however, spend a good two hours comparing these error screens in contemporaneous snes games, and that was fun as hell this is among the stupidest ideas i've ever had, but i wonder if i can brute-force these screens into tripping by using deliberately wrong action replay codes. i was also sort of thinking of borrowing tcrf's provided ar codes for tripping them in other games to see if that works (not like i have any better ideas) Quote Link to comment Share on other sites More sharing options...
sirmola Posted September 2, 2014 Share Posted September 2, 2014 tcrf was my first port of call the instant i saw this thread (it is for basically everything i could spend hours there), but alas, none of the snes fire emblem games have this information on there. i did, however, spend a good two hours comparing these error screens in contemporaneous snes games, and that was fun as hell this is among the stupidest ideas i've ever had, but i wonder if i can brute-force these screens into tripping by using deliberately wrong action replay codes. i was also sort of thinking of borrowing tcrf's provided ar codes for tripping them in other games to see if that works (not like i have any better ideas) Honestly, tcrf's snes fe pages are not as good as the same pages on SF, and are not especialy comprehensive. There are no images and the unused non-staff weapons (like the silence sword and the empty b rank light tome) are not mentioned. Quote Link to comment Share on other sites More sharing options...
Celice Posted September 2, 2014 Share Posted September 2, 2014 TCRF is volunteer based. If you would like to see better content for the pages, review the guidelines of TCRF's goals, and get in there and help out :) tcrf was my first port of call the instant i saw this thread (it is for basically everything i could spend hours there), but alas, none of the snes fire emblem games have this information on there. i did, however, spend a good two hours comparing these error screens in contemporaneous snes games, and that was fun as hell this is among the stupidest ideas i've ever had, but i wonder if i can brute-force these screens into tripping by using deliberately wrong action replay codes. i was also sort of thinking of borrowing tcrf's provided ar codes for tripping them in other games to see if that works (not like i have any better ideas) FE5's anti-piracy screen has been brought up on the TCRF forums before, but no one's ever added it to the article. There's a lot of stuff that kinda just gets lumped in the Weird Discoveries thread. Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted September 2, 2014 Share Posted September 2, 2014 I once encountered the anti-piracy screen on an actual SNES while playing my copy of FE3 using a Game Genie. Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted September 2, 2014 Share Posted September 2, 2014 (edited) there's no images or much coverage in general for any of its fe pages because a huge chunk of the fe content is underdeveloped and lifted wholesale from serenes, and nobody's come to fix up any of it except fe7 yet :P i don't mind too much since i prefer using tcrf to browse through games with which i'm not as familiar FE5's anti-piracy screen has been brought up on the TCRF forums before, but no one's ever added it to the article. There's a lot of stuff that kinda just gets lumped in the Weird Discoveries thread. well now i know there's forums there. :P i'm looking through that thread now to give it a look Edited September 2, 2014 by bookofholsety Quote Link to comment Share on other sites More sharing options...
Camus The Dark Knight Posted September 2, 2014 Share Posted September 2, 2014 I haven't gotten this on any of my fire emblem carts, but once in awhile I will get this on SNES games, generally shutting it off and turning it back on will fix it. Sadly most of the time it wipes save data. Quote Link to comment Share on other sites More sharing options...
Psych Posted September 2, 2014 Author Share Posted September 2, 2014 I've read beta content and cut content of Fire Emblem games on the site before, I've just literally never seen this screen or the "Wait 10 seconds and shut your game off" before. Quote Link to comment Share on other sites More sharing options...
sirmola Posted September 2, 2014 Share Posted September 2, 2014 I've read beta content and cut content of Fire Emblem games on the site before, I've just literally never seen this screen or the "Wait 10 seconds and shut your game off" before. Copy protection is part of rhdn's perview, mainly due to the unlikelyness of most people seeing it. (see earthbound for an example: http://tcrf.net/EarthBound#Copy_Protection ) However, tcrf's snes fe pages are skelital at best. Someone should add this picture. (i might if no one else does.) Quote Link to comment Share on other sites More sharing options...
Len1million Posted September 30, 2014 Share Posted September 30, 2014 like earthbound does. Earthbound is one of a kind. It has 11 defense layers. Almost no game has more XD Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted September 30, 2014 Share Posted September 30, 2014 (edited) Anyone with an actual pirated copy would almost never make it there, but the final boss eating the save file amuses me. Edited September 30, 2014 by L95 Quote Link to comment Share on other sites More sharing options...
Elieson Posted September 30, 2014 Share Posted September 30, 2014 What's this earthbound security? Quote Link to comment Share on other sites More sharing options...
sirmola Posted September 30, 2014 Share Posted September 30, 2014 (edited) What's this earthbound security? http://tcrf.net/EarthBound#Copy_Protection Short version: in addition to a copy-protection screen, like the one in this thread, it boosts random encounters to ludicrous levels (even in towns), and the final boss resets the game and clears all saves. However, emulators are good enough that they don't trip it. The link includes more detail, video/images, and codes to activate these. Edited September 30, 2014 by sirmola Quote Link to comment Share on other sites More sharing options...
BluBlaDe Posted October 4, 2014 Share Posted October 4, 2014 Mario rpg has one too Quote Link to comment Share on other sites More sharing options...
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