null Posted May 26, 2020 Share Posted May 26, 2020 Banned for not ninjaing me yourself. Quote Link to comment Share on other sites More sharing options...
Benice Posted May 26, 2020 Share Posted May 26, 2020 Banned because I did! AHahahahahHAHAhAH! Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 Banned because you got any tips for someone going into Binding Blade blind after playing Blazing Blade? Quote Link to comment Share on other sites More sharing options...
Sidereal Wraith Posted May 26, 2020 Share Posted May 26, 2020 (edited) Banned for her...reasons. What doesn’t no ninja’d mean? Edited May 26, 2020 by Wraith Quote Link to comment Share on other sites More sharing options...
Benice Posted May 26, 2020 Share Posted May 26, 2020 Just now, twilitfalchion said: Banned because you got any tips for someone going into Binding Blade blind after playing Blazing Blade? Enemies on Clarine's first map will not attack her, even as a player unit (She self-recruits) Roy is really bad Ambush spawns are mean and all reinforcements are ambushes in this game; on chapter 5, make sure you camp some units on the first just north of your starting position because starting from about turn 12-ish, brigands will spawn from them until turn 20 On normal mode, you can really use whoever you want and generic enemies aren't SUPER terrifying, but on hard, Marcus is essential to success; do not be afraid of using prepromotes as everyone else will die in 2-3 rounds of combat On Hard Mode, Rutger is amazingly good Axes aren't very good, but can be serviceable If the combined sum of exp gained from Sue and Shin is higher than Thea and Shanna, you will go to Sacae. Otherwise, you will go to Ilia; Sacae is MUCH harder. You only get two hero crests other than from a secret shop in ch. 16 that is located where Zeiss spawns; Hugh is holding the member card. The two Hero crests are probably best used on Deke and Rutger, but (Mostly on hard mode) Fir is also a worthy candidate, since swordmasters gain 30% to crit rather than 15%. Ogier is good and sometimes better than Deke once trained but has a rough start, Lot is better than Wade, but both can be good. (If you can work around their bad hitrates) Depending on which village you visit in chapter 9 decides which route you take on the western isles; you may want to reference a guide, as Echidna is only recruited on one, and I think that Klein and Thea are on the other, not to mention the different dancers. (Both can be hard to recruit; watch out, as Klein shows up with a bunch of enemy archers, and Klein can likely ORKO most of your units; talking to Thea with Shanna turns her into a green unit, and she will fly towards Klein. Chapter 7 is really hard; it may be worth training Wolt, (even though he's quite bad) simply to help with the wyvern riders. For the good ending, certain conditions must be fufilled. (You may want to check a guide for that, though.) Have fun! There's some bad maps early on, but it gets better. Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 3 minutes ago, Benice said: Enemies on Clarine's first map will not attack her, even as a player unit (She self-recruits) Roy is really bad Ambush spawns are mean and all reinforcements are ambushes in this game; on chapter 5, make sure you camp some units on the first just north of your starting position because starting from about turn 12-ish, brigands will spawn from them until turn 20 On normal mode, you can really use whoever you want and generic enemies aren't SUPER terrifying, but on hard, Marcus is essential to success; do not be afraid of using prepromotes as everyone else will die in 2-3 rounds of combat On Hard Mode, Rutger is amazingly good Axes aren't very good, but can be serviceable If the combined sum of exp gained from Sue and Shin is higher than Thea and Shanna, you will go to Sacae. Otherwise, you will go to Ilia; Sacae is MUCH harder. You only get two hero crests other than from a secret shop in ch. 16 that is located where Zeiss spawns; Hugh is holding the member card. The two Hero crests are probably best used on Deke and Rutger, but (Mostly on hard mode) Fir is also a worthy candidate, since swordmasters gain 30% to crit rather than 15%. Ogier is good and sometimes better than Deke once trained but has a rough start, Lot is better than Wade, but both can be good. (If you can work around their bad hitrates) Depending on which village you visit in chapter 9 decides which route you take on the western isles; you may want to reference a guide, as Echidna is only recruited on one, and I think that Klein and Thea are on the other, not to mention the different dancers. (Both can be hard to recruit; watch out, as Klein shows up with a bunch of enemy archers, and Klein can likely ORKO most of your units; talking to Thea with Shanna turns her into a green unit, and she will fly towards Klein. Chapter 7 is really hard; it may be worth training Wolt, (even though he's quite bad) simply to help with the wyvern riders. For the good ending, certain conditions must be fufilled. (You may want to check a guide for that, though.) Have fun! There's some bad maps early on, but it gets better. Banned for being insanely thorough. Thanks! Quote Link to comment Share on other sites More sharing options...
The Roger The Paladin Posted May 26, 2020 Share Posted May 26, 2020 (edited) Banned for forgetting the ban with the post. Banned for not banning him for forgetting the ban. Edited May 26, 2020 by The Roger The Paladin Quote Link to comment Share on other sites More sharing options...
Sidereal Wraith Posted May 26, 2020 Share Posted May 26, 2020 Banned for being a paladin. Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 Banned for not being a paladin as they are the best class in all of FE. Quote Link to comment Share on other sites More sharing options...
Sidereal Wraith Posted May 26, 2020 Share Posted May 26, 2020 Banned for thinking Paladins are the best class. Assassins all day everyday. Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 Banned because the true best class is actually mercenary. Quote Link to comment Share on other sites More sharing options...
Sidereal Wraith Posted May 26, 2020 Share Posted May 26, 2020 Banned for...whatever I’m going to take a nap and then read Noctuary. Quote Link to comment Share on other sites More sharing options...
Benice Posted May 26, 2020 Share Posted May 26, 2020 12 minutes ago, twilitfalchion said: Banned for being insanely thorough. Thanks! Ooh, forgot to mention that supports are quite slow in general and there is a cap to the amount of supports you can get every chapter. One's I'd reccomend are: Noah and Fir's supports Jerrot and Juno Jerrot and Noah Jerrot and Treck Juno and Shanna Shanna and Thea Saul and anyone Lot and Wade In general, the Ilians have good supports; Lot and Wade's supports are very fast and quite good.  Two other things that are important: Get the redux translation patch: It is much better. (You can find it here on the site in the Binding Blade subforum.) Buyable boots in chapter 21! There's a secret shop there with buyable boots, and there is nothing more fun than a capped strength Fir with fifteen movement running around: Spoiler  Quote Link to comment Share on other sites More sharing options...
Sidereal Wraith Posted May 26, 2020 Share Posted May 26, 2020 Banned for not banning me. Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 Banned for Benice offering even more helpful advice.  Quote Link to comment Share on other sites More sharing options...
Sidereal Wraith Posted May 26, 2020 Share Posted May 26, 2020 Banned because...um...Castlevania? Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 Banned because Zelda. Quote Link to comment Share on other sites More sharing options...
DragonFlames Posted May 26, 2020 Share Posted May 26, 2020 Banned because you feel like it. Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 Banned because the final chapter of Blazing Blade ENM is ridiculously difficult for a terrible FE player like myself. Quote Link to comment Share on other sites More sharing options...
The Roger The Paladin Posted May 26, 2020 Share Posted May 26, 2020 1 minute ago, twilitfalchion said: Banned because the final chapter of Blazing Blade ENM is ridiculously difficult for a terrible FE player like myself. Banned because you could enemy phase chip the dragon with the help of a healer or elixirs. Thing doesn't actually move. Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 Just now, The Roger The Paladin said: Banned because you could enemy phase chip the dragon with the help of a healer or elixirs. Thing doesn't actually move. Banned because that'd be great if I could just get past the stupid berserk staff user and the resurrected past bosses. Quote Link to comment Share on other sites More sharing options...
Benice Posted May 26, 2020 Share Posted May 26, 2020 (edited) 12 minutes ago, twilitfalchion said: Banned because that'd be great if I could just get past the stupid berserk staff user and the resurrected past bosses. Don't go after Uhai on turn 1, or sleep him if you want to rush him; Canas, Lucius, Pent, a high res/dodgy physical unit, (perhaps Raven)Â or Athos should be able to handle Kenneth, Jerme could be handled by Jaffar or any bulky unit, Ursula will go down to any effective damage or a player phase unit, (Again, perhaps Raven) and you will likely need your strongest units to deal with Lloyd and Linus. And yep, I really struggled with it in ENM too. It's hard. Edited May 26, 2020 by Benice Quote Link to comment Share on other sites More sharing options...
The Roger The Paladin Posted May 26, 2020 Share Posted May 26, 2020 Banned because beserk staves accuracy is affected by resistance and is lowered by distance. If you have anyone with enough resistance to bait out attacks, you could try burning out uses that way. Nini's grace can add a further 10 defense to help that. Just remember they need some kind of tome or weapon on them or the beserk user won't fall for it. As for the others.. it really depends what you have. If your Hector's good (strength defense and HPwise) and you have a swordslayer, he could be used to deal with Linus and Lloyd. A hammer or magic should work on Darin. Typically I use a FalcoKnight to deal with Kenneth. The Iron rune, if given to someone, can help them avoid being hit with a crit (particularly helpful for those twins). Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 Banned because the above advice is very helpful, from both Benice and Roger. Thanks. This is my team: Lvl 7 Eliwood - Knight Lord Lvl 8 Hector - Great Lord Lvl 10 Lyn - Blade Lord Lvl 8 Druid - Canas Lvl 20 Archsage - Athos Lvl 18 Paladin - Marcus Lvl 14 Berserker - Hawkeye Lvl 9 General - Wallace Lvl 16 Sage - Pent Lvl 17 Swordmaster - Karel Lvl 16 Wyvern Lord - Vaida Lvl 11 Sniper - Louise Not the best, but I'm sure it's still possible. Quote Link to comment Share on other sites More sharing options...
null Posted May 26, 2020 Share Posted May 26, 2020 Banned because why is Athos not countering with Aureola? I have Pent as a healer behind him but when the dragon uses flametongue, he won't fire back. Quote Link to comment Share on other sites More sharing options...
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