Czar_Yoshi Posted March 13, 2015 Share Posted March 13, 2015 (edited) Defender is good in any instance where you'd normally be using a Stat+2 skill (other than All+2) to hit a threshold, but doing so leaves you 1 over your target. Then you're sacrificing +1 in one stat you may not need for +1 in six stats you may not need, which is usually a good deal. Edited March 13, 2015 by Czar_Yoshi Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 14, 2015 Author Share Posted March 14, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Vascela Posted March 14, 2015 Share Posted March 14, 2015 I'm somewhat against Barracks boost. It's just too unconventional for me. Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 14, 2015 Author Share Posted March 14, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Vascela Posted March 14, 2015 Share Posted March 14, 2015 I used Severa and Morgan as 1 HP V/V Sages and 5 1 HP Vengeance Snipers. Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 14, 2015 Author Share Posted March 14, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Vascela Posted March 14, 2015 Share Posted March 14, 2015 If you allow more staff bots you can rescue units in, keep them there for the combat rounds, and then rescue them out. That's probably the easiest way to apply hex/anathema. Of course, having Anathema alone is good enough for a support unit most of the time. Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 14, 2015 Author Share Posted March 14, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 14, 2015 Author Share Posted March 14, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted March 14, 2015 Share Posted March 14, 2015 Sumia!Lucina!Morgan@Assassin has 55 base speed. +2 tonics, +6 pair-up, +4 barracks, +2 from +2 speed = 69 total speed, which is enough to double the super Berserker. Does this have potential? 66 Spd would have more potential for being able to reliably survive an encounter with Anna. Going that all-out on Thronie will cost a lot of offense, making the improvement not as big as you'd think. Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 14, 2015 Author Share Posted March 14, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted March 14, 2015 Share Posted March 14, 2015 Spd+2/Defender/Vengeance/Bowfaire/filler. It will outdamage it but you'll likely still need 3 or so pairs to take him down. 66 Spd won't help against NS since he's got a Brave Bow. You can't survive him even on NHB. Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 14, 2015 Author Share Posted March 14, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 15, 2015 Author Share Posted March 15, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Vascela Posted March 15, 2015 Share Posted March 15, 2015 Also, you should definitely consider this probably should take awhile to do this (considering the things you don't want to do, and things you do want to do). Don't get too frustrated trying to find certain AT/Spd/Def values on specific units--sometimes you have to look outside the box and be unorthodox. Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 15, 2015 Author Share Posted March 15, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted March 15, 2015 Share Posted March 15, 2015 Still not so sure about Donnel!Nah. She's got no proc and a +1 Mag mod, how often do you think she's really going to be using that GF? Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 15, 2015 Author Share Posted March 15, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted March 15, 2015 Share Posted March 15, 2015 Use Ricken and run Mag+2? Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 15, 2015 Author Share Posted March 15, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 15, 2015 Author Share Posted March 15, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted March 15, 2015 Share Posted March 15, 2015 Even with Wrath, Anathema and DSp+ you'll only have 12 listed crit against 55 Lck enemies. Ricken gives Nah Hit+20 which is a bigger boost than Underdog. I kind of feel like you're going in circles dealing with the bottom half of your team, though- if you want to pull this off you'd get a lot more of a benefit from running a ton of battle calcs for the boss fighters. Don't just assume that like in NHB hitting a Spd threshold means the bosses will lay down and die for you. Figure out exactly what it takes to get rid of them. Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 16, 2015 Author Share Posted March 16, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted March 16, 2015 Share Posted March 16, 2015 If I ever run into problems in damage output, I'll just increase the Vengeance density in my team, that will solve the problem easily. Problem: perfect Vengeance vs both Dragonskin and a Shield adds only +11 damage. It's how you'll want to solve those problems but it won't exactly do it easily. Quote Link to comment Share on other sites More sharing options...
Knusperkeks Posted March 16, 2015 Author Share Posted March 16, 2015 (edited) Edited. Edited May 31, 2015 by Knusperkeks Quote Link to comment Share on other sites More sharing options...
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