Elieson Posted July 4, 2015 Share Posted July 4, 2015 Oh snap Noire/Donnel has access to Renewal? Wait, troubadour transfer, nvm spaced Quote Link to comment Share on other sites More sharing options...
Elieson Posted July 4, 2015 Share Posted July 4, 2015 Or wait he transfers PegKnight How did Donnel!Noire get War Cleric access? Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 4, 2015 Share Posted July 4, 2015 donnel gives war cleric according to the site Quote Link to comment Share on other sites More sharing options...
Elieson Posted July 4, 2015 Share Posted July 4, 2015 (edited) Man I guess his Villager class transfers over Troube/Cleric or something Yea troubadour Edited July 4, 2015 by Elieson Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 4, 2015 Author Share Posted July 4, 2015 [spoiler=see teams here] Elieson's team [spoiler=Parents] Kellam / Henry / Gerome (Kellam) / Sumia / Libra General Horace's team! [spoiler=Parents] Aversa / Vaike / Virion / Henry / Donnel Turn 8. vs. Elieson's Noire activates Bond! Elieson's Brady activates Renewal! Elieson's Brady (Forseti) attacks Horace's Yarne (Hammer+)! 36 dmg 100% hit 0% crit Yarne receives 36/80 damage! Yarne counterattacks! 37 dmg 21% hit 0% crit (81) (81 13 82) Yarne misses! Elieson Horace Gerome 0/80 MorganF 0/80 Brady 80/80 Yarne 28/80 MorganM 80/80 Inigo 60/80 Lucina 0/80 Severa 80/80 Noire 80/80 Noire 70/80 Horace acts next. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 4, 2015 Share Posted July 4, 2015 Yarne Hector's Axe Morgan. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 4, 2015 Author Share Posted July 4, 2015 (edited) [spoiler=see teams here] Elieson's team [spoiler=Parents] Kellam / Henry / Gerome (Kellam) / Sumia / Libra General Horace's team! [spoiler=Parents] Aversa / Vaike / Virion / Henry / Donnel Turn 9. vs. Horace's Severa activates Bond! Horace's Berserker Yarne (Hector's Axe+) attacks Elieson's Warrior MorganM (Titania's Axe+)! 35 dmg 100% hit 0% crit (93) MorganM receives 35/80 damage! MorganM counterattacks! 39 dmg 60% hit 0% crit (74) MorganM activates Vengeance! (72 34 94) Yarne receives 38/80 damage! Yarne is KO'd! Elieson Horace Gerome 0/80 MorganF 0/80 Brady 80/80 Yarne 0/80 MorganM 45/80 Inigo 70/80 Lucina 0/80 Severa 80/80 Noire 80/80 Noire 80/80 Elieson acts next. Edited July 4, 2015 by Espinosa Quote Link to comment Share on other sites More sharing options...
Elieson Posted July 5, 2015 Share Posted July 5, 2015 sry, super busy today. Brady, Aversa's Night that Severa Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 5, 2015 Author Share Posted July 5, 2015 (edited) [spoiler=see teams here] Elieson's team [spoiler=Parents] Kellam / Henry / Gerome (Kellam) / Sumia / Libra General Horace's team! [spoiler=Parents] Aversa / Vaike / Virion / Henry / Donnel Turn 10. vs. Elieson's Noire activates Bond! Elieson's MorganM activates Renewal! Elieson's Sorcerer Brady (Aversa's Night+) attacks Horace's Hero Severa (Helswath)! 33 dmg 100% hit 0% crit Severa receives 33/80 damage! Brady recovers 0/80 HP! Severa counterattacks! 29 dmg 33% hit 0% crit (5) Severa activates Sol! (15 24 44) Brady receives 29/80 damage! Severa restores 14/80 HP! Elieson Horace Gerome 0/80 MorganF 0/80 Brady 51/80 Yarne 0/80 MorganM 79/80 Inigo 70/80 Lucina 0/80 Severa 61/80 Noire 80/80 Noire 80/80 Horace acts next. Edited July 5, 2015 by Espinosa Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 5, 2015 Share Posted July 5, 2015 (edited) Severa Alm's Blade Noire I guess. I don't think I can kill Brady very easily this game, renewal sorcerors are pretty bullshit. Edited July 5, 2015 by General Horace Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 5, 2015 Author Share Posted July 5, 2015 [spoiler=see teams here] Elieson's team [spoiler=Parents] Kellam / Henry / Gerome (Kellam) / Sumia / Libra General Horace's team! [spoiler=Parents] Aversa / Vaike / Virion / Henry / Donnel Turn 11. vs. Horace's Severa activates Bond! Horace's Severa activates Renewal! Horace's Hero Severa (Alm's Blade+) attacks Elieson's Dark Knight Noire (Forseti)! 24 dmg 97% hit 0% crit (4) Severa activates Sol! (86 24 34) (57) Noire receives 24/80 damage! Severa recovers 0/80 HP! Noire counterattacks! 27 dmg 88% hit 0% crit (71) Noire activates Vengeance! (24 33 22) Severa receives 39/80 damage! Elieson Horace Gerome 0/80 MorganF 0/80 Brady 51/80 Yarne 0/80 MorganM 79/80 Inigo 80/80 Lucina 0/80 Severa 41/80 Noire 56/80 Noire 80/80 Elieson acts next. Quote Link to comment Share on other sites More sharing options...
Elieson Posted July 5, 2015 Share Posted July 5, 2015 brady, one more time Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 5, 2015 Author Share Posted July 5, 2015 [spoiler=see teams here] Elieson's team [spoiler=Parents] Kellam / Henry / Gerome (Kellam) / Sumia / Libra General Horace's team! [spoiler=Parents] Aversa / Vaike / Virion / Henry / Donnel Turn 12. vs. Elieson's Noire activates Bond! Elieson's Noire activates Renewal! Elieson's Brady activates Renewal! Elieson's Sorcerer Brady (Aversa's Night+) attacks Horace's Hero Severa (Alm's Blade+)! 33 dmg 100% hit 0% crit Severa receives 33/80 damage! Brady recovers 0/80 HP! Severa counterattacks! 28 dmg 100% hit 0% crit (37) Severa activates Sol! Brady receives 28/80 damage! Severa restores 14/80 HP! Elieson Horace Gerome 0/80 MorganF 0/80 Brady 61/80 Yarne 0/80 MorganM 80/80 Inigo 80/80 Lucina 0/80 Severa 22/80 Noire 80/80 Noire 80/80 Horace acts next. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 5, 2015 Share Posted July 5, 2015 (edited) well, I guess i'll try using Noire's Yewfelle on Brady this match might take a very long time Edited July 5, 2015 by General Horace Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 5, 2015 Author Share Posted July 5, 2015 I wonder how Elieson's stall-oriented team would've looked like in terms of classes and characters if there was no drafting prior to the match. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 5, 2015 Share Posted July 5, 2015 (edited) I know i decided some of my skills based on his classes. I dunno if Brady would have had Axebreaker if I didn't choose my classes beforehand, for instance. Edited July 5, 2015 by General Horace Quote Link to comment Share on other sites More sharing options...
Elieson Posted July 5, 2015 Share Posted July 5, 2015 (edited) all my units would've been Brides/DreadFighters because of acceptable speed to prevent getting doubled by threatening classes, and enough Def+Res to force difficult options one way or the other Except for Sorcerer(s) YEA that beastkiller and Hammer forge surprised me at their incredible accuracy Edited July 5, 2015 by Elieson Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 5, 2015 Share Posted July 5, 2015 (edited) i think you mean sorcerors also they had minimum accuracy, people just don't really dodge without breakers in this meta Edited July 5, 2015 by General Horace Quote Link to comment Share on other sites More sharing options...
Elieson Posted July 5, 2015 Share Posted July 5, 2015 Kinda thinking that we should either: Ban Aversa's Night forges (but I guess allow Nosferatu forges, since -8 MT and -10 HIT make Nosferatu far less threatening Ban certain defensive skills/skill combinations on Sorcerers, like Renewal Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 5, 2015 Share Posted July 5, 2015 (edited) i think renewal should be banned flat out honestly aversa's night might just need to be banned flat out too Edited July 5, 2015 by General Horace Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 5, 2015 Author Share Posted July 5, 2015 Renewal is pretty threatening to the metagame in general, I'd say. Vengeance is another incredibly potent skill; comparable to Aggressor and possibly even more effective tbqh. Anyway, generating the next round now. Quote Link to comment Share on other sites More sharing options...
Elieson Posted July 5, 2015 Share Posted July 5, 2015 (edited) I think Renewal is more threatening in MAX STATS, where everybody recovers 24 HP and has the durability to back it up. in Averages, you're looking at (non-child units) Kellam, Sumia, Lissa, Maribelle, Cherche and Robins. Other than Robins, the durability on them isn't exactly stellar, especially in the speed department. Getting doubled by magic would pretty much decimate Kellam/Cherche in averages, and Lissa/Maribelle have paperdefence Kellam and Cherche recover a decent chunk, and Robin arguably, but that's still like 20 HP, when they're being doubled by magic and/or effective weaponry in their better classes Edited July 5, 2015 by Elieson Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 5, 2015 Share Posted July 5, 2015 yeah renewal is probably fine in averages. Most things are really. Sorcerors aren't even that good because Henry is slow as balls and Tharja has horrible accuracy. Quote Link to comment Share on other sites More sharing options...
Elieson Posted July 5, 2015 Share Posted July 5, 2015 Miriel and Kids are arguably good sorcerers in Averages I'd be all for working on a new Max and Avgs meta that include the rules for: Max Stats: Forging for Aversa's Night is not allowed Renewal is banned Avg Stats: Forging for Aversa's Night is not allowed I'd still allow Nosferatu. -8 MT is huge in both metas Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 5, 2015 Author Share Posted July 5, 2015 also they had minimum accuracy, people just don't really dodge without breakers in this meta I can't quite agree with this. All of the following have shown to affect hit rates enough to matter: - Lucky Seven (+20 hit/avo up to the seventh turn included) - Quick Burn (+15 on the first turn and slowly declining) - Titania's Axe (+10 when on the receiving end) - Charm / Demoiselle - Weapon Triangle, seriously, axes lose 25 hit when facing a sword user (-15 hit by virtue of weapon triangle disadvantage and another -10 from losing their A rank bonus) So you can potentially lose like 80 hit/avo if your team doesn't care much much about hit/avo relations and the other team really invests in it and tries to make the most of the first critical turns. Anyway, I'm not so sure about the banning of Renewal. There's so much destructive potential that having really good recovery and turn-by-turn tactics to make use of it appropriately seems clever and very necessary. I think that's one thing this match has demonstrated so far. Aversa's Night is another discussion, but a Sorc is pretty easy to double by a wide range of units if you ask me. Players could prepare for them better, tbqh. The only problem I see with it is the possibility of endless unfinishable matches if only two tanks remain and they aren't able to kill one another. Won't happen in this game though. Quote Link to comment Share on other sites More sharing options...
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