Rezzy Posted March 7, 2016 Share Posted March 7, 2016 Can you grind for XP in Lunatic Revelation without Boo Camp DLC? Do the Scouting/Challenge Missions or My Castle battles give decent XP on Lunatic, or is it like Awakening, where you only got 1 XP per kill, and DLC was the only real way to grind for XP? I did Conquests on Normal and am doing Birthright on Hard. I'm planning to do Revelations on Lunatic, but I hate the Boo Camp DLC and don't want do it if that's the only way I can grind up my dream army. Quote Link to comment Share on other sites More sharing options...
Byleth Posted March 7, 2016 Share Posted March 7, 2016 yes you can grind like in Birthright but please be aware that enemies in Lunatic are strong Quote Link to comment Share on other sites More sharing options...
Rezzy Posted March 7, 2016 Author Share Posted March 7, 2016 (edited) yes you can grind like in Birthright but please be aware that enemies in Lunatic are strong Are they Awakening Level Lunatic strong or stronger/weaker? I beat Apotheosis Lunatic, if that gives you an idea of my Fire Emblem cred. Edited March 7, 2016 by Rezzy Quote Link to comment Share on other sites More sharing options...
Roflolxp54 Posted March 7, 2016 Share Posted March 7, 2016 Are they Awakening Level Lunatic strong or stronger/weaker? I beat Apotheosis Lunatic, if that gives you an idea of my Fire Emblem cred. lol, aside from whether you took the secret path or normal path and whether you were on Classic or Casual mode, Apotheosis is the same regardless of difficulty (same enemies, same stats, same weapons, same skills on Normal, Hard, Lunatic, and Lunatic+). Quote Link to comment Share on other sites More sharing options...
Rezzy Posted March 7, 2016 Author Share Posted March 7, 2016 Does Lunatic give less XP than Hard, or the same? Quote Link to comment Share on other sites More sharing options...
CocoaGalaxy Posted March 7, 2016 Share Posted March 7, 2016 I can at least verify that lunatic gives less staff exp (Blooms at Level 1 only give 15 exp, though it's partly counterbalanced because staves are "cheap" and you heal more on higher difficulties) I think combat exp is still the same though, I guess the developers felt that the exp scaling would be sufficient Quote Link to comment Share on other sites More sharing options...
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