HF Makalov Fanboy Kai Posted March 30, 2016 Share Posted March 30, 2016 really, 9 slots? the nohr version of this had atleast 12, and this route has more characters, so it should be 12 as well. abit of a small rant, i don't understand the unit deployment slots sometimes, like most of nohr is 12-14 and then for the endgame stuff it jumps to 16. Quote Link to comment Share on other sites More sharing options...
GoXDS Posted March 30, 2016 Share Posted March 30, 2016 Revelation really does have weird deployment numbers. Ch7, why are we allowed 4 Units when we can only possibly have 3 excluding Einherjars? Ch 8 we still only have 4 slots. Ch19, while understandable why, again drops deployment number, too. and then there's Endgame which follows directly after 27 is a drop to 13 from 16 as well... Quote Link to comment Share on other sites More sharing options...
Original Alear Posted March 30, 2016 Share Posted March 30, 2016 Revelation really does have weird deployment numbers. Ch7, why are we allowed 4 Units when we can only possibly have 3 excluding Einherjars? Ch 8 we still only have 4 slots. Ch19, while understandable why, again drops deployment number, too. and then there's Endgame which follows directly after 27 is a drop to 13 from 16 as well... I guess having more deployment slots than characters allows you flexibility in formation (more spots to place units). I dunno. Quote Link to comment Share on other sites More sharing options...
HF Makalov Fanboy Kai Posted March 30, 2016 Author Share Posted March 30, 2016 fuck, i forgot about chapter 7's 4 slots but 3 characters, i kept wondering if i forgot to recruit someone or whatever when i did it. chapter 8 sure 4 slots cause thats all you have. i can't talk about chapter 19 cause i haven't seen its slots, but endgame from 16 to 13 is wierd as fuck, i know nohr's slots were consistent for its endgame Quote Link to comment Share on other sites More sharing options...
GoXDS Posted March 30, 2016 Share Posted March 30, 2016 I guess having more deployment slots than characters allows you flexibility in formation (more spots to place units). I dunno. but there's no visible enemies that chapter =\ Quote Link to comment Share on other sites More sharing options...
Vere Posted March 30, 2016 Share Posted March 30, 2016 It's assumed Mozu was meant to be obtainable after chapter 6. Quote Link to comment Share on other sites More sharing options...
Blade Posted March 30, 2016 Share Posted March 30, 2016 (edited) fuck, i forgot about chapter 7's 4 slots but 3 characters, i kept wondering if i forgot to recruit someone or whatever when i did it. chapter 8 sure 4 slots cause thats all you have. i can't talk about chapter 19 cause i haven't seen its slots, but endgame from 16 to 13 is wierd as fuck, i know nohr's slots were consistent for its endgame Chapter 19 has like 7 or 8 deployment slots.EDIT: It has 7 slots excluding Corrin. Edited March 30, 2016 by Fanatic&Ecstatic Quote Link to comment Share on other sites More sharing options...
Vere Posted March 30, 2016 Share Posted March 30, 2016 Is that the one with the replicas? Because I think I understand why they did that. I believe that's the chapter with a few S rank weapons, so it'd have to be challenging to get them all. Quote Link to comment Share on other sites More sharing options...
Tooru Posted March 30, 2016 Share Posted March 30, 2016 Revelation really does have weird deployment numbers. Ch7, why are we allowed 4 Units when we can only possibly have 3 excluding Einherjars? Ch 8 we still only have 4 slots. Ch19, while understandable why, again drops deployment number, too. and then there's Endgame which follows directly after 27 is a drop to 13 from 16 as well... We can possibly have Anna as the 4th unit. Getting Anna with only 3 units is very hard though... Quote Link to comment Share on other sites More sharing options...
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