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Super Robot Wars RP Interest check


Nanami Touko
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Aedus makes his move!

Target: F-28 Messer 3
Weapon: Divine Blade
Final Hit: 82
Final Crit: 32
Roll: 52,100
Hit!
No crit
Damage: 87

F-28 Messer 3 Explodes!

Aedus gains 100 EXP!
Aedus gains 1 PP!
Abigail also closes in!

Target: F-32 Schwert X 4
Weapon: Mega Beam Rifle
Final Hit: 66
Final Crit: 0
Roll: 20, 37
Hit!
No crit
Damage: 55

F-32 Schwert X 4 counters!
Target: Abigail Sangrey
Weapon: Split Missile
Final Hit: 61
Final Crit: 5
Roll: 74,19
Miss!

Abigail gains 10 EXP!
Bobby moves to 7,6. No problems.

Nikolai, too, manages to hit one of the planes!

Target: F-32 Schwert X 3
Weapon: Beam Sword
Final Hit: 91
Final Crit: 7
Roll: 32, 41
Hit!
No crit
Damage: 48

F-32 Schwert X 3 counters!
Target: Nikolai Zelenko
Weapon: Split Missile
Final Hit: 65
Final Crit: 3
Roll: 10, 21
Hit!
No crit
Damage: 24

Nikolai gains 10 EXP!
EDIT: WE'RE GOOD AT REMEMBERING OUR OWN MECHANICS I SWEAR

Current Map:

9b4bcbcd52.png

Edited by Xinnidy
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Mickey swooces on in for the kill

Target: F-32 Schwert X 3
Weapon: Roche Saber
Final Hit: 68
Final Crit: 20
Roll: 66,14
Hit!
Crit!
Damage: 99
Crit Damage: 149
 
Schwert X 3 explodes!
 
Mickey gains 100 EXP
Mickey gains 2 PP

Louise fires off a crack shot and scurries forward!

Target: F-32 Schwert X 4
Weapon: Photon Rifle
Final Hit: 70
Final Crit: 5
Roll: 6,65
Hit!
No Crit
Damage: 85
 
Schwert X 4 explodes!
 
Louise gains 100 EXP
Louise gains 2 PP

Thorvald and Theron remaining!

8NDHy4S.png

ALERT!!

Enemy reinforcements arriving in 1 minute!

Edited by Melissa
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Burst railgun can't be fired after moving, Phoenix. The Linear Launcher can't either. Only Theron's Net, Knife, and Rifle can be fired after moving.

Uh, also, Aedus is already at 8,6... Did you mean 6,8?

Anyway, Thorvald will move to 8,8, trying to keep as many of his crew in his aura for the evade boost on EP, and will fire Megabeam Rifle at the Swchert at 11,9

Edit: GMs, it might be better for clarification if in the future you make the rows letters and the columns numbers perhaps? Like, A6 to G7 or whatever. (You sunk my battleship!)

Edited by Balcerzak
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I had a feeling that was the case (@ moving and firing the railgun) but couldn't find any mention of it anywhere, so I figured I'd see if anyone would correct me. Anyway, just going to move and sit. No attack this turn.

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I had a feeling that was the case (@ moving and firing the railgun) but couldn't find any mention of it anywhere, so I figured I'd see if anyone would correct me. Anyway, just going to move and sit. No attack this turn.

It's an easy mistake to make until you get used to it. That's what the (P) by a weapon indicated, that it can be used post-move. I think it was mentioned once or twice, and each weapon is tagged on the weapons tab, but it might not be tagged that way in your individual loadout, I'd have to check. The (B) indicates a weapon has beam properties, which is usually only applicable to letting you know its damage is susceptible to being reduced by certain barrier fields, and indicating that its water adaptability is probably going to be shit tier (in my experiences). Edited by Balcerzak
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Ah okay. Duly noted. Also, since the target's still in range, I guess I might as well help test the net. I'll try throwing that over him.

Edit: 6,8? I thought the map was Left and Up. Is it the other way around?

Edit2: I guess 'left and up' can be interpreted in different ways. Yeah, moving 6,8 lol

Edited by Phoenix
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Burst railgun can't be fired after moving, Phoenix. The Linear Launcher can't either. Only Theron's Net, Knife, and Rifle can be fired after moving.

Uh, also, Aedus is already at 8,6... Did you mean 6,8?

Anyway, Thorvald will move to 8,8, trying to keep as many of his crew in his aura for the evade boost on EP, and will fire Megabeam Rifle at the Swchert at 11,9

Edit: GMs, it might be better for clarification if in the future you make the rows letters and the columns numbers perhaps? Like, A6 to G7 or whatever. (You sunk my battleship!)

I'll see if everyone would prefer this, and if so, we can do that. I wouldn't mind.

It's an easy mistake to make until you get used to it. That's what the (P) by a weapon indicated, that it can be used post-move. I think it was mentioned once or twice, and each weapon is tagged on the weapons tab, but it might not be tagged that way in your individual loadout, I'd have to check. The (B) indicates a weapon has beam properties, which is usually only applicable to letting you know its damage is susceptible to being reduced by certain barrier fields, and indicating that its water adaptability is probably going to be shit tier (in my experiences).

What I plan to do for the player loadouts is, once everything's really settled, everyone will get their own sheet on the google doc (or whichever apparatus we choose to use). So everyone's stats will be nice and cleanly laid out, everyone's weapons will get a nice long stretch and will have all the exact details on them, everything will be pretty and contained in that page so you don't have to go searching through a bunch of pages to find things.

It got thrown together this way because I didn't have the idea in my head to do it the other way before I started the test @ u @

Ah okay. Duly noted. Also, since the target's still in range, I guess I might as well help test the net. I'll try throwing that over him.

Edit: 6,8? I thought the map was Left and Up. Is it the other way around?

It's the other way around. It's X,Y coordinates. X is the horizontal row, Y is the vertical row. You pick X first, then Y.

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Theron goes over and fires off his net! (as a note on the last map update I forgot to remove an enemy sprite, so I will be applying this to the next dude over. We're learning too!)

Target: F-32 Schwert X 1
Weapon: Spider Net
Final Hit: 62
Final Crit: 7
Roll: 9,29
Hit!
No Crit
Damage: 25
Schwert X 1 Is held in place!
 
Theron gains 10 EXP

Thorvald places himself strategically, and fires off a shot!

Target: F-32 Schwer X 1
Weapon: Mega Beam Rifle
Final Hit: 59
Final Crit: 2
Roll: 50,22
Hit!
No Crit
Damage: 55
 
Thorvald gains 10 EXP
 
Schwert 1 Counters!
Target: Thorvald
Weapon: Split Missile
Final Hit: 71
Final Crit: 3
Roll: 76,49
Miss!

Enemy Phase on standby.

Edited by Melissa
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Enemy Phase (Cont.)

Messer 1 attempts to potshot Louise's gespenst but underestimates their range!

Target: Louise Fontaine
Weapon: Missile
Final Hit: 50
Final Crit: 5
Roll: 98, 4
Miss!

Target: F-28 Messer 1
Weapon: Remote Slasher
Final Hit: 92
Final Crit: 5
37, 5
Hit!
Crit!
Damage: 162
F-28 Messer 1 explodes!

Louise gains 100 EXP!
Louise gains 1 PP!
Schwert 1 doesn't approve of a gespenst so close; reacts questionably.

Target: Mickey Goodman
Weapon: Split Missile
Final Hit: 65
Final Crit: 5
Roll: 59, 61
Hit!
No Crit.
Damage: 19

Target: F-32 Schwert X 1
Weapon: Roche Saber
Final Hit: 78
Final Crit: 20
Roll: 44, 7
Hit!
Crit!
Damage: 156!
F-32 Schwert X 1 Explodes!

Mickey gains 100 EXP!
Mickey gains 2 PP!
Messer 2 thinks a bit more and decides to try a shot at the already damaged enemy mech.

Target: Nikolai Zelenko
Nikolai decides to dodge instead of counter! //This attack's Hit Rate is halved.
Final Hit: 68/2 = 34
Final Crit: 3
Roll: 25, 20
Hit!
No Crit.
Damage: 19
Player Phase!

Warning! Enemy reinforcements arrived!

Current Map:

cf50c3f64c.png

Sheet

Edited by Xinnidy
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I'm gonna move to 7-9 and try to hit the fella on 3-9 with a couple of shots from ye olde Mega Beam Rifle

and probably holler a little bit while doing it

Edited by Ichimatsu Matsunoâ„¢
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Bobby moves!

Aedus manages to land a hit at the fighter jet, marking the end for that squad!

Target: F-28 Messer 2
Weapon: Divine Blade
Final Hit: 72
Final Crit: 32
Roll: 60,96
Hit!
No crit.
Damage: 92

F-28 Messer 2 explodes!

Aedus gains 100 EXP!
Aedus gains 1 PP!

Nikolai attempts to get a hit in from the medium distance with his rifle!

Target: Flight Lion 1
Weapon: Mega Beam Rifle
Final Hit: 72
Final Crit: 2
Roll: 71,89
Hit!
No crit.
Damage: 55
 
Flight Lion 1 counters!
Target: Nikolai Zelenko
Weapon: Railgun
Final Hit: 61
Final Crit: 3
Roll: 84, 89
Miss!

Nikolai gains 10 EXP!

Abigail does her best hot-blooded cry and charges at the gimped lion.

Target: Flight Lion 1
Weapon: Beam Sword
Final Hit: 85
Final Crit: 10
Roll: 44, 50
Hit!
No crit.
Damage: 46
 
Flight Lion 1 counters!
Target: Abigail Sangrey
Weapon: Assault Blade
Final Hit: 80
Final Crit: 5
Roll: 56, 97
Hit!
No crit:
Damage: 23

Abigail gains 10 EXP!

Mickey moves as well!

Current Map:

2256eba35f.png

Sheet

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