Toogee Posted April 19, 2016 Share Posted April 19, 2016 (edited) Bobby to 7, 6. Edited April 19, 2016 by Toogee Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted April 19, 2016 Author Share Posted April 19, 2016 Oh, 2g, if you're around, you can't move and fire a split missile unless you use the Assail Spirit, which Bobby doesn't have I'll roll the other two when I wake up tomorrow! Quote Link to comment Share on other sites More sharing options...
Sandalphon Posted April 19, 2016 Share Posted April 19, 2016 Gonna head on over to 9,8 and bap #3 in the face with a beam sword Quote Link to comment Share on other sites More sharing options...
Xinnidy Posted April 19, 2016 Share Posted April 19, 2016 (edited) Aedus makes his move! Target: F-28 Messer 3 Weapon: Divine Blade Final Hit: 82 Final Crit: 32 Roll: 52,100 Hit! No crit Damage: 87 F-28 Messer 3 Explodes! Aedus gains 100 EXP! Aedus gains 1 PP! Abigail also closes in! Target: F-32 Schwert X 4 Weapon: Mega Beam Rifle Final Hit: 66 Final Crit: 0 Roll: 20, 37 Hit! No crit Damage: 55 F-32 Schwert X 4 counters! Target: Abigail Sangrey Weapon: Split Missile Final Hit: 61 Final Crit: 5 Roll: 74,19 Miss! Abigail gains 10 EXP! Bobby moves to 7,6. No problems.Nikolai, too, manages to hit one of the planes! Target: F-32 Schwert X 3 Weapon: Beam Sword Final Hit: 91 Final Crit: 7 Roll: 32, 41 Hit! No crit Damage: 48 F-32 Schwert X 3 counters! Target: Nikolai Zelenko Weapon: Split Missile Final Hit: 65 Final Crit: 3 Roll: 10, 21 Hit! No crit Damage: 24 Nikolai gains 10 EXP! EDIT: WE'RE GOOD AT REMEMBERING OUR OWN MECHANICS I SWEARCurrent Map: Edited April 19, 2016 by Xinnidy Quote Link to comment Share on other sites More sharing options...
SB. Posted April 19, 2016 Share Posted April 19, 2016 10,8, attack F-32 Schwert X 3 with Roche Saber Quote Link to comment Share on other sites More sharing options...
Ether Posted April 20, 2016 Share Posted April 20, 2016 Louise fires Photon Rifle at F-32 Schwert X 4, then moves to 9,7 Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted April 20, 2016 Author Share Posted April 20, 2016 (edited) Mickey swooces on in for the kill Target: F-32 Schwert X 3 Weapon: Roche Saber Final Hit: 68 Final Crit: 20 Roll: 66,14 Hit! Crit! Damage: 99 Crit Damage: 149 Schwert X 3 explodes! Mickey gains 100 EXP Mickey gains 2 PP Louise fires off a crack shot and scurries forward! Target: F-32 Schwert X 4 Weapon: Photon Rifle Final Hit: 70 Final Crit: 5 Roll: 6,65 Hit! No Crit Damage: 85 Schwert X 4 explodes! Louise gains 100 EXP Louise gains 2 PP Thorvald and Theron remaining! ALERT!! Enemy reinforcements arriving in 1 minute! Edited April 20, 2016 by Melissa Quote Link to comment Share on other sites More sharing options...
Phoenix Posted April 20, 2016 Share Posted April 20, 2016 Theron moves to 8,6 and fires Burst Railgun at ... uh *squints* ... ah forget it. Attacking the enemy at 10,8. Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted April 20, 2016 Share Posted April 20, 2016 (edited) Burst railgun can't be fired after moving, Phoenix. The Linear Launcher can't either. Only Theron's Net, Knife, and Rifle can be fired after moving. Uh, also, Aedus is already at 8,6... Did you mean 6,8? Anyway, Thorvald will move to 8,8, trying to keep as many of his crew in his aura for the evade boost on EP, and will fire Megabeam Rifle at the Swchert at 11,9 Edit: GMs, it might be better for clarification if in the future you make the rows letters and the columns numbers perhaps? Like, A6 to G7 or whatever. (You sunk my battleship!) Edited April 20, 2016 by Balcerzak Quote Link to comment Share on other sites More sharing options...
Phoenix Posted April 20, 2016 Share Posted April 20, 2016 I had a feeling that was the case (@ moving and firing the railgun) but couldn't find any mention of it anywhere, so I figured I'd see if anyone would correct me. Anyway, just going to move and sit. No attack this turn. Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted April 20, 2016 Share Posted April 20, 2016 (edited) I had a feeling that was the case (@ moving and firing the railgun) but couldn't find any mention of it anywhere, so I figured I'd see if anyone would correct me. Anyway, just going to move and sit. No attack this turn.It's an easy mistake to make until you get used to it. That's what the (P) by a weapon indicated, that it can be used post-move. I think it was mentioned once or twice, and each weapon is tagged on the weapons tab, but it might not be tagged that way in your individual loadout, I'd have to check. The (B) indicates a weapon has beam properties, which is usually only applicable to letting you know its damage is susceptible to being reduced by certain barrier fields, and indicating that its water adaptability is probably going to be shit tier (in my experiences). Edited April 20, 2016 by Balcerzak Quote Link to comment Share on other sites More sharing options...
Phoenix Posted April 20, 2016 Share Posted April 20, 2016 (edited) Ah okay. Duly noted. Also, since the target's still in range, I guess I might as well help test the net. I'll try throwing that over him. Edit: 6,8? I thought the map was Left and Up. Is it the other way around? Edit2: I guess 'left and up' can be interpreted in different ways. Yeah, moving 6,8 lol Edited April 20, 2016 by Phoenix Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted April 20, 2016 Author Share Posted April 20, 2016 Burst railgun can't be fired after moving, Phoenix. The Linear Launcher can't either. Only Theron's Net, Knife, and Rifle can be fired after moving. Uh, also, Aedus is already at 8,6... Did you mean 6,8? Anyway, Thorvald will move to 8,8, trying to keep as many of his crew in his aura for the evade boost on EP, and will fire Megabeam Rifle at the Swchert at 11,9 Edit: GMs, it might be better for clarification if in the future you make the rows letters and the columns numbers perhaps? Like, A6 to G7 or whatever. (You sunk my battleship!) I'll see if everyone would prefer this, and if so, we can do that. I wouldn't mind. It's an easy mistake to make until you get used to it. That's what the (P) by a weapon indicated, that it can be used post-move. I think it was mentioned once or twice, and each weapon is tagged on the weapons tab, but it might not be tagged that way in your individual loadout, I'd have to check. The (B) indicates a weapon has beam properties, which is usually only applicable to letting you know its damage is susceptible to being reduced by certain barrier fields, and indicating that its water adaptability is probably going to be shit tier (in my experiences). What I plan to do for the player loadouts is, once everything's really settled, everyone will get their own sheet on the google doc (or whichever apparatus we choose to use). So everyone's stats will be nice and cleanly laid out, everyone's weapons will get a nice long stretch and will have all the exact details on them, everything will be pretty and contained in that page so you don't have to go searching through a bunch of pages to find things. It got thrown together this way because I didn't have the idea in my head to do it the other way before I started the test @ u @ Ah okay. Duly noted. Also, since the target's still in range, I guess I might as well help test the net. I'll try throwing that over him. Edit: 6,8? I thought the map was Left and Up. Is it the other way around? It's the other way around. It's X,Y coordinates. X is the horizontal row, Y is the vertical row. You pick X first, then Y. Quote Link to comment Share on other sites More sharing options...
Phoenix Posted April 20, 2016 Share Posted April 20, 2016 I'd prefer the letter number scheme but can work with either. Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted April 21, 2016 Author Share Posted April 21, 2016 (edited) Theron goes over and fires off his net! (as a note on the last map update I forgot to remove an enemy sprite, so I will be applying this to the next dude over. We're learning too!) Target: F-32 Schwert X 1 Weapon: Spider Net Final Hit: 62 Final Crit: 7 Roll: 9,29 Hit! No Crit Damage: 25 Schwert X 1 Is held in place! Theron gains 10 EXP Thorvald places himself strategically, and fires off a shot! Target: F-32 Schwer X 1 Weapon: Mega Beam Rifle Final Hit: 59 Final Crit: 2 Roll: 50,22 Hit! No Crit Damage: 55 Thorvald gains 10 EXP Schwert 1 Counters! Target: Thorvald Weapon: Split Missile Final Hit: 71 Final Crit: 3 Roll: 76,49 Miss! Enemy Phase on standby. Edited April 21, 2016 by Melissa Quote Link to comment Share on other sites More sharing options...
Xinnidy Posted April 21, 2016 Share Posted April 21, 2016 (edited) Enemy Phase (Cont.) Messer 1 attempts to potshot Louise's gespenst but underestimates their range! Target: Louise Fontaine Weapon: Missile Final Hit: 50 Final Crit: 5 Roll: 98, 4 Miss! Target: F-28 Messer 1 Weapon: Remote Slasher Final Hit: 92 Final Crit: 5 37, 5 Hit! Crit! Damage: 162 F-28 Messer 1 explodes! Louise gains 100 EXP! Louise gains 1 PP! Schwert 1 doesn't approve of a gespenst so close; reacts questionably. Target: Mickey Goodman Weapon: Split Missile Final Hit: 65 Final Crit: 5 Roll: 59, 61 Hit! No Crit. Damage: 19 Target: F-32 Schwert X 1 Weapon: Roche Saber Final Hit: 78 Final Crit: 20 Roll: 44, 7 Hit! Crit! Damage: 156! F-32 Schwert X 1 Explodes! Mickey gains 100 EXP! Mickey gains 2 PP! Messer 2 thinks a bit more and decides to try a shot at the already damaged enemy mech. Target: Nikolai Zelenko Nikolai decides to dodge instead of counter! //This attack's Hit Rate is halved. Final Hit: 68/2 = 34 Final Crit: 3 Roll: 25, 20 Hit! No Crit. Damage: 19 Player Phase!Warning! Enemy reinforcements arrived! Current Map: Sheet Edited April 22, 2016 by Xinnidy Quote Link to comment Share on other sites More sharing options...
Toogee Posted April 22, 2016 Share Posted April 22, 2016 IT'S A TRAP! Bobby moves to 12,6. Hopefully, he gets to hit something next turn. Quote Link to comment Share on other sites More sharing options...
scorri Posted April 22, 2016 Share Posted April 22, 2016 11-8, blade the enemy Quote Link to comment Share on other sites More sharing options...
Phoenix Posted April 22, 2016 Share Posted April 22, 2016 Can I fire any of the non(P) weapons and then move? If so then taking a shot (Le railgun) at the enemy on 2,8 and then moving to 8,9. Otherwise, moving to 6,6 and holding. Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted April 22, 2016 Author Share Posted April 22, 2016 You can only fire a non-P weapon and move if you have Hit & Away (a skill that Louise has). Otherwise, you have to be stationary to do so, and can't move after firing. 6,6 away~ Quote Link to comment Share on other sites More sharing options...
Sandalphon Posted April 23, 2016 Share Posted April 23, 2016 (edited) I'm gonna move to 7-9 and try to hit the fella on 3-9 with a couple of shots from ye olde Mega Beam Rifle and probably holler a little bit while doing it Edited April 23, 2016 by Ichimatsu Matsunoâ„¢ Quote Link to comment Share on other sites More sharing options...
Oersted Posted April 23, 2016 Share Posted April 23, 2016 yell about HOT BLOOD while moving to 3,8 and then beam sword Lion 1. Quote Link to comment Share on other sites More sharing options...
SB. Posted April 23, 2016 Share Posted April 23, 2016 Mickey to (10,6) Quote Link to comment Share on other sites More sharing options...
Xinnidy Posted April 25, 2016 Share Posted April 25, 2016 Bobby moves! Aedus manages to land a hit at the fighter jet, marking the end for that squad! Target: F-28 Messer 2 Weapon: Divine Blade Final Hit: 72 Final Crit: 32 Roll: 60,96 Hit! No crit. Damage: 92 F-28 Messer 2 explodes! Aedus gains 100 EXP! Aedus gains 1 PP! Nikolai attempts to get a hit in from the medium distance with his rifle! Target: Flight Lion 1 Weapon: Mega Beam Rifle Final Hit: 72 Final Crit: 2 Roll: 71,89 Hit! No crit. Damage: 55 Flight Lion 1 counters! Target: Nikolai Zelenko Weapon: Railgun Final Hit: 61 Final Crit: 3 Roll: 84, 89 Miss! Nikolai gains 10 EXP! Abigail does her best hot-blooded cry and charges at the gimped lion. Target: Flight Lion 1 Weapon: Beam Sword Final Hit: 85 Final Crit: 10 Roll: 44, 50 Hit! No crit. Damage: 46 Flight Lion 1 counters! Target: Abigail Sangrey Weapon: Assault Blade Final Hit: 80 Final Crit: 5 Roll: 56, 97 Hit! No crit: Damage: 23 Abigail gains 10 EXP! Mickey moves as well! Current Map: Sheet Quote Link to comment Share on other sites More sharing options...
Ether Posted April 25, 2016 Share Posted April 25, 2016 Louise to 6,8, fire M90 Assault Rifle at Flight Lion 1 Quote Link to comment Share on other sites More sharing options...
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