shadow2mario Posted April 23, 2016 Share Posted April 23, 2016 What's the point of having S class proficiency in beatstones since the highest rank requirement goes to B? Quote Link to comment Share on other sites More sharing options...
eclipse Posted April 23, 2016 Share Posted April 23, 2016 Perhaps there's some hidden rank bonuses? I honestly have no clue, and haven't been patient enough to get anyone to S Beaststones. Quote Link to comment Share on other sites More sharing options...
Tribute Posted April 23, 2016 Share Posted April 23, 2016 S rank gives a crit bonus apparently Quote Link to comment Share on other sites More sharing options...
maninbluejumpsuit Posted April 23, 2016 Share Posted April 23, 2016 You mean when you actually attain S rank? For each weapon? Source? Quote Link to comment Share on other sites More sharing options...
Matt-hue Posted April 23, 2016 Share Posted April 23, 2016 (edited) You mean when you actually attain S rank? For each weapon? Source? Sorry, misread your question. I'm pretty sure s-ranking a weapon doesn't give you a crit bonus, but I could be wrong. Edited April 23, 2016 by Matt-hue Quote Link to comment Share on other sites More sharing options...
Time the Crestfallen Posted April 23, 2016 Share Posted April 23, 2016 Classes that can have S-Rank in weapons have bonuses to their base stats (Nine-Tails has +5 Crit, +10 Avoid and +10 Crit while Wolfssenger has +10 Hit, +5 Crit and +10 Crit Evade). There are also weapon rank bonuses, but I'm not sure what the values for them are in Fates. Quote Link to comment Share on other sites More sharing options...
joshcja Posted April 23, 2016 Share Posted April 23, 2016 (edited) Classes that can have S-Rank in weapons have bonuses to their base stats (Nine-Tails has +5 Crit, +10 Avoid and +10 Crit while Wolfssenger has +10 Hit, +5 Crit and +10 Crit Evade). There are also weapon rank bonuses, but I'm not sure what the values for them are in Fates. If I remember properly... 5% hit/5% crit/2 damage is the srank boost and it's cumulative with the d-a adds. Edited April 23, 2016 by joshcja Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted April 23, 2016 Share Posted April 23, 2016 It's +1 damage and +5 Hit compared to A rank. Weapon rank bonuses to Atk and Hit are as follows:For swords: +1 Atk at C, +2 Atk at B, +3 Atk at A, +4 Atk/+5 Hit at SFor axes: +5 Hit at C, +10 Hit at B, +1 Atk/+10 Hit at A, +2 Atk/+15 Hit at SFor staves: +1 healing at C, +1 healing/+5 Hit at B, +2 healing/+5 Hit at A, +3 healing/+10 Hit at SEverything else: +1 Atk at C, +1 Atk/+5 Hit at B, +2 Atk/+5 Hit at A, +3 Atk/+10 Hit at S Quote Link to comment Share on other sites More sharing options...
Espinosa Posted April 23, 2016 Share Posted April 23, 2016 (edited) Classes with a cap of S-rank in a weapon get their bonuses automatically. You don't need to S-rank to receive them. Going from A to S rank gives you +1 atk/+5 hit regardless of weapon type. Maids/Butlers get +1 to healing/+5 hit with status staves apparently. Since the Serenes calculations page remains incomplete, I advise going for your calcs needs to Fe WoD for now: http://www.fireemblemwod.com/fe14/formulas.htm edit: wait, it's not just incomplete, there IS no calculations page! Edited April 23, 2016 by Espinosa Quote Link to comment Share on other sites More sharing options...
Rezzy Posted April 23, 2016 Share Posted April 23, 2016 Classes with a cap of S-rank in a weapon get their bonuses automatically. You don't need to S-rank to receive them. Going from A to S rank gives you +1 atk/+5 hit regardless of weapon type. Maids/Butlers get +1 to healing/+5 hit with status staves apparently. Since the Serenes calculations page remains incomplete, I advise going for your calcs needs to Fe WoD for now: http://www.fireemblemwod.com/fe14/formulas.htm edit: wait, it's not just incomplete, there IS no calculations page! Nice link, but I cannot make out the Spanish?. Is there anything in English? Quote Link to comment Share on other sites More sharing options...
Roflolxp54 Posted April 23, 2016 Share Posted April 23, 2016 (edited) So, according to that Spanish FE site (using Google Translate), S-rank bonuses (not sure if they include bonuses from lower ranks or if it's just S-rank-only bonuses) are the following: -Swords and Shurikens: +4 MT, +5 HIT -Lances, Bows, Tomes, Stones: +3 MT, +10 HIT -Axes: +2 MT, +15 HIT -Staves: +3 HP added to healing staves; +10 HIT to status staves The site translation, if I'm reading correctly, states that the bonuses may not be verified. Bonuses are nullified if in a WTD. Edited April 23, 2016 by Roflolxp54 Quote Link to comment Share on other sites More sharing options...
Rezzy Posted April 23, 2016 Share Posted April 23, 2016 So, according to that Spanish FE site (using Google Translate), S-rank bonuses (not sure if they include bonuses from lower ranks or if it's just S-rank-only bonuses) are the following: -Swords and Shurikens: +4 MT, +5 HIT -Lances, Bows, Tomes, Stones: +3 MT, +10 HIT -Axes: +2 MT, +15 HIT -Staves: +3 HP added to healing staves; +10 HIT to status staves The site translation, if I'm reading correctly, states that the bonuses may not be verified. Bonuses are nullified if in a WTD. Seems kinda odd that axes get the biggest bonus to hit, considering they're typically the least accurate weapon type. It makes all the weapon types seem kinda samey after bonuses. Quote Link to comment Share on other sites More sharing options...
Lore Posted April 23, 2016 Share Posted April 23, 2016 Also, couldn't they introduce an S-rank Beaststone in a hypothetical future DLC? Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted April 23, 2016 Share Posted April 23, 2016 Seems kinda odd that axes get the biggest bonus to hit, considering they're typically the least accurate weapon type. It makes all the weapon types seem kinda samey after bonuses. Even after the bonuses, axes still have less hit but more power than swords, for instance (generally). This is actually less extreme than it was in Shadow Dragon, where axes got nothing but hit boosts. I like it quite well, myself, since it ensures that axe users don't get totally hosed on accuracy and/or sword users don't have overkill accuracy. Also, I like how it functions with the weapon triangle: a swordmaster who obtains WTA over a B+ rank axe-user drops their hit a bunch, helping them dodge, while a tanky lance-user (general, paladin, etc.) who obtains WTA over a sword-user lowers their damage. It allows classes to play their role better with WTA, which is appealing to me. So, according to that Spanish FE site (using Google Translate), S-rank bonuses (not sure if they include bonuses from lower ranks or if it's just S-rank-only bonuses) are the following: -Swords and Shurikens: +4 MT, +5 HIT -Lances, Bows, Tomes, Stones: +3 MT, +10 HIT -Axes: +2 MT, +15 HIT -Staves: +3 HP added to healing staves; +10 HIT to status staves The site translation, if I'm reading correctly, states that the bonuses may not be verified. Bonuses are nullified if in a WTD. Those are the total bonuses compared to no rank. Also, while I'd want to doublecheck, I'm pretty sure shuriken should be with lances/bows/etc., not with swords. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted April 24, 2016 Share Posted April 24, 2016 Those are the total bonuses compared to no rank. Also, while I'd want to doublecheck, I'm pretty sure shuriken should be with lances/bows/etc., not with swords. Just checked in-game and confirming that swords and shuriken share the same S-rank bonuses (+4 mt as opposed to +3 mt). Since nobody has pointed this out in this topic, another reason to get reach the S-rank in a weapon type is for a bigger advantage when having weapon triangle advantage. At S-rank, the WTA gives +2 dmg/+20 hit, which turns into +4 dmg/+40 hit when you are equipped with an effective dual weapon. This is pretty big. Quote Link to comment Share on other sites More sharing options...
Xenomata Posted April 24, 2016 Share Posted April 24, 2016 Just checked in-game and confirming that swords and shuriken share the same S-rank bonuses (+4 mt as opposed to +3 mt). Since nobody has pointed this out in this topic, another reason to get reach the S-rank in a weapon type is for a bigger advantage when having weapon triangle advantage. At S-rank, the WTA gives +2 dmg/+20 hit, which turns into +4 dmg/+40 hit when you are equipped with an effective dual weapon. This is pretty big. Problem there, Beaststones are outside the weapon triangle. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted April 24, 2016 Share Posted April 24, 2016 Problem there, Beaststones are outside the weapon triangle. It still applies to all those 12 (6) other weapon types. Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted April 24, 2016 Share Posted April 24, 2016 Just checked in-game and confirming that swords and shuriken share the same S-rank bonuses (+4 mt as opposed to +3 mt). Yep, checked this myself too and can confirm; I was wrong, sorry. Quote Link to comment Share on other sites More sharing options...
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