Michelaar Posted November 3, 2017 Share Posted November 3, 2017 2 minutes ago, Enaluxeme said: This must be the simplest part of the game, how is it taking so long? Pretty sure everyone moved already. Quote Link to comment Share on other sites More sharing options...
ThicreanPhoenix Posted November 3, 2017 Share Posted November 3, 2017 I'm freakin' waiting for Sully to react. Quote Link to comment Share on other sites More sharing options...
Thany Posted November 3, 2017 Share Posted November 3, 2017 (edited) Sully? ah yea.... I wonder whats taking them a while to respond. Edited November 3, 2017 by Thany Quote Link to comment Share on other sites More sharing options...
Enaluxeme Posted November 4, 2017 Author Share Posted November 4, 2017 Everyone assume it's a new turn, I'm gonna update the map later Quote Link to comment Share on other sites More sharing options...
Thany Posted November 4, 2017 Share Posted November 4, 2017 @SullyMcGully Are you busy currently? I wonder where you went during the convo you were having with my character when you opened the door. Quote Link to comment Share on other sites More sharing options...
SullyMcGully Posted November 5, 2017 Share Posted November 5, 2017 I was supposed to be in a conversation with @Thany? Is that possible without the talk command? Quote Link to comment Share on other sites More sharing options...
Thany Posted November 5, 2017 Share Posted November 5, 2017 34 minutes ago, SullyMcGully said: I was supposed to be in a conversation with @Thany? Is that possible without the talk command? Id like to think one can give basic replies a few squares away, but then actually have a conversation when closer. Quote Link to comment Share on other sites More sharing options...
Enaluxeme Posted November 5, 2017 Author Share Posted November 5, 2017 I'd say that opening the door would trigger an event in an actual FE game. Regardless, you can talk as much as you want freely, the talk command is only mandatory when you expect it to have an effect on the game (turning an enemy into an ally, or if it's the objective of the map Fargus-style). Quote Link to comment Share on other sites More sharing options...
SullyMcGully Posted November 5, 2017 Share Posted November 5, 2017 @Thany, on my next turn, I'm going to rescue you. Is that alright with you? Quote Link to comment Share on other sites More sharing options...
Thany Posted November 5, 2017 Share Posted November 5, 2017 6 minutes ago, SullyMcGully said: @Thany, on my next turn, I'm going to rescue you. Is that alright with you? Not at all, it would be faster to carry her then to let her move every 2-3 spaces with her broken legs XP Quote Link to comment Share on other sites More sharing options...
SullyMcGully Posted November 5, 2017 Share Posted November 5, 2017 Just now, Thany said: Not at all, it would be faster to carry her then to let her move every 2-3 spaces with her broken legs XP It's settled then! My Attack Speed will be horrible... I sure hope Ena doesn't bring out any peg knights or something else like that! Quote Link to comment Share on other sites More sharing options...
Thany Posted November 5, 2017 Share Posted November 5, 2017 you only lose half my con right? so you should only lose 1-2 speed. so you should be fine i think. since Solare isnt on her horse. Quote Link to comment Share on other sites More sharing options...
Moblin Major General Posted November 5, 2017 Share Posted November 5, 2017 32 minutes ago, Thany said: you only lose half my con right? so you should only lose 1-2 speed. so you should be fine i think. since Solare isnt on her horse. Even Abeloth couldn't rescue you if you were on Horseback. Quote Link to comment Share on other sites More sharing options...
SullyMcGully Posted November 5, 2017 Share Posted November 5, 2017 2 minutes ago, Hylian Air Force said: Even Abeloth couldn't rescue you if you were on Horseback. IIRC, being on horseback only contributes to your AID, not your CON. Quote Link to comment Share on other sites More sharing options...
Thany Posted November 5, 2017 Share Posted November 5, 2017 On 10/15/2017 at 4:48 PM, Enaluxeme said: You're right. Let's go with -2 Con for dismounted units. well here you go. he says so himself that dismounted lowers con. Quote Link to comment Share on other sites More sharing options...
Enaluxeme Posted November 6, 2017 Author Share Posted November 6, 2017 (edited) Regardless of con, I said that mounted units can't be rescued but can rescue any unmounted unit. The penalties to skl and spd are equal to Solare's con, but each is capped to half of Radle's original stat. Since Solare has 3 con when dismounted, Radle gets -3 to skl and spd. If Radle tried to rescue someone with 7 con he would have had a -6 to skl and spd since he has 12 skl and spd. Edit: do you guys want a support? Edited November 6, 2017 by Enaluxeme Quote Link to comment Share on other sites More sharing options...
Thany Posted November 6, 2017 Share Posted November 6, 2017 oh we are at the end of the chapter? in the style of path of radiances 2 part dungeons? a support would probably be nice. Quote Link to comment Share on other sites More sharing options...
Enaluxeme Posted November 6, 2017 Author Share Posted November 6, 2017 It's more like a sieze the throne chapter or the one chapter in Lyn's story where you have to press the triggers. You have to do something to end the chapter and defeating the enemies won't end it. Quote Link to comment Share on other sites More sharing options...
Michelaar Posted November 6, 2017 Share Posted November 6, 2017 I think I get it. Notice the door that goes seemingly nowhere at the top of the map. I think we need to go there. Quote Link to comment Share on other sites More sharing options...
Thany Posted November 6, 2017 Share Posted November 6, 2017 did anyone happen to get a door key? Quote Link to comment Share on other sites More sharing options...
KingStaragna Posted November 6, 2017 Share Posted November 6, 2017 11 hours ago, Michelaar said: I think I get it. Notice the door that goes seemingly nowhere at the top of the map. I think we need to go there. That's what I've been trying to get Radle to do. Quote Link to comment Share on other sites More sharing options...
Thany Posted November 7, 2017 Share Posted November 7, 2017 at this point the battle is over yes? so I think we should get free movement for now untill we enter the next part. Quote Link to comment Share on other sites More sharing options...
Enaluxeme Posted November 7, 2017 Author Share Posted November 7, 2017 (edited) Look, there won't be any more enemies. Cecilie and Sully moved, this leaves Lowe, Solare and Rekia. Radle still has his Master Key. The cell keys can only open those three cells, you can drop them once you are done with this map. Edited November 7, 2017 by Enaluxeme Quote Link to comment Share on other sites More sharing options...
Pharos Posted November 7, 2017 Share Posted November 7, 2017 Is it too late to sign up? Quote Link to comment Share on other sites More sharing options...
Pharos Posted November 7, 2017 Share Posted November 7, 2017 14 minutes ago, Pharos said: Is it too late to sign up? Also, assuming I can still sign up, what would be the current average level? Quote Link to comment Share on other sites More sharing options...
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