Valkama Posted December 20, 2017 Share Posted December 20, 2017 The goal of this run was to try and achieve the lowest turn count possible in this game using all tools the game has available and recruiting every unit along the way. This gives me free access to using move stars all game and enables units to level movement every level. Surprisingly the game doesn't completely devolve into being trivial but instead new strategies can open up that were not possible before to make several areas quite interesting in solving turn saves. Link to comment Share on other sites More sharing options...
TheGameingArtist Posted December 20, 2017 Share Posted December 20, 2017 Both interesting, and eye opening, I'd like to try doing that Link to comment Share on other sites More sharing options...
sine nomine Posted May 13, 2018 Share Posted May 13, 2018 Really nice run, it was entertaining and showcased some neat tricks. Link to comment Share on other sites More sharing options...
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