Gordin Posted January 27, 2020 Share Posted January 27, 2020 Even though it does not seem likely we'll be getting a new dlc after wave 4, one can dream~ The master classes are awfully lacking, even after the 4 new dlc advances classes. I've made some personal classes I'd think would add a lot to the game and just allow us to customize our characters more. Let me know what you think and which classes you would love to see added to the game! Malig Knight: (Aka: Let me make hubert a viable flier and help him achieve his dreams damnit) (Axe, Magic and Flying Master class. A+ Flying, A Reason, B Axes) Class Growths: +10% HP, +10% Str, +10% Magic, +5% Def, -5% Charisma Abilities: Black Tomefaire, Dark Tomefaire, Canto Mastered Ability: Armored Blow Dread Fighter Master Class C+ Axe, A+ Reason, C+ Bows +10% HP, +5% Mag, +5% Str, +5%, Skill +10%, Charisma +5% Axefaire, Black Tomefaire, Bow Range +1 Mastered Ability: (Combat Art: Bows: Magical Shot; , Basicly Hunter's mark but using magical damage) Baron: Master Class A Reason, A Armor +40% HP, +5% Strenght, +10% Magic, +10% Def, +5% Res, +10% Charisma, -10% Speed Black Magic Range +1, Dark Magic Range +1, Weight -5 Mastered Ability: Great Shield (Has a Def% chance to just block an attack when foe initiates combat) Master of Arms Master Class B Swords, B Lances, B Brawling +30% HP, +10% Str, +10% Str, +5% Skill, +5% Def, +5% Charm Swordfaire, Lancefaire, Brawlfaire Mastered Ability: Bowbreaker Holy Bowman Master Class A in Bows, A in Faith +20% Hp, +10% Str, +5% Magic, +10% Skill, +5% Charm Bowrange +2, White Tomefaire, White Magic Uses x2 Quote Link to comment Share on other sites More sharing options...
Fabulously Olivier Posted January 27, 2020 Share Posted January 27, 2020 Halberdier - Lance, Sword Vanguard - Sword, Axe, Lance Trueblade - Swords, Brawling Druid - Axe, Reason Sage - Reason, Faith, Bows Griffon Rider - Swords, Axes, Flying Crusader - Lances, Faith, Armor Fell Star (Byleth Only) - Swords, Reason, Armor, Authority Quote Link to comment Share on other sites More sharing options...
whase Posted January 27, 2020 Share Posted January 27, 2020 I feel there are plenty of classes now, but just for fun I feel like making some. Vanguard Master class S in swords, A in Axes Swordfair, Axefair, Weight-5 Mastered ability: Aether (skl/2% chance your attack ignores half your opponent's defense, and you heal a quarter of the damage done) Great Lord Advanced Class (Claude, Dimitri, Edelgard, Yuri only) B in Lances, Swords, Axes OR Bows Inspire (adjacent allies gain +10 avoid and hit), leader (Gain double authority points), Charm Mastered ability: True ruler (activated abilities activate twice as much) Marshall Master Class Armor A, Axe B, Lance B Axefair, Weight-8, armored blow, Provoke (enemies are more inclined to attack this unit) Mastered Ability: Luna (skl% chance to ignore half the opponent's defense/resistance) Quote Link to comment Share on other sites More sharing options...
Soroen Posted January 27, 2020 Share Posted January 27, 2020 (edited) Tactician Spoiler Tactician Requirements: C in Authority, D in Reason. Level 10. Tactician Proficiencies: Sword +1, Reason +1, Authority +2 Tactician Base Stats: HP Str Mag Dex Spd Lck Def Res Charm 25 6 8 7 7 6 4 4 10 Tactician Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 0% 5% 10% 0% 0% 0% 0% 0% 15% Tactician Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 0 1 1 0 0 0 0 0 2 Tactician Class Abilities: Charisma When allies adjacent to unit enter combat, allies receive -3 Damage. Mastery Ability: Tactical Advice When user is an adjutant, lead unit’s Accuracy raise by 10. Grandmaster Spoiler Grandmaster Requirements: B+ in Swords, A in Reason, A in Authority. Level 30 Grandmaster Proficiencies: Sword +3, Reason +3, Authority +3 Grandmaster Base Stats: HP Str Mag Dex Spd Lck Def Res Charm 32 14 17 15 15 13 14 14 20 Grandmaster Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 10% 10% 15% 0% 0% 0% 0% 0% 20% Grandmaster Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 1 2 3 1 1 0 1 1 5 Grandmaster Class Abilities: Charisma When allies adjacent to unit enter combat, allies receive -3 Damage. Solidarity Increases the Crit Chance and Crit Avoid of adjacent allies by 10. Ignis Adds half of the unit's Magic stat to their Strength when using a physical attack. Adds half of the unit's Strength to the unit's Magic when using a magic attack. Trigger % = Dex stat. Mastery Ability: Rally Spectrum Increases the Str, Mag, Spd, Def, Res of one ally by 2 and his Dex, Luck and Charm by 4 for one Turn. Dark Falcon Spoiler Dark Falcon Requirements: C in Lance, A in Reason, B+ in Flying. Level 30 Dark Falcon Proficiencies: Lance +3, Reason +3, Flying +3 Dark Falcon Base Stats: HP Str Mag Dex Spd Lck Def Res 32 12 18 14 18 12 12 16 Dark Falcon Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 0% 5% 15% 0% 15% 0% 0% 5% 10% Dark Falcon Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 0 2 (1) 4 1 4 (2) 0 0 2 0 Dark Falcon Class Abilities: Dark Tomefaire Might +5 when Dark Magic is equipped. Canto After performing an action, the user can use their leftover movement. Avoid +10 Increases Avoid by 10. Mastery Ability: Galeforce Allow the user another full action after defeating an enemy without assistance during the user's phase. Valkyrie Spoiler Valkyrie Requirements: C in Lance, A in Faith, B+ in Flying. Level 30 Valkyrie Proficiencies: Lance +3, Faith +3, Flying +3 Valkyrie Base Stats: HP Str Mag Dex Spd Lck Def Res 32 12 16 14 16 14 12 18 Valkyrie Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 5% 0% 10% 0% 10% 0% 0% 15% 10% Valkyrie Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 0 1 (0) 3 1 3 (2) 1 0 4 0 Valkyrie Class Abilities: White Tomefaire Might +5 when White Magic is equipped. Canto After performing an action, the user can use their leftover movement. Avoid +10 Increases Avoid by 10. Mastery Ability: Slayer White Magic and Physical Attack now deal Effective Damage against monsters. Weapon Master Spoiler Weapon Master Requirements: A in three weapons between Swords, Lances, Axes and Bow. Level 30 Weapon Master Proficiencies: The 3 highest ranking weapons during the promotion +3, the one left +2. Weapon Master Base Stats: HP Str Mag Dex Spd Lck Def Res 32 15 10 14 12 10 12 12 Weapon Master Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 20% 10% 0% 5% 5% 0% 0% 0% 0% Weapon Master Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 2 2 0 2 1 0 0 0 0 Weapon Master Class Abilities: Weaponfaire Might +5 when equipped with a Weapon. Weaponbreaker Grants Hit/Avo +20 when facing a weapon. Mastery Ability: Life and Death During battles, damage inflicted +10, damage received +10. Mastery Ability: Weapon Master's Strike Effective against all foes. Usable with any weapons. Dur Cost Mt Hit Avoid Crit Range -5 +3 +30 1 General Spoiler General Requirements: C in Swords, Lances or Axes, A in Heavy Armor, A in Authority. Level 30 General Proficiencies: Highest rank weapon between Sword, Lance and Axe on promotion +3, Heavy Armor +3, Authority +3 General Base Stats: HP Str Mag Dex Spd Lck Def Res Charm 35 17 10 13 10 10 17 12 18 General Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 30% 10% 0% 0% -10% 0% 15% 5% 15% General Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 5 2 0 0 -3 0 6 1 4 General Class Abilities: Charisma When allies adjacent to unit enter combat, allies receive -3 Damage. General Nullifies instant death effects and halves damage from enemy gambits. Pavise Chance to reduce sword/lance/axe/brawling damage by half. Trigger % = Dex stat. Mastery Ability: Commander Nullifies instant death effects, status effects, and movement effects, and greatly reduces damage from enemy gambits. Lancer Spoiler Lancer Requirements: C in Lance. Level 10 Lancer Proficiencies: Lance +2. Lancer Base Stats: HP Str Mag Dex Spd Lck Def Res 26 10 6 8 6 5 6 4 Lancer Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 10% 5% 0% 5% 5% 0% 5% 0% 5% Lancer Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 2 1 0 1 1 0 1 0 0 Lancer Class Abilities: Halberdier Spoiler Halberdier Requirements: A in Lance. Level 20. Halberdier Proficiencies: Lance +3. Halberdier Base Stats: HP Str Mag Dex Spd Lck Def Res 32 15 8 15 15 10 12 12 Halberdier Growth Rates: HP Str Mag Dex Spd Lck Def Res Charm 20% 10% 0% 10% 10% 0% 10% 5% 10% Halberdier Stats Modifiers: HP Str Mag Dex Spd Lck Def Res Charm 3 2 0 2 2 0 2 2 0 Halberdier Class Abilities: Lancefaire Might +5 when a lance is equipped. Lance Critical +10 Grants Crit +10 when using a lance. Mastery Ability: Impale Might increases based on user's Dexterity. Dur Cost Mt Hit Avoid Crit Range -8 +6 +30 1 Trueblade (Can use Astra if learned), Sentinel (Can use Impale if learned), Berserker, Marksman (Can use Hunter's Volley if learned), Guru (Black Magic), Enchanter (Dark Magic), Exemplar (White Magic) Requirements: S in X. Level 30. Proficiencies: X +4. Xfaire Might +5 when X is equipped. X Critical +10 (Physical) Crit +10 when X is used. X Magic Uses x2 (Magical) Doubles the number of uses for X magic. X Prowess LV 0 X Prowess Bonus are doubled. Mastery Ability: X Weight X Weight are halved. Mastery Ability: Defiant Dex (Marksman) Grants Dex +12 when HP is ≤ 25%. Edited January 27, 2020 by Soroen Quote Link to comment Share on other sites More sharing options...
Deathcon Posted January 27, 2020 Share Posted January 27, 2020 (edited) 1 hour ago, whase said: Great Lord Advanced Class (Claude, Dimitri, Edelgard, Yuri only) B in Lances, Swords, Axes OR Bows Inspire (adjacent allies gain +10 avoid and hit), leader (Gain double authority points), Charm Mastered ability: True ruler (activated abilities activate twice as much) Great Lord is already a class, it's Dimitri's final class after High Lord. Classes I would like: Halberdier - Lance A Vanguard - A Sword and A Axe Malig Knight - A Axe, A Flying, and C Reason Fell Star/Holy Vessel - Byleth's final personal class, unlocks after Chapter 13 in CF, and Chapter 15 everywhere else. Called Fell Star in CF and called Holly Vessel everywhere else. Main colors are Black(FS) or White(HV) and the house's color. Hunter - Sword A and Bow A Holy Pegasus - A Flying, C Faith, and A Lance Edited January 27, 2020 by Deathcon Fixing Quote Link to comment Share on other sites More sharing options...
Ivy Wife Supremacy Posted January 27, 2020 Share Posted January 27, 2020 Lancer>Halberdier Baron or Sentinel(upgrade from Fortress Knight) Trueblade(REAL upgrade from Swordmaster) Malig Knight or Harrier(upgrade from Dark Flyer) Marksman(upgrade from Sniper) 2nd and final Byleth class upgrade(upgrade from Enlightened One) Quote Link to comment Share on other sites More sharing options...
darkblade2814 Posted January 27, 2020 Share Posted January 27, 2020 (edited) On 1/27/2020 at 1:33 PM, Deathcon said: Great Lord is already a class, it's Dimitri's final class after High Lord. I tought that too, just rename them, some thing like *region name here* lord: exemple: Edelgard: Adastria lord: Axes, Armor, autority, sword and Reason Dimitri: Fargos Lord: Calvary, Lance autority, and swords Claude: Leicester Lord/Almayra prince (eigther one works) Bows, Axes, Flying and autority Yuri: Abyss Lord: Swords, Faith, Reason and Autoriy Byleth: Fódlan Lord: Swords, Brwaling, Faith and Autority Edited January 29, 2020 by darkblade2814 Quote Link to comment Share on other sites More sharing options...
CH0D Posted January 27, 2020 Share Posted January 27, 2020 I think Bard could be actually really sick. Like think about it, a BAND CLASS where Byleth has to teach trombone or something to a selected student would be fantastic, for gameplay, meme potential, and in general fun. Make it happen IS! And it could be like a Lewyn Bard too, it doesn't have to be an Elfin/Nils one! Quote Link to comment Share on other sites More sharing options...
Flere210 Posted January 27, 2020 Share Posted January 27, 2020 Right now i think every class would step on an existing one niche or be something overpowered that should have never been considered in the context of 3H class system(coff... dark flyer... coff). I want a buff to swordmaster, not to put in the system a trublade class whose sole purpose is to be what the swordmaster should have been in the first place. A lance infranty class won't have much of niche when paladin exist, but at least is something we lack and won't be OP. Quote Link to comment Share on other sites More sharing options...
Shanty Pete's 1st Mate Posted January 29, 2020 Share Posted January 29, 2020 (edited) Color Guard Spoiler Intermediate, requires C Authority Infantry, can use some magic (like Noble/Commoner) Stat Mods: +2 HP, +2 Luck, +4 Cha, +1 Mov Growth Mods: +0.10 HP, +0.10 Luck, +0.20 Cha Class Skills: Charm, Rally Spectrum (grants +1/+2 in every stat) Mastery Skill: Distant Rally (can rally one ally at a distance of Cha/4) Colonel Spoiler Advanced, requires A Authority Infantry, can use some magic Stat Mods: +3 HP, +2 Luck, +1 Def, +1 Res, +6 Cha, +1 Mov Growth Mods: +0.10 HP, +0.10 Luck, +0.05 Def, +0.05 Res, +0.30 Cha Class Skills: Charm, Gambit+1 (get one additional use per map on any gambit), Leader's Resolve (doubles the stat boosts provided by a batallion at < 1/3 endurance) Mastery Skill: Gambit+1 (equippable, also stacks with the class skill) Edited January 29, 2020 by Shanty Pete's 1st Mate Growth mods to Colonel Quote Link to comment Share on other sites More sharing options...
Bk1234 Posted January 29, 2020 Share Posted January 29, 2020 Malig Knight- Axes, Reason, and Flying Adventurer- Bows and Faith Halberdier -> Sentinel- Lances Dread Fighter- Swords, Axes, and Reason Baron- Reason, Axes, and Hvy. Armor Sage- Reason and Faith Bride-equivalent- Lances, Bows, and Faith Quote Link to comment Share on other sites More sharing options...
raptor9299 Posted January 30, 2020 Share Posted January 30, 2020 Deer Knights/Deer Archers AKA people who ride deer into battle. Golden Deer exclusive. Blue Lions would get battle lions Black Eagles would basically be Kinshi Knights. Quote Link to comment Share on other sites More sharing options...
raptor9299 Posted January 30, 2020 Share Posted January 30, 2020 (edited) On 1/27/2020 at 12:00 PM, darkblade2814 said: Forgot I posted already please delete Edited January 30, 2020 by raptor9299 Forgot I already posted. Quote Link to comment Share on other sites More sharing options...
darkblade2814 Posted January 30, 2020 Share Posted January 30, 2020 14 minutes ago, raptor9299 said: Forgot I posted already please delete what did you wanted to say to me? Quote Link to comment Share on other sites More sharing options...
Maronmario Posted February 1, 2020 Share Posted February 1, 2020 I’d add in a proper on foot lance user. Halberdier: Lancefaire, Pierce (Takes half of the opponents defence and adds to own damage. 1/2 of dexterity % to activate) Griffon knights primarily use bows (S) and swords (A) and gain better speed (just below Falcon knights) and attack (just below Wyvern knights) but have poor defences. Comparable to the defence of Falcon knights and resistance of Wyvern knights. Making them great for hit and run tactics. This would replace the ascetic that the kinshi knight had while still keep the niche as an anti flying unit that can fly. For skills they would have Bowfaire, canto and Air superiority as their mastery skill. Which will increase hit and avoid by 20% when up against any flying units. Quote Link to comment Share on other sites More sharing options...
Axel987 Posted February 1, 2020 Share Posted February 1, 2020 Maybe make a lord equivalent of Gryphon Knight, replacing Dimitri's Great Lord Class with Gryphon Lord. After all, the Faerghus Flag has Loog riding a Gryphon and it'd be an interesting way to mirror him becoming "The Savior King" to his people. Lance/Authority/Flying. Quote Link to comment Share on other sites More sharing options...
Edrey Posted February 2, 2020 Share Posted February 2, 2020 Brawling dragon ! Mounted-Gauntlet class Armored dragon! Flying-armor class Sorcerer! Infantry-male offensive magical master class. And I know others have said it but, Baron ! please! this is inspire from the game where they first appeared and if we take heroes out of consideration, we haven't have a single armored mage since the beginning of the series! Quote Link to comment Share on other sites More sharing options...
raptor9299 Posted February 6, 2020 Share Posted February 6, 2020 On 1/30/2020 at 10:16 AM, darkblade2814 said: what did you wanted to say to me? Honestly? I actually forget. Quote Link to comment Share on other sites More sharing options...
darkblade2814 Posted February 6, 2020 Share Posted February 6, 2020 4 hours ago, raptor9299 said: Honestly? I actually forget. no problem Quote Link to comment Share on other sites More sharing options...
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