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  • Favorite Fire Emblem Game
    Blazing Sword

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  1. *A patch with a menu translation from the hellish game I decided to LP long ago* OHH SH*T, HERE WE GO AGAIN!!!!
  2. OK EVERYONE, VERSION 2.0 IS OUT Do take note however, that this is just Part I of the whole package since in order to fully ensure the whole game doesn't become a slugfest I need to balance CH4 and CH5 apart in order to upgrade exp gains and enemy bases
  3. My fault there: I didn't exactly put it quite clearly in the initial post (will do now) Speaking of this: I'm didnt put it on "complete" because I tried to learn how to edit portraits in order to improve them but other than that, it's playable. Although, If you're willing to wait I'm actually playing once again and tweaking everything to balance stuff around (for example, since everyone just default to easy mode, I decided to just bump the exp gains to a middle ground and also completely change the bases of all classes so things like Luka destroying CH1 with an early promotion while being arguably better than Force since that 16 base strength as armor is just ludicrous )
  4. Oh, sorry for the long wait, of course you can play it. In fact, any feedback would be received to enhance it Go for it
  5. Chapter 2, Part 4 - Agustria And we're finally done with Chapter 2. Next time, we're gonna do an actually fun chapter for a change
  6. Can someone please delete these empty posts? don't know why but I cannot edit stuff with links at all (-_-)lll
  7. OK guys, you may be wondering by now what the hell is going on here and the quick answer is: I had to redo the whole chapter 1 since I didn't test that much past chapter 1 and let's just say the whole gang is a tiny bit TOO OP (By the time I hit Shagaal on CH2 Sigurd hit his caps on most of his stats and all foes were lvl 7-8 at most) The changes are these: - Those without holy blood or minor blood in the vanilla game received 320% total growths including their blood bonuses, while the four mayor ones (Sigurd,Quan,Briggid,Claude) got 350% Units from the prologue: - Since my seed is based on enemy growths to enhance the difficulty, I decided to tamper the enemy levels per chapter so everyone is at minimum: - CH1 ----> lvl 5 - CH2 ----> lvl 10 - CH3 ----> lvl 15 - CH4 ----> lvl 20 - CH5 ----> lvl 25 - CH6 ----> lvl 5 - CH7 ----> lvl 10 - CH8 ----> lvl 15 - CH9 ----> lvl 20 - CH10 ----> lvl 25 - Finale ----> lvl 30 With that out of the way....Ch1 will be posted in it's entirety tonight
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