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Ronlyn

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  1. After being absent for a WHOLE MONTH because July was particularly kind of a horribly time for my well being, I got around that nasty stuff and I'm back with some more content: 

    The Capuas Strikes Back

    Spoiler

    After getting some rest from getting a quite nasty accident on my feet, I'm back for some more Trails as I finally get near the end.

    Our last trial gets us back at the Glorious from SC and after some nice looting and dodging, I get to face our next boss battle: Dom & Kyle are back for some blood and unlike their other incarnations in the last two games, they decided to throw all their minions at once and get serious right off the bat.

    Like Cid's battle, going straight for DPS will get you killed quickly, so once more Chaos Brand saves the day while I try my best to gain control over the whole battlefield since Dom can delete my team quite fast and Kyle needs some restrains to ensure he doesn't eat all my walls.

    I also show up Kevin's setup for almost the rest of the game: 8cp per turn means I can keep Grail Sphere active almost at any time and where that's not the case, I can use normal walls to wait out the next one. Yes, this is REALLY OP and No, I won't ban it since this is fully required to not get plastered by the next bosses ahead.

    The Enforcers Triumvirate

    Spoiler

    After some rather harsh trivia thanks to Campanella, I managed to harness the one and only Time Gem of the game without New Game + shenanigans. This goes straight into Kevin because he's just the perfect support and using him as other stuff in Lategame is kind of dumb (Maybe just make him a potent arts user in the next chapter but that's it).

    Leaving the topic aside, we got not, or two but THREE Enforcers to face head on and my lord, they are quite the team: Walter will rush you down and try to delete everything on the field (If the S-craft on his first turn didn't gave you a clue I don´t know what to tell you), Luciola will attack and when anyone reaches below 20000 hp she will start using Teara or even revive her folks, and finally, Bleublanc is just annoying by both dealing damage and trying to inflict status effects (Luciola can do this too but at least it's just one move and not her entire repertory).

    First of all, I need to cast petrosphere to Walter in order to slow down his murder moxie while Bleublanc eats a clock down to reduce his annoyance, they I proceed to apply clock up ex on everyone while laying around clock down to make this one more bearable. One things are said and done, blasting out Bleublanc is due (And if you can, also hit Luciola with AoE arts to ensure she stops hitting on you and get trapped in a loop of interrupted healing thanks to Agate).

    The secret of this one is to react accordingly: splitting up the team is nice on the start to avoid death by AoE attacks but as the time goes on, do try to reunite your team since S-crafts will come out rarely and saving some nice EP for more burst damage is ideal.

    Overall, this one is a tough cookie if unprepared, but it can be done quickly if you shut down their speed/mobility. Not so much for the last battle of CH6.

    The Final Guardian

    Spoiler

     

    After going back to the garden to refill and grab some forgotten characters, I took off to face off The Schwarzritter (Which name you can bet your hair I just copy/paste so instead he will be called Not-Loewe because SPOILERS) and his friend D-Phantom.

    Unlike certain battle in SC, I actually HAVE TO rely on the RNG and he doesn't straight up release his S-craft and hilariously overkill my entire party since at this point I'm don't think anyone outside of Zin/Orbal Tita can tank anything significant.

    After this rocky start, Not-Loewe will use Silver Thorns, Zero Storm to interrupt arts or normal attacks that can kill most casters in one hit while D-Phantom will mostly try to slam people via normal attacks or AoE moves, all of them which must be tanked with earth wall/Grail Sphere otherwise boom goes whoever got hit.

    As to how I'm dealing with this, curiously enough you want Not-Loewe as close as you can manage (you can even enclose him between your team like I did) since D-Phantom will always try his best to stay near him, making stuff like spamming Hell's Gate after both clock down/orbal down more easy to implement. After the automaton gets out of the picture, Not-Loewe will do mostly the same things, while making earth guard/La Teara part of his arsenal after he hits 50% hp (He can also use them when the robot reaches critical health but sadly for him, that's why Estelle's here for).

    What really ramps up the difficulty for this fight is just before the end of it: When the man reaches 10000 or less hp, he will spam his cloning ability, which wouldn't be so bad if I wasn't trying to low level the deal, resulting in both Joshua and Renne surviving the show (I'M NOT risking another 30-40 minutes of fumbling around trying to deplete his HP while blocking the 10% hp restore bonuses from the turn bar). Good thing Chapter 6 is done, since I will need all my brain power to figure out what in the loving hell I'm doing against the final chapter and thus, final set of battle from this trilogy. STAY TUNED.

     

  2. Chapter 4x

    Spoiler

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    Ch4x starts the show with both Ced and his apprentice who will show us why mages are OP. We also need to do some babysitting because that's how Jugdral roll these days.

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    This chapter is REALLY nerfed compared to most stuff until now: FoW is gone, no one will rush you unless you park people at enemy's range, lots of juice stuff to grab (specially the Devil Axe: You really don't wanna go out without it) and no time limits to rush you so please go easy.

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    Since being lazy is kind of a character trait for me at this point, I got some images from my last LP of this trainwreck to reduce my stress: Ced get better stats later after recruiting but let me tell you, these would get him killed as soon as CH12 but thankfully plot armor Holsety is still bonkers.

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    Also, the AI for both green and red units REALLY LOVES capture people to then do absolutely nothing with them, which is both amusing and retarded to see. This is important to remember in the future.

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    Asvel in the meanwhile, confirms why Mages rules (BTW, stop using MY Grafcalibur, fucking AI emot-argh.gif ).

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    Leaf's party goes on a heroic rampage killing everything on sight while rescuing those noisy kids in cells.

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    Some time later, we get rid of the first enemy wave as I managed to get Karin into talking to his royalness since green hair means they're related somehow because #videogamelogic. Their convo can be resume as "you frigging left us to become a less cool batman" with Ced tossing a scroll to her face to shut her up.

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    Leaf recruits Asvel even though he doesn't remember jack about him and could be just a double agent for all we know. Some move shenanigans later and Lara finally has come to fulfill her function: Being the perfect bait for captures.

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    Captures completed. I didn't mention this before but the Brave weapons are straight up broken since continue+astra/duel means you can slice anyone on your way outside of pricks with nihil and the Sonic Sword is a Longbow without any of the cons of said weapon

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    Some fights later, we're done with this joint. Honestly I would actually care about what transpired in these fight but this is just weak and a bad example of this game's bonker stuff so next chapter you can actually see the hell out of that if that's you cup of tea.

     

  3. Here I am, with the defeat of Divine Blade (less preparations that I would expect but A LOT MORE close calls that I was prepared for):

     

    The Third Guardian:

    Spoiler

    So...We finally got the chance to face the Mary Sue of the serie, the Divine Blade, The one Ouroboros decided to make a plan for years just to get it out of their asses: Cassius Bright and ohhh boy the man will make sure you remember his name.

    Cassius comes in all his lonesome to face us and honestly you should be grateful since the bastard alone can two-three turn even a fully leveled team if you let him do his stuff: Hundred Blows is Estelle's first S-craft repurposed as normal S-craft (which translates as HURTS A LOT), Armor Rend is a linear craft which can AT Delay everyone inside his range while doing horrendous damage (which means get hit by it and restart because now you have done it), Lightning Flash is just a random target craft which may or may not kill (not that is a good plan to roll the dice here) and Phoenix Wave, his trademark S-craft which is basically death to everyone without immunity and he will use it whenever he feels like so better git gud.

    But the WORST thing Cassius can do that will no doubt reduces your chances of winning is Quilingong: A craft with the nifty ability to buff his STR and SPD to absurd levels. How much you ask? Now ALL his moves are OHKO (Without it Characters with HP above 17000 could survive some of this. Now you need at minimum 20000) and his speed.....well, even at max level with specific gear you will only reach 130- 132 speed at most, Cassius will blow your speed out of the park at 177 (And this is assuming he just get a 25% bonus on both, otherwise that number goes to the 200) which is more than enough to double turn you on a common basis and TRIPLE turn you every now and then.

    Thanks to Blue Asian, I decided to cheese as much as allowed this fight and bring the heavy artillery: Kevin,Richard and Schera (our survivor) will keep the walls AT ALL COST and do some important buffs (Clock up EX or die basically) while Tita will ram her Orbal Gear into his face until near death which means everyone but Ms.Harvey needs to die before the finishing blow. 

    Of course this is easier said that done with the elusive man occasionally getting turns before walls are up (Kevin being a prominent example of this mid-fight) so this also involve some praying that he focus on Tita to ensure you don't lose you formation and die painfully (which happen around 20-30 times before this winning attempt).

    Rest in spaghetti Cassius: I don't wanna cross you EVER again......unless you get another try in an optional door or something, but what are the chances of that?

     

    The missing grinding sessions:

    Spoiler

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    The Looking Glass Forced Battle

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    Vs Kurt

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    Morgan & Pals

     

  4. Time for some hi-jinks on the 3rd Trial:

    Lt.Colonel Cid & Royal Army Soldiers:

    Spoiler

    Time has come for the dreaded third trial and we're off to a horrible start: Unlike most bosses who sacrifice some variety in their move set to have several flunkies to harass you, Cid decides to ignore this premise and bring a devastating art that can cover the entire screen, an arts interrupting move which can also deal tons of damage and a surprisingly lethal close combat which even has an AT Delay move for the giggles. This whole thing has a cherry on the top with a team of soldiers with the ability to inflict Blind (meh), Faint (crud) & Freeze (straight up reset the match) with their normal attacks and we got SIX of those running around.

    The first few turns are spend both staying alive while casting Silver Thorns on everything in the field to ensure we get control of the battle before Cid can successfully cast Arc Prominence to make everyone easy picking for the grunts. After that, we're home free to both buff/debuff speed & start actually damaging Cid to end this ordeal before confusion runs out.

     

    Impregnable Fortress Monster Chest:

    Spoiler

    Time for a throwback fight with monsters inside a chest. Not that it hard, but quite nostalgic.

     

    Captain Amalthea & Special Ops:

    Spoiler

    Since we're dealing with Richard's issues, of course we have to face his fox lady in combat:  Kanone is arguably more easy to deal with since even though her moves are AoE with nasty effects (Poison/Seal) most of the time she will try to beat down whatever is in front of her until death (Kloe in this one) so our real concern are those Special Ops who can AT Delay the team and deal significant damage in the process. Silver Thorns/Chaos Brand are the way to go once again (so awesome that even if I lost Julia after the fact, I got this one on the bag).

     

    General Morgan & Royal Army Officers

    Spoiler

    Our second to last encounter put us against some angry old man with a Halberd and some bozos. Morgan can potentially delete your whole team if you let him, which is not the case since he can only deal AoE damage when your team is bunch up, something quickly fixed by casting Grail Sphere and GTFO in a diamond shape (Not before casting Chaos Brand on his adds).

    Once this is all done, things are so easy that I even went back to maximize my sepith count since this is one of the last chances I got before endgame.

     

    I don't know if anyone is actually watching this but, Next time I will have THAT ONE BOSS to deal with so get prepared for some clutch gameplay

  5. Chapter 3

    Spoiler

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    After some random hiatus that could be explain as "we got lives and it sucks", we can finally resume our wacky adventures

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    Quick review: Leif & co following Algus request has go to the nearest Loptir congregation in order to ensure the weekend sacrifices don't have place. Beldo was demoted to a regular boss because he's generic as hell

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    Anyways, this mas can be easily described as "Better have a save state before ending the last one". Why?

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    No, it's no the enemies even thought now we need to cumber-stomp three Ardens while defending the houses from bandits

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    The real dealbreaker is this dick move: Beldo's Berserk will always go to Dagda and if you didn't know beforehand and give all his crap to someone else, now you have an incurable unit that can most likely annihilate your team or capture Safy and deny you of a healer because those are for pansies.

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    Our tactics are barebone to say the least: The whole team will Netflix & chill down here while Eyvel carry them and start cleaning the floor with those Ardens since plot armor is the new meta.

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    Some shoryukens later, my army split up and left behind Lithis (need levels), Halvan & Tanya (don't need them) to deal with the reinforcements while the rest of the gang goes on a rescue mission.

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    The good news? Eyvel manages to split past the enemies and shank the loptir mage to grab all his stuff

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    Unfortunately, this put her right in range of Beldo, who immediately try to burn her tits with hundred of souls in despair...and fail because he can't touch this

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    Everyone goes on the offensive after that. I kinda like how Fin has this goofy loldier animation to allow him keep lances on indoor maps.

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    Some doritos later, we get to deliver all the kids to their houses (who are conveniently on the drop of a hat) and we get jack from the first two because the feeling of doing a good action should be enough for us. I hope your kids get abducted again 

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    The girls however deliver once again and we get a nice master seal for WAAAAY later & some shield ring to sent straight to Leif since he's made of cardboard

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    I was planning of showing off Beldo's falldown but the footage was straight out Eyvel critting him and them Marty doing a silly crab walking to capture him. We get a generic Jormurgand because we can't have nice things, although we do gain a nice fortify that will get completely used if we managed to reach midgame.

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    After some inventory managed (Leif & Lithis get some gear while the rest just hang out naked), we reach out end of the chapter by getting abducted because Nanna is the worst plot coupon of the game and we need to work it to have a healer on a horse.

     

  6. Continuing with the pain train that is The 3rd's Lategame:

     

    The Looking Glass Forced Battle:

    Spoiler

    Starting off the 2nd trial (AKA "Forced Anelance Zone") and we have some random battle that's yet another excuse to feed exp by force to the team. Since Kevin's lagging behind he gets the whole deal, which means both him and Ries are in the same tier of speed (VERY IMPORTANT FOR LATER).

    Next time, redux fights 2.0 - SC Revenge

     

    Grant:

    Spoiler

    Time for this pain in the ass: Grant & Co are quite easy to tame and destroy since they just gonna melee on you or toss grenades to blind you (complete waste of time since arts is basically our game right now).

    What really make this battle long is the fact I'm forced to bring one of the WORST possible team ever: Since Josette needs exp to avoid her meddling in the future I got TWO completely irrelevant party members once everything is set (Anelance's AT Delay is "serviceable" but don't expect her to pull out astounding numbers without buffing her and reducing her chances at surviving critical blows without earth wall 24/7).

     At least she's now out of the way and rightly so, since next fight is quite dicey without her assistance.

     

    Carna:

    Spoiler

    After dumping the bimbo and bring some actual magic artillery, Carna & Ladies are next and god lord they're a complete nuisance: All of them carry rifles which means long distance attacks and arts cancels, which also means getting interrupted while eating lots of damage and accomplish absolutely nothing.

    After doing the normal preparations (Clock Down, Petrosphere, Clock up EX, you name it) I need to remove the aids ASAP before going against the blue haired rambo (If they let me hit them with AoE even better) Since Carna will also spend some of her turns buffing her allies, which translates into one turn where she isn't bringing the pain upon you.

    Next time: I'm already feeling the salt in the air.

     

    Kurt:

    Spoiler

    *Vietnam Flaskbacks* UGH, I still feel kind of sore after his whole deal back in the SC (Which I may try again on nightmare after dealing with Crossbell).

    Anyways, unlike that unfortunate encounter back in the last game, Kurt comes out as surprisingly easy to deal with since in order to avoid getting scooped by Shadow Spear wannabes, you need to be right in front of his face to ensure his AI goes for physical hits which are easy to tank with the right tools (Same goes to his lackeys).

    Unlike the last two fights however, Kurt must die first since once he reaches below 10000 hp, he will spam both his healing move and defense buff in order to both annoy the living hell out of me and make more difficult his death via S-craft (Even with Richard going ham with the best STR boosting gear I can manage at the moment cannot do more than 7000 hp in a single S-craft) so I better deal with his friend who are willing to help to the cause with less issues.

    Good thing Kurt decided to repent for his sins last game, because the final encounter of this particular trial is HELL. How much? let's find out.

     

    The Second Guardian:

    Spoiler

    Gonna be real here: This one took quite a lot of time (in fact, it's the reason why these part are coming out this weekend...and I started with this one Wednesday).

    Kilika is quite simple: She got lots of speed, really damaging moves fused with a REALLY LONG REACH that would make her ex blush, two lackeys that are quite easy to deal with but will distract you or even worse, eat your earth walls/grail sphere shots to ensure the she devil decimate the poor sap, and finally an AoE move with the same reach as Aerial to get you out of that silly turtling idea once you're alone with her.

    After she cleans the floor with the party enough times to being able to see my reflection in concrete, I managed to reach a reliable way to get pass this pretty lass: Dark Matter EX wasn't mentioned until now since I didn't need to rely on it but that this is OP as hell against most bosses who can move, which means I spam the loving hell out of it with Olivier (Only reason Kloe didn't take his slot), While Joshua (our survivor this time), Anelance and Kevin make sure we have a team to face her off once the devils are deal with.

    Even after this whole process and getting on the verge of winning, she somehow got knowledge of my plans and decided to target Joshua at the end, which was the most nerve breaking experience I got to live in a while because she can easily three turn the two remaining party members.

    Good thing the RNG decided to be merciful and gift me the Onyx Gem on the first winning attempt because I'M NOT DEALING WITH HER AGAIN....Because there are worst stuff to come on the 3rd trial.

     

  7. Chapter 6 it's finally here and before getting into it, first I must show these if only because I'm being quite lazy this year:

     

    The Status:

    Spoiler

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    Everyone got level 2 slots in their orbments.

     

    Now, here's the main event:

     

    Chapter 6 Forced Battles:

    Spoiler

    Finally on the fated chapter: From now on assume everyone but one party member will be killed to ensure our exp gains are as low as possible until the dreaded endgame (My goal is to have the whole gang between lvl 119 and 122).

    The first trial pits us against 16 unavoidable encounters against black knights in order to continue our journey. Since they're annoying at best, I decided to take this opportunity to grind my designed tank for certain boss to her endgame level.

    Spoiler

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    The Ravens Redux 2.0 - Revengeance:

    Spoiler

    After a boring & unnecessary grinding spot thank to the game's shenanigans, the time for some guests stars to show their faces has finally unfold and our first contestants are.... The Ravens....yeah....

    This battle could be dangerous if they had any access to AoE crafts but  instead we have a bunch of clowns who I can rush zerg until they get locked out in either a reviving cycle or trying to oneshot my team with their S-crafts (which I abuse to ensure Zin is the only one alive at the end). At least it's the perfect spot to test Zin's damage output since I will need him in a far more dire situation in the future.

     

    The First Guardian:

    Spoiler

    The first obstacle in this particular plane is Phillip of all people: He can potentially destroy your team if he manages to grab you outside of earth wall jurisdiction so better be careful.

    What really can make it or break it is his aids who can spam ragna bind to both eat your protections and deal a ton of damage, so better get rid of those with anti sept (no more casting) & Silver Thorns (they're doing my job better than me).

    Next time, Kevin will once again flex his S-craft to nice results.

     

  8. Finally done with Chapter 5. This one was quite the issue (And by that I mean I was getting my ass handed to me a whole weekend)

    Fifth Plane Forced Battle

    Spoiler

    After a long time, Estelle makes her grand entrance into the party which would be amazing...if it didn't mean Kevin is out of commission for the entire chapter 5 with Ries taking his place.

    Thanks god Ch5 only got one mandatory fight which is just yet another chance to farm some sepith while giving the experience to my leftovers and while the highly expected Devil lurking at the end is quite the challenge, the problem lies more around speed/movement issues and Grail Sphere is no required in the solution of any of those.

    The two party members got after this are endgame material: Richard has some of the best crafts in the game and really decent arts casting potential with his orbment resembling Kevin. Renne is also quite the boon since she's the only member to come with her orbment fully upgraded which means no investment needed until the very end.

    Sadly both will not be touched until said endgame (outside of a special battle) but alas they are welcome nonetheless.

     

    The Arachne Sisters & Arachne Zigma

    Spoiler

    Time to do some plague control: the arachne sisters (Evros, Thaleia & Graia) are without a doubt the most annoying bosses in this game outside of optional stuff if only because the first two minutes are entirely up to the RNG.

    Let's see... Graia & Thaleia can interrupt arts, check...Evros & Graia can use devil eye to either petrify or AT delay the poor fool, check.... Evros & Thaleia can reduce either STR or SPD (god forbid your earth wall user get hit by the SPD one), check....ALL THREE CAN MOVE AROUND THE WHOLE MAP AND ENSURE AoE ARTS ARE LESS EFFECTIVE, FRIGGING CHECK.  

    In terms of what to do, there are two little spiders trying to intimidate you, but sadly for them I did the nasty and Chaos Brand them into my team (with mixed results). Next I try my best to clock down the sisters & earth wall the party to ensure my clock up ex/dark matter casts don't get throw into oblivion.

    Once things are under control, I make sure everyone's has clock up ex & earth wall active before separate them and kill Evros last. Why? Because the darn thing summons her big momma and if I dare to kill it before the others that's a reset since the big one plays dirty.

    Arachne Zigma is capable of do all the stuff his daughters can...but with a small AoE effect which makes keeping the walls up quite the challengue because even with cast 2, the wall won't come out before the big devil can suck someone's life to regenerate his own (most of the time this also kills said target).

    After some shenaningans, I managed to defeat it and thanks god I received an useful quartz (sadly no Gold Gem) because hell if I'm gonna dare touch that battle in a LONG TIME (I expended the WHOLE last weekend getting plastered).

     

  9. Chapter 4 it's right out of the furnace:

     

    Le Locle Forced Battle

    Spoiler

    Chapter 4 it's a reality and Ries decided to take a nap in the duration of it, which means Joshua will tag in until further notice.

    Battles are quite simple: Wererats are quickly dispatch and even thought I would like to farm for sepith along the werewolves, these annoyances summon reinforcements until there are five of them on the battlefield so alas.

    At least I can feed some experience to Josette to avoid her use in the near future.

     

    Doppel Anelance

    Spoiler

    Time for some clone wars: Anelance it's our next addition to the dream team and of course we have to win the rights to have her.

    This Doppel comes with some aids and all of them are irrelevant if only because Clock Down & Evil Eye destroy any kind of chance for them to be actually dangerous, Hell she can even reposition the party with one of her crafts if they get knocked out of position.

    We get Jinu and Anelance attached to it as prize (What? Did you really thought I would deal with Anelance WITHOUT Jinu? you wish).

     

    Saint Crox Forest Forced Rescue

    Spoiler

    Here, have a filler fight for a NPC that I will only thank because I can farm time sepith without the fear of reinforcements.

     

    Doppel Scherazard

    Spoiler

    The birds which follow the boss are quite susceptible to confuse so chaos brand will be abused with good reason: Doppel Schera is fast as hell, can interrupt casters while dealing good damage, Aerials that can shave off more than half of everyone's hp and immunity to both status effects and stats downs makes her quite annoying if you don't peg down her adds.

    Obviously we get the real deal after that and sadly, Heaven's Kiss will not see the light of day until CH6 rolls in (thanks for the quartz thought).

     

    Doppel Agate

    Spoiler

    Hands down the hardest battle until now. Doppel Agate and his bulls are simple yet surprisingly effective: Group up and whack them till they die is the name of their game and unlike most bosses, they have the stats to consistently delete any caster of the team without max HP, which is a problem when Agate also sport stuff like Spiral Edge (AT delay with 9000+ damage), Draguna Edge (Linear arts cancel craft that will smoke Tita if he gets to her unprotected), Flame Smash (The only reason my entire team is running for the hills) and later down the line he can even toss Dragon Dive to straight out kill an unsuspecting party. All of this is joined with the neat fact that you cannot reduce his stats outside of move so yeah... better to split up the team.

    Once I get setup, Petrosphere & Clock Down are put on good use to delay those brutes while Kloe/Kevin use Ascension to remove them with Tita/Joshua keeping the walls for Agate's onslaught until I get him alone so I can kill him without issues.

    We get the man himself and he will be an asset to the fight....once CH6 kicks in *sigh*

     

    Astarte

    Spoiler

    After the whole deal with Agate just outright moping the floor with me, I welcome Astarte and his rather simplistic approach with open arms.

    Yeah, he can totally smoke the whole team if I dare to face him without earth wall, but since the cut-scene powers are set to the max in this one, I can be quite negligent in my strategy here.

    Kevin's new S-craft does tons of damage here and since I'm forced to equip it as S-break, my best bet is to boost his STR as much as I can while Joshua tags in with Phantom Raid to remove the Exiles from the picture. Once that's all said and done I pull out clock up ex along dark matter and start buying time while Kevin recharge his CP to keep thrashing Astarte and the rest just pelt him to keep things going as fast as we can before he summons more adds (good thing they just disappear without granting experience after his death).

     

  10. Chapter 2

    Spoiler

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    I'm already feeling the PTSD coming back from last time. Let's see...Peach and Daisy get abducted by Kamek and now Ma- wait wrong game. Anyways, you know the drill: Leaf and his ragtag of bandits & mercenaries are in search of their female friends because the trope was really overused....back in 1999, while August and Not-Robert decides to be dicks and attack our team.

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    This map it's the same as vanilla: Two houses to visit, reinforcements from across the sea and some rivers to give you the false hope that it will stop those pirates from reaching your team. What's really new are those Dracoriders chilling up there who will immediately home in to your party (Leaf in particular) to ruin your day if you don't clean up the yard of axes.

    There's also August trying his best to "train" the prince by having a set of skills so lethal that only Eyvel or Dagda can approach him without getting disintegrate on the spot.

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    First off, Leaf gives an iron sword to Eyvel and use the Life ring for chapter 1 (if you're playing this right now? USE IT, it's the difference between barely surviving a crit to reset/reload a save) while Dagda gets us a vulnerary for the cause. After that I pull this formation in hopes to grab some levels for Leaf since the future is already looking grim.

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    After kicking out those losers between the next enemy & player phase, I visit the house and receive the best bow user you will get for a while: Janne is the reason why Tanya should be dropped like a bad habit in terms of exp feeding (that and ANOTHER reason but that's for later) since that wrath makes her a Othin with lots of flexibility when it comes to delete someone. The nihil book it's also a boon to recruit her if you don't wanna use her because unlike vanilla you get crazy enemy skills comboes out of nowhere all the time.

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    But enough of pleasantries, Janne gets to work while the gang try their best to both eliminate threat and rob them of their goods to teach them some manners. My team has been getting levels from this of course, but like my last run I will post them at the end just for narrative sake.

    Oh and Eyvel rocks.

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    After Janne gets critted because screw you, I get back to heal her while the rest of the team prepares to deal with those flying lizards

    mdVzrKi.jpg
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    The reinforcements finally start showing their faces, so I decided to deploy my archers and get Othin and Leaf to eliminate the last one (which almost kills the prince with a crit. Life ring: Best life insurance ever).

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    The next few turns I decided to chill down there since going there to attack them can be...painful in you don't check their status screen (which I didn't screen cap at the time because I was lazy, so have a nice pic from my old run): Some pirates have Charm & Wrath on their skill slots to make sure they can destroy the unsuspecting player (hell, even with knowing this you can get smoked by one who carries a Killer axe just for the lols).

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    GTFO you monsters!.....Except you, I need that killer axe for future boss killing

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    Unlike last time, I got lucky enough to not get critted with Dagda so Eyvel could capture the man without any fuss and get that tasty physic staff for later (I wish I could buy those things).

    And with that I ended the chapter after selling some stuff. I know it's kind of short but honestly the game is kind of a chore until CH4 kicks in and everything starts going straight to hell.

    Levels:

    Spoiler

    Leif                    Lord                      lvl 1 – 3

    Hp    Str   Mag   Skl   Spd   Lck   Def   Bld   Mov

    43     12     09     14     11     03     11    07      7

    +9     +2     +1     +2      +0     +2      +1     +2  

     

    Osian               Fighter                  lvl 2 – 3

    Hp    Str   Mag   Skl   Spd   Lck   Def   Bld   Mov

    39     12     07     10     11     04     11    12      6

    +1     +0     +0     +1      +0     +1     +0    +1  

     

    Eyvel              Swordmaster                  lvl 25 – 26

    Hp    Str   Mag   Skl   Spd   Lck   Def   Bld   Mov

    51     24     12     31     29     24     22    11      7

    +1     +0     +0     +0      +1     +1     +1    +1 

     

    Marty                   Bandit                         lvl 1 – 4

    Hp    Str   Mag   Skl   Spd   Lck   Def   Bld   Mov

    46     14     07     12     07     05    12    15      6

    +3     +3     +1     +3     +0     +3     +2    +2  

     

    Jeanne           Bow Knight                     lvl 1 – 2

    Hp    Str   Mag   Skl   Spd   Lck   Def   Bld   Mov

    36     13     11     16     14     05     09    06      9

    +1     +0     +1     +1     +1     +1     +0    +0

     

    Tanya                  Archer                         lvl 1 – 2

    Hp    Str   Mag   Skl   Spd   Lck   Def   Bld   Mov

    39     10     10     14     14     05     10    06      6

    +1     +0     +0     +0     +1     +1     +1    +0

     

     

  11. Chapter 3 is done, and ohh boy the game is not joking around with the hate against me:

     

    Golden & Silver Road Forced Battles

    Spoiler

    Chapter 3 finally shows it's face and I'm sweating bullets: Our whole team needs to split up into two parties to get past this particular place, which has a boss at the end of both sides.

    Since I cannot purchase quartz/slots without hurting my endgame (or even making it straight up impossible) I must abuse a really funny thing about the inventory: All items/quartz are available to both sides until someone equip said thing.

    the teams are:

    Golden team: Kevin/Julia/Mueller/Josette
    Silver team: Ries/Joshua/Kloe/Tita

    Battle wise, both sides have a somewhat easy forced battle which I decided to end up fast since the sepith there wasn't worth the pain of waiting sepith up turns.

     

    Doppel Ries

    Spoiler

    I decided to go Golden Road first if only because even without extreme optimization, Grail Sphere can carry any team at this point in the game (and maybe everywhere if you stack enough speed on Kevin).

    Ries? and her mirrors can potentially become a pain in the balls if you don't check which thing reflect both mirrors, so the real solution is to pop your s-crafts to remove the magic reflecting ones so you can focus on both destroying the remaining mirrors and slow down Ries? on her rampage (good thing she decided to hate Josette, she can have her after she spend her S-craft).

    Even with both spacing my team and giving the doppel a scapegoat sometimes, I was SO CLOSE to get smoked that I wouldn't be mad if I got an useless quartz as drop (good thing it was Defense 4: I need those for earth walling later down the line).

     

    Doppel Kevin:

    Spoiler

    After removing everything from Kevin's team, I get Ries & Co ready for their ride against The 3rd meta game: Kevin? will straight up pull out Grail Sphere to negate two instances of damage for every enemy on screen, which is kind of problematic when you have a timer on your head without it.

    All cannons are capable of both dish out tremendous damage or straight OHKO someone if they score a deathblow proc, so our first order of business it's to buy time for the team via petrosphere and clock down. After that, Tita will use her quite charitable smoke cannon to remove that pesky barrier while the rest of the team try their best to remove as much enemies as possible before the other tanks reach our hideout in the corner.

    after we get alone with the doppel, just sit tight and keep the pressure since unlike the other one this one's a chore since he's slower and I got Joshua to send his turns to gehenna.

     

  12. On 4/9/2020 at 9:15 AM, Falcom Knight said:

    I noticed thid thread still exists, even turned five just recently, wow much time has been passed...

    Anyways I just want to announce that I'm going to start a LP of Super Thracia, a romhack of Thracia 776, in May since an updated translation of this hack has been completed recently.

    Since I was impressed with Project Exile's translation, I expect no less for the translation of Super Thracia.

    It will be blind since I haven't played this hack yet.

    If someone wants to be in, then post here or send me a PM till 24th April.

    I wanna be on it (especially since I got a whole LP which I left just before the final chapter, but I don't have the strength to suffer through the whole deal since I lost my save). 

     

  13. 10 hours ago, Cooligno1234 said:

    Thanks I thought the hack was not complete

    My fault there: I didn't exactly put it quite clearly in the initial post (will do now)

    Speaking of this: I'm didnt put it on "complete" because I tried to learn how to edit portraits in order to improve them but other than that, it's playable.

    Although, If you're willing to wait I'm actually playing once again and tweaking everything to balance stuff around (for example, since everyone just default to easy mode, I decided to just bump the exp gains to a middle ground and also completely change the bases of all classes so things like Luka destroying CH1 with an early promotion while being arguably better than Force since that 16 base strength as armor is just ludicrous )

  14. Chapter 2, Part 4 - Agustria

    Spoiler

    Ok, before I get torched or something let me explain myself: I'm currently about to graduate from the university and let's just say after this week I will toss all my worries to the trash can. Besides I had to repeat the last two turns before killing Clement if only because it seems that the randomizer put a fixed amount of uses in all items which result in me having a 50 uses physic staff. I ended up changing that to a steel sword and carry on.

    BoRVzrh.png
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    h3FpSQZ.png

    Here's some footage of all changes. Back to the game

    mTPfzO8.png
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    Aideen is send back to the castle and promotes into a Paladin. She lost some magic in the process but I don't mind since the real boon is having a healer with a horse AND good stats

    vs2N4I3.png

    Next enemy phase...

    5nkWD1g.gif But sir, they loving killed all of our men without as much as a break. Why I must go alone?

    gAsnInd.gif That's because I will be busy planning out what will be my next move, now scram you coward!

    rKyouvw.png

    Good, I'm not even in the game and I know he just soiled his pants after saying that

    Back in the castle

    gAsnInd.gif *running while flailing his hands* MAAAAANFLOOOOY!!!!

    MRRiwRE.gif Yes sir?

    gAsnInd.gif I have no idea how to stop Sigurd and he will definitely take my throne if he gets here, What now!?

    MRRiwRE.gif Maybe you should talk with you war prisoner and make him slow down Sigurd's rampage

    gAsnInd.gif B-But he insulted my nose!!!

    MRRiwRE.gif Sir, it's either that or getting your face reinvented by Sigurd's Flame

    gAsnInd.gif UGH, FINE!!! *storms off the room*

    yBmFXoH.png

    Again Manfloy, why do you need a dark god in the first place when you whole clan can outright delete people from the planet while you chew some popcorn? 

    XiKvEFW.png
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    Our final test is against enemies that would be a problem if they started next to us. Being that far away means I need to bother with trigger their aggro and nothing more

    8exiApi.png

    Well...this reclass explain why he's so whiny and bitchy

    4XVPGN7.png

    Since things will be dull until we make contact with the enemy, let's have some conversations:

    Zfts6gZ.png

    UfN5W1D.gif I will get off the field...if you come with me on a date

    UivElkw.gif I don't know what's cracking on that head of yours but I'm married

    UfN5W1D.gif She doesn't need to know ❤️❤️❤️

    W5KF2yv.gif I can hear you, ya slut!!! And I hope you don't considering answer to her request or I will suck the life out of you and not in the funny way!!!

    UivElkw.gif For baldo's sake, just go away before I get killed

    RN2QHj3.png

    Poor Sigurd, he's not aware of Judgral's popularity pools

    mJfRrxg.png

    Since Sylvia wasn't cringe enough, here we have Alec picking up the ante:


    H0a8Ljg.png

    UfN5W1D.gif See you soon, handsome ❤️❤️❤️   *walks away*

    EQUG3EJ.gif Yeah, one point to the green erotica!!!

    HZYUFhp.gif emot-colbert.gif

    EQUG3EJ.gif What now, Noish?

    HZYUFhp.gif Alec, I think she still wear diapers

    EQUG3EJ.gif And soon I will cover her with a white cloth and my body ❤️❤️❤️

    HZYUFhp.gif Ugh, you're really disgusting

    wblTe5F.png

    Leaving that...colorful event behind, have some actual lore:

    I1UM7sS.gif I'm the youngest of the Four Angelic Knights of Silesse and I'm guarding my prince

    UivElkw.gif Wait, I don't recall sending a help request to Silesse

    SNsCAYv.png

    UivElkw.gif Well then, I assume you will also take commands from me, right?

    I1UM7sS.gif Yes sir, I am yours to command

    UivElkw.gif Then, first order of the day: Chase away that girl coming this way

    I1UM7sS.gif I beg your pardon?

    UivElkw.gif LookatthetimeImustrallymytroops *run away*

    I1UM7sS.gif Why I feel like I got involved into something weird again? emot-sigh.gif

    HFw8eP5.png
    VCGRIJQ.png

    And last, we have Beowulf giving some advice to our princess here:

    *Kick him in nads*

    BQ6SM1j.gif UGH, you brother was right: You're a tough customer

    fI33n6x.gif That's right, you simplet- wait you know Eldigan?

    TGycsWg.png

    BQ6SM1j.gif Although with those legs you barely need my help

    fI33n6x.gif Cut the yapping and get going before I do nail that mouth of yours

    And with that exchange, Raquesis got +2 STR, +1 SKL and +1 DEF

    eESpwiO.png
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    Deirdre once again do the honors and start chipping units (and by that I mean almost one shot them since she's a monster). Sadly even with bonus evasion, Alec generally sucks and we need to pull back

    5r8vHks.png
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    Some arrangements and Arden net himself a flame sword along some cash. Because there's nothing better than nab someone's purse from five meters apart

    8PxqGsM.png

    Raquesis sells her Miracle sword if only because next chapter she can abuse that paragon band to it's full extend

    2ULIJgT.png

    Some backflips later, Arder once again toss his money to someone else before cashing big time with the next enemy formation protecting the castle

    Lhv8vqg.png
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    After deal with them, Sylvia and Sigurd do their thing and now there's no more opposition between us and Chagall

    LscB2qC.png
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    this translate into "Get everyone back to the base" and Noish make that possible in a reasonable time frame. The mounted units take the long path if only because I will not cheese the warp staff as much as I can because challenge. The arena encounters are mostly harmless except for the fourth one packing a horseslayer that delete Raquesis all the time and the fifth one being a huge jerk with that brave lance.

    Something peculiar happens when the last one is defeat however

    6KkFwa1.png

    W5KF2yv.gif Not really: I just needed some cash to fancy myself once this is over

    wm3XOf8.gif ...Anyways, I will tag along with your army

    lJPJ9K3.png

    Holyn join without any warning and once again, axes are just fucking useless let alone a mountless axe user. At least his growths/Holy Blood can let him become an amazing parent 

    5tiP65Z.png
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    Deirdre finally let go that paragon band so I can spread the love. Sigurd take only two turns to waste Chagall like the delicate flower he is both figuratively and literally

    riwvAiu.png

    We get a Steel axe for the nonexistence boss fight and I get to finally understand what the pairings say when joined back at the castle: Pure filler dialogue 

    P7aZMWN.png

    Erin goes back to the villages to stuff herself with enough money to grab the paragon band while Noish borrow Ayra's return ring to back off and promote into the awesome Dark druid class. Highlights of the villages include:

    AKFBW5q.png

    Why don't just overthrown that jackass and be over it? I mean, even my two years old niece would wipe the floor with Chagall

    2VX551n.png

    See? This country deserve being invaded/destroyed by their royalty if only because people is frigging lazy

    Wy1MQb2.png

    You know the phrase: "Incest is the best, put your sister to the test!" emot-suicide.gif

    KPx37z8.png
    J3FhClQ.png
    wzDhF8y.png
    2Hu7h9A.png
    F9m67HX.png
    L4NBVPC.png

    Here's the final stats before seize this clusterfest of a chapter

    XCq7Byt.png

    The loyal knights of Nordion, being so devote to their princess, toss her a ring and dump her in Sigurd's hands

    MGS56iS.png

    UivElkw.gif Eldigan, you're out!!!

    VzBKmWy.gif Yes, and my hair is blonde Captain obvious

    UivElkw.gif Well, excuse me for ruffle your feathers, drama queen: You were in danger

    PHZCXru.png
    vqqu1ud.png

    UivElkw.gif *shrug*

    VzBKmWy.gif Don't you dare telling me that you don't know!!!

    UivElkw.gif I don't know, Eldigan: Three hours before I was very comfy in my castle and suddenly I found myself owning half a country while having a death count that would make the dark sect quake their feet, a prince from a foreign country and his retainer, a striperiffic dancer that doesn't go away, your sister and a friend of yours arguing in back, hell I even got a new recruit not too long ago and his whole explanation is that he got a boner after getting kicked by my wife!!!

    VzBKmWy.gif ...Are you alright, pal?

    UivElkw.gif Just...give me a year and I'll solve this whole mess. I promise I will get out of here

    sg7pQ2W.png

    And we're finally done with Chapter 2. Next time, we're gonna do an actually fun chapter for a change

  15. Chapter 2, Part 3 - Mackily

    Spoiler

    Md2m6Vj.png

    Last time we manage to subdue Anphony by choke a mountain pass with a silver haired bard and rob every single axe user with our trusty Arden. Now let's get over this doozy stuff

    fQ1KaHU.png

    Our robbed man here has come to realize that being a douche and don't send any reinforcements to deter our advance wasn't the best of moves so he decides to do the same his predecessors and completely disregard any dialogue in favor of sheer violence

    Meanwhile, in Agustria Castle...

    aw6d3oT.png
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    This chick right here is the very reason why most sane people don't send their most promising retainer to a extract mission in a foreign territory: What they excels at is completely overshadow by their streets dumb mentality

    bcAXG8a.png

    Awww, he thinks he has an actual chance even though we just took half his country in like two hours 

    gfnwxzW.png

    kingsley.gif Where did that come from?!?

    8g5nWy6.png
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    Our next pit stop is quite easy to deal with: The arch knights and fire mages are a nuisance with the team I got now and the armors cannot tanks as much since I got s good size of magic on my side (BTW, the bow armor have the same stats than his axe counterpart). Clement is quite the piece of work and I'm deciding how I'm gonna blow his ass out of the park without using Sigurd

    FeWDpgr.png
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    Agustria also send these two small platoons who can potentially ruin my day if deal with along the mentioned enemies, so everyone will chill out for the time being. Shot out for the Dark bishop since those come with Pursuit and my god they are quite the pain to deal with

    jT36nLy.png

    Alec & Jamka get to decimate those ballistae while Jamka also chip some armors to ease the killing part later down the line. 

    qI9kuvX.png

    Noish sends Lewyn to deal with that piece of work going straight to my castle with Jamka tailing back there too. Lex and the Shield ring decide to play the taunting game with some rather good results since miracle is quite broken when use right

    IDjleFB.png
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    The next turn, the party gets dibs on the targets for some levels. Special mention to Beowulf since his color scheme is way too regal for a brigand that walks like a crab  crab.001.png

    yUItfEH.png

    A few turns later, everyone back off and let Deirdre do her jam with the newcoming menace. Nosferatu is the gift that keeps giving 

    RYt4hVk.png
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    Next turn everything is erased immediately. If you're asking why there are so little footage of these encounters is because bait & switch is the only viable tactic with the enemy just rocking those impressing stats (even for a team composed of badasses like Deirdre)

    FdqM9L6.png

    While these events transpire, back at the base I found out Jamka was unnecessary since Lewyn just fried some wyvern wings for lunch before talking with the green haired lady

    F3WmBjZ.png

    fENGA8k.gif These are just for conceal myself. Now, can you tell me why I got some fried lizards at my door, hm?

    I1UM7sS.gif Chagall told me you were a prisoner held by the Grannvale's troops

    fENGA8k.gif Why I'm not suprised? Erin, that man's face screams "I'm the bad guy" everywhere, why did you listen to his lies without seeing the other side of the deal?

    I1UM7sS.gif I didn't want to label him as per Silesse customs "everyone's innocent until proved guilty" is the way the army rules their actions

    fENGA8k.gif Ahhh what I ever gonna do with you? Since it's obvious you're coming for me, I guess you can tag along for the time being until everything calm down here

    k2RiXxs.png

    I guess she found a delivery company somewhere? because I'm pretty sure her friends are quite dead emot-downs.gif

    wwp7XzB.png

    back to topic, Erin is quite the case: You don't get to realize how good her bases are until you reclass her and found this monster. She's also the only unit with problems in animation since her class was never meant to be in the game (when she attacks is like a ballista goes of instead of a real animation). I will change that later just in case this leads to a error.

    nbRQh1j.png

    Alec once against abuse his newfound ability to walk thick forests to bait people into their messy death for the RNG gods. Raquesis still rocking that horse for the time being while keeping out since Eva likes to be a jerk and rob MY money

    qtofOQO.png
    GI6chEu.png
    w3YS7CE.png

    Some baiting a leveling later, we're left alone with Clement himself...

    s3fpow5.png

    Which Aideen foes to say hi to get her final level before promotion. I guess next part will be more interesting

    aiS3sax.png
    Q1DEUSY.png
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    Deirdre abuse the two charisma bots I got here to reduce his hp to critical to ensure Raquesis can murder him with style in order to borrow that Physic staff. Sigurd Seize the place and we get a generic convo before this part ends. I normally don't butcher these as much but my god emot-effort.gif  is not a thing here for how doozy this map is in his 2nd half.

    Let's hope the finale goes without a hinch

     

  16. Chapter 2, Part 2 - Anphony

    Spoiler

    saKvNme.png

    Last time, we kicked the french out of our law and we decided why not also take Anphony out of the picture

    nAqNMbx.png

    This leads to Chagall asking this smartass why we're running around impeded

    3nsLP3C.png

    His solution? keep mugging the villages, wait for some mercenaries down the road and make sure his castle get siege as soon we get up there because of the last two. I know I'm not the only one asking this but I must point it out: How is this country NOT dumped into poverty with these schmucks ruining everything?

    C2uhPqS.png

    Lewyn x Sylvia in a nutshell

    bV7qItQ.png
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    Back to the gameplay: The border patrol decided to immediately GTFO and then come back because the AI is silly like that. Anphony defenses consist of some brigands hired to hold the line because competent and reliable are words banned in Agustria.

    NIRa7vM.png

    The real kick is this beauty here: I can see all the others reclasses work in universe, but this one is stretching it too far  emot-colbert.gif

    0QkoTEc.png

    Lewyn and Sylvia unceremoniously join the team (although it seems is more like Lewyn escaping from Sylvia by joining us)

    jLrC8fO.png

    Lewyn brings some heat in his spells by having pursuit now at the cost of critical (not a problem since most holy weapons OHKO anyways). His mayor Tordo means we're getting Thorhammer  getin.001.gif

    OA9y8hu.png

    Since Dancers can net you some bugs if randomized, Sylvia's big change is that now she can actually fight without too much problem. Charm means we got FOUR charisma bots in the second generation which is really nice with the numbers we're seeing here

    obLezuT.png
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    Lewyn and Sylvia start flexing their new abilities by annihilating two brigands. Jamka also get on his groove and saves the last village.

    FI1ckkS.png

    Macbeth's only hope stops being frigging lazy and move out to engage our team. This arrangement is actually more annoying than the vanilla self since Waltz got the upgrade in equipment and his lackeys will employ hit and run tactics. Oh and there's also a lost brigand among his troops who probably just got lost

    cMAGv4z.png

    In some random beach....

    ZejxJ1Q.gif He also telling me to stop doing so much noise when approaching the enemy and get back to defend the castle. I don't know what's up with that, I'm not an armor!!!

    ZejxJ1Q.gif Wait a sec, there's an item over there...and the power of Pursuit emanate from it!!!

    For once I'll let Arden keep his ring (ejem, I mean band) since more hits are more chances to grab someone's lunch money  smile.gif

    NOAkUiw.png

    Deirdre being the absolute monster that she is now, will bait a good chunks of enemies in this part

    rBfnSCj.png
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    Raquesis get to steal some money before backing off injured since horses aren't know for excel at sneaking on people. The other mages get dibs into the enemy and we get to really nice levels out of it. if things keeps up Aideen will be the first one to promote (as always)

    vnIiKh8.png

    Two turns later, I choke the canyon with the OTP pairing since Deirdre has the perfect defense/hit points ratio to activate the perfect prayer, leaving those fools attacking her fine self on death's door

    mdB1TV1.png

    Even the boss cannot surpass the cheese. Also, have a random level up here

    Phnttth.png
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    Next player phase, I kill/chip the enemies around before Deirdre gets the final hit on the boss, netting her the paragon band. Unlike vanilla, she cannot spam staffs so I will need some help to promote her (Yes, since her class changed she can promote)

    dpzf5NZ.png

    Some cleaning later and we're down to four arch knights

    PMpkhKa.png

    Oh sorry, I mean TWO arch knights: The last two decided to dive bomb into Deirdre

    k9rr8iM.png
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    The final two are quickly dispatch and the weird axe user decides to take his chances against the world. Maybe we can set this predicament peacefully

    eyxzrjd.png

    And by that I mean SIGURD will pay for his services. Look and see the ONLY recruitment in this entire franchise where the money and reason are quite sensible for the game 

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    Beowulf is generic. He's yet another axe user in a team full of them and with the extra of lacking a horse to ease the pain of promote him. At least Miracle will carry him in the arena

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    Lewyn finally catches up with the gang after running from Sylvia and have a chat with Sigurd:

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    UivElkw.gif I don't think so

    fENGA8k.gif Excuse me?

    UivElkw.gif If I leave, my friend will die and any chance of restoring peace with him

    fENGA8k.gif What about the people?

    UivElkw.gif One of my troops came back and told me Anphony's Marquess send thugs to destroy the villages, but a wandering bard and his striperiffic dancer chase them off. I assumed the former is you

    fENGA8k.gif You got guts and brain...I like that, so let me help you with this mess

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    fENGA8k.gif Also, could you PLEASE send me to your castle? I'm really trying to shake off that dancer and she's quite fast actually

    UivElkw.gif I don't make promises

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    AND ANOTHER ONE:

    MjqyHbV.gif Since things are getting hectic, you can have this

    B5zRs21.gif Thank you milor- is that a thunder tome?

    MjqyHbV.gif Yes, why you ask?

    B5zRs21.gif I got one here sir

    MjqyHbV.gif And this is a new one. You're welcome

    B5zRs21.gif ...

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    Quan has a really good streak of bad gifts this run (To be fair, this should be a sensible gift since how in hell does a blacksmith repair a book infused with magic? Hammer it?)

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    Back to the game, since we got a good chunk of money without too much risk, I set things up so Arden receive the full brunt of Macbeth's forces inside the forest just outside of the castle

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    Some time later and everything's dead. 

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    Before whaling on the boss, we get everyone's patch up and Noish starts spamming that warp staff to get some nice exp and reduce my exasperation at dealing with this really bad map design 

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    94zptm6.gif Shut up you mongrel: I will end you along that knight!!!

    fENGA8k.gif Here, let me grant you a nice send off:  "It is a tale, Told by an idiot, full of sound and fury, Signifying nothing."

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    Some chips here and there for some people to get a level and Sigurd goes full pair up with his sis for amazing damage emot-allears.gif

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    The kill goes to Lex along with the ring since having a armor knight with wet paper for armor is kind of embarassing

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    Before seizing, everyone and their mother expend several turns getting in position for the next bit of conflict between Agustria (I hope you didn't expect Sigurd to stop his kill streak)

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    pJo5WXq.gif There's some rumors around the court about certain events transpiring years before, but I guess you don't have the time for hearing this nonsense...

    UivElkw.gif You're right, I will hear your message lat-

    pJo5WXq.gif Well, If you insist!!!!

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    pJo5WXq.gif Lord Viktor of Velthomer was a ladies man and he snatched all the booty he could afford, while prince Kurth dedicated his life to absorb all the knowledge in his personal library like the nerd he is. One day, Viktor found a white haired lady called Cygun and made her his wife. One year later, he tapped her so hard that she escaped from his grasp into Kurth's hands when the two of them fell in love because Disney says so. When this affair was revealed to Viktor, he decided to impregnate a maid, write a letter and commit suicide like the drama queen he was. Cygun didn't take this well and leave behind the whole thing, while leaving her son, Arvis behind to endure the bulllying that befall an orphan in any era

    UivElkw.gif What an...interesting story, but in which way this will improve my predicament?

    pJo5WXq.gif In no way whatsoever. Have a nice day!!!!

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    And with that note, I'll see you next time. 

     

  17. Spoiler

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    Since the story isn't exactly why we're here, have the abridge version of the narrator stuff:

    "Sigurd managed to conquer Verdane while rescue Aideen of Jungby and everything was cool and dandy...except not: Agustria saw these events and decided to invade Grannvale because of shit and giggles. Eldigan being the biggest of bros went to talk with the newly appointed King Chaggal ,who definitely didnt kill his father to take the throne. Shenanigans ensues..." 

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    Ohh boy, here we go again

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    VzBKmWy.gif Don't be ridiculous Raquesis: The only evidence is a knife, a bloody carpet and the new king covered in blood after the whole they discovered the body. There's nothing that points towards the culprit

    fI33n6x.gif Brother, are you hearing what you're saying?!?

    VzBKmWy.gif Sorry sis I'm busy moving to Agustria, see ya soon!!!!

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    Eldigan for the next Judgral olympics

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    He must feel dumb after telling Chagall that one time that his nose look atrocious 

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    OH NO, what a shocking turn of events. I'm quite sure no one saw that coming emot-downs.gif

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    Chances of him actually succeeding after meeting us: 0.005% and going down

    Meanwhile in Nodion....

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    OjujMpD.gif Not only that: Heirhein has it's army set upon our turf and we're kind of lacking in man power, what are your orders princess?

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    I like how Raquesis is a weird mix between Lilina and Serra: She know her responsibilities but my god, her priorities are kind of laughable all the time

    Meanwhile in Heirhein...

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    Predictable. Back at our castle....

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    W5KF2yv.gif Ok then. I'll go with you

    UivElkw.gif Of course not: You're just a powerful bard with extraordinaire abilities and a life sucking book which means you won't die unless you break it aaaaand I feel dumb after saying all that loud. emot-sweatdrop.gif

    W5KF2yv.gif Milord, I'm not leaving your side and that's my final decision: I'm having this weird feeling that someone wants to take from you and I'm scare. Please just let me be with you... 

    UivElkw.gif Ok....But don't ever leave my side!!!

    W5KF2yv.gif I won't!

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    And with that over let's take a look at our new allies: The Nodion Trio is kinda OP now since they got rolled into classes with pursuit so my only concern is Raquesis getting killed 

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    Elliot platoon is composed of three lance knights and a bunch of barbarians who got lost from Verdane aparently

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    Heirhein's defenses are composed of Phillip who managed to secure himself a horse. Sadly the rest of his army are kind of poor and they will get dropped like wet rags as soon someone bait him

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    And this is without including these bozos being completely useless outside of more money for the team

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    Finally, we have some princes defending Bordeaux. I must say...thanks for the new translation I now cannot take seriously some of these bosses anymore (this was even before I edited the man to fit his name)

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    Time for some management: Elthunder goes with Fin, the Steel bow to Alec so he doesn't suck as much, the warp staff change hands between Aideen and Noish so these two avoid using the Elite ring once it's available. Finally both Ethlyn and Lex sell some of their stuff since the former will get a better magic weapon and the latter only needs his silver sword

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    W5KF2yv.gif Here, you can have this

    whCn0F4.gif A Light sword?!? Thanks a lot. My brother did catch a good deal this time

    W5KF2yv.gif Hehehe, I just do what I can

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    I won't show all the time I'll gonna lose in this chapter, so let's see the highlights

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    Dang, the creepy detector is off the charts 

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    "I'm defending"

    "I'm robbing"

    "I'm just there"

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    The good news: The trio can destroy these poor bastards without receiving damage most of the time

    The bad news: They are stealing both the EXP and money. Pricks

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    Since Raquesis doesn't know when to shut her mouth I recruited her to stop that. Everyone with a horse went ahead and put a pointless wall since the Nodion trio went ahead and annihilate everything since the dopes decided to aim them on their turn.

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    Speaking of Raquesis: She became the Ethlyn of this seed with those growths. That fantastic resistance means if I play my cards right I'm getting some mage killers in the 2nd generation

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    Back on topic: All my efforts go towards dealing with Elliot to avoid him finish off Raquesis. Jamka gets his javelin to help him chip people in the near future

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    After that, Sigurd gets his fine self in range of Phillip to both jump on him and avoid getting swarmed by his team (specially that dangerous brave axe barbarian)

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    Even though he got hurl around, Sigurd deals enough damage for Aira to deliver the final blow for a very Lex lvl up. 

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    The rest of the gang start suppressing the enemy lackeys making sure that commander doesn't have a chance to swing that brave axe in our face. Some of my foot units manage to catch up and start pulling some numbers there

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    With their defenses in crumbles, Sigurd, Quan and Ethlyn went ahead and start working on defeating the boss as fast as they can.

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    Two turns later (filled with extreme healing), Bordeaux breath his last and we get to seize the throne

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    53HlGAw.gif Does that means we're gonna retreat back to the castle?

    UivElkw.gif Of course not: I'm pretty sure if I talk with the king he will back off. Now, let's go and conquer ANOTHER castle for no reason outside of no making a case for myself!!! 

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    Before ending this update: Dew have a talk with Raquesis and lend her a peculiar sword with her thanking him for the effort. Because the best gift you can give to a princess is a sword that let her plunder people and jank their money from their pockets in the process

    Chapter 2, Part 1 - Heirhein

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