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wigglepuppy

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Everything posted by wigglepuppy

  1. Finally a got a 5 star on the free summon for the FE4 Banner. +Spd -Hp Ryoma lets goooo
  2. Unfortunately, linear characters like Faye were pretty much most of the cast of Fire Emblem Fates
  3. Season Pass ftw even though the price is pretty garbage....That being said PLEASE IS KEEP THIRD TIER CLASSES IN FUTURE FE GAMES TOOOOOO
  4. This is what I was thinking as well. Like you said the DLC in Japan ended abruptly. However, what sparked me to post this thread was a realization. Despite Echoes coming out, we have to look at things in Japan's view. First of all, Japan got If a year before we got Fates. They also got their map pack 1 immediately after the release of the game(like we did a year later). However, while the West got Map Pack 2 right after Map Pack 1, Japan got their map pack 2 right before we got ours. In other words, Japan had to wait an entire year for their next batch of dlc. So using this logic, its still very much a possibility that Japan will release Map Pack 3 this summer(ish) which will probably give the rest of skills and stuff. After which we'd probably get the new dlc plus the bonds dlc. Again, it's obviously not confirmed, but it's still surprisingly possible. Thoughts?
  5. So it's been a while since we got dlc in Fates. Many people gave up on the bonds dlc seeing as its been almost a year since we last got dlc and echoes is coming out (with its own dlc). That being said, I was reviewing the translated conversations in the bonds dlc and GOD DAMN there are a lot of them (especially the Hoshidan one!). Just by looking at how many conversations there were I got renewed hope for still getting it in the west. Localization does take a while. Also, like other people have said, there's a chance that we're waiting on the bonds dlc until japan gets more dlc. This is also possible because there are still skills that are in the code of the game but even JAPAN hasn't gotten them yet. And as for Echoes coming out, there have been instances where an older game gets dlc after its successor comes out (for example a CoD Black Ops 3 just got a new dlc announced and its approaching a year since its successor, Infinite warfare came out) so it is still possible. I know there's nothing we can say for certain until IS or Nintendo actually say anything about this, but still, what do you guys think? Possible or not?
  6. It's funny, I've been replaying the Tellius games and I know exactly how you feel about laguz (They're friggin awesome). I also completely agree with you in that a longer fire emblem game would be welcome and would make 3rd tier classes more sensible. That being said, Gaiden isn't a terribly long FE game and 3rd tiers are in them. Even if they are overpowered in that game (looking at you ZEKE!) I'd say that's just the point right? Just my opinion, but what do you think?
  7. I agree with you completely, but like I said before, I'm was trying to get people's opinions on the classes themselves, not the pricing. In other words, what would you feel if the next new FE game had 3rd tier classes (affecting aesthetics or gameplay take your pick) assuming it was in the game without the need for buying dlc?
  8. I see where you're coming from but that's just the point. If overclasses are used strictly for aesthetics, then it doesn't affect the gameplay at all. Those who want to overclass will be able to do so and those who don't won't be affected by not overclassing whatsoever. Since they are superfluous, it doesn't matter if you're into gameplay or aesthetics since they only affect aesthetics. It's not a matter of gameplay vs aesthetics. Rather its if you care about aesthetics vs you don't.
  9. Exactly. Some people don't really want third tier classes in fear that they're overkill. But seeing as promoting units into these classes would be very late into the game unless you grind(which means you want to promote your units into these classes in the first place) then there's no problem for anybody. And as for Apotheosis....PLEASE MAKE IT HAPPEN IS!!!
  10. First of all, I should have explained better: I don't mean 4th tier classes seeing as they only apply to 2 class trees, I'm mainly talking about 3rd tier. As for the rest of your points, I agree. But if max stats are tied to characters, and overclassing isn't a necessity, isn't that all the more reason to have them in the first place? If they have no significant impact on the gameplay, the reason for them being there could be drawn down to aesthetics. So why wouldn't you want a class that gives you the satisfaction for grinding a character to the necessary level, and a pretty cool sprite +animations? Thoughts?
  11. Let me just remind everyone that my question doesn't involve the price of the dlc. My question is just if you approve of higher-tiered classes. Also keep in mind that these classes can only be accessed at the characters promoted class level 20. While one could just grind early game and get these higher tier classes making the rest of the game easier, it would normally take some level of motivation for the sake of getting the classes. In other words, those who would make all of their classes into their respective overclasses, would most likely only be able to do so if they wanted to and did the necessary grinding. So regardless of how powerful a class is, it is mainly for aesthetics, as you only need to overclass if you want to. Thoughts?
  12. So if you guys have been keeping up with Echoes news, they announced the overclasses that would be made accessible in the dlc. So for classes trees like the cavalier route and villager route, they would have 4 classes since the Gold Knight and Dread Fighter classes are already third tier so now they have an overclass on top of that. What do you guys think about this? I think it's awesome and keeps your units feeling fresh and powerful and would be pretty cool to see in future fire emblem games
  13. Absolutely. The reason why people didn't like an avatar in the first place was because they were shoehorned into the story and the other characters kiss the floor they walk on (I'm looking at you Fates!!!). The Avatar was never the problem, they're implementation of the mechanic was. So yes I really would like an Avatar but a good one
  14. To be honest it's probably a tie between Azama and Corrin. Azama is just a pessimistic jerk and even though he sometimes shows his good side, he's just really unpleasant. As for Corrin, I'm not sure I can say I hate him rather than I hate how he was portrayed in Fates. Like come on, everyone literally kisses the floor he walks on...
  15. See? This is what frustrates me. All of these ideas that you've presented are well thought out and awesome. And, there are nearly an infinite number of possibilities that could happen if this system were implemented. An Avatar in FE has SO MUCH POTENTIAL yet they're just not executing it in the way that would be most beneficial
  16. I KNNOWWWWW!!!!!! That's what I thought Fates would be about too!! But in their defense, they did really change up game mechanics in that game, and they had to use a lot of resources on the new graphical updates with the Live 2D Animations and all
  17. Hmmmm I definitely see what you're getting at here. I apologize for not being clearer previously, but what I meant was not that one choice would be better than the other objectively, rather, each possibility would lead to different circumstances. For example, take Yarne's paralogue in Awakening. If there were some sort of decision/consequence system, joining one group would give you some sort of weapon, while joining the other would give you gold, or a master seal or some other item. And the player input dialogue would lead to either one of these choices (or fighting both). I'm not saying FE should implement variability on the same scale as DA or ME, I'm saying that a similar system could do wonders for the franchise.
  18. As a die hard fan of the Fire Emblem series it's natural to critique the games myself, as well as listen to the opinions of others. One aspect of controversy is the inclusion of an Avatar. In my opinion, having an Avatar is a great addition to the current franchise, as the newer games are really focusing on the immersion aspect of the games, actually drawing the players into plot, characters, etc. However I also understand the viewpoint that the avatars are being "shoehorned" into the games (especially Fates) where everything seems to revolve around the Avatar, who's personality is made as generic as possible so that he may appeal to a variety of players. This in turn forces linearity into both the plot and cast, and makes the overall happenings in the game dull and predictable (relatively speaking). But I believe that it's not the inclusion of the Avatar that's the problem. Rather it's HOW the Avatar has been implemented. When you think about why an Avatar is included in the first place, it's pretty simple to answer. To immerse. But when you think about it, all we really get to customize is the physical appearance. Nothing else. This is where I feel, the problem really comes from. The only reason the Avatar feels forced, is because he/she is made as generic as possible with no option for variability. So, here's what I think should be done for future fire emblem games: Create a system that allows for the player to choose their personality. This can be done most comprehensively by allowing the player to respond to situations when given certain options. The best example of this can be seen in RPGs/Sandboxes such as Mass Effect, Dragon Age, Skyrim, Fallout, etc. 95% of conversations give the player a variety of possible responses. Going off the example of Dragon Age (the game who's system would fit the best with Fire Emblem imo) most responses usually give a good guy option, funny option, and tough guy option. This basic implementation would open up a whole new world in fire emblem games. The amount that the developers could expand on this is limitless. They could add the options of questioning NPC's which depending on what you say could result in different outcomes, it could unlock different side missions (paralogues), depending on how you respond to certain situations, maybe support conversations could change slightly, etc. What do you guys think?
  19. I know its been a while but I'm still peeved about how they took out swimsuits but you can still see the characters in their underwear. Pointless "localization" at its finest. P.S. does anyone know Nintendo Treehouse's available contacts? I'm gonna try contacting them about if they're going to release at least some localized content in future dlc (i.e. swimsuits, Saizo and Beruka convo, etc.)
  20. I agree completely SoloCross. No one lose hope! I've been telling others as well. Clearly the dlc in fates isn't being treated like it was in awakening where they released map of 3. In Fates, as you all know, the map packs are averaging at about 6-8 maps per pack. There will be more dlc released both in Japan and NA. The current trend seems to be that Japan gets a new batch of dlc every 8 months to a year. When they get the new batch, NA will probably get those as well as the festival dlc together. So I'm very sure that we will get it Spring/Summer 2017
  21. yeah ive been looking for saizo with death blow too
  22. Really hope that the US doesn't have to wait for a year for this dlc like japan
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