Jump to content

SaviorSword

Member
  • Posts

    45
  • Joined

  • Last visited

Everything posted by SaviorSword

  1. This post is more or less a response to somethin' I said on my weapon topic. Honestly, I woulda post'd on that topic instead of startin' a new one altogether. However, I'm no mod so I'm not here to judge. Anywho, that's some sharp eye ya got there to spot out those lil' stone specs on their hand. The fast transformation animation REALLY makes it hard for me to pick out the stone in their hand, so kudos for ya!
  2. How on earth do folks see what an actual Dragonstone/Dragonstone+/Beaststone/Beastrune/Beaststone+ looks like? Wow, I never notice'd that! That's neat! :)
  3. Believe it or not, all Yato forms are actually Katanas.
  4. Thanks a bunch! Still lookin' for: Effie with Life and Death, Anna with Miracle.
  5. If there was one thin' that really bother'd me about Fates, it is the exclusion of unique weapon icons for all weapons. Without it, it is a bit more inconvenient to glance through who has what weapon and ya must spend the time to read through everyone's equipment. Rant aside, I'm curious on folks' favorite weapon in terms of it's in-battle model. I dare say some of the best lookin' weapons aren't the best statistically, which is a darn shame but it happens. And of course, some nice lookin' weapon that functions great makes it all the more lovable to use. With that lil' intro outta the way, here's my list of favorite battle model weapons for each weapon type. Sword: Ragnell Katana: Sunrise Katana Lance: Gradivus Effie’s Lance Naginata: Bold Naginata Axe: Justice Arthur’s Axe Club: Venge Club Dagger: Silver Dagger Kunai Shuriken: Flame Shuriken Bow: Anna’s Bow Yumi: Surefire Yumi Staff: Physic Rod: Moon Festal For Tomes, Scrolls, and Stones I'll rate them by animation more so than the book/paper they are. Tome: Mjölnir Scroll: Ink Paintin' (Bonus points for a great lookin' paper too!) Stone: Dragonstone I know there were quite a few recolors (and some blatant copy pastes), which feels a bit lazily done but some of the colors are pretty nice. Anywho, what's yar favorite weapon models?
  6. I'm lookin' for Effie with Gamble and Life and Death. Also, I would like Anna with Miracle.
  7. As much as I want to believe it, the wildly inconsistent number of certain weapons make me uneasy to go with that hypothesis. Another good example is that I have a huge stash of Killin' Edges compare'd to other Killer weapons. A bigger sample size would be nice, even though my sample is already pretty big to begin with.
  8. Wow, how silly of me, I TOTALLY forgot about Brave Lances! Good catch! It should be fix'd now.
  9. Not countin' common weapons (Iron, Steel, and Silver), common staves (Heal, Mend, Bloom Festals and Sun Festals), and seals, this is my grand total of weapon drops in around a 200 hour long grind... 22 Brave Swords 5 Armorslayers 7 Wyrmslayers 25 Killin' Edges 8 Levin Swords 7 Bottles 15 Umberllas 13 Nohrian Blades 1 Leo's Blade 7 Severa's Blade 6 Inigo's Blade 34 Venge Katanas 8 Kodachis 6 Wakizashi 7 Axe Splitters 11 Dual Katanas 12 Practice Katanas 12 Spirit Katanas 5 Daikon Radishes 8 Parasols 12 Raider Katanas 12 Sunrise Katanas 5 Takumi's Shinais 6 Hana's Katanas 5 Hinata's Katans 32 Brave Lances 14 Javelins 8 Spears 4 Beast Killers 14 Killer Lances 14 Bless'd Lances 9 Brooms 9 Sticks 12 Hexlock Spears 4 Xander's Lances 9 Effie's Lances 13 Peri's Lances 26 Venge Naginatas 10 Swordcatchers 9 Dual Naginatas 16 Guard Naginatas 8 Shocksticks 9 Bamboo Poles 5 Pine Branches 10 Raider Naginatas 6 Bold Naginatas 5 Hinoka's Spears 13 Subaki's Pikes 5 Oboro's Spears 30 Brave Axes 15 Hand Axes 10 Tomahawks 9 Hammers 6 Bolt Axes 13 Killer Axes 8 Fryin' Pans 10 Bone Axes 13 Raider Axes 8 Berserker's Axes 6 Camilia's Axes 11 Justice Arthur's Axes 8 Beruka's Axes 27 Venge Clubs 8 Throwin' Clubs 10 Batterin' Clubs 12 Pike-Ruin Clubs 17 Dual Clubs 17 Great Clubs 13 Carp Streamers 5 Hoes (Garden tool, mind ya) 10 Adamant Clubs 5 Rinkah's Clubs 11 Ryoma's Clubs 9 Fuga's Clubs 29 Brave Soldier's Knives 16 Fruit Knives 6 Hunter's Knives 12 Kris Knives 7 Quill Pens 8 Baguettes Stale Breads 10 Raider Knives 6 Sacrificial Knives 10 Elsa's Felicia's Plates 3 Jakob's Plates 25 Spy's Shurikens 9 Dual Shurikens 7 Stin' Shurikens 14 Killer Barb Shurikens 6 Flame Shurikens 13 Chopsticks 15 Hair Pins 2 Caltrops 4 Rally Speeds Kaze's Needles 12 Rally Strengths Saizo's Needles 12 Kagero's Dart 31 Brave Crescent Bows 9 Mini Bows 16 Killer Bows 18 Bless'd Bows 8 Bright Bows Shinin' Bows 11 Rubber Bows 16 Rally Skill Violin Bows 11 Cupid Bows 13 Hunter's Bows 4 Random Number Goddess's Anna's Bow 8 Nile's Bows 12 Spy's Yumis 10 Dual Yumis 14 Illusory Yumis 12 Surefire Yumis 13 Bamboo Yumis 15 Rally Resistance Harp Yumis 18 Raider Yumis 5 Spellbane Yumis 6 Sidelong Yumis 4 Mom's Mikoto's Yumis 8 Setsuna's Yumis 26 Ginnungagaps 9 Lightnin's 14 Mjölnirs 16 Nosferatus 16 Embers 18 Disrobin' Gales 3 Robin's Neutral Custom 2 Speed Thunders 10 Moonlights 4 Iago's Tomes 9 Seigfried Beam Owain's Grimoire 27 Dragon Spirits 13 Calamity Gates 18 Snake Spirits 10 Horse Spirits 13 Sheep Spirits 6 Papers 13 Malevolent Texts 12 Monkey Spirits 13 Rooster Bird Spirits 5 Ink Paintin's 8 Best Hair Izana's Scrolls 11 Physics 12 Recovers 28 Fortifies 17 Freezes 15 Enfeebles 8 Entraps 7 Candy Canes 10 Mushroom Staves 8 Bouquet Staves 4 Elise's Staff 4 Lilith's Staff 13 Wane Festals 17 Moon Festals 23 Great Festals 9 Rescues 16 Silences 11 Hexin' Rods 24 Lanterns 11 Dumplin' Rods 9 Bamboo Branches 10 Sakura's Rods 4 Purification Rods 11 Azura's Salve 19 Gunter's Potion 12 Gaius's Confects 7 Rainbow Tonics 25 Seeds of Trust 4 Rally Speed Allegro Harps 2 Rally Defense Shell Horns 1 Tailsman If anyone wants to crunch numbers for probabilities is welcome to do so. On the last item, yar not lookin' at it wrong, I actually got a Tailsman from Museum Melee. I first thought that I was hallucinatin', but it was true that I got one from a chest.
  10. It'd be interestin' if Layla was some alpha design for Azura. Mind ya that this is just a baseless hypothesis for entertainin' the thought only.
  11. Has anyone else experience'd a 2-day-in-a-row server maintenance error message? I can't update/visit castles/etc. due to this blast'd error message.
  12. If I was crunchin' this many potato chips I'd be over obese by now! Thankfully, it was just numbers that I crunch'd on today. I only had sword wieldin' class max stats to work with, so I figure'd out their 1HKO, 2HKO, and 3HKO marks for both magic and physical attacks. I'll format what numbers I came up to make it a bit nicer to look at. PK = Physical Kill MK = Magical Kill Class 1PK - 1MK // 2PK - 2MK // 3PK - 3MK And here... we... GO! Which comes to the conclusion is that if yar defensive stat is low, yar gonna be more prone to tickle attacks as oppose'd to a strong-arm attack. Of course ya shouldn't be seein' "tickle" attacks in PvP, but that goes to say that even if ya do find an unfavorable match-up a tickle fight might begin. And here's where the real magic of just +1 or +2 Strength/Magic difference comes into play, the difference between some 2HKO and 3HKO are rather small and such lil' numbers can add up for difference of another one of yar units needs to follow-up and kill a target ya attack'd before. In short, I once thought that +1 Strength and +2 Magic on Swordmaster was not worth mentionin', but the numbers don't lie!
  13. If there was a death scene to look up to it's... Even just REACHIN' close to that scene would be an impressive feat. No other death/sad scene has came close to movin' this guy's stone heart. Not contraction band necrosis, mind ya.
  14. Like a Master Ninja! Nothin' but the truth! ROFL

  15. So unless yar name is General, a bit of an overkill statement, fragile bulk around this level is near moot to take into consideration and ya might as well max out any offensive capability? Anywho, I went ahead and crunch's a few numbers and got these interestin' numbers. One Punch Physical Kill Lodestar: 90 Swordmaster: 82 One Magical Kill Lodestar: 89 Swordmaster: 86 Two Physical Kill Lodestar: 60 Swordmaster: 55 Two Magical Kill Lodestar: 59 Swordmaster: 59 A One Punch Kill is the minimal require'd total damage to kill a unit in a single hit. If the foe's total attack (Strength + Weapon Might + Weapon Rank Bonus + etc...) is equal to total defenses (HP + Defense + Weapon Bonus + Skill + etc...), then it will result in a one hit kill if the attack connects. Since we are just talkin' about just base stats, then it's simply figurin' out what Defense plus HP is. Now let's be honest here. Even for an unarm'd Swordmaster to be OHKO'd by a physical attack would require MORE THAN a +11 Strength mod with a +7 Silver Axe Berserker to achieve (assume no skills)! That's not a practical scenario at all! A more practical number would be the Two Hit Kill numbers. Half of 60 is easy to get, but half of 55 is 27.5. Since we can't use decimals, we have to round up. Lastly, ya plug in the now half HP with the defensive-stat-in-question. I knew Lodestar would come out on top on the physical side nicely, but I wasn't expectin' Swordmaster to tie Lodestar on the magical side! I guess I'm startin' to lean towards the Swordmaster side. This discussion is still rather interestin'. Thank ya folks for takin' the time to post here! I'd like to see this debate to go out longer if folks are still interest'd. :)
  16. I'm rather sadden'd that most of the DLC classes aren't viable to use in most situations. Dread Fighters have too much goin' on that it's a master of none. The real crime is that it misses out the high Speed and Skill that Master Ninjas have which Dread Fighters really would like to imitate, but fail at it hard. Dark Flier would of been average at best, but it's HP makes wet tissue paper look like bulletproof vests. Ballistician are suppose'd to be siege units, and would be nice to have some sort of bulk to compliment it's sluggishness and power to make it a good tank unit. However, it's a true glass cannon without anythin' else to compensate it's main drawback. As much as I like Ike, his Vanguard class lacks one of the most important stats in the game: Speed and Skill. Well, "lacks" is rather harsh, mediocre might be better, however the slow Speed and clumsy Skill will bite Vanguard in the back too many times to count to be that meaty slugger-type class. Balance'd type classes are fun, but Grandmaster falls short of bein' truly bein' a balance'd class. While it has average to good in almost all stats to make the class passable, the lackin' areas make the class's Achilles more apparent than if ya somehow forgot to breathe. Startin' out with less HP than usual isn't a terrible thin' to happen to ya, but when ya combine it when terrible speed and luck... yar goin' to have a bad time. Witches, Lodestar, and MAYBE Great Lord are useable. 3/8 isn't a good fraction, but I guess we'll take what we can get...
  17. I have my Corrin to consider to change to. He's Strength Boon and Luck Bane. He may not be the best, but I'm gonna use him against friends with their Corrins as well. Since my Corrin's not really made defensively, I might as well go all out on Swordmaster then?
  18. Don't worry, I already account'd all of that. ;)
  19. So this is the main question that I should ask myself before I pick the class? Can I assume that the first choice points toward Lodestar? If that's the case, then Lodestar might be my choice. Question though, what do ya mean by pickin' off foes from behind? Like a class with high Movement that can circle around easy or someone which high enough damage and range to "snipe" a foe? (Kinda sounds like the Sniper class lol.) So basically, Swordmasters are better offense and Lodestars are better defensive? While at the same time they both play the fast-weak-sword-user goodness trope that we all love?
  20. First thin's first. This is my very first topic in Serenes Forest! Glad to be here! Anywho, I have been tryin' to pick a male sword user on my PvP team. Of all the possible sword male sword user classes, only Lodestar and Swordmaster has really stuck out for me. The two classes are really similar and I don't understand if Lodestar is truly suppose'd to be superior in nearly every possible way compare'd to Swordmaster with rather minimal drawbacks of bein' a Lodestar instead. Here's the list of pros and cons and ties that each class that I have came up with. I'm lookin' for an endgame sword user, so all my comparisons have been just base'd off the class's max stats. Swordmaster Pros: +1 Strength, +2 Magic. SLIGHTLY hits harder than Lodestar for any kind of sword. +2 Speed. Unless the foe has a negative max speed mod on a Lodestar/Master Ninja/Fast Class or uses a Steel/Heavy Speed Penalty weapon, then the 2 extra points won't matter much. Higher Critical Rate +2 Resist. That's nice to have but... Swordmaster Cons: -5 HP. Really puts Swordmaster's physical survivability far below average than other sword users. It's low HP also spoils the +2 Resist Swordmaster has over Lodestar in taking magical hits too. -3 Defense. As if -5 HP wasn't bad enough for physical hits. -3 Skill. 32 Skill is pretty good for a high proc chance for skills, but if another class has a better Skill, then the said other class would have a better chance of procs. -7 Luck. Which causes the followin' statements... Lower Hit Rate. 18% can be quite big in some situations, but with already high Hit Rate, would that matter much if at all? Lower Avoid. It's by 0.5%, but it rounds up to 1%. 1% is nothin' worth cryin' over, but it's still a "con" in a comparison. Lower Dodge. It's by 3.5%, and it rounds up to 4%. It's a bigger difference than the Avoid, but 4% is still nigh negleable. Neutral: S-Rank sword rank Movement Swords only Non-mount'd No extra unit type (e.g. Dragon/Beast/Flyer/etc.) Unless I'm missin' anythin' else, I can safely say that Lodestar is a bulkier Swordmaster that might hit negligibly weaker. With such advantages, there shouldn't be much of a reason to choose Swordmaster over Lodestar, right? Any other thoughts would be much appreciate'd! Edit #1: Here's some interestin' numbers in regards to defense and such... http://serenesforest.net/forums/index.php?showtopic=64579&p=4428960 Edit #2: Here's some more number crunch, but most importantly to take from this is the difference +1 or +2 in damage can make. http://serenesforest.net/forums/index.php?showtopic=64579&p=4429784
×
×
  • Create New...