Miacis Posted August 27, 2013 Share Posted August 27, 2013 (edited) In terms of growths, here's the basic idea of each trainee: - Marcus: Shines in Str, Skl, Def, Bad Res, (Average1 everything else.) - Isadora: Shines in Skl, Spd, Lck, Bad Res and Def, - Harken: Shines in HP, Skl, Spd, Bad Lck and Res. So yeah, Marcus and Isadora start as a mini-soldier/myrm and have growths that will keep them that way. While on average, Harken becomes swordy-esque only through leveling up. 1 "FE7 average". i.e. 30~35% Edited August 27, 2013 by Miacis Link to comment Share on other sites More sharing options...
deranger Posted August 27, 2013 Share Posted August 27, 2013 (edited) - Harken: Shines in HP, Skl, Spd, Bad Lck and Res. Oh? t1 harken with 5 speed and marcus with 6 str is fun t0's with their crazy amount of lvl ups allows for some really skewed stats. Which makes each play through a little different, which is good i guess. Edited August 27, 2013 by deranger Link to comment Share on other sites More sharing options...
Dunal Posted August 27, 2013 Share Posted August 27, 2013 (edited) That means that Marcus has a >=40% DEF growth? Figures. If anything that's quite a scary prospect, actually. He's Lowen but with STR/SKL. Holy. Probably 30% SPD then. But he's guarenteed 8 base at Tier 1 so... Not that it matters early (while Harken can be screwed with 4 SPD no matter his growth.. heh). But then it wouldn't be FE without Marcus being awesome. Edited August 27, 2013 by DLuna Link to comment Share on other sites More sharing options...
Rewjeo Posted August 27, 2013 Share Posted August 27, 2013 (edited) I really don't think Harken excels in SPD. I've gotten him up to a level 4 Merc before and never had him break 8 SPD. As someone who is technically part of the team I feel like I should probably know this better :/ Edited August 27, 2013 by Rewjeo Link to comment Share on other sites More sharing options...
Dunal Posted August 29, 2013 Share Posted August 29, 2013 If Harken has a 50% SPD growth then he will average 7.5 at 10/1. At 10/4 he would average 9 SPD. So that seems about right. It could be lower than 50% for all I know but it doesn't seem unlikely either way. His low base of 4 just means a high growth won't do much at the start. Link to comment Share on other sites More sharing options...
Paperblade Posted August 31, 2013 Share Posted August 31, 2013 Playing the demo reminds me of the WC3 map Uther Party Link to comment Share on other sites More sharing options...
Dunal Posted October 6, 2013 Share Posted October 6, 2013 Played through again. Tried to be reasonably efficient (~30-35 total turns give or take). Trying to imagine what the tactic's rank will require optimally, while avoiding cheese/RNG. Seems about right. Gives me a good impression of how each character fits to stand at the moment. I already made an impression list (Here) but I think I have a better grasp now. I actually think Isadora stands to be a better unit than Harken pre-promotion at this stage. She can now solo all the fighters on the prologue fairly quickly on the south route (and if she gains a point of speed when leveling; the nearby merc as well), while the others go north past the village. Harken doesn't really do a whole lot. While Isa can 2RKO the fighters and situationally mercs, Harken can only chip and finish people off. On CH2, neither are that helpful, although Isa can 2RKO the Squires and contribute that way. So yeah, Harken is the worst unit pre-promo. His promo gains are crazy good though (including Focus, which I assume is great on CH5 -- He gains +5 STR with it (?)). Genuinely the hardest to promote. But I never sank that many kills into him -- After discovering a use for Isadora in the prologue, I naturally sank more into her + Marcus as a result. Speaking of Marcus -- probably better than Uther, Claymore aside (which does give Uther the edge) he's durable, reliable and his promo bonuses are great and fast gotten (so it's worth rushing it). He can single handedly clear the left side of the map in CH2 while Eagler/Uther rush up to the boss. Toni/Cybil are hard to rate because with any ounce of efficiency they won't promote in CH5. Heck, I felt generous to Isadora and she barely promoted before I finished. Harken would be much the same way. Cybil doesn't get mauled by Myrms anymore so that's good. Feeding kills to either is fairly straightforward. Hassar is great. Or 'Swift' is great. W/e. So in a fairly efficient run here's where my team ended up approximately: Eagler 1 Uther 7 Marcus 10/3 Madelyn 8 Hassar 6 Isadora 10/1 Toni 8 Harken 7 Cybil 7 They are also listed in order of how I would 'Tier' them currently. While it does look like I favoured Isa over Harken -- I just found her snowballing into usefulness more than he did. Her level-ups were average I feel, but the prologue just favored her more than him, so she grew off that. The prologue is very mean to Harken. Too many soldiers and 3RKOs the fighters. I wouldn't make any changes to any unit. Maybe Eagler's defense could be lowered by a point or two, but that's about it. Even FE6 Marcus only had 9 defense, and he's a god. So yeah actually, I'd say lower Eagler's DEF by 2 points and up his DEF growth by 10-15%. So he'll gain the defense back in the long-run, but is actually kill-able early. The horseslayers aren't that difficult to work around as it stands (he can take a blow from one but then gets near-tinked by everything else -- so you can just shrug it off and heal). Link to comment Share on other sites More sharing options...
Trepanation Posted November 2, 2013 Share Posted November 2, 2013 Holy shit this looks amazing dling now Link to comment Share on other sites More sharing options...
BwdYeti Posted November 10, 2013 Author Share Posted November 10, 2013 best jagen just ignore Eiry having the wrong map sprite Link to comment Share on other sites More sharing options...
NobodiePichu Posted November 10, 2013 Share Posted November 10, 2013 oh god Eagler's turn into Michiah! run for your lives! also monk boss coolio. does this mean another release sometime before or after Christmas? Link to comment Share on other sites More sharing options...
Jubby Posted November 10, 2013 Share Posted November 10, 2013 having a monk boss looks so weird (and awesome) Link to comment Share on other sites More sharing options...
BwdYeti Posted November 10, 2013 Author Share Posted November 10, 2013 (edited) I guess the monk is a boss, but I wouldn't say it's a monk boss At least a new release for NCFC, and probably another before the end of the year Edited November 10, 2013 by BwdYeti Link to comment Share on other sites More sharing options...
NobodiePichu Posted November 10, 2013 Share Posted November 10, 2013 I guess the monk is a boss, but I wouldn't say it's a monk boss At least a new release for NCFC, and probably another before the end of the year oh... thats a shame about the monk boss still sounds good about the release and all. Link to comment Share on other sites More sharing options...
Rainbow Skittles Posted November 10, 2013 Share Posted November 10, 2013 I like the "protect border" objective seems more logical than protecting a super special chair Link to comment Share on other sites More sharing options...
deranger Posted November 11, 2013 Share Posted November 11, 2013 (edited) Scumbag fe7x team making me find out when ncfc is. best jagenjust ignore Eiry having the wrong map sprite Is that a paladin skill or are skills no longer dependent on just class? So that's not [whoops]mundus[/whoops]magnus or not abellia? Edited November 13, 2013 by deranger Link to comment Share on other sites More sharing options...
Myke Posted November 12, 2013 Share Posted November 12, 2013 B- SPOILERS Link to comment Share on other sites More sharing options...
Klokinator Posted November 12, 2013 Share Posted November 12, 2013 Jeigen "Sacrifice" and "Mercy" skills would be OP OP OP. Link to comment Share on other sites More sharing options...
Galleom Posted November 13, 2013 Share Posted November 13, 2013 Oh, Sacrifice seems a really good idea! I wonder why he didn't heal all Marcus' lost HP, though? I'm pretty sure that Micaiah's sacrifice heals all lost HP (if she can). Is this sacrifice based on some stat? Link to comment Share on other sites More sharing options...
Jubby Posted November 13, 2013 Share Posted November 13, 2013 on Micaiah's (If I recall correctly) you can choose how much to give. Link to comment Share on other sites More sharing options...
BwdYeti Posted November 13, 2013 Author Share Posted November 13, 2013 Lck * 2 Link to comment Share on other sites More sharing options...
Agro Posted November 13, 2013 Share Posted November 13, 2013 on Micaiah's (If I recall correctly) you can choose how much to give. For the record, she gives as much as possible every time unless it kills her, in which case it will leave her at 1 HP. Link to comment Share on other sites More sharing options...
Jubby Posted November 13, 2013 Share Posted November 13, 2013 Was it really? I thought it was different, but then again I barely ever used it so I'm kind of not surprised I'm wrong. Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted November 13, 2013 Share Posted November 13, 2013 I can confirm that as well, I spammed it because she's a terrible unit so I couldn't be bothered to use her in part 1. Link to comment Share on other sites More sharing options...
Klokinator Posted November 13, 2013 Share Posted November 13, 2013 Lck * 2#yetistilltryingtomakeLCKuseful2013 Link to comment Share on other sites More sharing options...
Parrhesia Posted November 14, 2013 Share Posted November 14, 2013 #yetistilltryingtomakeLCKuseful2013 #heskindofsucceeding #yolo Link to comment Share on other sites More sharing options...
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