jjl2357 Posted February 26, 2014 Share Posted February 26, 2014 (edited) Hi everyone, Here's a couple new modules for world map pointers in FE8, akin to the event table editor. Note that there are two event pointers for each chapter, one from each module. The one labeled as "World map event table" contains the code for unlocking the chapter in question, and the one in "World map event table 2" contains code for after you click to go to that location on the map. (There actually seems to be one exception... "Lords split up (glitchy map)" contains data for the ending of Chapter 1 instead...) Link: https://drive.google.com/folderview?id=0B_FpsXWx8aCGOWl6U05mUE5Cc0E&usp=sharing Edited February 27, 2014 by jjl2357 Quote Link to comment Share on other sites More sharing options...
jjl2357 Posted February 27, 2014 Author Share Posted February 27, 2014 (edited) Update: I've added a module that allows you to change the locations of the various places on the world map, as well as the icons those locations display. (Unfortunately, I haven't figured out how to change the lines that get drawn from place to place. The character will move to the place properly, though.) It also lets you change the pointers to Armory/Shop/Secret Shop for each chapter. Screenshot: Edited February 27, 2014 by jjl2357 Quote Link to comment Share on other sites More sharing options...
Agro Posted February 27, 2014 Share Posted February 27, 2014 Oh wow, this is nice. Not that I'm hacking FE8, but this is really cool. A step in the right direction in hacking FE8! maybe now alfred kamon will stop whining about how annoying FE8 is to hack Quote Link to comment Share on other sites More sharing options...
Celice Posted February 27, 2014 Share Posted February 27, 2014 Update: I've added a module that allows you to change the locations of the various places on the world map, as well as the icons those locations display. (Unfortunately, I haven't figured out how to change the lines that get drawn from place to place. The character will move to the place properly, though.) It also lets you change the pointers to Armory/Shop/Secret Shop for each chapter. Screenshot: That's pretty neat! Have you seen any unused locations that you can drop in? There are graphics in the game for a few locations that I've never come across, and it would be worth investigating if any remnant stuff during development is still left in the game. Especially regarding the leaked build of FE8. Quote Link to comment Share on other sites More sharing options...
Brendor Posted February 27, 2014 Share Posted February 27, 2014 Damn that's nice If only I knew which base rom to go with.. Quote Link to comment Share on other sites More sharing options...
Alfred Kamon Posted February 27, 2014 Share Posted February 27, 2014 Nintenlord made the same exact modules years ago. Quote Link to comment Share on other sites More sharing options...
Laikar Posted December 11, 2015 Share Posted December 11, 2015 Nintenlord made the same exact modules years ago. How is that module called or where i can get it? Cause it does't seem to be here (Gr8 hack btw) Quote Link to comment Share on other sites More sharing options...
Zane Avernathy Posted December 12, 2015 Share Posted December 12, 2015 Simply put: http://feuniverse.us/t/nightmare-modules/108 It's in the GBA modules, under FE8's modules, and is comprised of the folder titled "World Map Editors" Quote Link to comment Share on other sites More sharing options...
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