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Fire Emblem Warriors - Spoiler Questions and Answers Thread


Anomalocaris
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12 hours ago, Anomalocaris said:

Don't be afraid to use Awakening Mode a lot.

I’ve been cheesing it with Xander’s Strong Attack while he’s dashing, and that’s gotten me the most success so far. Awakening Mode won’t get me that many other kills will it?

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13 hours ago, ~Silver said:

How do I get an S Rank in Timed Onslaught maps? I keep getting an A on enemies killed which screws me over, even though I’ve killed 1500+ enemies.

Do these:

  • Some enemies carry Awakening potions; defeat them to attract even more reinforcements.
  • Generally speaking, defeat captains and even more captains will spawn; and they come with mob enemies (who are the ones that really contribute towards the KO count)
  • On the wider maps, use a horseback unit, preferably Leo or Elise because magic has better range
  • On smaller maps, use Tiki's Awakening (preferably after she gets her Awakening time and Warriors Special gauge extended)
  • Enemies spawn in a fixed pattern; memorise them

These missions are actually generally easier than another similar kind of mission, which requires you to defeat 500, 700 or 1000 enemies within a time limit. You'll need to do so in 9 minutes for an S rank, which can be quite difficult depending on the map.

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2 hours ago, ~Silver said:

I’ve been cheesing it with Xander’s Strong Attack while he’s dashing, and that’s gotten me the most success so far. Awakening Mode won’t get me that many other kills will it?

If you REALLY want some spam and cheese, try Camilla's Strong Attack while dashing.

Edited by Anomalocaris
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I suppose just for general reference, in every map that doesn't have specifics (Like kill 700 enemies), for every battle you need to kill 2000 enemies, complete the map in 15:00 or less and you can't go below 80% damage for all units.

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7 hours ago, LucarioGamer812 said:

Still playing through the story mode so this isn't all of them

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chapters 5,8,11,13,15. That's all I know about since I'm on chapter 17 and that one doesn't have one.

 

Spoiler

I think Chapter 18 is the final one.

 

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  • 1 month later...

Am I missing something or is Corrin's strong attack totally worthless? It takes a long time to charge for not a lot of pay off, and it always seems like there's a better move to be using. If there's some reason to use it, I'd love to know.

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On 1.12.2017 at 7:27 AM, Zachmac said:

Am I missing something or is Corrin's strong attack totally worthless? It takes a long time to charge for not a lot of pay off, and it always seems like there's a better move to be using. If there's some reason to use it, I'd love to know.

It's pretty bad, but Corrin is probably the worst of all the characters we have, gameplay-wise.

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I don't know if this has been asked already, but is there a deeper reason as to why

 

Celica brandishes the Falchion in her victory screen even though she's unable to use it?

Also, where can you farm the silver Outlaw material?

Edited by DragonFlames
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35 minutes ago, DragonFlames said:

Also, where can you farm the silver Outlaw material?

There's an Arena mission with a couple of Outlaws/Assassins, but I forget which one. It might be Together to the End's, but you'll want to check.

There's no map with a bajillion of them, though, if that's what you're looking for.

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14 hours ago, Anomalocaris said:

There's an Arena mission with a couple of Outlaws/Assassins, but I forget which one. It might be Together to the End's, but you'll want to check.

There's no map with a bajillion of them, though, if that's what you're looking for.

There is the level 21 Arena mission on the free DLC map, too. I found that out yesterday evening.
Thank you!

Edited by DragonFlames
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On 2.12.2017 at 8:24 PM, Anomalocaris said:

There's an Arena mission with a couple of Outlaws/Assassins, but I forget which one. It might be Together to the End's, but you'll want to check.

There's no map with a bajillion of them, though, if that's what you're looking for.

Together to the End Arena definitely (it's the time distortion one, right?). I think some of time distortion Arena missions on the other History Maps have Thieves too so it seems that they're lategame/postgame enemies outside of the special missions.

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  • 2 weeks later...

The chapter 14 second Anna memento

How are you supposed to do this, exactly. 20% damage is not a lot of leeway, especially if any of the mages get their moves off, which they absolutely did because i couldn't stun them out of it. and it's near impossible to eyeball it because there's no displayed HP values or inidcators beyond the health bar. Healing sadly does not seem to count from a failure (although I did reap quite the material bounty, thank you material blessing)

Also maybe I misread it, but did it say escorting him to the central fort? the thing that ends the stage??

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21 hours ago, r_n said:

The chapter 14 second Anna memento

How are you supposed to do this, exactly. 20% damage is not a lot of leeway, especially if any of the mages get their moves off, which they absolutely did because i couldn't stun them out of it. and it's near impossible to eyeball it because there's no displayed HP values or inidcators beyond the health bar. Healing sadly does not seem to count from a failure (although I did reap quite the material bounty, thank you material blessing)

Also maybe I misread it, but did it say escorting him to the central fort? the thing that ends the stage??

I don't know if healing him counts or not, but the solution is pretty simple. Just stick to him like white on rice with your manually-controlled character while your AI-controlled ones handle the objectives. Kill any enemies he wanders near. And no, it's not the end of the stage, it's that middle outdoor fortress.

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1 minute ago, Anomalocaris said:

I don't know if healing him counts or not, but the solution is pretty simple. Just stick to him like white on rice with your manually-controlled character while your AI-controlled ones handle the objectives. Kill any enemies he wanders near. And no, it's not the end of the stage, it's that middle outdoor fortress.

Oh that one. That's much more reasonable. Yeah I guess I'll just have my high level (most are in their 40s now...) handle the forts and hang out near him for the duration. Still kind of weirdly tough to throw at you in what's a mid-game map

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  • 3 weeks later...
19 minutes ago, AlanTheAlmighty said:

About playable characters...

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I was wondering if it was possible to unlock Darius, Validar, Gharnef, and Iago. If they aren't playable, do you think they will be in the future?

 

Spoiler

They are not, neither is Velezark, and a lot of the other unique NPCs (like Oboro and whatnot) are in or will come in DLC.  Right now, only Oboro and Niles can be bought as DLC, with Azura joining them.  Well, you can buy the other packs, but they can't be downloaded yet.  Navarre will come in February along with the likes of Minerva and Linde, and Owain will come some time in March with Tharja and Olivia.

Though for the most part, those NPCs you mentioned all use movesets that others use.  The dark mage trio all use Robin's moveset, and I believe Darios shares the same moveset as the Aytollis twins, though I'm unsure about that particular fact.

They... may become playable.  There's the possibility that they could come as free DLC like the villains of Hyrule Warriors did, though even if they don't the devs mentioned the possibility of more DLC later down the line, and even asked for people's opinions on what they'd want in that regard.  I kind of have doubts about these particular villains becoming playable, though.  Especially since there's the implication that they would all gain support levels with the heroes.  How bizarre would it be for Marth to befriend Gharnef, even if they don't actually get a conversation?  Or Chrom with Validar?

 

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