Crygen Posted January 5, 2020 Share Posted January 5, 2020 doing my first playthrough of fe4 and currently halfway through chapter 3. was wondering of some general things to keep in mind while playing through the rest of the game. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted January 5, 2020 Share Posted January 5, 2020 Do NOT forget to have Lewyn visit Silesia Castle after seizing it. He'll get the Forseti tome. Quote Link to comment Share on other sites More sharing options...
Crygen Posted January 5, 2020 Author Share Posted January 5, 2020 1 minute ago, Shadow Mir said: Do NOT forget to have Lewyn visit Silesia Castle after seizing it. He'll get the Forseti tome. Holy shit, thanks for this information, i would have completely missed that if it werent for you. Quote Link to comment Share on other sites More sharing options...
Yexin Posted January 5, 2020 Share Posted January 5, 2020 definitely "don't be afraid of missing out something, and don't worry about being 'good' at the game" Quote Link to comment Share on other sites More sharing options...
Jave Posted January 5, 2020 Share Posted January 5, 2020 Use the multiple save files. Use one to save at the beginning of every chapter, another to save at every seize point, and another to autosave at the start of every turn. There are a couple of instances that can lead to unwinnable situations if you mess up, so it's not a bad idea to have backup saves. Quote Link to comment Share on other sites More sharing options...
Hanes Posted January 5, 2020 Share Posted January 5, 2020 You don't have to play an entire map in one day, so as to not tire yourself out. Quote Link to comment Share on other sites More sharing options...
kremelover Posted January 5, 2020 Share Posted January 5, 2020 Abuse the arena, at the start of every chapter (inside the keep). And don't feel guilty about it! Quote Link to comment Share on other sites More sharing options...
Silver Lightning Posted January 5, 2020 Share Posted January 5, 2020 Depending on what pairings you are making, don't be afraid to kill certain enemies that drop weapons with fathers that wouldn't normally pass on that weapon type so they can obtain a nice weapon to pass down. For example, on my first playthrough I did Finn/Lachesis; Finn normally would not be able to pass down any weapons (lances) to his son Delmud, only swords, which Finn doesn't use. So I happened to kill Chagall with Finn and got the Silver Blade with him, holding onto it until he could pass it down to Delmud. I did something similar with Midir, passing a dropped sword onto Patty when I did Midir/Brigid. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted January 5, 2020 Share Posted January 5, 2020 After every castle you conquer, check if any new Talk options are available. They can be seen in the unit's status menu. 2 Leadership Stars give +10 avoid and hit for all allies in a 3 tile radius. Each additional star gives an additional 10%. Having only 1 star gives no boost at all. Enemy leaders may actually decide to retreat to their home castle to get reinforcements, should the battle go poorly for them. So that's something to watch out for, especially with Cavalry leaders who might be hard to catch. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted January 5, 2020 Share Posted January 5, 2020 In the second generation, capturing one specific castle and having her talk to Seliph will get Julia Nosferatu, which is better than Aura. I don't know which one it is though... Quote Link to comment Share on other sites More sharing options...
Shanty Pete's 1st Mate Posted February 12, 2020 Share Posted February 12, 2020 On 1/5/2020 at 12:20 AM, Shadow Mir said: In the second generation, capturing one specific castle and having her talk to Seliph will get Julia Nosferatu, which is better than Aura. I don't know which one it is though... Isaach castle, to the south. It's not hugely important IMO, Julia can use staves just as well either way. But I guess it helps in the Arena. Not sure if you've noticed, but effective damage (i.e. bows against fliers) is an insta-crit in this game. And the crit formula is "Attack x2 - Defense/Res", rather than the usual "Attack - Defense/Res" x3. The Nihil skill (Alec, Ayra, Dierdre, and kids) prevents effective damage crits. Quote Link to comment Share on other sites More sharing options...
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