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Choose my Mods!


L3xandr3
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Choose my Mods!  

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  1. 1. What FE Civ5 Mods should I do my Let's Play with? Details below.

    • Archenea set (17 Civs)
      5
    • Elibe set (19 Civs)
      5
    • Fates set (10 Civs)
      1
    • Fodlan set (6 Civs)
      2
    • Heroes set (9 Civs)
      1
    • Jugdral set (16 Civs)
      5
    • Magvel set (9 Civs)
      2
    • SMT FE (1 Civ)
      2
    • Telluis set (14 Civs)
      4
    • Valentia set (9 Civs)
      1
    • Ylisse set (10 Civs)
      1


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This should be good. Let's see how this ends up... Here are the Leaders in the sets:

 

Archenea - Aurelis (Harden), Dolhr (Medeus), Grust (Lorenz, Yubello), Altea (Prince Marth), Pyrathi (Manu), Divine Dragons (Gotoh, Naga), Archenea (Emperor Hardin, Nyna, King Marth), Gra (Jiol, Sheena), Macedon (Michalis), Talys (Caeda), Khadein (Arlen, Gharnef)

Elibe - Bern (Zephiel, Narcian, Guinivere), Pherae (Eliwood), Neo-Fang (Lugh & Raigh), Nabata (Igrene, Sophia), Eturia (Pent, Louise, Percival, Cecilia), Kutolah (Dayan), Sacae (Lyn), Lycia (Roy), Black Fang (Nino, Ursula, Reed Brothers), Ostia (Hector, Lilina)

Fates - Valla (Azura, Corrin), Merchants (Funke), Nohr (Leo, Nyx, Xander), Hoshido (Ryoma, Mikoto), Flame Tribe (Rinkah), Nacht Clan (Nichol)

Fodlan - Church of Seiros (Rhea), Aegir (Ferdinand), Adrestia (Edelgard), Liberation Army (Nemesis), Almyra (Claud), Nabatea (Sothis)

Heroes - Vice Askr (Lif), Hel, Nifl (Fjorm), Askr (Gustav, Alfonse, Sharena), Dokkalfheimr (Freyja), Muspell (Surtr), Embla (Veronica)

Jugdral - Agustria (Ares, Chagal), Chalphy (Sigurd), Velthomer (Arvis), Grannvale (Seliph), Loptyr Empire (Julius), Leonster (Quan), Isaach (Shannan), Nordion (Eldigan, Lachesis), Thracia (Travant, Leif), Fiana (Eyvel), Munster (Raydrik), Silesse (Lewyn, Ced)

Magvel - Frelia (Innes, Tana), Jehenna (Ismaire, Joshua), Carcino (Rennac), Rausten (L'Arachel), Grado (Lyon), Renais (Ephraim, Eirika)

SMT FE - Fortuna (Itsuki)

Telluis - Talrega (Haar, Jill), Begnion (Sephiran, Sanaki), Phoenicis (Tibarn), Goldoa (Dheginsea, Kurthnaga), Hatari (Nailah), Tanas (Oliver), Crimea (Elincia), Daein (Ashnard, Micaiah), Gallia (Caineghis), Serenes (Leanne)

Valentia - Zofia (Celica, Mila, Python & Forsyth), Valentia (Alm), Rigel (Berkut, Rinea, Rudolf), Bandits (Grieth)

Ylisse - Future Ylisse (Lucina), Chon'sin (Say'ri), Ylisse (Emmeryn, Chrom, Robin), Regna Ferox (Basilio & Flavia & Lon'qu), Plegia (Gangrel, Validar), Grimleal (Grima), Valm (Walhart)

 

If you see a '&', then it means it's a duo Leader. You can choose more than one of the sets. I'll probably take the top 30 or so Civs.

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What do these mods do?  How will they make your life easier/harder?  Will you turn this thread into your LP once you have enough choices?  How do giant robots fit into this?

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Those mods look sick! I'm a little disappointed in how few choices there are for Fodlan, but other than that it's a really cool idea. Do these mods also contain a unique unit and ability for each civ? I voted Jugdral and Elibe. I personally would play Agustria as Ares

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42 minutes ago, eclipse said:

What do these mods do?  How will they make your life easier/harder?  Will you turn this thread into your LP once you have enough choices?  How do giant robots fit into this?

1) These mods add FE Characters as nation-leaders. 2) It will not. It's more for the entertainment of fighting, say, Arvis while playing as Ashnard. 3) Yea, probably.

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4) Giant. Death. Robots.

"The "mech" is a giant bipedal mechanical robot armed with a variety of missiles, Gatling gun arms, laser-beam eyes and a deadly kung-fu punch. Although not currently found on the modern battlefield, no doubt across the world governments and evil corporations are secretly developing these metal behemoths even as we speak. When these mechs come into service, all of the world's other weaponry will become obsolete, and humanity's fate will be decided by a climactic battle between armies of good and evil mechs in the streets of downtown Tokyo. (Assuming that the giant radioactive monsters don't get us first.)" - Civopedia, Civilization 5.

 

30 minutes ago, Aethelstan said:

Those mods look sick! I'm a little disappointed in how few choices there are for Fodlan, but other than that it's a really cool idea. Do these mods also contain a unique unit and ability for each civ? I voted Jugdral and Elibe. I personally would play Agustria as Ares

The Civ5 FE Modders are an ambitious bunch, they are. It's cause TH came out not to long ago, and some of the aforementioned Modders have moved onto Civ6.

All these mods contain a leader with an unique ability and at least 2 unique units/buildings. Ares is fun. Not quite as broken as certain other Civs, but still strong.

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How many can we pick? I'll go with, in order of priorities from top to bottom.:

  • TMS#FE- Because I like it. The naysayers can be drowned in Tourism until they come to cherish it!
  • Thracia with Travant- He will try to unify more than just the peninsula (which will actually be a non-peninsular continent rich in truffles and incense), he'll unify the world!
  • Goldoa- Dheginsea will not let Goldoa's borders be moved! Would-be dominators can die trying.
  • Khadein with Gharnef- Don't worry, he isn't interested in conquering the known world anymore, he wants to conquer the unexplored planets near Alpha Centari.
  • Carcino- I like trade-orient Civs, FE doesn't have a whole lot of these does it?
  • Rhea- Faith is the other great currency in Civ. I'd think she'd have bonuses for religion. Plus, doesn't she have nukes or something in 3H? Civ Memebot Gandhi's BFF if thats the case.
  • Neo-Fang- Because Raigh and Lugh leading a country sounds totally adorable! Let the power of true brotherhood guide the course of international cooperation and diplomacy!
  • Bandits- Playable Barbarians found in every FE? Yes.
  • Begnion with Sephiran- Because of Tellius bias and specifically Sephiran bias, and because it's Rome-like in terms of its dominance of a continent. Gotta have a Rome.
  • Divine Dragons with Naga- I have a dire urge to know whether the greatest dragon nay greatest being in all of FE is an adherent of Freedom, Order, or Autocracy. I will henceforth change my own political alignment to hers'.

I have no idea what any of the Civilization Unique Abilities are, I'm making slight Civ-influenced jibes because why not?😀

I haven't played Civ 5 yet, only VI on Switch, but maybe sometime later this year if I get a second laptop specifically for gaming I will. I do really want to try the nearest predecessor, going meaningfully tall sounds fun its own way, less early stress about Settler spamming. Watching some FE mods of V is good to me.

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3 hours ago, eclipse said:

Whee, answers~!  Let me know when you start this LP and change the title accordingly.  I'll move it to Let's Plays then.

M'k, thanks.

2 hours ago, Interdimensional Observer said:

How many can we pick? I'll go with, in order of priorities from top to bottom.:

  • TMS#FE- Because I like it. The naysayers can be drowned in Tourism until they come to cherish it!

You can pick however many you want... Did I get the name wrong? TMS or SMT? Short summary below.

Spoiler

Itsuki's trait grants a strength bonus to units the latter in the turn they move. He also gets a resource (Performa) that buff his unique building for each 5 population in his cities. His unit (Mirage Master Idol) is a Great Musician that can fight, and enter other Civ's lands without Open Borders. His building (Fortuna Talent Branch) is a Stadium that has 2 slots for musicians, and grants +1 Tourism for each 5 Performa he has.

Quote

 Thracia with Travant- He will try to unify more than just the peninsula (which will actually be a non-peninsular continent rich in truffles and incense), he'll unify the world!

Spoiler

Trvant's abilities focus on Gold, Food, and Combat. His ability does the Gold and Food bits, his unit is a Flying unit and has a +70% bonus vs cavalry (Har dar, Quan dead jokes), and his building helps with Land and Air units and also buffs units that are purchased in the city. 

Quote

Goldoa- Dheginsea will not let Goldoa's borders be moved! Would-be dominators can die trying.

Spoiler

More or less, yeah. His cities and units gain huge defensive bonuses, his first unit is a stronger Musketman, and his second is a improved Gatling Gun.

Quote

Khadein with Gharnef- Don't worry, he isn't interested in conquering the known world anymore, he wants to conquer the unexplored planets near Alpha Centari.

Spoiler

Ha, about that... How does a Crossbowman with 100 Melee strength sound? +87 strength, yikes. Melee it at your own peril.

Quote

Rhea- Faith is the other great currency in Civ. I'd think she'd have bonuses for religion. Plus, doesn't she have nukes or something in 3H? Civ Memebot Gandhi's BFF if thats the case.

Spoiler

Rhea's a bit like Faith-Venice, with all that implies. No Settlers, Prophets can obtain City-States, and get a Prophet when you get Calendar. Her unit (Knight of Seiros) is stronger near their Religion's cities, and the building is a National College that allows the training of 'Students", units that can be expended to grant unique Promotions to units.

Ok, I'm going to have to check and see how much Rhea likes Nukes. I'll get back to you on that.

EDIT: Civ5 Rhea’s a nutcase! She’s equally likely to befriend a City-State as she is to attack it, and is highly deceptive towards other Civs. She’s passably loyal, but entirely unforgiving. She also has Nuking levels similar to Ghandi… Uh oh.

Quote

Neo-Fang- Because Raigh and Lugh leading a country sounds totally adorable! Let the power of true brotherhood guide the course of international cooperation and diplomacy!

Spoiler

Not for Diplomacy, for SCIENCE! And also for Faith, I guess.

Quote

Begnion with Sephiran- Because of Tellius bias and specifically Sephiran bias, and because it's Rome-like in terms of its dominance of a continent. Gotta have a Rome.

Spoiler

Sephiran's ability is like the Aztec's, but with Faith. The unit is the Holy Guard, a flying Knight that diswades enemies from converting your cities, and he also gets the Senatorial Palace. The Palace is a interesting improvement, it consumes a Luxury but grants a lot of Faith and Culture.

Quote

Divine Dragons with Naga- I have a dire urge to know whether the greatest dragon nay greatest being in all of FE is an adherent of Freedom, Order, or Autocracy. I will henceforth change my own political alignment to hers'.

Spoiler

Looking at her Bonuses, I'd say Freedom. But we'll just have to see, won't we?

Quote

I have no idea what any of the Civilization Unique Abilities are, I'm making slight Civ-influenced jibes because why not?😀

I haven't played Civ 5 yet, only VI on Switch, but maybe sometime later this year if I get a second laptop specifically for gaming I will. I do really want to try the nearest predecessor, going meaningfully tall sounds fun its own way, less early stress about Settler spamming. Watching some FE mods of V is good to me.

Heheheh... Jolly good fun, eh?

I've played a little of 6, it's.. Odd, but acceptable. 5 has it's problems, but I much prefer it.

Edited by L3xandr3
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2 hours ago, L3xandr3 said:

I've played a little of 6, it's.. Odd, but acceptable. 5 has it's problems, but I much prefer it.

spoken like a Civ veteran/expert. i've played both, but still cant quite understand where the hate towards 6 come from, other than 5 more modable, and already have plenty mods to choose from

i dunno what to choose, but might as well see your LP when you do one (assuming i remember that is)

Edited by joevar
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11 hours ago, L3xandr3 said:

Rhea's a bit like Faith-Venice, with all that implies. No Settlers, Prophets can obtain City-States, and get a Prophet when you get Calendar. Her unit (Knight of Seiros) is stronger near their Religion's cities, and the building is a National College that allows the training of 'Students", units that can be expended to grant unique Promotions to units.

I'm told Venice is an "acquired taste" in Civ V, as in potentially quite weak due to being able to found only a single city. This said, it is one of the first civilizations I'd like to try in V because of the asymmetry. Although, Venice is oriented towards a Diplomatic Victory, maybe a Science Victory with a spaceship purchasing spree via Freedom (yes, I've read too much about a game I haven't played yet). Rhea sounds quite militant by contrast. A spare Great Prophet could be saved for stealing a bothersome ally of your next target, and or giving yourself an instant army on the enemy's borders.

Not exactly sure which Social Policy trees she'd want to mess with early on. Tradition suits her one city real well, but Liberty replacing the free Settler for a free Prophet I assume will guarantee her a religion for the Knights of Seiros to use, or an early second city. However, do you want to start puppeting before you've really gotten to see the world? There could be better city-states out there to bring under your direct control. Wanting religion in some capacity gives an argumentative place for Piety at some point, and wanting war means Honor.

 

11 hours ago, L3xandr3 said:

EDIT: Civ5 Rhea’s a nutcase! She’s equally likely to befriend a City-State as she is to attack it, and is highly deceptive towards other Civs. She’s passably loyal, but entirely unforgiving. She also has Nuking levels similar to Ghandi… Uh oh.

YES! YES! YES! Worship the atom! The Archbishop's hair glows in the dark with radium!

...Though if she gets her proselytizing done quickly and her Knights of Seiros out past the Gatekeeper soon after, she'll have brought the world to heel long before she researches the nuke technology. Sounds more like something to be constant fear of later if she doesn't like you and you survive her soldiers, when conventional means fail...

 

11 hours ago, L3xandr3 said:

Ha, about that... How does a Crossbowman with 100 Melee strength sound? +87 strength, yikes. Melee it at your own peril.

Took me a moment to figure it out. Imhullu's dark powers blocking out melee attacks because they aren't blessed by Starlight the way all ranged attacks are. Checking the numbers, the XCOM and Modern Armor tie that Melee Strength and only the GDR beats it, endgame units. Fortunately, I'm aware that V favors ranged units, so it shouldn't be too broken, unless the enemy in question relies on a melee unique unit, then they're very unhappy.

 

11 hours ago, L3xandr3 said:

Sephiran's ability is like the Aztec's, but with Faith. The unit is the Holy Guard, a flying Knight that diswades enemies from converting your cities, and he also gets the Senatorial Palace. The Palace is a interesting improvement, it consumes a Luxury but grants a lot of Faith and Culture.

Begnion is an outright theocracy although it was originally going to be called Babylon and Sephiran is the Duke of Persis from which we get the words "Persia" and "Farsi", Faith being their main trait is entirely logical. Not to mention that few know the gods better than Sephiran. The Holy Guard making it harder for enemies to convert you coincidentally suggests he could be a good counter to Rhea's Knights, and thanks for the Great Prophet (or Great Other Person later) if she dares to attack him.

The Senatorial Palace sounds very bad if you don't have duplicate Luxuries to go around, gotta keep everyone Happy. But if you do, well how much Gold are the other civs paying for them? Provided you can keep a balanced budget via other means, I think the tradeoff of Gold for Faith and Culture could be quite fair. 

 

11 hours ago, L3xandr3 said:

Did I get the name wrong? TMS or SMT? Short summary below.

It is Tokyo Mirage Sessions #FE (pronounced "sharp F E"). It's pure coincidence I swear that "Shin Megami Tensei" is the same three letters in reverse order and the franchise that FE was fused with.

Itsuki sounds a little complicated, though his Sessions-referencing combat bonus could be strong. Fortuna Talent Branch being a Stadium replacement and therefore providing +2 Happiness, hmm... Order maybe? That Dictatorship of the Proletariat tenet could have synergy with a TMS Culture Victory. Although more Specialist slots and the Performa Tourism bonus means Freedom works too. And there could be some very niche fun with Autocracy's Cult of Personality if you have enough allies. Whilst being together at war with the rest of the world for that Tourism bonus, you exterminate your enemies with the Mirage Masters (if they can fight well enough), once they're all dead the Mirage Masters turn around and finish your quest for cultural hegemony by performing concerts for your wartime friends.

 

11 hours ago, L3xandr3 said:

I've played a little of 6, it's.. Odd, but acceptable. 5 has it's problems, but I much prefer it.

I've no problems with differing preferences, particularly for games I haven't played myself yet. And even I can see the oft-repeated faults of VI (which I need not recite), but it's all I have access to right now, and it's still fun for me. Civilization I've discovered is addictive.😃

I wouldn't think myself a mods-using person, but I think I'll need to DL a slew of these FE ones when V is mine.☺️

Edited by Interdimensional Observer
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6 hours ago, Interdimensional Observer said:

I'm told Venice is an "acquired taste" in Civ V, as in potentially quite weak due to being able to found only a single city. This said, it is one of the first civilizations I'd like to try in V because of the asymmetry. Although, Venice is oriented towards a Diplomatic Victory, maybe a Science Victory with a spaceship purchasing spree via Freedom (yes, I've read too much about a game I haven't played yet).

+400 Gold on turn 200. Why worry about many cities or use production when you can just buy everything? Of course, until you fill those trade routes, Venice is quite weak.

Quote

The Senatorial Palace sounds very bad if you don't have duplicate Luxuries to go around, gotta keep everyone Happy. But if you do, well how much Gold are the other civs paying for them? Provided you can keep a balanced budget via other means, I think the tradeoff of Gold for Faith and Culture could be quite fair. 

+10 Faith and +6 Culture permanently vs Maybe +7 Gold for 30/45 turns if you have a friend. I'd say most of the time the Palace is better.

Quote

Itsuki sounds a little complicated, though his Sessions-referencing combat bonus could be strong. Fortuna Talent Branch being a Stadium replacement and therefore providing +2 Happiness, hmm... Order maybe? That Dictatorship of the Proletariat tenet could have synergy with a TMS Culture Victory. Although more Specialist slots and the Performa Tourism bonus means Freedom works too. And there could be some very niche fun with Autocracy's Cult of Personality if you have enough allies. Whilst being together at war with the rest of the world for that Tourism bonus, you exterminate your enemies with the Mirage Masters (if they can fight well enough), once they're all dead the Mirage Masters turn around and finish your quest for cultural hegemony by performing concerts for your wartime friends.

He has some manner of synergy with all the Ideologies. Mirage Masters are equal in strength to the Era's Infantry unit. They also get a pre-fight ranged attack, like the Zulu Impi. Pretty strong indeed, but fairly hard to get, what with them being Great People.

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Forgive the double post if you will.

The mods are ready. My dual-monitor set-up is good to go, and everything is in order... Now I just need that new Mic! It should be coming in tomorrow, and then I'll need a bit of time to set it up. So expect this show to start in the next couple days... Assuming my Mic arrives on time, that is.

EDIT: Ok, so 2 things. 1) I completely forgot that Verdane under Batou is a Mod. 2) There is a 3-way tie between Archenea, Elibe, and Jugdral. If it remains tied until I start the LP, I'll take executive action and drop one of them.

EDIT 2: @eclipse, if it's alright, I think I'll just make a new thread, given I want to put another Poll up.

Edited by L3xandr3
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