Integrity Posted August 2, 2010 Share Posted August 2, 2010 I know one thing: I ain't winning. I've never even done Sacae before. Quote Link to comment Share on other sites More sharing options...
Ether Posted August 2, 2010 Share Posted August 2, 2010 Allen is plenty durable. WoMC has 3 fliers and a Warp user. Ticket to victory right there. Well, 3 potential warp users. Quote Link to comment Share on other sites More sharing options...
Integrity Posted August 2, 2010 Share Posted August 2, 2010 Well, 3 potential warp users. Well, to be fair, Lugh gains E Staves after he promotes and has to crank it up to A, which takes a while. Even Cecilia only starts at C, which still has a bit of growing to go to get A. Quote Link to comment Share on other sites More sharing options...
Janissary Posted August 2, 2010 Share Posted August 2, 2010 WoMC's team isn't very durable. Name a character that is durable that isn't getting raped by bolting. Quote Link to comment Share on other sites More sharing options...
Ether Posted August 2, 2010 Share Posted August 2, 2010 I said potential, not that it was easy. Lugh is likely never gonna reach A staves, but Cecilia could, since most of her usefulness comes from staffbotting anyway. That and rescuedropping, but he has enough fliers anyway. Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 2, 2010 Share Posted August 2, 2010 Tate is really annoying to recruit. Quote Link to comment Share on other sites More sharing options...
Janissary Posted August 2, 2010 Share Posted August 2, 2010 More importantly, he gets to for sure go to Ilia and face those terrible Peg Knights with the steel lances. Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 2, 2010 Share Posted August 2, 2010 More importantly, he gets to for sure go to Ilia and face those terrible Peg Knights with the steel lances. Sarcasm? I get Ilia by default because If Shin and Tate die, Thany and Sue are both level 1 so I go to Ilia. If Shin and Tate both live, I still go to Ilia because Tate>Shin. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 2, 2010 Share Posted August 2, 2010 I think that it is far easier to low turn Sacae than Ilia. 17S and 18S can be completed in 6 turns each, and 20xS can be completed in 1 turn. Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 2, 2010 Share Posted August 2, 2010 Oh. The farthest I've ever gotten into this game is like...chapter 15 so I think I'll come in last. Quote Link to comment Share on other sites More sharing options...
WeaponsofMassConstruction Posted August 2, 2010 Author Share Posted August 2, 2010 I'll try Merlinus, the decoy. Quote Link to comment Share on other sites More sharing options...
Narga_Rocks Posted August 2, 2010 Share Posted August 2, 2010 I think that it is far easier to low turn Sacae than Ilia. 17S and 18S can be completed in 6 turns each, and 20xS can be completed in 1 turn. Only if you are cheating by figuring out which one is the right tent and then going back to turn 1. I think the turns spent figuring out where the exit is should be counted against you. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 2, 2010 Share Posted August 2, 2010 Well, more like there's only 1 hut that's easily seizable by turn 1 (Warp range, Roy's starting position, ease of killing the boss). Quote Link to comment Share on other sites More sharing options...
Anouleth Posted August 2, 2010 Share Posted August 2, 2010 Wow, all five fliers are split between two players. Quote Link to comment Share on other sites More sharing options...
Integrity Posted August 2, 2010 Share Posted August 2, 2010 I'll try Merlinus, the decoy. fffuuuuu I'll take Garret. Quote Link to comment Share on other sites More sharing options...
Janissary Posted August 2, 2010 Share Posted August 2, 2010 (edited) I'll take Hugh since he could, maybe, almost be potentially useable. EDIT: Since we are drafted completely, I had some time to get a chapter done, so I finished chapter 1 in 5 turns thanks to Lance and Marcus. Edited August 2, 2010 by Janissary Quote Link to comment Share on other sites More sharing options...
Anouleth Posted August 2, 2010 Share Posted August 2, 2010 Uh, I pick after Integrity, not you, Janissary. And I pick Hugh because I actually need more staff users! Enjoy Wendy :P Quote Link to comment Share on other sites More sharing options...
Janissary Posted August 2, 2010 Share Posted August 2, 2010 oh. that's gay. I should pick Karel just to fuck Wendy over. But I will take Wendy. I have Wendy and Sophiya. Lololololol. Quote Link to comment Share on other sites More sharing options...
WeaponsofMassConstruction Posted August 3, 2010 Author Share Posted August 3, 2010 Since I didn't mention it before, 4 turn penalty for using an undrafted character. Quote Link to comment Share on other sites More sharing options...
Janissary Posted August 3, 2010 Share Posted August 3, 2010 I thought you had mentioned that. I guess I just assumed it. Quote Link to comment Share on other sites More sharing options...
WeaponsofMassConstruction Posted August 3, 2010 Author Share Posted August 3, 2010 (edited) Here we go. Chapter 1: 5 turns Marcus rescue strategy shipped Roy up quickly while Alan picked up 5k and gained a level. Chapter 2: 6 turns Merlinus is already saving turns, picking up the Armorslayer and buying javelins. Marcus swept south and up, with help from Alan, who mostly got left behind fought for self-benefit/stopping penalties. Roy headed toward the mountains where he got picked up by Thany and thrown in front of the boss, who he Rapier'd to death with the help of a crit and two javelin tosses by Marcus. Edited August 3, 2010 by WeaponsofMassConstruction Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 3, 2010 Share Posted August 3, 2010 (edited) @WoMC: There is no prologue, it starts with chapter 1 Anyways, I got 5 turns on chapter 1. Chapter 2: 8 turns, 13 total this chapter was infuriating. Chapter 3(8/21) Funny thing about this chapter: Bors can ORKO the soldiers, Roy can't. Marcus rescues Roy and runs him up towards the boss. Bors and Wolt kill the leftovers. The rest of the team form up in the corner to defend against the attacking soldiers. Chapter 4(9/30) I want to pull my hair out right now. I finally came up with a strategy that only resulted in Dieck dieing. Recruited Clarine and Rutger.Got the seraph robe. Edited August 3, 2010 by Core Quote Link to comment Share on other sites More sharing options...
Narga_Rocks Posted August 3, 2010 Share Posted August 3, 2010 Well, more like there's only 1 hut that's easily seizable by turn 1 (Warp range, Roy's starting position, ease of killing the boss). Even better. Now you need to reload until it makes the closest tent the right one. And if it takes you 6+ tries, would you still count it as a 1-turn? Quote Link to comment Share on other sites More sharing options...
WeaponsofMassConstruction Posted August 3, 2010 Author Share Posted August 3, 2010 @WoMC: There is no prologue, it starts with chapter 1 Anyways, I got 5 turns on chapter 1. Chapter 2: 8 turns, 13 total this chapter was infuriating. Chapter 3(8/21) Funny thing about this chapter: Bors can ORKO the soldiers, Roy can't. Marcus rescues Roy and runs him up towards the boss. Bors and Wolt kill the leftovers. The rest of the team form up in the corner to defend against the attacking soldiers. Chapter 4(9/30) I want to pull my hair out right now. I finally came up with a strategy that only resulted in Dieck dieing. Recruited Clarine and Rutger.Got the seraph robe. Wait, are undrafted characters entering combat? Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 3, 2010 Share Posted August 3, 2010 (edited) Wait, are undrafted characters entering combat? Yes, without weapons. no harm done. I had Bor's and wolt block the southernmost bridge, then Dieck blocked the other chokepoint so they could protect the rest of my people from the ~7 cavaliers/nomads Oh I see that there is a rule against undrafted characters entering combat. I strongly disagree with this rule, because that is nearly impossible. Edited August 3, 2010 by Core Quote Link to comment Share on other sites More sharing options...
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