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MK404's FE7 Hack


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Stats/Growths for everyone

Linoan

Class: Sister -> Sage

Starting stats: Mage L1

HP 16 MAG 6 SKL 5 SPD 9 LUC 8 DEF 3 RES 6 CON 5 C Staff/E Anima/C Light

Growth rates: (%)

HP 65 MAG 45 SKL 60 SPD 55 LUC 55 DEF 20 RES 45

Affinity: Light

Sain

Class: Cavalier

Starting stats: Cavalier L1

HP 20 STR 9 SKL 4 SPD 7 LUC 5 DEF 7 RES 0 CON 9 E Sword/D Lance

Growth rates: (%)

HP 85 STR 60 SKL 40 SPD 45 LUC 35 DEF 30 RES 25

Affinity: Wind

Kent

Class: Cavalier

Starting stats: Cavalier L1

HP 21 STR 7 SKL 7 SPD 8 LUC 4 DEF 6 RES 1 CON 9 D sword E lance

Growth rates: (%)

HP 85 STR 40 SKL 55 SPD 45 LUC 30 DEF 30 RES 30

Affinity: Anima

Marcia

Class: Pegasus Knight

Starting stats: Pegasus Knight L3

HP 18 STR 7 SKL 7 SPD 10 LUC 4 DEF 7 RES 6 CON 6 D lance

Growth rates: (%)

HP 65 STR 40 SKL 50 SPD 55 LUC 40 DEF 25 RES 40

Affinity: Fire

Cruz

Class: Archer

Starting stats: Archer L3

HP 22 STR 9 SKL 9 SPD 8 LUC 6 DEF 6 RES 1 CON 7 D bow

Growth rates: (%)

HP 80 STR 50 SKL 55 SPD 50 LUC 40 DEF 30 RES 25

Affinity: Thunder

Kid

Class: Thief

Starting stats: Thief L3

HP 17 STR 5 SKL 7 SPD 11 LUC 5 DEF 4 RES 2 CON 5 C Sword

Growth rates: (%)

HP 60 STR 40 SPD 50 SPD 65 LUC 45 DEF 25 RES 30

Affinity: Fire

Mia

Class: Cleric

Starting stats: Cleric L2

HP 18 MAG 6 SKL 6 SPD 9 LUC 7 DEF 4 RES 7 CON 5 C Staff

Growth rates: (%)

HP 60 MAG 55 SKL 45 SPD 45 LUC 60 DEF 20 RES 55

Affinity: Ice

Sakura

Class: Mage

Starting stats: Mage L2

HP 16 MAG 6 SKL 8 SPD 11 LUC 7 DEF 2 RES 7 CON 3 C Anima

Growth rates: (%)

HP 55 MAG 50 SKL 55 SPD 65 DEF 15 RES 50 LUC 55

Affinity: Light

Tempest

Class: Nomad

Starting stats: Nomad L10

HP 28 STR 9 SKL 11 SPD 12 LUC 6 DEF 8 RES 3 CON 8 C Bow

Growth rates: (%)

HP 80 STR 50 SKL 45 SPD 55 LUC 35 DEF 30 RES 25

Affinity: Wind

Matthew

Class: Thief

Starting stats: Thief L4

HP 19 STR 6 SKL 5 SPD 12 LUC 4 DEF 5 RES 1 CON 7 D Sword

Growth rates: (%)

HP 75 STR 40 SKL 40 SPD 70 LUC 50 DEF 30 RES 25

Affinity: Wind

Luna

Class: Archer

Starting stats: Archer L6

HP 21 STR 9 SKL 12 SPD 11 LUC 7 DEF 5 RES 4 CON 5 D Bow

Growth rates: (%)

HP 65 STR 40 SKL 55 SPD 60 LUC 50 DEF 20 RES 35

Affinity: Light

Nils

Class: Bard

Starting stats: Bard L1

HP 15 STR 1 SKL 2 SPD 14 LUC 12 DEF 5 RES 5 CON 3

Growth rates: (%)

HP 90 STR 5 SKL 5 SPD 90 LUC 100 DEF 40 RES 85

Affinity: Ice

Mel

Class: Pirate

Starting stats: Pirate L19

HP 40 STR 18 SKL 14 SPD 17 LUC 14 DEF 12 RES 5 CON 13 A Axe

Growth rates: (%)

HP 85 STR 55 SKL 40 SPD 45 LUC 30 DEF 30 RES 25

Affinity: Fire

Eliwood

Class: Lord

Starting stats: Lord L1

HP 19 STR 6 SKL 7 SPD 8 LUC 7 DEF 6 RES 1 CON 7 C Sword

Growth rates: (%)

HP 85 STR 50 SKL 55 SPD 50 LUC 45 DEF 35 RES 35

Affinity: Anima

Leaf

Class: Paladin

Starting stats: Paladin L1

HP 38 STR 17 SKL 17 SPD 15 LUC 12 DEF 14 RES 11 CON 11 A Sword/A Lance/B Axes

Growth rates (%)

HP 85 STR 45 SKL 50 SPD 45 LUC 40 DEF 35 RES 35

Affinity: Light

Glenn

Class: Cavalier

Starting stats: Cavalier L2

HP 24 STR 8 SKL 8 SPD 8 LUC 5 DEF 8 RES 2 CON 10 C Sword/D Lance

Growth rates (%)

HP 90 STR 50 SKL 45 SPD 45 LUC 35 DEF 35 RES 30

Affinity: Wind

Nanna

Class: Troubadour

Starting stats: Troubadour L3

HP 17 MAG 6 SKL 6 SPD 8 LUC 5 DEF 4 RES 8 CON 5 D Staff

Growth rates (%)

HP 55 MAG 45 SKL 50 SPD 55 LUC 55 DEF 20 RES 45

Affinity: Anima

Karsh

Class: Fighter

Starting stats: Fighter L4

HP 33 STR 11 SKL 7 SPD 9 LUC 4 DEF 7 RES 1 CON 13 C Axe

Growth rates (%)

HP 85 STR 55 SKL 40 SPD 45 LCK 35 DEF 30 RES 25

Affinity: Wind

Raymond

Class: Mercenary

Starting stats: Mercenary L1

HP 19 STR 7 SKL 10 SPD 9 LUC 5 DEF 7 RES 2 CON 8 C Sword

Growth rates (%)

HP 85 STR 50 SKL 50 SPD 45 LUC 35 DEF 40 RES 30

Affinity: Thunder

Sanger

Class: Swordmaster

Starting stats: Swordmaster L1

HP 37 STR 16 SKL 19 SPD 17 LUC 12 DEF 13 RES 7

Growth rates (%)

HP 85 STR 50 SKL 65 SPD 60 LUC 35 DEF 35 RES 30

Affinity: Thunder

Alteena

Class: Wyvern Rider

Starting stats: Wyvern Rider L9

HP 27 STR 11 SKL 10 SPD 11 LUC 7 DEF 12 RES 2 CON 8 B Lance

Growth rates: (%)

HP 85 STR 50 SKL 45 SPD 50 LUC 35 DEF 45 RES 20

Affinity: Fire

Merlinus (Not bothering with him)

Raphael

Class: Brigand

Starting stats:Brigand L8

HP 33 STR 12 SKL 9 SPD 11 LUC 7 DEF 8 RES 2 CON 13 B Axe

Growth rates: (%)

HP 95 STR 60 SKL 40 SPD 55 LUC 35 DEF 35 RES 20

Affinity: Wind

Kyosuke

Class: Knight

Starting stats: Knight L10

HP 33 STR 16 SKL 13 SPD 9 LUC 10 DEF 15 RES 3 CON 13 B Lance

Growth rates: (%)

HP 85 STR 55 SKL 45 SPD 40 LUC 45 DEF 55 RES 30

Affinity: Fire

Edmond

Class: Shaman

Starting stats: Shaman L10

HP 27 MAG 13 SKL 9 SPD 11 LUC 7 DEF 6 RES 10 CON 7 B Dark

Growth rates: (%)

HP 75 MAG 60 SKL 45 SPD 45 LUC 35 DEF 25 RES 45

Affinity: Dark

Steena

Class: Swordmaster

Starting stats: Swordmaster L1

HP 31 STR 12 SKL 17 SPD 16 LUC 13 DEF 10 RES 6 CON 7 A Sword

Growth rates: (%)

HP 65 STR 40 SKL 65 SPD 60 LUC 40 DEF 20 RES 30

Affinity: Light

Heather

Class: Pegasus Knight

Starting stats: Pegasus Knight L10

HP 26 STR 9 SKL 13 SPD 15 LUC 10 DEF 7 RES 10 CON 6 B Lance

Growth rates: (%)

HP 75 STR 40 SKL 60 SPD 55 LUC 40 DEF 25 RES 50

Affinity: Wind

Viper

Class: Knight

Starting stats: Knight L16

HP 38 STR 16 SKL 14 SPD 10 LUC 9 DEF 17 RES 5 CON 14 A Lance

Growth rates: (%)

HP 75 STR 50 SKL 45 SPD 40 LUC 40 DEF 60 RES 35

Affinity: Anima

Plum

Class: Paladin

Starting stats: Paladin L1

HP 33 STR 15 SKL 17 SPD 17 LUC 15 DEF 10 RES 13 CON 8 A Sword/B Lance/D Axe

Growth rates: (%)

HP 75 STR 45 SKL 65 SPD 55 LUC 55 DEF 25 RES 35

Affinity: Ice

Katherine

Class: Valkyrie

Starting stats: Valkyrie L1

HP 34 MAG 16 SKL 17 SPD 18 LUC 14 DEF 9 RES 16 CON 7 A Anima/B Staff

Growth rates: (%)

HP 70 MAG 45 SKL 50 SPD 55 LUC 45 DEF 20 RES 50

Affinity: Ice

Milanor

Class: Stray Thief

Starting stats: Stray Thief L3

HP 46 STR 19 SKL 17 SPD 20 LUC 13 DEF 15 RES 11 CON 12 A Axe

Growth rates: (%)

HP 90 STR 55 SKL 45 SPD 60 LUC 40 DEF 35 RES 20

Affinity: Anima

Kyle

Class: Hero

Starting stats: Hero L4

HP 42 STR 20 SKL 19 SPD 18 LUC 14 DEF 16 RES 12 CON 12 A Sword/C Axes

Growth rates: (%)

HP 85 STR 55 SKL 45 SPD 45 LUC 30 DEF 35 RES 25

Affinity: Thunder

Chris

Class: Sage

Starting stats: Sage L5

HP 38 MAG 20 SKL 22 SPD 21 LUC 16 DEF 12 RES 18 CON 8 A Staff/A Anima/C Light

Growth rates: (%)

HP 75 MAG 50 SKL 55 SPD 60 LUC 40 DEF 25 RES 45

Affinity: Wind

Jenny

Class: Sage

Starting stats: Sage L1

HP 31 MAG 17 SKL 19 SPD 19 LUC 15 DEF 8 RES 16 CON 6 B Staff/B Anima/A Light

Growth rates: (%)

HP 60 MAG 55 SKL 50 SPD 65 LUC 45 DEF 15 RES 55

Affinity: Light

Anne

Class: Falco Knight

Starting stats: Falco Knight L3

HP 34 STR 15 SKL 20 SPD 22 LUC 18 DEF 11 RES 17 CON 7 B Sword/B Lance

Growth rates: (%)

HP 70 STR 70 SKL 65 SPD 65 LUC 60 DEF 30 RES 45

Affinity: Anima

Jessica

Class: Falco Knight

Starting stats: Falco Knight L7

HP 40 STR 19 SKL 22 SPD 24 LUC 16 DEF 14 RES 19 CON 7 A Sword/A Lance

Growth rates: (%)

HP 80 STR 45 SKL 55 SPD 50 LUC 45 DEF 30 RES 50

Affinity: Fire

Excellen

Class: Sniper

Starting stats: Sniper L7

HP 39 STR 19 SKL 24 SPD 24 LUC 18 DEF 13 RES 15 CON 6 S Bows

Growth rates: (%)

HP 65 STR 45 SKL 60 SPD 60 LUC 45 DEF 20 RES 30

Affinity: Wind

Ellen

Class: Princess

Starting stats: Princess L3

HP 34 MAG 19 SKL 21 SPD 20 LUC 18 DEF 9 RES 18 CON 6 A Light/A Staff

Growth rates: (%)

HP 65 MAG 50 SKL 50 SPD 55 LUC 70 DEF 25 RES 60

Affinity: Anima

Issac

Class: Slayer

Starting stats: Slayer L11

HP 50 STR 24 SKL 22 SPD 24 LUC 17 DEF 21 RES 15 CON 12 A Sword/B Axe

Growth rates: (%)

HP 85 STR 55 SKL 45 SPD 45 LUC 35 DEF 35 RES 20

Affinity: Anima

Alex

Class: Swordmaster

Starting stats: Swordmaster L18

HP 54 STR 23 SKL 29* SPD 28 LUC 22 DEF 21 RES 19 CON 9 S Sword

Growth rates: (%)

HP 120 STR 90 SKL 00 SPD 90 LUC 45 DEF 50 RES 25

Affinity: Wind

Megan

Class: Shining Sage

Starting stats: Shining Sage L17

HP 44 MAG 30* SKL 26 SPD 27 LUC 26 DEF 19 RES 28 CON 6 S Everything

Growth rates: (%)

HP 127 MAG 00 SKL 95 SPD 95 LUC 127 DEF 50 RES 75

Affinity: Anima

*Phew*

Edited by IOS
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Cool. Though Linoan is a Sister, not a Mage.

Should be in at least high tier; sure, he can't keep up, but since when has a knight ever managed to keep up without Boot useage at one point or another?

Exactly. Just because it's a problem with the class instead of with his stats doesn't mean it isn't a problem. Class is as much a part of a unit as anything else.

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*Phew*, done stats for everyone. I'll do promo gains/stat caps, then my work will be done (hopefully).

Class guide:

Name: Shining Sage

Promotion bonuses: --

Caps: HP 60 MAG 30 SKL 29 SPD 29 DEF 21 RES 30

Name: Warrior

Promotion bonuses: HP +4 STR +2 SKL +3 SPD +2 DEF +3 RES +3 CON +2

Caps: STR 30 SKL 28 SPD 26 DEF 26 RES 22

Name: Druid

Promotion bonuses: HP +4 MAG +2 SKL +2 SPD +3 DEF +2 RES +2 CON +1

Caps: MAG 30 SKL 26 SPD 27 DEF 22 RES 29

Name: Berserker

Promotion bonuses: HP +4 STR +2 SKL +2 SPD +2 DEF +2 RES +2 CON +3

Caps: STR 30 SKL 29 SPD 28 DEF 23 RES 21

Name: Sage

Promotion bonuses:

Female - HP +4 MAG +2 SKL +2 SPD +2 DEF +3 RES +3 CON +1

Linoan- HP +5, MAG +4, SKL +3, SPD +2, DEF +3, RES +3, Con +1

Caps:

Both - MAG 30 SKL 28 SPD 28 DEF 21 RES 28

Name: Falcon Knight

Promotion bonuses: HP +5 STR +2 SKL +2 SPD +2 DEF +2 RES +2 CON +1

Caps: STR 23 SKL 26 SPD 29 DEF 24 RES 28

Name: Swordmaster

Promotion bonuses: N/A

Caps: Male - STR 25 SKL 29 SPD 30 DEF 23 RES 23

Female - STR 22 SKL 29 SPD 30 DEF 22 RES 25

Name: Hero

Promotion bonuses: HP +4 STR +3 SKL +2 SPD +2 DEF +2 RES +3 CON +1

Caps: STR 27 SKL 30 SPD 28 DEF 25 RES 22

Name: Wyvern Lord

Promotion bonuses: HP +5 STR +2 SKL +2 SPD +2 DEF +1 RES +4 CON +1

Caps:Female- STR 27 SKL 26 SPD 27 DEF 27 RES 25

Name: Paladin

Promotion bonuses:HP +4 STR +2 SKL +2 SPD +2 DEF +2 RES +2 CON +2

Caps: Male - STR 27 SKL 27 SPD 27 DEF 26 RES 25

Female -STR 26 SKL 27 SPD 27 DEF 25 RES 26

Name: Assassin

Promotion bonuses: HP +3 STR +1 DEF +2 RES +2

Caps: STR 23 SKL 30 SPD 30 DEF 23 RES 21

Name: Thief Fighter

Promotion bonuses: HP +6 STR +4 SKL +3 SPD +2 DEF +3 RES +4

Caps: STR 22 SKL 30 SPD 30 DEF 22 RES 23

Name: Sniper

Promotion bonuses:Male - HP +4 STR +2 SKL +2 SPD +2 DEF +2 RES +3 CON +1

Female - HP +4 STR +3 SKL +2 SPD +2 DEF +2 RES +2 CON +1

Caps: Male - STR 26 SKL 30 SPD 28 DEF 25 RES 23

Female - STR 25 SKL 30 SPD 29 DEF 24 RES 24

Name: Bishop

Promotion bonuses: Female - HP +4 MAG +2 SKL +3 SPD +2 DEF +3 RES +2 CON +1

Caps: Female - MAG 27 SKL 28 SPD 28 DEF 21 RES 30

Name: General

Promotion bonuses:

HP +4 STR +2 SKL +2 SPD +3 DEF +2 RES +3 CON +2

Caps: STR 29 SKL 27 SPD 24 DEF 30 RES 25

Name: Valkyrie

Promotion bonuses: HP +3 MAG +2 SKL +2 SPD +2 DEF +2 RES +3 CON +1

Caps: MAG 27 SKL 28 SPD 27 DEF 24 RES 29

Name: Nomad Trooper

Promotion bonuses: HP +4 STR +3 SKL +2 SPD +2 DEF +3 RES +3 CON +1

Caps: STR 25 SKL 28 SPD 30 DEF 25 RES 23

Name: Stray Thief

Promotion bonuses: N/A

Caps: STR 27 SKL 30 SPD 30 DEF 26 RES 23

Name: Slayer

Promotion bonuses: N/A

Caps: STR 28 SKL 28 SPD 27 DEF 27 RES 23

Class: Princess

Promotion bonuses: N/A

Caps: MAG 30, SKL 30, SPD 29, DEF 20, RES 29

Name: Knight Lord

Promotion bonuses: HP +5 STR +2 SKL +3 SPD +2 DEF +3 RES +3 CON +2

Caps: STR 27 SKL 28 SPD 27 DEF 27 RES 26

Edited by IOS
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I'd just like to point out that it's Altenna, not Alteena, since you seem to be consistently making that typo :P

Great job with this. Maybe one day we can have debates for this hack! XD

It's all a matter of romanization and translation. For the purpose of this hack, yes, she's named "Altenna"; however, it's as open as people who vary Eden/Edain/Adean/etc. or any other characters' names due to the game only having translation patches.

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Alright, class guide is complete.

Oh, and a very quick Glenn vs. Raymond vs. Alteena vs. Karsh vs. Raphael comparision. When they're all there:

Glenn (4/0): 26 HP, 16 Atk(Iron Lance)/14 Atk(Iron Sword), 9 AS, 24 Avd, 4 Crit, 9 Def, 3 Res

Raymond (2/0): 19 HP, 13 Atk (Iron Sword), 9 AS, 23 Avd, 5 Crit, 7 Def, 2 Res

Karsh (6/0): 35 HP, 20 Atk (Iron Axe), 10 AS, 25 Avd, 4 Crit, 8 Def, 2 Res

Alteena (9/0): 27 HP, 18 Atk (Iron Lance), 11 AS, 28 Avd, 5 Crit, 12 Def, 2 Res

Alteena>Karsh>>Glenn>>>>Raymond for now. Alteena's winning or tying everything but Res (1 less then Glenn). Karsh has a massive offensive lead, but is losing move which is why he's not at the top.Glenn's beating or tying Raymond in everything, so Raymond's last.

Later in the game (say around Chapter 16?)

Glenn (10/0): 31 HP, 20 Atk (Steel Sword), 18 Atk (Javelin), 12 AS (11 Javelin), 31 Avd (29 Avd), 6 Crit, 11 Def, 4 Res

Raymond (9/0) (C Eliwood): 26 HP, 16 Atk (Iron Sword), 19 Atk (Steel Sword), 13 AS (11 AS Steel Sword), 39 Avd (35 Avd), 9 Crit, 10 Def, 4 Res

Karsh (10/0): 38 HP, 22 Atk (Iron Axe)/25 Atk (Steel Axe), 12 AS (10 AS Steel Axe), 30 Avd (28 Avd), 4 Crit, 9 Def, 3 Res

Alteena (12/0): 30 HP, 20 Atk (Iron Lance)/19 Atk (Javelin), 13 AS (10 Javelin), 29 Avd (23 Javelin), 5 Crit, 13 Def, 3 Res

Raphael (9/0: 34 HP, 21 Atk (Iron Axe)/24 Atk (Steel Axe), 12 AS (10), 31 Avd (27), 4 Crit, 8 Def, 2 Res

Karsh continues to dominate offensively; even with an Iron Axe. Slightly lower Def is made up for much higher HP then everyone else. Alteena seems to have an overall lead though. Glenn and Raymond are almost even now, but Glenn has movement, 1-2 range, and Weapon triangle control. Rapheal is pretty similar to Karsh, but has slightly less HP/Atk/Def, so he's worse off then him.

Alteena>Karsh>Raphael>>Glenn>Raymond

Chapter 20/21ish. Everyone should have Killers by this time, from the Secret Shop+Silver Card

Glenn (16/0) (B Leaf, C Nanna): 37 HP, 27/28 Atk (Killer Edge/Lance), 14 AS, 40 Avd, 49 Crit, 14 Def, 7 Res

Raymond (16/0) (B Eliwood, C Linoan): 32 HP, 25 Atk (Killing Edge), 16 AS, 54 Avd, 48 Crit, 16 Def, 10 Res

Karsh (16/0) (B Kid, C Kyosuke): 43 HP, 32 Atk (Killer Axe), 14 AS, 43 Avd, 51 Crit, 11 Def, 4 Res

Alteena (18/0) (C Raphael): 35 HP, 27 Atk (Killer Lance), 16 AS, 44 Avd, 42 Crit, 16 Def, 4 Res

Raphael (16/0) (B Sakura, C Alteena): 41 HP, 31 Atk (Killer Axe), 15 AS, 42 Avd, 51 Crit, 12 Def, 5 Res

Right now, Karsh and Raphael are about tied, and both dominating offensively. Raymond has a decent avoid lead, and has the highest def/res. Unforunatly, he's the weakest offensively and will get WTD against the bulk of lance users. His HP is kind of hurting too. Poor Glenn is probably about equal to Raymond right now

I would probably say, Alteena>Karsh>Raphael>Raymond=Glenn atm

Promotion time. I was probably a bit generous with the supports though

Glenn (20/1)(A Leaf, B Nanna): 44 HP, 33/34 Atk (Killer Edge/Lance), 18 AS, 52 Avd, 59 Crit, 18 Def, 11 Res

Raymond (20/1) (A Eliwood, B Linoan): 39 HP, 31 Atk (Killing Edge), 20 AS, 72 Avd, 51 Crit, 22 Def, 16 Res

Karsh (20/1) (A Kid, B Kyosuke): 51 HP, 38 Atk (Killer Axe), 18 AS, 58 Avd, 63 Crit, 15 Def, 8 Res

Alteena (20/1) (B Raphael): 41 HP, 31 Atk, 19 AS, 54 Avd, 48 Crit, 18 Def, 8 Res

Raphael (20/1) (A Sakura, B Alteena): 48 HP, 37 Atk, 20 AS, 56 Avd, 78 Crit, 15 Def, 7 Res

Alright, so Karsh/Raphael are owning offensively, Raymond's owning defensively, and Glenn/Alteena are balanced in the middle. Alteena's atk is tied for worst with Raymond, and loses to Glenn in everything but 1 AS. She's probably the worst. Raphael>Karsh now thanks to that crit. Raymond does look pretty nice with those defensive stats, but might not even be able to promote right now, thanks to Linoan (Who will definately reach 20/0 faster, and is currently higher on the tier list).

Right now, I see it as Raymond>Raphael>Karsh>Glenn>Alteena, although Raymond's position on the overall tier list will be lowered thanks to the possibility of having to wait to promote.

And to show how epic Leaf is:

Leaf (20/7) (A Nanna, B Glenn): 43 HP, 34/35/36 Atk (Killer Edge/Lance/Axe), 18 AS, 53 Avd, 70 Crit, 20 Def, 16 Res

Keep in mind, I am underestimating Leaf's level. He should probably be around 20/9 at this point.

K, I'll do one more comparision:

Glenn (20/13) (A Leaf, B Nanna): 55 HP, 43/44 Atk (Silver Sword/Lance), 24 AS, 69 Avd, 37 Crit, 23 Def, 15 Res

Raymond (20/13) (A Eliwood, B Linoan): 49 HP, 41 Atk/43 Atk (Silver Sword/Axe), 25 AS (22 Silver Axe), 87 Avd (81 Silver Axe), 44 Crit (39 Silver Axe), 26 Def, 19 Res

Karsh (20/13) (A Kid, B Kyosuke) 60 HP, 48 Atk (Silver Axe), 24 AS, 74 Avd, 40 Crit, 18 Def, 11 Res

Alteena (20/13) (A Raphael): 52 HP, 42 Atk (Silver Lance), 49 Atk (Gaebolg), 24 AS (22 AS Gaebolg), 72 Avd (68 Gaebolg), 31 Crit (33 Crit Gaebolg), 23 Def (28 Def Gaebolg), 11 Res

Raphael (20/13) (A Sakura, B Alteena) 60 HP, 48 Atk (Silver Axe), 26 AS, 72 Avd, 55 Crit, 19 Def, 10 Res

K So Alteena's on top, thanks to having good defense, and being able to switch to Gaebolg when she needs the extra offensive/defensive boost. Raphael>Karsh thanks to critical, but they are pretty much tied. Raymond slightly>Glenn too, but his level might be a bit lower if he's promoting later.

Alteena>Raymond>Raphael>Karsh>Glenn ATM

Alright, so overall:

Alteena owns everyone before promotion, loses slightly just after promotion, and then comes out on top again. She's probably top.

Raphael has massive offense, and decent defense. He's not quite as epic as Alteena, but wins against Glenn and Raymond for the majority of the game. He's just above Karsh, as his late game advantages>Karsh's earlygame advantages.

Karsh is pretty much Raphael with slightly more HP/Atk, and slightly less AS/Crit

Raymond has pretty poor atk for the majority of the game, but almost makes up for it in defense.

Glenn is probably performing the worst overall. He's decent earlygame, but then just falls short.

For tier purposes, Linoan will probably have a level lead over Raymond (If they aren't both 20/0 by then), so Raymond's probably staying where he is for potentially having a late promotion. With that comparision, I'll reorder the tier list accordingly.

Edited by IOS
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I'd just like to note that I like this hack as some sort of an FE vacation. I can use whoever the hell I like without a care for the world. And some of the dialogue is pretty damn hilarious. So yeah, amazingly well made.

Cruz has the most ugly and annoying face I've ever seen though, and this is coming from someone who likes Gonzales.

Edited by Mekkah
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Cruz has the most ugly and annoying face I've ever seen though, and this is coming from someone who likes Gonzales.

That's likely to happen when art styles conflict. You could also say the same for Hawkeye's replacement, too...

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The game freezes at the first enemy phase of Four Fanged Offense (Linus). The screen scrolls up (I suppose for the Nino/Jaffar conversation), then every enemy greys out, and after a few seconds the screen goes white.

I just had an attempt where it didn't, so it doesn't seem 100% consistent...

http://www.imagenerd.com/uploads/mk_freeze-psKMd.png

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The game freezes at the first enemy phase of Four Fanged Offense (Linus). The screen scrolls up (I suppose for the Nino/Jaffar conversation), then every enemy greys out, and after a few seconds the screen goes white.

I just had an attempt where it didn't, so it doesn't seem 100% consistent...

http://www.imagenerd.com/uploads/mk_freeze-psKMd.png

Strange. This didn't happen to me when I played this hack (and I got into Madelyn's version of the chapter since all my lords were at 20/0 by this time). Who was on your roster?

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Yeah, sorry about that, I figured the Readme only covered patching, but it didn't.

I almost finished playing this, and I like the balance. It seems nobody is really bad at crucial stats, though some units stick out for me moreso than others. Obviously, this is Eliwood Normal Mode, so EXP gain rates are sky high, with staves helping too. I enjoy the considerable boost in enemy power after some point (I think it's roughly around what used to be the Vaida chapter). My favourites to use are probably Glenn, Linoan and Sakura.

I also obviously appreciate all the trouble went through with mugs, animations, etc. They look really neat. Enemy variety is great as well, both in classes and weapons.

The story does have very good moments, especially the whole making fun of the tutorial thing, and some of weapon descriptions (especially Luna). There's some things I don't like, but they're personal preference and also very understandable. The similarity between some of this dialogue and FE7 one just feels...I don't know, but I also get that changing everything would be just too much to ask for.

Oh, and is the Stray Thief Class supposed to be just like a thief with axes? Because I think he failed to pick up a desert item for me before, but that may have been intentional.

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Oh, and is the Stray Thief Class supposed to be just like a thief with axes? Because I think he failed to pick up a desert item for me before, but that may have been intentional.

It doesn't get the Thief desert item finding. Maybe I need to give it the movement pointer of a Thief, because Thief(F) can do it. If not, well... No big loss. :x

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Pseudo-update for people interested:

http://www.youtube.com/watch?v=uNjvj3rk9Q4

Watch/Listen. Think. Comment (either there or here).

It'll help ease our curiosities.

You seriously sound like someone I know. But that's off-topic and that's bad lol. I've already commented (Angelus1602).

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Uh, guys, we're not here to discuss what my voice sounds like. (XD)

Posts relevant to the actual update would be appreciated, by both MK404 and myself.

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I think all the new characters in this hack are fine. I'd just work on replacing the characters that were kept the same, like Matthew and Sain. I don't think anyone actually uses them anyway with all the new choices.

I'd also have liked Eliwood to be replaced, but obviously that's not happening =P

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I played through the entire hack and enjoyed it rather thoroughly.

I did, though, notice that some of the support conversations were rather screwy. Mia and Sakura, for one...it gives the old Erk/Serra text, but with Jenny as Serra and Shion as Erk. Raymond/Matthew gave even stranger results: no conversation, Matthew got the bonus, but Raymond got no bonus out of it.

As for characters...Cruz just seemed really out of place. I don't know, but something about his appearance was just too unsettling. That, and it seemed almost like he was an afterthought with Luna and Excellen outclassing him.

Viper and Kyle also appeared rather useless. By the time they arrive, there are characters that clearly outclass them (Kyosuke) or, in Kyle's case, will outclass them as a result of being "forced" (Raymond).

Can't say who I'd like in place...ideally Haar or Volke from FE9, but that's personal preference.

And I don't know about anyone else, but I used Sain and Matthew...the improved growths and Paladin stat caps really helped Sain, and Shishioh Blade + Assassin = carnage.

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...mmm Mk404? Is there some way that you can make this patch into only 1 ips file? I know you said to dl stealth patch or w.e, but my parents are the most retarded asians that live in america, so of course, we have a mac. The patcher I use keeps spitting out errors every time I try to patch it... o_o

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I played through the entire hack and enjoyed it rather thoroughly.

I did, though, notice that some of the support conversations were rather screwy. Mia and Sakura, for one...it gives the old Erk/Serra text, but with Jenny as Serra and Shion as Erk. Raymond/Matthew gave even stranger results: no conversation, Matthew got the bonus, but Raymond got no bonus out of it.

As for characters...Cruz just seemed really out of place. I don't know, but something about his appearance was just too unsettling. That, and it seemed almost like he was an afterthought with Luna and Excellen outclassing him.

Viper and Kyle also appeared rather useless. By the time they arrive, there are characters that clearly outclass them (Kyosuke) or, in Kyle's case, will outclass them as a result of being "forced" (Raymond).

Can't say who I'd like in place...ideally Haar or Volke from FE9, but that's personal preference.

And I don't know about anyone else, but I used Sain and Matthew...the improved growths and Paladin stat caps really helped Sain, and Shishioh Blade + Assassin = carnage.

1) That's because, as is documented in multiple places, the supports have barely been touched. (And with characters and stuff switched around, that's the reason things are goofy.) It's on the list of things for me to do. (Pairing and writing the support scripts, that is.)

2) If by appearance, you mean face sprite, it's so that he's representative of the game he's from (Yggdra Union). (

If that's the case, the same should also be said for Milanor and Gulcasa.

) If you're meaning character-wise, I don't know what to say, other than it certainly wasn't an afterthought, given that most of the Prologue - Ch. 10 characters were planned in the order that they appear.

...mmm Mk404? Is there some way that you can make this patch into only 1 ips file? I know you said to dl stealth patch or w.e, but my parents are the most retarded asians that live in america, so of course, we have a mac. The patcher I use keeps spitting out errors every time I try to patch it... o_o

For starters, you're probably trying to patch an older version, seeing as the newest releases were only posted here as UPS files. That being said, however, Tsukuyomi (the main UPS patcher) is Windows/Linux only (from what I've read), and, as far as I know, Nintenlord's UPS patcher is Windows only (unless it isn't running on the .NET Framework, in which case, it might be cross-platform). MK uploaded an IPS version of the patch on FEU, but it's apparently a dual IPS setup, meaning you'd still need StealthPatch. I guess you're out of luck, unless someone happens to go around making a Mac OS-compatible UPS patcher. :/

Edited by Lord Glenn
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