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Everything posted by Darkelont
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With Fire Emblem as an app some cool things without massive in-app purchases could be done. Like, you can train your units in some chapters/ specifically-planned arena, and you can select a lot of characters. then, you can fight with other players with your team and blah blah ... ok, we'll never see a thing like this sadly, but i thing it would be cool
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Still never played awakening. And raged at Fe4 Ch 4 because i don't know why, i just raged. Really. And, uhm, first run fe7. Not even used an healer or a staff until 28x, and didn't recruited Guy, Raven (and so lucius), priscilla, canas, and maybe some other one that i don't remember. and i used wallace... I like training the est, actually I hate using prepromoted units. but on first fe7 run used, like, just them + sain. no, i don't trained the lords. hector was just blah. eliwood forcepromoted at his chapter and lyn was at 10 (non promoted) at limstella's chapter. man i was really bad. if not for athos i think i'd never beated it. lol
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Project Name: Really, it is untitled. Base Engine: FE7 Creator: Darkelont Submitting: Project Reveal with some quick parts of the game. Probably just for the event because i plan on doing this on FireShell, so i'll probably just do some things and have the "real game" after the FEE3 with Shell. Well, i plan on doing this project from when i saw the hacking community. I never was good at hacking, really. Ok, now maybe i can event. For the graphic part i am really, really bad. Maybe after wieving the game some guys will help me. I hope. lol The story is the same of my older plan: What happens after fe7 at Jaffar, including Nino, Legault, Jan and surely other characters (yes, yes, there will be custom characters). I want also to add the Story of Canas after his death, which will be probably including Niime and his brothers. Oh, about the title i am really desperate lol i don't absolutely have an idea xD I really hope that i can get something decent for FEE3!
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I'm playing sylvans now. they're just so cool
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Used them in some terrible chapters (Battle Before Bawn i'm looking at you) when all is going well, but i try not to use them. Except in some rom hacks <-<
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1&2: Thanks! 3: Yes, the specific chapter one works. Maybe i'll just don't use the 2nd quote
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Hello everyone! I have some questions: - Is that possible to make the quotes (Battle and Death) work properly in scripted battles? - How can I make a chapter with only one enemy without the music that normally plays when there is only one enemy left? - This is actually a problem that i had with quotes. A character had 2 death quotes (One in a specific chapter and one in any chapter). When i tried to add a third death quote, it triggered the generic one instead. Is that a normal thing, so I can have only 2 quotes for a character, or it's my fault for doing anything wrong? Thanks:D
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Hello, is there a way to give Lyn_t a promotion in her mode? Edit: Resolved, nvm
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I don't play games only for those things, but i like them xD When i play a game, i want a good game with good gameplay, ecc... but i still like the characters, the dialogues, and those things. You are right, i'm not saying that you're not, but imho a games like fire emblem needs them. Anyway, i want to know how this project goes: Maybe (ok, i said it 1000 times) a day i'll see the project and i'll totally change idea:D
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Maybe after i'll see i'll like it. But imho you have to change a bit the characters, at least. playing a game like fe6/7/8 but with only the gameplay core will be, for me, boring. If you edit the chapters and you change them into a different thing, even without the text, the characters, ecc... it can be a good thing. This is only my opinion, as i said, it's possible that i'll change idea after i'll see it
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Honestly, this will not be that much impressive. I mean, what is a game without dialogues, maps, characters, ecc...? I don't personally like the idea of playing a fire emblem with only the gameplay. This is my idea, anyway.
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It works now!! Thanks a lot! :D
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I "expanded" the rom with HxD and i saw 100F8C0, so i don't think there was already anything in that space. (maybe i'm failing here) I tried with 100F8B0, too... But it was the same :\ I opened FEditor without any other programs with the Rom opened.
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Hello, i have another problem xD When i inserted the code of the Chapter 1 in event assembler, the Rom was screwed because FEditor says "There was an error processing one or more file streams". Luckyly, i had a Backup of the Rom. When i tried again, the same problem triggered. Then, with another Backup, i tried again, with a different ORG for the events. And the rom was screwed by FEditor again. My code is still a "beta" so it it just a little try which will be edited, but i don't know why FEditor don't open the rom after i assemble it. I don't think it's an offset problem because, as i wrote, i tried with another. Can you help me, please? Here is the code:
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Oh! Where can i find the guide on how to do it? Anyway, thanks:D
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For the Main Character, i mean the guy where the autocursor goes, the guy that appears as main character when you select the "Status" option in the in-battle menu. Can i do it without patches? Cause i already started the hack :\
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Hello! I have a question: like the title says, is there a way to change the Main Character in FE7 (possibly more than 1 time)? Like, the Prologue has Lyn as a Main Character, the Chapter 1 has Eliwood, the Chapter 2 has Hector, the Chapter 3 has Eliwood, etc etc...
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Glad to have helped you :D
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Mh, if you want to do screenshot you can edit one chapter with Nightmare/Event Assembler, inserting all the classes in that chapter... i think it'll work
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I don't have the Hack, but i think you can just use cheat codes (never used them but i think it is a code that allow you to move infinite times one characters) + Nightmare (to overpower the lords) and you'll able to beat the game in not too much time. By the way, there are other methods to find sprites/potraits (if you want only that): You can find them on the internet, or see them on FEditor...
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Thanks, that worked.
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Thanks! Sorry but i have another question xD How can I remove an unit from the map in a certain turn? Like, i want to a boss who is invincible to warp out from the map in the 4th turn. Can I do it?
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Oh thanks! Sorry for the question, it can be obvious, but how i can exactly turn off the camera?
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I have two errors: The first is that when the reinforcements of the turn 1 triggers, this happens: The 2nd problem happens when the 2° reinforcement event triggers. This happens: And the game crushes. (Don't ask me why are they all bosses, i still have to edit the chapter but first i want to resolve those two problems) Here's the code: Ah, another minor thing: When i write "Batta" in the EA, the enemy is not Batta but Florina. The same happens with "BlackFang", who turn into Eubans. It's minor anyway, because i can play around this, but if it is a method to fix it... Thanks! (The answers can be obvious, but i'm not expert sorry xD )
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Now it works! Thaaaaaanks!!