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Aitherios

Member
  • Posts

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About Aitherios

  • Birthday 03/15/1998

Retained

  • Member Title
    Offbeat Server

Contact Methods

  • Skype
    aithy_

Profile Information

  • Location
    HK

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

Member Badge

  • Members
    Inigo

Allegiance

  • I fight for...
    Hoshido

Aitherios's Achievements

Newbie

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  1. Happy birthday!

  2. I don't want to work today ;-;

  3. Er, it's a fantasy world we're talking about. Sure, there's the cliches here and there, but I see this Eastern route not being a fair change that I like. To some close-minded people, it can give a wider view of Japanese culture. And most FE games have a more medieval setting in Europe. It's nice and hopefully it's not butchered when translated to English...
  4. Trying all routes, but Hoshido seemed too "nice" to be nice so I'm going that route first.
  5. Some sibling must die or have a horrible event happen to them like being a prisoner if no death. No happy endings galore, please. Marx and Ryouma will/should have some sort of clash that I'm really hoping won't be lackluster or anticlimatic. That or get killed by Kamui on the battlefield. Hinoka and Camilla, being dedicated to Kamui and all, one might be spared. The other's suffering would be niiiiiceee........ Leon and Takumi can be thrown up in the air Kill one imouto would be pleasant to see, especially an accident killing.
  6. In my case, I'd spoil the gameplay rather than the story. I usually go around looking at gameplay every time I decide to buy a game. I usually look at stats, possible reclasses, and new/changes of certain functions such as the weapon triangle. I spoil myself pretty selectively. I don't necessarily look at the story since that's what kills the game for me most of the time, but I will occasionally pull up a website to see what happens after I finish something out of curiosity.
  7. Happy birthday!

  8. I like it more Merlinus style, but the Chromvoy is fun to abuse
  9. Welcome to Serenes Forest! You have a pretty name, and have fun here!
  10. For the most part since the triangles will be more relevant with added variety I agree with the idea of diversifying the amount of classes able to use magic and having more users. If I understood correctly about what you said about having Fire, Thunder, and Wind having separate ranks, I'm not sure taking that much time to get high rankings will be favorable. It could end up tedious. If IS was to do that, it could imply a need for much exp grinding playing with the types to counter and take defense of. Edit: Not LTC. My mind is dead
  11. I think there will be a significant change in the usage of magic/tomes in IF, along with maybe the return of Light Magic. I was wondering if it would be favorable to have the Anima and Trinity of Magic make a return as it adds to more challenge, especially on higher difficulties. Which also leads to discussions about Light returning, but I think that could be put a little bit off for now, or not. I don't know. And would the return of the triangles make the gameplay more interesting, or would it be a turn down? I guess I'd like them to return, but I think the game could do fine without them
  12. Now that you mention it, that's very true.
  13. I think keeping children involved would be fine. Although, I'd like it if there was a time skip like FE4, and the role of the children to be larger. Or, as earlier mentioned in the topic, parallel storylines. *jumps aboard the bandwagon against time travel* And I really, really hope the children don't get so OP like certain cases in Awakening.
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