Jump to content

MisterIceTeaPeach

Member
  • Posts

    5,832
  • Joined

Everything posted by MisterIceTeaPeach

  1. A cool guy and a great LPer. Currently I'm watching his FE8 LP and have watched his FE5 and FE10 girls run LP. Though I have to watch some of his FE LPs (for exmaple FE9 girls run). And he favors Tana too!
  2. Might have noticed that another Glaceon started an (indrect) "Anti-Roy" thread.
  3. Tbh Roy isn't a good unit till he gets the Binding Blade, but he has an interesting personality unlike a few other main characters.
  4. Imo brave weapons are very handy for weaker units. A myrmidon with low strength and high speed could compensate its low strength by attacking four times.
  5. Of course you know, what you've to do after your first playthrough, but this argument wouldn't only apply to FoW (f.e. ambush spawning). FoW includes strategy. Gradvius explained it well. I actually like this idea especially the penalties for effective weapons. It gives you the choice either to take the risk to kill an enemy instantly with an effective weapon and being doubled by the enemies or to play carefully by not using it. However penalties for brave weapons would kill the "brave effect" of attacking four times. These made them kinda pointless except for the first two attacks..
  6. About weapon experience in FE9: http://serenesforest.net/radiant-dawn/miscellaneous/calculations/ About the weapon rank boost: Explanation: If an unit reached weapon level S in FE9 and usually would start with weapon level E in FE10, the unit will automatically start at level B, because the boost of 160 weapon exp. points is in the area between B and A.
  7. Disclaims my suggestion about the weapon weight.
  8. One of the persons in his signature looks strangely similar to Virion.
  9. Knows that brave weapons in the GBA-series are pointless, because they're so heavy that the "brave-effect" is getting lost.
  10. Has a source code fault in his signature (=>quote). @ Levant It's actually similar to the strength-rule, only that low strength classes like mages and bishops wouldn't be disadvantaged. They were able to use long range tomes without AS penalty throughout the game. Most classes have decent skill growth.
  11. Knows that I'm probably the only one, who wants to have the skill stat as buffer for the weapon weight.
  12. Knows the only good point of him is the Wo Dao.
  13. Knows that my fact is based on his growth rates.
×
×
  • Create New...