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Quasar

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  • Favorite Fire Emblem Game
    Binding Blade

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  1. I got GHWT+Guitar with my 360. It got boring pretty soon but I've been playing again with GH5 out. The songs load fast, like two second-fast, and it's got Sultans of Swing. Looks like it supports WT DLC too. I've only got the free ones but I finally managed to 5* Electro Rock on Expert. Speaking of WT there's some half-finished import feature that gets you one third of WT songs for a price. I'm so lazy I would pay for not having to swap discs if it supported the songs I really liked to play from WT but it's missing too many..
  2. So basically you're suggesting they have B by 18B? 45 turns next to each other during 16x and 17B? Straying that far? Not necessarily. If you're bringing Cecilia to 16x she will have her hands full healing. And the enemies (sniper magic) probably won't be attacking Douglas.
  3. I have no idea what you mean by meaty portions so I can't say how much off your B estimate is but even characters with same move can't get one level of support worth 15 turns in a single chapter. With 8 and 5 it's just unheard of.
  4. "By what chapter will he have those bonuses and will it be too late to matter?"
  5. I am also of the opinion that credit should not be given for recruiting units, but I do think the person recruiting should be given credit for the inventory the new unit comes with and I find this case to be more in line with that. It's not a playable character she digs up.
  6. Yes you do. You're using her by moving her to get the ring. Alternatively you can choose to move her elsewhere and not receive the ring. I was hoping, for your sake, that I didn't have to spell this out for you but I guess I was too optimistic. -They don't in Chapter 3. You use Chad or you leave the shit in chests right there. Chad gets credit for said shit and it should be pretty obvious. -This isn't FEDS. You don't have infinite money at the beginning. Buying multiple chest keys is outright dumb when you have perfectly usable thieves. -This isn't FEDS. Chad and Astol are both not shitty combat units. Unlike Armors, right? -This isn't FEDS. Your thieves can actually STEAL things. In fact the best way to get chest keys early on is stealing them in Chapter 8. You'll still need to buy one set at Chapter 7 though. Let's drive this point one more time. Thief utility exists in this game (unlike in FEDS). Hey since I got started let's push it to limit. Walk along the razor's edge, right? -This isn't FEDS. Barth isn't Wolf. -This isn't FEDS. Knight's Crest isn't a scenario similiar to Master Seal. What you said makes no sense. 10.95 isn't 11 and it definitely is not 10. IF, and I will say this again, IF you want to use numbers without decimals round them properly. Edit: Let me rephrase that. You don't know what 10.95 means. Look into it.
  7. How is it any more of a scenario than someone visiting a city? Both are certain rewards yet both are missed if you don't visit them. I assume you're referring to where I pointed out that by your logic Chad doesn't get credit for opening chests in Chapter 3 because he's forced? I still don't see you countering that one anyway. It's becoming constantly more apparent to me that every memory you have of this game has been eroded by FEDS. Yeah if you don't want to use decimals you could at least round them properly. You can read 10.95 as 5% chance of being 10. That's about the same as the chance of an Armor actually seeing combat in a random chapter! High five, guys!
  8. I don't mind posting a counter comparison to Lot and Thany, but it'll take until next Saturday or so but it's not like it can't wait. Sophia's ring. I expect this will be the final time I need to bring this up and if "okay I can ignore this until he forgets" is your last line of defense feel free to undo the change in tier positioning. Otherwise please state a valid reason for not taking it into account. Fa
  9. I don't buy this "Barth benefits the most so he always gets the KC." thing. There are better choices for overall better team efficiency than promoting him early but moreover it's a single extremely contested resource so it's easy to agree that no one should be assumed to get it. See the arrow guard for Fliers. You can't argue that to anyone in particular because no one has priority over others for it. Obviously using it on a Pegasi makes the Pegasi a lot more durable than giving it to already-pretty-sturdy Miredy but Miredy becomes invulnerable and benefits the team much more that way. This should sound familiar. Also dondon I think you misunderstood what I meant. I was gunning for "pre-promoted Barth > not prepromoted unit X" is a flawed comparison as in it's not saying a whole lot that (only) Barth can promote early. It doesn't get a whole lot better if you go "pre-promoted Barth > prepromoted unit Y". The least you could do in those cases is give another contested resource (Stat Booster) of their choice to the prepromoted unit. I still don't see any valid reason for disregarding Sophia's ring. And hey thanks for brining up the flier promotion item, I had completely forgotten that Thany's leveling rate comparable to Lance was never explained when he went over Lot.
  10. So by "I'll drop it" you meant you'll manage once every five posts to not mention Armors. You can stop repeating your "strategy" now. Only person you can leave behind is Wendy and that's because she's the only one not having any use elsewhere. Barth cannot block the path and abuse levels for himself because he can be used for the rest of the chapter. Promoting someone early isn't saying a whole lot by itself either. Everyone not yet promoted is able to promote early and thus become more effective for a while. Long term use is somewhat arguable per class and per case seeing how it ultimately slows down the unit's experience gain.
  11. Sophia can also get those things. That's like saying "other units can gather things from towns". While it's definitely not false it would be ignoring that so can Sophia. Only Sophia can get the ring. Only Chad can loot chests until you receive keys. Yes it does matter because you dropped Sophia for not getting the ring credit.
  12. Moving any other unit from point A to B does not net you a Guiding Ring.
  13. Sophia doesn't get credit for the ring because she's forced? That's the stupidest reasoning I've ever heard. I assume Chad doesn't get anything for opening the two chests in Ch2 either because he's forced. Acually you have to go out of your way to open them so let's make it negative utility for him, right? If you want to disregard Sophia's wedding ring this is definitely not the reason to do so. Kuja. Go read your own fucking ruleset. A character can be so bad he/she is negative utility. Babying Wendy for like ten fucking chapters accumulates such an amount of negative utility the tier she'd belong to woudn't fit on the fucking list because it'd be so low? I'm absolutely sick of your shit with the Armors. I'd rather see them removed from the list than have to deal with these same ridiculous arguments that have nothing to do with reality followed by you crying how no one takes them seriously. Instead of whining why don't you take a moment to consider why everyone thinks your arguments regarding Armors hold no water.
  14. Why would I leave perfectly usable units to stand still when I could use them to attack enemies up ahead? I guess leaving Wendy in the vicinity shortly afterwards would make sense but I don't really see her getting more than one level out of it with her Javelin hit rate. Especially since the enemies appear at turn.. 15 or 16? and reach the treasure room some three or four turns later. That doesn't leave you with a lot of time to farm them anyway.
  15. 3 - Not much I can say here, just move fast. You can get in between the second group of two and the group of four Cavs easy enough 5 - Once again just move fast. The turn I killed the boss the first one spawned from the lower fort, and I was taking the long route. The upper fort is a joke 6 - If you kill the boss these reinforcements don't appear (the bottom ones still do) 7 - You don't need anyone to block the doorway. There's plenty of time to conquer the throne before they catch up to you. 8 - Sure you can leave useless people behind but leaving just one is getting him killed. So let's leave a healer with him or more people? The more people you take away the slower you progress towards the throne, especially if leaving key units like healers. The boss isn't a joke here. Even with Armorslayers and Hammer he'll be a pain in the ass. I had majority of the crew able to damage him do so and IIRC it still took me three turns to down him.
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