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Jean-Marc

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Everything posted by Jean-Marc

  1. Only watch the Project M matches usually so I'm quite disappointed about the fact that it's not at Apex this year.
  2. At 1:25, is it an Halberdier or just a Knight and saw it wrong. Also, FE7if confirmed
  3. Thank you guys, I thought there was nothing, thanks for the confirmation. I am going to create my own version of it.
  4. I am working on a project and part of it is needing to do the inside of Frelia's Castle. Is there any map data for Castle Frelia or there only the world map version in the code?
  5. I think the Avatar would have as much chances as Chrom, but would be more interesting to use because he has magic along with swords, which would make him pretty unique in the smash universe. Also, I feel like Chrom could be in, and be an in-between of Marth Ike in terms of power and speed. I hope Lucina doesn't get in, unless she's a costume form of Marth, because she has the same fighting style as Marth which would mean another clone.
  6. No, because in order to do that, it would need a mod for it to work and I want to keep it vanilla.
  7. I didn't know there were beta floors. It seems like a nice suggestion. I'll probably do it. They'd be challenge floors probably, so promoting would have a use. Otherwise, cracked minecraft is pretty easy to find.
  8. Yes, I open my game, check the map and recreate it exactly at a scale of 1 FE tile for 4 Minecraft blocks. My little brother is helping me out, but it'll still be long to do. Single player commands help a lot though. For now, the spawn, class selection, promotion and reclass are done for stuff other than the tower. Other than that, there's the two first floors and the outside of the tower along with a small village near it. I know it's ambitious, but I figured out how to do most of the stuff I want to make. Command blocks sure are handy for most non-appearance stuff though.
  9. The sacred stone of Frelia has just been destroyed. Monsters have been appearing and have taken the tower. They have now started to attack the nearby villages. It is up to you to save them. This map is more than a 1 FE block for 2x2 minecraft blocks recreation of Fire Emblem: The Sacred Stones' Tower of Valni. You must fight through the 8 floor of the tower, defeating armies of revenants, skeletons, wolves and Spiders. Who knows what else you are going to find in the tower... This maps could be kind of interesting because: - There's a class system Fire Emblem's large class system has been instorated. This, not only adds suffixes, but adds weapon restrictions by limiting some kinds of weapons for certain classes and stat modifiers for each class. Not only that, but some weapons also need to be a certain level to wield weapons in order to instore weapon levels. Reclass and Superior classes are also included. -There's a shop system It probably isn't the only map out there with the feature, but it's rare to see a map with a Gold system not needing xp. This map has it and has it working. Also respects the class restrictions and adds also utility items. -Made for both Single and multiplayer This one is self explanatory -Made in Vanilla No mods needed, even though here's a couple of bonuses we'll add which will need two mods. -Custom Soundtrack Needs soundmod. Will add a Fire Emblem Sacred Stones soundtrack. -Custom Texture Pack For mobs and some blocks. Will not be needed but will make it better. This map will be done for sure at least in 1.6 because horses will be appreciated for cavalier and flying units and the new effects system will help a lot. Link to PlanetMinecraft of the project: http://www.planetminecraft.com/project/tower-of-valni/ Please add a diamond or something. Didn't know where to post this, seemed like the best place to do it.
  10. He still didn't say who was right and who wasn't for the class.
  11. ChromxSumia, mainly because I'm almost always doin MaleMU.
  12. SInce the 7 are confirmed, I'm gonne guess with Tactician. It isn't a gender-locked class and there was supposed to be a tale with the Tactician. I think this is the one.
  13. He will be paired with Lucina. Chapter 2: New Unit: Nomah (Will be obtained later) Got the supports option. Increased ChromxSully to C and ChromxMark to C. Now, going to Chapter 2. Turn 1: Everyone not named Chrom or Mark ran away to the corners. Mark paired up with Chrom and Chrom attacked the merc. Turn 2: Chrom went on event tile 1. Got 17 Exp. Turn 3: Chrom moved next to the fort. Got attacked by a bunch on enemies. Turn 4: Chrom moved closer to the other event tile. Turn 5: Got to event tile 2. Got a Balmwood Staff Turn 6: Moved to distance attack of the boss, switched to Mark and attacked. Turn 7: Moved to destroy the only enemy left. Completed in 7 turns. Chrom Lord Level 5 Exp 3 HP 23 STR 8 MAG 1 SKL 10 SPD 10 LCK 9 DEF 10 RES 1 Mark Tactician Level 8 Exp 17 HP 24 STR 10 MAG 12 SKL 8 SPD 11 LCK 8 DEF 8 RES 4 Chapter 3: New Unit: Legion (Later) Preparations menu! No more tea partiers on the battlefield. Turn 1: Chrom talks to Kellam. Kellam goes to Sumia. Mark goes with Chrom. Sumia meets up with Kellam. They wait. Turn 2: Chrom kills an archer. The other duo gets out of enemy range. Turn 3: Chrom kills another archer. Kellam and Sumia go to the bottom-left corner. Turn 4: Chrom gets closer to the door. Sumia gets closer to the corner. Turn 5: Chrom opens the door, Sumia goes to the corner, not knowing Kellam is with her. Turn 6: Chrom attacks the already weakened knight. Turn 7: Chrom gets to the event tile. Got Titania's Axe. Turn 8: Chrom gets closer to the boss. Turn 9: Chrom gets at distance and switches for Mark. He attacks with Thunder. Completed in 9 turns. Chrom Lord Level 6 Exp 84 HP 24 STR 8 MAG 1 SKL 10 SPD 11 LCK 10 DEF 11 RES 1 Mark Tactician Level 9 Exp 20 HP 25 STR 11 MAG 13 SKL 8 SPD 11 LCK 8 DEF 8 RES 4
  14. So this playthrough is a simple playthrough. In this run, I only use Spotpass characters, the Avatar, Chrom, Lucina and Morgan. I will use Sully in chapter 1 with Chrom to pair them together, because I want to unlock their supports. I get one new Spotpass character per chapter. The spotpass character is decided via RNG. Skirmishes may be used to clear a store to buy weapons. This will be on normal classic. Now Reclass allowed. Second Seal may be used to reset level though. Now Let's begin! This avatar is based off Mark, FE7's tactician. Build 2, Face 1, Hair 1, Color 5 and Voice 2. Born 1/1, Asset Magic, flaw Res Prologue: New Units: Chrom, Mark, Ogma (will be obtained Later) Turn 1: Chrom pairs up with Mark. Mark attacks the myrmidon from afar. Frederick and Lissa have a converstion at the corner of the map about pickles. Don't know why. Turn 2: Mark gets event tile 1. Support relationship increased. Turn 3: Mark moves at beginning of the bridge. Turn 4: Mark gets event tile 2. Got Kris' Confect. Turn 5: Mark attacks the boss with thunder. Completed in 5 turns. Chapter 1: New Units: Sully (Ch.1 only), Arden (later) Turn 1: Frederick and Lissa go again at the corner of the map. This time, they're talking about bear meat. Mark gets the northern event tile for 15 exp and Chrom gets the south one while attacking fighter. Chrom got a seed of trust, that I will sell. Turn 2: Virion goes north hoping to speak with Frederick and Lissa on time while Sully helps Chrom beating soldier arses. Mark goes on the other fort and attacks the merc. Chrom goes down to take out the other merc. Turn 3: Mark moves a bit south and attacks the archer. Chrom attacks the boss. Virion continues moving north and meets up with the other two. Mark got D tomes. Turn 4: Chrom attacks the boss and Mark finishes him. Completed in 4 turns. Chrom Lord Level 2 Exp 16 HP 21 STR 7 MAG 1 SKL 8 SPD 9 LCK 6 DEF 7 RES 1 Mark Tactician Level 5 Exp 83 HP 22 STR 8 MAG 10 SKL 7 SPD 9 LCK 7 DEF 7 RES 3
  15. I'm trying to convert everyone I know to FE. It works about 70% of the time.
  16. I married Olivia, because I loved the supports and that Iningo's awesome, especially with brown hair.
  17. I hope Alec's mug will still look like there's a diaper on his head.
  18. Duh. You didn't know that? After all, it's a FE1 remake so it must be hidden somewhere in FE1.
  19. Klok, a MU feature in super FEXP would be nice.
  20. Actually, I'm pretty sure the first game to have that was FE11, because I remember it did.
  21. Saleh with base only gets hit by 2 damage from afar. Just try attack him with Saleh and maybe add support from Innes with a longbow from some extra luckyt damage if it hits. I'm doing a prepromotes only PT and that's how I did it. You can also add Seth with a Silver Lance help and Saleh with a mend to heal when needed. However, the good part with Saleh is that he can't get critted.
  22. *gets squished underneath the ballista* Gets up an hour later after help came *throws a killing edge*
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