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SSJDennis

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Everything posted by SSJDennis

  1. Killing all those horseback enemies was cool. You actually made Marth walk sooo much distance, he must be getting really tired. Do you intend to use Hammerne on Corleone? Or will you let it break and make a new one? Mercurius is really useless? No A-rank swordfighter in your ranks? I thought Astram had it, but need to look at your video again, just to be sure. Keep up the good work.
  2. You could sac. Tiki just to weaken the boss. But I guess you will crit. kill with a forged Piked Spear? I believe its a bit stronger then the Wyvernslayer? How you mean, not enough Warp users? You have Wendell, Boah, Lena, Elice AND Wyrs. You could even use Maria with little effort :)
  3. Got more luck in 2 turning Ch4 or Ch7 yet? I'm not sure if Ch4 is possible, how many hits can Marth take anyway? Just a single, right?
  4. Wow, you did easily dispose the boss.... I thought he was tougher to kill actually. Guess forged Wyrmslayer really does the trick. Why will you sell it? Won't you need it for the Ch 24 boss? Will you do Ch 24x? Looking forward to Ch 18 :)
  5. Time for chapter 17 AND possible 18 AND 19? We all know that chapter 19 will be Warp skipped. Chapter 17 will take two turns? Thief steals Warp, you kill the thief with either Jake and/or Beck. Kill the boss in the same turn? Will base Beck/Jake will have enough force to do that? You can warp Marth after. So chapter 18 will be most fun to watch. Est starts in a bad position IIRC. Will you actually need to hold your ground for a while? Or are there things to do in the mean time? I wonder if the triangle attack will serve you any good. I like to speculate, while waiting for the next video to pop up :) I also have no problem watching previous ones again and again. Keep up the good work guys!
  6. I'd wish you could sacrifice Draug... But unfortunately he joins to late. Actually a hardish pick, as Gordin has some use early game. But Frey overpowers his rather quickly. Cain seems to be the weakest cavalier, but will still grow stronger then Gordin. If you do Warp skipping later on, it actually won't matter much. Jagen is just to good to pass up. So pick either Cain or Gordin. If you would pick Gordin, then you might aswell kill him for the EXP.
  7. If you would need to replay Ch4, why not get the Sereph Robe in Ch6 instead of the kill for Shiida? If you give it to Marth, he can probably more easily survive Ch7 and Ch8. Also, did you get a +1 for DEF / HP every time with Marth? Other then that I would say everything goes "perfectly" thus far. In Ch7 the peg/draco never moves on the throne for me >_> So I guess you must be unlucky with the RNG roll out. How do you plan on beating Ch10? Warp Marth next to the boss and hope for the best?
  8. Yes please. I think about recruiting Merric, adding a single turn. But he(Excalibur) might be helpful in clearing later chapters. Like the one you're struggling right now. Marth can't hope to dodge/survive both knight hits and the pegasus- wyverknight? I thought both knights would've shaky hit rates. Pegasus does lowish(??) damage, so you only need to take the wyvern hit, right? Does the boss drop a weapon? If so, use it to un-equip your Rapier. This way you won't face WTD issues. What forges do you really need for this playthrough? 1x Rapier 1x Wing Spear 1x Silver Lance 1x Stonehoist am I missing any?
  9. C9 will be 1-turned? Can DracoKnight Jagen reach the boss from the start?
  10. I begin to dislike Shadow Dragon more and more... The original maps looked much cooler! So, they made up the Chapter 9 map in SD? Also, that Manakete looks soo cool.
  11. Hi Ruadath, been thinking, would it be possible for you upload a H4 saveslot at chapter 4? I want to try some things slightly different from what you're doing. But I can't seem to get another Ch1 crit bosskill for like forever :( He has got a crit kill on Jagen twice, so really unfair XD Thanks in advance. Looking forward to see chapter 9. I believe Marth will JUST, but JUST be able to reach the castle at turn 4. In how many turns do you plan to beat chapter 10?
  12. Are you serious? Its not likely that Jagen (or anyone for that matter) will survive the arena. From what I understand, you might be better off to recruit Wendell and spend one turn more. How this will help? Now you can full skip chapter 10. Which is probably much needed. Jagen as a priest early on is nuts. Still, he could use heal/barrier for: 2x Ch6. 2x Ch7. 2x Ch8. 4x Ch9. (if you have DracoKnight Wendell) 1x Ch10. 2x Ch12. 2x Ch13. 1x Ch14. 2x Ch15. 1x Ch16. 1x Ch17. 1x Ch18. 1x Ch19. Which is 24 uses, which is JUST enough for C-staff. Without Wendell / Other DracoKnight support, I think chapter 9 will be near impossible. I also you rely on using a crit from Jagen's Silver Lance? If so, I believe it is impossible to reach C, or is there an easy Armscroll to grab we are forgetting about? Can't you just get the boss kill with a crit. from a "regular" Rapier? If so, try to save your money for a bit. I believe forges get cheapier the lower uses the weapon has. In theory you only need to boss kill Ch6, Ch7 and Ch8 with the Rapier. So maybe it gets a bit cheaper if you wait and lets you just have enough money for the other forges?
  13. Nvm above, you can beat Chapter4 in 4 turns. Paladin Jagen can reach the right square at turn 2. Lures the cavaliers and both Horsemen. He needs to survive (only) two hits. Warp Marth, kill the boss and seize at turn 4. Shiida can kill the thief.
  14. Still looks good, but if you can't save turns, keep in mind that Abel / Cain etc won't help you save any in mid-/late game. They probably won't grow strong enough to dominate chapter9, which is probably the last battle you'll "fight" for the full length. Did you decide on doing Ch4 with recruiting Merric yet? I think Marth can reach Merric within turn4? Then warp him and kill the boss on EP to seize? Or do you plan on doing this faster? With Merric you can recruit (Dracoknight) Wendell, which I can see helping you out big time in some chapters. Still your choice though.
  15. Since you skip 17x, might aswell try to recruit as much as possible when possible and keep everyone alive. But thats just me I guess. Free Killing Edge is never a bad thing I'd day. And what is 10 EXP in a long warping run anyway?
  16. I'd also say, move on. You'll find that the 50-60 EXP gain on Shiida won't matter in the long run. First finish the run, then improve afterwards if you still feel like it. I mean, its only chapter 2 :)
  17. Nabarl only adds money with his Killing Edge. Don't forget you skipped the 10k village before. Shiida probably doesn't need the extra EXP. Still, looking forward to your chapter 3 clear anyway :)
  18. You can buy a second Rapier (ch8, ch11, ch15, ch18) / Wing Spear (ch8, ch16, ch22). You probably want a second Wing Spear, but not Rapier. Chapter 8 is probably the best (only?) place to get them. Since you will be rushing future chapters, so no time to shop. I believe any cavalier / Shiida can go to the shop to collect the weapon. Marth gets warped to the boss, kills and seizes next turn. No clue on the might needed. Marth just needs it for early game bosses, which can also be crit. rigged with a standard Rapier. I would just try it without and when you start to struggle, decide whether or not Marth will actually find more enemies at that point. Wing Spear seems more important and the Ballista weapons. Maybe the forged Levin Sword that Dondon used? But that would only go for 1 chapter I think. You also probably want a forged Wyrmslayer for ch24 / Endgame. Shiida gets C-swords as a Swordmaster at base I believe?
  19. If I am doing it right, then ANYONE would need at least need 23 staff uses to hit C-staff as a Bishop. Nabarl still needs to promote though... He also needs 15 Heal staff uses before he gets to D-rank. Jagen already has this, but wants to fight before he starts wielding a staff. Would it be possible for Nabarl to gain a level in chapter 3? With killing both thiefs, then just trade the Killing Edge over? This would put him at level 4. Potentially heal 13 times in chapter 4 up to 9. Which still doesn't give him D-rank. So you probably are right that Jagen would do better to change into a staff bot when he ain't fighting, and if you are warp skipping a chapter. He can ALWAYS use Barrier, while Nabarl would still require to reach level 10, which might be hard with lowish EXP gain. To bad Hardin comes like one level to late and you skip Wendell.
  20. Okay... So you save 2 turns doing so. Then spend 1 more at chapter 20. Sounds good. Not sure if I like the whole killing THE pope idea. But better be safe and turn Nabarl into a Curate as soon as chapter4. This way he will be ready to warp when he needs to. You probably don't have enough turns to turn Jagen into a Warp user, because he is busy attacking. And when he isn't, he probably just gets a single turn to use Barrier.
  21. How on Earth did you burn up the Ch17 and Ch17x Warp staffs in 3 chapters?
  22. Yes, losing out on Boots is sad. But you would only save 1 turn in the total playthrough, so... Why walk when you can warp? I guess if you crit Medius in the final chapter, you should be okay with just two warps. For chapter 20, Warp Marth to Hammerne. Warp Wendell / Boah below Marth. Warp Marth back to Lena. Make Lena use Hammerne of a Warp staff. Next turn Warp Shiida and Marth and win the battle. This takes two turns, not the three you mentioned before. Ch22 can probably be done with a single Warp, if Jake crits. I also start to wonder if Excalibur is worth it. But I think recruiting Merric will save 1 turn, because he can recruit Wendell, instead of Marth.
  23. Don't use the Clone glitch. And yes, you need that 4th warper. Elice needs to Aum. Lena and Boah can warp. But that won't be enough to beat Medius. Or you also crit with the Dragonstone (is this possible?). If not, go for Curate Nabarl. He has most time and highest level to pull it off. Promote him later and he should reach C-staff just in time (as a bishop). You might even be able to sac. him in chapter 20. I've been looking again... But the Boots are all the way down... This means you need to Warp there. If this means spending 2 more turns on Ch13, how will this 1 turn save on Chapter 16 be worthwhile? You probably are better off to add a turn in chapter 11 and get Jake. Then trade that turn against Chapter 16. Jake will then also assure a two turn in chapter 12 without any "luck" on Marths survival. I also think that Jake can get a crit on the chapter 17 boss, Michallis and Medius in the final chapter or kill the other manakete. At worst he can chip.
  24. 4 turns WITH Merric? That seems VERY FAST to me. But if you can pull it off... 6/7 Warps. I actually need to lose 1 Warp use in my setup. I thought about skipping Chapter 6 with two warps used. But maybe, just maybe, it can be done with a single Warp. No clue how much luck you will need to dodge both archers (or maybe one hit can be survived) and a mage. If possible, try to get it. 5/7Warps. So... Chapter 1, 5 turn. Chapter 2, 4 turn. Chapter 3, 5 turn. Chapter 4, 4?!?! turn. 6/7 Warps. Chapter 5, 4 turn. 6/7 Warps. Chapter 6, warp Marth. Pray. Seize. 5/7 Warps. Chapter 7, warp Marth to the boss. He should be able to dodge the knight with rather ease. But you will need a (forged) Rapier crit. 4/7 Warps. Chapter 8 goes the same. Just warp Marth next to the boss and kill him. No other enemies around. 3/7 Warps. Chapter 9, do like dondon does. Just run to the boss. But not recruit Jeorge. I think Marth can/should seize on the turn that Merric / Wendell crits. 3/7 Warps Chapter 10, ignore the Master Seal! Only Shiida needs to promote in the entire run. So chapter 12 will do. 1/7 Warps. Chapter 11, get to Anna? Is this possible on turn1? If so, do it. Fly there with Wendell. Fly to Jake and recruit. Fly to boss with Jagen and kill. Warp Marth. 0/7 Warps. Chapter 12, do like dondon does. Crit kill boss with Jake. Warp Marth. 6/7 Warps. Chapter 13, do like dondon does... (this gets boring XD) Crit kill boss with Astram. Warp Marth. 5/7 Warps. Chapter 14, Warp Shiida, Warp Marth. 3/7 Warps. Chapter 15, Fly Shiida over to the boss. Warp Marth. 2/7 Warps. Chapter 16, Fly Shiida over to the boss. Warp Marth. 1/7 Warps. Chapter 17, Warp a thief/Someone with key with full inventory to Warp chest. Warp to convoy. Retrieve Warp Shiida. Warp Marth. 5/7 Warps. Chapter 17x, make Wendell / Jagen get the Warp staff. Warp Shiida, open the next room. Fly to boss, kill and Warp Marth. 11/14 Warps. Chapter 18, Warp Shiida, Warp Marth. 9/14 Warps. Chapter 19, Warp Shiida, Warp Marth. 7/14 Warps. Chapter 20, Warp Marth to village. Get Hammerne. Warp a warper (not Lena) to Marth. Warp Marth back to safety. Warper gets killed after. Warp Shiida, Warp Marth. INF/INF Warps Chapter 21, Warp Shiida, Warp Marth. INF/INF Warps. Chapter 22, Warp Shiida, Warp Marth. INF/INF Warps. Chapter 23, Warp Shiida, Warp Marth. INF/INF Warps. Chapter 24, Warp someone to Aum staff. Warp Shiida, Warp Marth. INF/INF Warps. Chapter 24x, Warp Shiida, Warp Marth. INF/INF Warps. Final, warp Shiida. Crit kill manakete. Warp Nagi suicide. Warp Nagi again and win. As you see, if you can just survive chapter 6 with a single warp.... That would make a 56 turn count clear O_O You might want to train Shiida in a sword rank if you can. She might want to wield the Wyrmslayer at some stages to kill manakete bosses. As you can see, only Shiida will ever need to promote. So rigging stats on other units only helps early on... I'd say, forget about the boots. They give 1 turn, will they will cost you more. You can't lose out on a single warp and NOT lose a turn (or more) in return.
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