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Silith13

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Everything posted by Silith13

  1. Go for 7144 a day if you want the 99,999 rewards.
  2. 3572 points a day is what you need to hit on average for all the important rewards. Benchmarks: 1- 3572 | 2 - 7144 | 3 - 10716 | 4 - 14288 | 5 - 17860 | 6 - 21432 | 7 - 25004 8 - 28576 | 9 - 32148 | 10 - 35720 | 11 - 39292 | 12 - 42864 | 13 - 46436 | 14 - 50000
  3. Just had my first win on Lunatic Teams,4 battles 7. Took me to the third team (which as you guys suggested was my powerfull guys saved for last) Nowi in the first round gives the *1.4 bonus. And it's still only 474 points compared to the 330 on the defeats. Still. More points is better.
  4. 7 battles for 20 stamina. This seems like it's really good for hero merrit too!
  5. I calculate that averaging 300 points a run I'll need to do 24 runs a day. Sadly there aren't 40 hours in a day. Aaargh why are the juicy orbs at the end?
  6. They could've made it always have Veronica, Bruno, Reinhardt, Hector and Quadelia
  7. Sadly I run in the problems with having nothing to beat Veronica either. Don't have any Henry's to sacrifice.
  8. Hmmm my first two teams seem to barely scrape through the first six maps leaving the last one to my incompetent thrid and fourth team. Have yet to beat the last lunatic mode. Frederick seems to screw me over most of the attempts and I've yet to face Hector. (Mah man Draug pops up to wreck my anus.)
  9. Lilina and Sophie both don't survive a round of combat vs Veronica. Neither does Mademoiselle. We got trouble. Planning having a horse slaying tome ready for the final battle seems a key point and lots of magic damage is key for both the spawning armour and Veronica. I think both Tiki's would do splendid since V's defence is pretty high.
  10. Ranged infantry can be Klein or Setsuna as well
  11. Getting defeated on the highest lunatic map set gives more points then winning on the highest hard one. There is no reason to not just play lunatic.
  12. Oh. Do I lose points just like the arena if I end up failing to complete a full set with my 3 teams?
  13. Are the maps the same every time? And what prevents me from doing just hard difficulty to get the cummilitive points?
  14. My Draugs are all 4-stars. As for a squish HEctor my 5* Hana still holds her Armourslayer and deals 72 damage to poor Heck.
  15. Made Batre 5*. He's +spd/-res. With Life or Death 3 and Moonbow he's an offensive beast. 53 attack and 35 speed are nothing to sneer at. With that hammer he makes Hector's go squish, let alone Effie. And having 5 resistance is pretty hilarious.
  16. Roy. Special: Moonbow. - It's just the best and he doesn't have high enough def or res for bonfire/iceberg A Skill: Triangle Adapt. - He comes with it and it works on him. Don't fight blue's and go wreck mages who try their best. B skill: Swordbreaker - Makes him great vs all green's and all sword reds which are a LOT of the cast. Vantage is tbh good too. C skill: Hone/Spur Atk/Spd - Pick whichever you don't have on your other members of your party yet.
  17. My Hero Merrit list is deceptive because I've been doing some farming before the June quests appeared using units I know I won't use seriously anytime soon. If I disregard those my top 5 are: Azura, Ursula, Olivia, Frederick and Priscilla. Three of those are on my training team and three are on my arena team.
  18. A green cav goes for Barte while Camus goes down the other side where I can have Ursula hit him twice (with dancing help) After that Batre backs off so Ryoma can move in. Ursula gets danced again to mop up the healer and red mage
  19. Azura (could've been Ninian or Olivia) Ursula (base 5* would suffice) Bartre (4* with +spd/-res just used to pull on turn 1.) Ryoma. Did the job well. Lower Ursala would not work since she exactly 2-shots the enemy. She also takes care of both the staff and red tome cav, those two don't use the shield skill.
  20. For the Iote's Shield you would want it on a unit used to tank physical hits. Probably to pull archers. Michalis aside Subaki and Beruka have both excellent defence. Though unless you are MkV they don't see much use.
  21. Thanks. And like that Wings of Mercy and Hone attack are on my Azura with no worries. Pitty I cannot have a level 40+10 1* hero. Memes will be dreams. EDIT: Maybe I'm daft but when I just went to check it seemed like it works just fine. THe first Wrys is 1* and the second is 2* It even says so in the red letters it will work.
  22. Thanks. And like that Wings of Mercy and Hone attack are on my Azura with no worries. Pitty I cannot have a level 40+10 1* hero. Memes will be dreams.
  23. You are best off with a 1-hit meh magic attack style here. So no skills that benefit from any +speed. Ironically with -3 mt weapon and -1 base atk Raigh with a +atk nature will have only 1 less damage output then Sophia with much better speed and worse bulk. He'll also be effective vs Cavalry which can be a good thing (even if most cavalry you'll face will be very blue) I'dd say pick him and use him as chipping damage/magic nuke. It'll be a poor man's Lilina/Sanaki though.
  24. I got 2 questions (for two different projects.) The first is for my Azura which is sadly -atk. I read that when you fuze same characters you transfer over all the skills. So If I were to fuze her into another Azura later will all her SI'd skills transfer or will I have to pick 3? (Also does SP earned and unspend transfer over?) The second question is wether you get +1 level if you merge to a lower rarity. Aka would my level 40 1* Felicia become a level 40+1 if I fuze a 3* into her? (This question is for meme purposes.)
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