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BBM

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  1. I honestly don't think Azel!Arthur should be in Upper Mid. He's basically Azel with Wrath. Wrath is good in the Arena, and to pick off one or two enemies, but you can't use it very much otherwise, because all Arthur will do is get hit, KO the enemy, and then get killed by the next enemy. He has low movement, and promotes to get a horsie around Chapter 10, which is filled with Dark Mages he can't beat. And then in the final, he doesn't have a Holy weapon, and he can't heal either, so he's pretty much useless. As great as Arthur is with Holsety, he's just not that good without it.
  2. Random fact: Levin!Corple at level 30 equipping Holsety has only 18 more AVO than level 30 Claude!Sety equipping Elwind. It becomes 24 if Sety's equipping Lightning. And Prayer too, I guess. But no Pursuit. Sylvia doesn't have it, does she? Considering Ishtar pulls off 209 hit with THammer and her leadership bonus, she still has 65 hit on him after factoring in his 99 AVO, two Charismas (no Laylea when you have Corple), WTD and Celice's leadership bonus. Far too high considering he's not OHKOing her without Critical activating, and she herself has Continue. He has a 32% chance of Critical activating, and a 19% chance of Critical activating on a Continue. So he has a 55% chance of not killing her. Ishtar has a 12% chance of activating Continue and hitting him both times. A bad chance, but still a chance. The most that can be said for Corple is that he doesn't bring her down to below half if he doesn't activate Critical or Continue (33% chance), so someone else can finish her off without Ishtar's Ambush activating. Edit: I forgot that Holsety gives +10 Skill, so I just changed my numbers a bit.
  3. It probably varies on the different routes, but in Eirika's, I get A Moulder B Lute around Chapter 14. However, I put them together practically every turn. My Vanessa gets slightly underleveled after that, but she catches up after slaughtering all the Wyverns in Chapter 15 with a Dragonspear. So 14 if you don't mind having her slightly underleveled, maybe around 16/17 is she isn't, though. Strangely enough, I don't think I've ever used her in Ephraim's mode.
  4. Why is Ross in Lower Mid in Eirika's mode? He's practically the only person who can get you a Rapier in Chapter 9. One of the Pirates in the lake below your starting point can't reach the sand with his Hand Axe, so you either need to send a Pirate of your own across the water, or try to have Vanessa kill the Pirate. Maybe I'm just making stuff up, but I recall that Pirate having high Speed. Like around 12 or 13. She won't double if that's the case, and she gets 2HKOd. Plus, he has a Hand Axe, so he can attack without receiving a counterattack, unless she's using a Javelin with crap accuracy. If you don't kill that Pirate, no Rapier for you. Vanessa can't just fly over to the village bypassing the Pirate either, because there are Archers there. He has troubled getting to level 10, but no one is ORKOing enemies which aren't Soldiers or monsters reliably. Besides Seth. He can get a couple kills here and there, and one kill and one hit is a level for him. If you really really favour him, he can even be promoted by Chapter 4(Not that I'm advocating it), due to his high Exp. gains. He has trouble doubling as well, but so do other units.
  5. Unless you Arena Abuse or Tower Abuse Vanessa, no Rapier for you in Eirika Mode Chapter 9 without Pirate Ross. One of the Pirates in the lake can't reach units standing on the sand where you start, so the only way to stop him is to either have a Pirate of your own, or an uber Vanessa. There's 7 magic units who need to promote, and 5 Guiding Rings. Moulder, Artur, Lute, Natasha, L'Arachel, Ewan, and Knoll. You don't need more than one promoted healer, you have plenty of fighters. If you want a second healer, they can get either the last promotion or not promote at all. Knoll sucks, and Ewan is good, but requires massive Tower Abuse. So you can promote a healer, Lute, Artur, maybe Knoll/Ewan for summons or dark magic, and another healer, who can promote at Chapter 17. Or, if you go with a Summoner, the Summoner can promote at 17. Guiding Rings aren't really that bad.
  6. No one hates on Sety for six movement? That's one of the two reasons why people put Arthur over Sety. France, you're contradicting yourself. You're saying Arthur without Holsety takes away from efficiency. Alright. But you're also saying that giving Sety Valkyrie denies you a superior Sety, which makes no sense, because the only Sety superior to Claude!Sety is Levin!Sety. And apparently, having Sety's dad be Levin takes away from efficiency. Claude doesn't just give Sety Valkyrie. He also allows him to use A rank staves like Reserve, and gives him good MAG, LUK, and RES. Sety with Claude or Azel as a father is probably the only person who can status Julia without a Magic Ring. But Azel only gives him higher speed, which is unnecessary, as Claude allows him to cap it as well. And Volcanon, but that ruins his AS. Claude!Sety can also disregard status staves with his RES. Unless you're on of the advocates for NoishxFury?
  7. First off, Johalva has Charge, not Ambush. Johan has Ambush. Leaf with Pursuit and Elite can possibly promote at the start of 9, especially if he gets to help a civilian or two in Chapter 8. Pursuit Ring may be expensive, but he should get Elite passed down. How exactly does Johalva get so much money if Leaf can't? And Leaf starts off by 5 villages in Chapter 7. Also, one of them has a Speed Ring, IIRC, so that gives him a better chance to actually double with that Pursuit Ring. Johalva has 16 base speed and a 10% growth. Hero Axe has 12 weight, so 4 AS at base. I'm not sure exactly what he's doubling with that. Leaf has 5 AS base. That's equal by itself to Johalva's speed at level 20 promoted. And he also has 5 from the Speed Ring. Even if you give that to Johalva (10k more gold for him), Leaf's keeping it at least until Conote. Probably until the end of the chapter. Johalva isn't getting gold in Chapter 6, because there's only two villages left for him. One has a Skill Ring, so you should probably have Skasaha or Lakche visit it. Or Fee if she has Critical. The other one is too far anyone but Fee and Oifaye to reach without a Leg Ring. He beats the first 6 units in the Arena. That's 18.5k. And then in Chapter 7, there's one village for him. But no, Laylea gets a Barrier Sword from that one. He beats only 4 enemies in the Chapter 8 Arena, for 25.5k. But Leaf has at least that much from the villages and his inheritance. There's 6 villages in Chapter 8, but one of them has the Thief Ring, which Aless is probably getting, and Johalva isn't getting there in time anyways. One of them is out of Leaf's way to get, and is in Johalva's way, so now he also has 30.5k. Johalva and Leaf have equal opportunity getting the other 4. That's not all that much more gold. If they split the villages, Leaf now has around 35k, while Johalva has 40, but Leaf can get the rest in the Chapter 9 Arena. Now they can both buy it.
  8. Seriously? I got the Hero Sword to 60+ kills in first gen. Aira started critting with it near the end of Chapter 4, and she got about 10 kills after that. I mean, the Arena alone in the last three chapters is 21 kills. Surely you can rack up 29 kills with it? And Silver Sword has 5 Arena Chapters, so 35 kills right there. It's practically impossible if you do the Arena not to get critical on the Silver Sword.
  9. I can't ever get a healer in SS to 20 before 14/15. I've never understodd how people are sitting there with a 20/1 Moulder at 11 and 12.
  10. I think Altenna was supposed to be the Ethlin of the second generation. She features in the importance lists for everyone, so she takes love points from the people you want them to go to, and does nothing with them.
  11. Actually, Azel can pass down A swords as well to Delmud. Even if the father can't use the sword, if the son can, it gets passed down. On my first playthrough, I had an unpromoted Beowulf give a Silver Blade to Delmud. Unless Beo only passed down the Silver Blade because he could have used it in the future.
  12. It's patched so it doesn't matter what method you use to patch it. Do you know if your ROM has a header? You can check using a Hex Editor or some ROM utilities. That's the probably the issue. EDIT You should read the very bottom of the first post of this topic. I just added it now. Hopefully it makes sense o__o Right. I made three copies of the ROM, and patched it with all 3 patches. The HRom was the only that worked. For the other two, the screen simply went black, and it wouldn't start up. So I'm guessing it has a header. How do you remove a header?
  13. Not sure if this is the right place, but... Anyways, my problem is that when I patch my FE5 ROM, when I try to move a character, after I tell it to move to a specific spot, it freezes. I've tried restarting, tried restarting and moving different characters, but it always freezes. However, it only happens if I patch it. If I don't, it works perfectly, except I can't understand anything. I'm using the patch which is this forum says is the best, and I'm using ZSNES. Should I use a different patch, a different ROM, or a different emulator?
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