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Psych

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Everything posted by Psych

  1. yeah in hindsight the provoke on him instead of brom was really stupid
  2. >plans whole team around boyd >mist is gonna carry aw yeah
  3. Just got back from a walk, and it's starting to come down again. It looks really cool on the greenway though.
  4. oh come on Rolf attacks Ike with the Brave Bow can I get Boyd to equip the Brave Axe too?
  5. Yeah I'm more worried about Lethe, cause she can double my whole team. And while I'm betting the full guard is on Jill, I'm hoping it's on Lethe and I can just have Rolf snipe Jill.
  6. Between this and the days missed from two weeks ago, our school yeah will probably last until July. Snow just started coming down where I live too.
  7. I know I don't really have anything to do with these, but since it's not an option in the poll... You should allow Ragnel or Support Oscar, but not both, to be left up to the player's discretion.
  8. They buffed the Body Slam damage and tried to justify it by raising the cooldown yet having it lower if you hit a target. So in essence it would have the same CD if you hit something with it as before, but not if you use it to escape a gank or something. Which means they buffed his damage without actually nerfing his mobility, letting him win all-ins harder especially with that AD buff. The amounts of 100-0's I see in the LCS with Gragas is frankly boring and disgusting, because you can just Body Slam in with his damage reduction, and then Q into an ult and if you don't have Ignite for the kill, you at least made them back. If you're going to give a mage great wave clear, great poke and burst, an escape, and a damage reduction, something needs fixed. I think if they took away the damage reduction from W and the AD bonus, and in return increased the Mana regained, it would make him into a more sustained, waveclear, seige type mage and I likely would be happier with him For both Gragas and Ziggs though, I think my problem with them is their AoE clear skill. If you compare it to Lux, they can both instantly detonate it before it lands, making the damage basically unavoidable. Lux has to wait a few fractions of a second after Lucent Singularity lands. If they made the skills more like Lux, it would at least give you a lot more breathing room against the two of them.
  9. Typically, Kass is banned, because even if you shut him down and trash him, he can still come back. I believe my first game on him, I did so trash in lane against a Zed, like 0/6 at twenty minutes. They were in our base and we were defending inhibs or something, and I still got a triple kill with like just a RoA. So no matter how much you trash him, he can come back if you give him enough time. Guess what Bronzies and Silvers are notoriously bad at? Closing games. 80% of my games in the past week have been 30-45 minutes long. I don't want to have played a game for 40 minutes, then suddenly a Kass comes back in the game, jumps onto our carry, blows him up and we lose the resulting team fight and the game. That's just not fun for anyone. Another thing I'm getting tired of is Ziggs and Gragas. They're so annoying and it seems like their skills hitboxes are so wide. It's basically impossible to shove them under tower and poke them down and if you even try to roam your tower is gone in seconds. It's hard for me to play my favorite mids like Karma, Zyra, Morgana, since they wave clear a lot slower and a lot more mana intensively. I've begun playing a lot more Lissandra and it usually turns out well, so I'll see how she goes more. So if I don't play mid, and I know top is my worst and I should stay far away from there, I usually go bot since Jungle is just boring to me lately. That means I'm up against Annie/Thresh/Leona. Which is really annoying because it means even if we're zoning them and winning lane, if they get one good engage the whole thing could go to shit. Or I can get to late game team fights and face an indestructable Mundo/Shyvana/Renekton/Olaf. This meta is really unfun for someone who likes to ADC and to play a more supportive mage role, since basically everything can and will kill you, and you can't really build defensively. I really hope the meta ends up moving to favor more traditional supports like Nami, Sona, or at least Zyra again, because I really like playing them, but it doesn't seem like it will any time soon, since Riot doesn't want to buff them. I'd also like to play a carry other than Jinx or Ezreal, since Miss Fortune and Ashe are probably my next favorites after Jinx, but they just lack the mobility or damage to get a Mundo off of them, which is really a shame since I like them so much otherwise. It's just as viable on to go a "Legolas" build on Caitlyn as it is on Varus, and I would actually argue a bit more so, as her ult has a lower cooldown and can build used to help poke as well as using her better range to get autos in too. Going something like BT, Shiv is fine, but that's a build more intended for waveclear and seiging, which you'd want a team comp around as Caitlyn can seige well, but not 100% by her self. Someone like Graves, or Jinx don't really need Shiv when they have rockets and high scaling skills, but again it's personal preference. Again, I'd argue it'd make more sense to rush BT if you do intend on team fighting early, as you'd likely intend to shove bot and take tower quickly and rotate to dragon and mid. IE implies you're likely focusing on fights but don't really care about ending laning quickly and you'd really just want to farm up a Zeal and IE to take advantage of autos in your fight. It really isn't, and I basically always go IE first on Jinx as her AoE crits in fights are really good, and landing on on the Support and Carry in bot lane gives you control for a good minute or two while you zone them and poke with Zap!. My Jinx build is basically always Zerker's Greeves with Furor, IE, Shiv, BoRK, LW and a defensive item. The order I get them depends on the amount of money I get after backing, but I'll usually pick up IE, boots, and then a vamp scepter. While it gets a lot of speed, Jinx's poor mobility before a kill doesn't lend itself to kiting well, so I make sure to rush Furor. The BoRK lets me just stand and shred a tank too with my massive attack speed, so I think it's better for her. BT would be good if you maxed Zap first and went with a poke build but I honestly think Q is too good to max it anything but first.
  10. I beat ALBW in about three days when I got it, and while I liked the concept of the item rental, I do think they could have probably figured out how to make the dungeons more difficult. Most the time I was annoyed by some puzzle that seemed really simple, but actually required something like the item, a time switch, and flipping to 2D and you don't assume all this when you first get it. It was more like they tried to hard to integrate the 2D mode, even though I actually really liked it and the concept after playing through while at first I thought I would hate it. I think they should have had maybe a path you could go, such as complete the ice dungeon first and you have to do them in this order whereas if you complete the water dungeon first you have to do them in this order. That's the type of non-linearity I prefer, where you have a choice how you complete it. Something like Skyrim, however, is actually really displeasing to me. While I like the game, there's just too much to do. Sure the open world is cool, and you can do quests or just wander around all day looking for ruins to loot, it feels like there's always more. So you never really get a sense of completion since you can always be upgrading your character. I think a large part of that for me also comes from the ability system, where you wouldn't even be able to cap everything if you tried, so you require a second/third/fourth character if you want a mage, a thief, and a warrior too. Or you can mesh them together, but then it doesn't really feel like you might be a specialist. Maybe if they added another way to steal and lockpick besides just thieving skills, but that's not here or there. Of course, once you have these other characters, then you feel compelled to do the quests you already completed in order to progress, so it just feels like a massive time sink and you don't get the same sense of accomplishment.
  11. If you go BT first, you should get Last Whisper after, as you focus on a more Piltover Peacemaker/poke oriented spec. Going IE implies you inter to just be autoing more, and should get a Zeal after, though you don't necessarily have to finish the Zeal and can get other items. PD is best for single target damage and for shredding tanks if they are a bigger issue. The move through units passive is also good on carries such as Draven, Ashe, or Jinx who need to not get creep blocked when catching axes/kiting/getting excited. Shiv is better for wave clear and for pushing as well as the burst of magic damage. It's good on Ashe as her damage is a bit weaker than others, so with her passive crit and IE damage boost it does a lot more. It's also typically the choice for Vayne, and I like it on Kog'Maw and Tristana even though I don't play them much, as their kits already do a lot of magic damage. Shiv/PD is typically up to a player's personal choice, as either is fine. BT/IE typically depends on your play style for a game or for what carry you are, as someone like Miss Fortune would prefer BT with her high scaling abilities, while Ashe would prefer IE. I typically get IE on almost all carries except maybe MF, Draven, and Graves, at least for my first item. I prefer BoRK over BT when it comes to my life steal item, but that's because I like the tank shred.
  12. elie was busy kidnapping the 7 dwarves to sub for his game
  13. I don't know, it doesn't really make sense due to her just being Lucina, because her cut-in used her non-masked version. And yours didn't have it either so I'm at a loss.
  14. Leon yawned and rubbed his eyes, before walking into the commons room. He had been up late last night practicing another one of his circus tricks and was looking for inspiration. "Did you all know that juggling for three hours straight starts to make everything spin?"
  15. I'm pretty sure Nasus and Renekton were retconned to Shurima, and hopefully Zilean is too, whenever he gets a VU or rework.
  16. found this on reddit of the supposed next champion a floating void eyeball support looks too good to be a fake and xelnath's forum posts did imply something about an eyeball so i'm inclined to think this is real his name is apparently Vel'Koz
  17. "His damage is going to be shit. WOW HE'S ACTUALLY NOT USELESS WITH AXES." I still don't like War Clerics though.
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