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deskita

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Posts posted by deskita

  1. In my opinion, Lorenz has a pretty large disparity between his performance in the Golden Deer and in other houses, this comes from multiple factors

    *Joining later

    *Having mediocre weapon levels when he joins like many out of house students

    *Going through the cavalier line when he auto-levels which doesn't help his magic + speed.

    *Temporarily leaving in Azure Moon and Silver Snow which leads to him falling behind

    Thrysus is a really good relic but anyone with a crest can use it without penalty and the pavise/aegis effect isn't exactly something to rely on.

  2. C) Go get some of your favorite coffee.

    You push past the biker to enter your apartment, you can't function without a good cup of coffee.

    After sitting down to enjoy the relaxing hot drink you hear a knock on your door.

    You:

    A) Stand up and open it

    B) Yell at them

    C) Jump out of the window in fright

    D) Pretend you didn't hear it.

  3. Hey my castle address is 04030-10111-60592-84629

    I've got-

    Camilla - Rally Strength, Sol, Luna, Axefaire, Armoured Blow

    Hinoka- Replicate, Movement+1,Bowbreaker, Shelter, Inspiration

    Azura- Pavise, Aegis, Inspiration, Replicate, Amaterasu

    Corrin- Rend Heaven, Quixotic, Replicate, Death Blow, Swordfaire

    Jakob- Replicate, Life and Death, Astra, Swordfaire, Vantage

    Ignatius- Spendthrift, Certain Blow, Aptitude, Underdog, Seal Strength

    Silas- Rally Defence, Rally Magic, Astra, Swordbreaker, Tomefaire

    Kaze- Death Blow, Pavise, Aegis, Miracle, Astra

    Subaki- Rally Magic, Locktouch, Miracle, Renewal, Lancefaire

    Benny- Defence +2, Skill+2,Quick Draw, Bowfaire, Certain Blow

  4. I'm surprised that the Venge weapons haven't been mentioned considering their high mt and accuracy with the only debuff being reduced evasion which is fine as it just leaves less up to chance. But I do admit they do come rather late and have high weapon rank requirements but they're definitely good for when they're available.

  5. Echoes: Witches - In a game where most units have rubbish resistance being a teleporting mage is troublesome.

    Awakening: Bow Knights: The fact that they appear in ambush spawns in hard mode makes using fliers makes them memorably annoying.

    Fates: Generals and Master Ninjas - Generals due to Wary fighter meaning that I'll usually need multiple characters to take them down and Master Ninjas as 1-2 range + High speed making doubling difficult + High evasion + High res + Debuffs + Crit Bonus (Really?) = GAHH

     

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