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Stage7_4

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Everything posted by Stage7_4

  1. Well, good for Nintendo on addressing it rather than just letting it slide (either due to the NDA or the other nasty stuff). But I digress.
  2. I already recanted my stance after seeing the official Nintendo statement about homosexual options (seeming to promise more than we got, but written in a way that they're not technically lying - the worst kind of lying). But I want to clarify that at the time I had heard that the Sothis and Rhea S-supports with F!Byleth weren't romantic too, so I thought it was all equal that S sometimes doesn't mean romance. But now that I know it's not the case and that M!Byleth is the only one with S-supports that aren't romantic, then yes I agree that this is queer-baiting.
  3. It's unfair to blame Nintendo on IGN or other review sites mishandling their review, as by that logic then the guy that struggled with the Cuphead tutorial was right to criticize the game. The IGN reviewer made an assumption without confirming when they put up that support list. But to recognize your point, some of Claude's dialogue does come across as a bit baited, especially that dance cutscene. I think it's rather minor (and the worst of it came from a leaker, not a sponsored reviewer) but I can see your point. Look, I'm frustrated too but there's so many more valid criticisms to give Nintendo/IS on how they handled this that we really don't need to dip into the fringes. Edit: What official Nintendo announcement about same-sex relationships? Edit2: Nevermind, I found it. An interview with Automaton and Nintendo of Japan. In Fire Emblem Three Houses, it is possible for the Protagonist to have same-sex relationships with certain characters. However, we cannot explain this topic in more detail as to not ruin the excitement of all users who are looking forward to it. [read: spoilers] Regarding character raising, we have prepared a lot of options, so please kindly anticipate it. Okay, everything I said about Nintendo not baiting anyone? I take it all back. This really suggests something much larger than what we got.
  4. As much as I'm disappointed and of all the things I want to call Nintendo and IS, queer baiting isn't one of them. You can't really be baited when you're leaking info from an unreleased game without the full context, that's our own fault. We have every right to be upset about the lack of mlm options though.
  5. I can't confirm but I think you're right. We know Cup of Tea Productions is doing the voice acting, and historically they've worked with 8-4 (the ones that localized Awakening and Echoes). So unless they've changed business partners, then Nintendo Treehouse probably didn't localize this game.
  6. In the same tweet acknowledging the Dimitri and Claude mistakes, the IGN writer admitted they didn't mark Sothis and Rhea as bisexual because he didn't finish those supports yet. He can see from the screen that they are S rank-able, he just wanted to confirm they are romantic first. So it's likely that there are still 5 wlw options, and 3 mlm. ...and I'm still salty about it Whoops! Someone mentioned it already.
  7. That's not a new character, we've seen it before. It's just been a while since we've gotten new info, so some thought he got cut or something. If you look on the Three Houses page, he's already on the character sheet.
  8. Homophobia is a spectrum of behavior and can leak down into the tiniest of actions, that's why the term micro-aggression and internalized prejudice exist. Someone (or in this case some developer) might not be (as you put it) "criminally" homophobic but through their actions can support a prejudice against the queer community is still homophobia. Personally I don't think IS nor Nintendo did this intentionally, I honestly think they thought these three options were a boon to the gay community. But you can not intend to do harm and still display homophobia, and the fact that the mlm options play into stereotypes and are very much lacking in comparison to others is homophobic. But at this point if you're going to dismiss every argument on this board is not valid enough for you, then we are just going to spin in circles. So let me respond in kind: you're wrong.
  9. But we all have a right to have harsh criticism of the developers and demand better, as myself and many others believe these options (and the lack of options) do display homophobia. Probably not explicitly but an internal prejudice portrayed through stereotypes and lack of representation in comparison to others. If you don't believe that and refuse to acknowledge the arguments, then frankly you're just plain wrong.
  10. If your point is that you don't fundamentally see a problem in the mlm options, on a forum thread predominately about people fundamentally finding a problem with the mlm options (all of which have posted valid and supported arguments at to why this is problematic), then it seems you're against the point of the thread itself and I have to wonder why you're here?
  11. At this point Riva I have no idea what point you're trying to make, other than being contrarian and argumentative just because and defending the fact that you like Gilbert as a romance option (which is not under fire). Whether or not you personally are okay with a 20+ year age gap, as evident of this board and many others is that a large majority of people have a problem with it. And it's not something you can really challenge nor argue, we all have a right to be upset about this and criticize IS for it. The fact that this Fire Emblem game's primary target audience is teenagers isn't even a point of contention, that's just business facts. Sure they want the money of older fans too but the eye is always on the prize (the 13 to 19 age demographic). So a teenage queer male playing this game and realizing that their only true mlm option is playing into a feminine boy stereotype while wlw gets at least three good options including a main protagonist (eliminating Sothis and Rhea just to be fair about age gaps) and that heterosexuals can romance the entire male or female student body can't help but feel IS and Nintendo has excluded them.
  12. How? Lon'qu didn't actually dislike women at all and never suggested preferring men instead (other than Vaike's misunderstanding in Harvest Scramble). The whole aversion thing was just past trauma ala Guy from Tales of the Abyss. If I were to localize Soleil (and the option to make her flat out Bi was off the table) I think I'd make her class skill "Girl Power" and work a feminist angle, where her supports are more about empowering women rather than flirting. Like a sorority sister. It would make an interesting counter to Inigo, a shamless flirt has a daughter that's a SJW. It would at least wipe out most of this awkward writing while still maintaining the spirit of it. Again, only if just flat out making her Bi was vetoed, since that would be way easier. Don't exactly know how to work out the fainting thing though.
  13. I love this forum but playing catch-up is a pain. Can anyone tell me how Rinkah went from loved to loathed overnight? Edit: I'm guessing it's that 25% Strength growth
  14. To take a little swerve away from (this admittedly awesome) story/dialogue stuff, I've got some technical questions: 1. The Nohr path challenge. Is it purely statistical (more foes, better stats, less exp) or is there objective variety (protect target, hold the line, clear in X turns, seize, escape, anything else other than defeat boss/defeat all)? And is there any variety in the other paths? 2. Skills/parallel seal: How does it work exactly? With 5 non-personal skill slots, only four on a direct unpromoted->promoted leveling path, how do you pick up more? If the parallel seal doesn't reset level, does using one as soon as you get a skill in the class you're in get you the parallel class' skill too? Or do you just have to buy skills off of streetpass? 3. Forging. What does it do with weapon durability gone? Is there any drawback other than resources/cost? Does it last forever and ever?
  15. It's like nobody ever read Othello!
  16. Sophie is so cute! But I can't marry my best friend (Silas)'s daughter. Oh dear, it's Sophie's choice! *buh-dum-tish* but seriously, Sophie is my favorite gen2 character so far
  17. Glad they took the plunge with same-sex S supports, although since the bisexual characters seem to be taking cues from Legault and Tharja that raises some unfortunate implications. But baby steps I guess. RIP Silas-ship T-T
  18. I'd rather not open the gender vs. sex can of worms but can anybody just confirm that I'm reading this right? And of course, ninja'd by the post above me.
  19. Trying to get caught up on the flood of data, but did we just get information that Leo/Leon's daughter is actually a son?
  20. I love both series but this one has yet to really capture my interest yet. The designs just seem to suck the life out of both series, taking away most of the outworldly, slightly creepy, and bizarre SMT demon/persona designs along with the elegant simplicity of the Fire Emblem ones. It just looks too anime same-y for me. Like, nothing really sticks out as an original concept yet. But despite all that beef, I'd still ignore that and love the game if it can guarantee the infamous difficulty of Atlus games (like Catherine, Etrian Odessy, some Persona's, and SMT of course).
  21. This is great. I love the personality they gave to the character motions, especially critical hit and victory poses. Nohr is the most vanilla to me, probably because it's full of returning classes. I don't dislike any of them, but no particular standouts either. Except that critical hit animation for Sorcerer. Not-Owain looks so boss floating there. Like that would sell me on the entire version if I wasn't committing to both. Hoshido is divisive, it has a lot I really really love (like the Pheonix rider, Puppeteer, Blacksmith, and Mountain Preist) but also a lot I really don't like at all (Truebowman's bow just looks too silly for me, Weaponmaster is VERY plain for a promoted class, and despite culture I don't like the flag on the Truelance). Don't care for the poses some of them strike either, especially when it looks like they are doing squats (but again, sometimes it works like the kick in the Trueblade's attack or Mountain Preists little war dance). I don't know, Hoshido is just dividing me. Like, I'm glad they took all these big design risks and went full boar on the Feudal-Japan look for all it's worth, and I loved it so much when it works. But when it fails it just fails hard for me.
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