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Cysx

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Posts posted by Cysx

  1. 52 minutes ago, YingofDarkness said:

    I'd find it a bit strange if we didn't have some 3D models for uplayable characters in the game actually. That school looks so big, and most RPG's have at least a couple of NPC's around to tell you something about the world. Fire Emblem was one of the few I knew that didn't really have that, but that changed in SoV. Every town had some NPC's to tell you a little bit extra about the current area you are in. I doubt they would go back to how it was prior. Making 3D models can be difficult, but they only need to make a couple and then just copy them. I know it isn't that easy, and it does create extra work for them. However it can be a pretty easy way to flesh out the world a bit more as well as fill up some of that empty space we see in the trailer. Everything looks so empty and boring as it is now.

    I definitely think we'll have generics, in fact we have already seen generic soldiers, priests and students roaming about, primarily in the first trailer, at 1:10 for the student... aaah screw it have a shot:
    KvLWJCO.jpg

    As for more unique npcs, it's hard to say at this point. The main issue is that since everybody's wearing a variation of the same uniform, there's very little reason to say the ones I brought up earlier couldn't be playable characters we simply didn't get introduced to imo.

    I don't think things look that boring myself, though we did get way too many dark classroom shots this time around.

    Oh and also, the japanese trailer has a different angle for the Leonie and Raphael scene, which reveals an additional student originally hidden by Byleth:
    si57jHV.jpg

    Admittedly, that's starting to make a lot of them.

  2. xvFGjAZ.jpg

    教員補正

    Looks correct. Translates as "teacher correction"...

    Not that helpful, but it seems like it's tied to Byleth in some way... maybe we'll get to pick stats Byleth will be especially good at teaching? Or maybe it's tied to his or her current class?

    Edit: Oh, whoops, apologies... I did read most of your analysis... guess I missed that part somehow. At least we think alikeXD
    Thanks for the precision.

  3. 2 hours ago, VincentASM said:

    That said, there isn't a direct correlation between having an E+ and a Strength. What's probably happening is that characters start with increased weapon ranks for those they have a strength in.

    In the Japanese trailer, Dorothea has E+ in Authority without a Strength:

    I had just noticed that too, actually. After several people pointed out differences in the japanese trailer I took a look, and that's one of them. I'm definitely not sold on + ranks being additional intermediary ones though, but eh, we'll see.

    But now I'm curious about what the kanji besides the hand translates to... save me, internet!

    1 hour ago, Centh said:

    Could combat arts be unlocked at certain "+" ranks? This would make a unit with "curved shot" for bows make sense. They unlocked "E+" bows, which would enable "curves shot" use when a bow is equipped.

    1 hour ago, Enduin said:

    Maybe Weapon Rank Bonuses return but instead this time Base Ranks only allow you to use a weapon type, while Rank+ provides you with the bonuses. Something like:

    Rank E: Can use E Rank weapons

    Rank E+: Can use E Rank weapons & receive Attack +1

    Or maybe Rank+ allows you to use weapons from the rank above but with a penalty.

    Both of those seem possible, though the slow progression problem remains. I guess the values could change with time/levels, but as it stands, going through four full weapon ranks to get to C for example, sounds... lengthy. To me anyway.

    Edit:

    One could be use experience and one could be the "teacher points" or whatever they are, but that sounds a bit confusing for the same progress bar.

    Yeah, not too sure about that one.

  4. 2 minutes ago, Othin said:

    I think it would be strange for it not to be the same, it'd feel like one or more routes are being cheated out of central characters.

    It's like how in Fates, each nation has 4 royals and 8 retainers, as a sort of "backbone" of that route's exclusive units.

    Yeah, frankly, I don't think that's happening either. It makes more sense for each house to get equal representation. Perhaps 8 isn't actually the magical number like The DanMan said, and the Black eagles roster itself is still incomplete. Who knows.

  5. 36 minutes ago, Shrimperor said:

    Really? This is not how it felt to me at all. Infact, it felt more like Harry Potter/Hogwarts then your typical jp high school.

    Yeah, not sure I agree either. And also, while I definitely see the Hogwarts parallels, there don't seem to be any grades, and age doesn't seem to matter. Apparently, if you can learn how to fight, you can study there. Plus, we have a bunch of supposedly grown men that got revealed already, namely these guys:

    W3VNyjr.jpg  mtW3JHf.jpg  u6VbDNp.jpg

  6. 3 minutes ago, Calico said:

    If each weapon rank (Including S) has a + rank, we'd have 12 weapon ranks total. Using Fates:Birthright as an example, there are 19 Katana, 17 Naginata, 16 Clubs, and 16 Yumi. (And this is excluding character-exclusive or enemy exclusive weapons like Raijinto). That's enough for each rank to have at least one weapon unlocked by reaching it. The number of weapons will probably be greater than that, since Conquest weapons pretty much double the number of available weapons, and even Awakening had 29 non-character locked swords. I don't think the number of weapons will be a problem. Though I still think the forging explanation is more likely.

    I'm not really disputing that 12+ weapons is potentially happening(though a lot of the ones you are citing weren't readily available to the player and would have cluttered the shops if they were; and there's little reason to believe legendary weapons will require anything less than max rank), it's more like... that'd make everything way more complicated for basically no reason. I really doubt that they went for that.

  7. 2 hours ago, VincentASM said:

    Yeah, I know what you mean. TBH, our logic for putting people in houses is pretty flimsy, especially since students can logically interact with those from other classes.

    That said, if we're going by each class having 8 members, you can see all of Claude's members is his intro cutscene--and Ashe doesn't seem to among them. Instead, there seems to be a different blonde-haired girl and a girl with short braided hair (who we only see from the back). Meanwhile, if you put Ashe in Dimitri's class, you get exactly 8 as well.

    I can definitely agree. If anything it was relief to see everyone making their own list generally agreeing. But we could all be wrong still.

    As I said somewhere else, I'm not too willing to assume that those two girls are part of the playable cast. They get bonus points for being confirmed Golden Deer, but unidentified students showing up back to the camera is just way too common in that trailer. And there's the matter of the other two behind Sylvain at 2:53. I'm not convinced they went ahead and created 3D models for unplayable characters, though that's obviously possible still. They could also be enemies.

    I do still think that Ashe is a Blue lion, just, him joining Hilda and purple in trailer 1 feels pretty significant as well.

  8. 3 hours ago, The DanMan said:

    I'd say considering this image:
    training-1a.jpg

    8 is probably at least our starting number for each House; maybe you'll end up with one or two more before everybody joins together.

    I think the fact that the black eagles are repeatedly and distinctively shown to have 8 members is clearly at the center of most of our reasonings, for sure. And it does seem like a fitting number. I do think there's a solid chance that's how it will end up being for all three, I just don't want to jump the gun too much when there are some contradicting elements as well.

  9. 2 hours ago, VincentASM said:

    As far as I can tell, it corresponds to the user being able to physically wield E rank weapons. A standard E rank is just a potential and you can't equip weapons from that category yet.

    This is probably why D+ doesn't exist. If you have a weapon rank of D, it's obvious that you can wield weapons from that category.

    That's an interesting take on it, and would definitely make the earlygame considerably less overwhelming than if everyone could use everything. To be fair, if the strengths and the ranks are unrelated we're left with nothing to prove that D+ doesn't exist afaik... but outside of that I can definitely get behind this explanation. It's a bit of a roundabout way of communicating things, though.
     

    35 minutes ago, Calico said:

    I think the E+ and so on are meant to extend the weapon mastery progress. In the trailer, we can see that units now require more than 100 exp to level up, so they most likely wanted to extend weapon mastery to. Though if that's the case, why not just increase the amount of exp needed for each weapon rank? I think it might be that more weapons unlock at different ranks. Or maybe you can only use a forged E rank weapon and so on when you reach E+ or something.

    Yes, my main problem with that is... will there really be enough weapons to justify having in-between ranks to the 5 or 6 we already are bound to get? Sounds both overcomplicated and a bit unrealistic. The ability to use forges definitely looks like a possible explanation. But, another reason I'm not sure about intermediate ranks is that Petra's kill only gave her 3 weapon exp in swords, and that might be with a 1.5x bonus if it's one of her strengths, which seems likely as she apparently starts at D. Similarly, Dorothea needed a focus and a strength to go from 4 exp to 9 in reason magic, which is still not that much. In a context where you'd need to go through E and E+ to reach D, those gains seem very low to me.

  10. ft1Ffz8.jpg

    For reference, here's a regular E and a D:

    kDzaxhE.jpg

    IQGWds7.jpg

    These E+ seem to appear on weapon skills the character has a blue arrow pointing up on, which is referred to as a "strength" by the game and gives an exp boost; but either it's unrelated, or I don't see the advantage in getting an exp boost if your special rank requires more exp too. And if it's unrelated, well, I'm just not quite sure what they're about.

  11. 1 hour ago, Othin said:

    So it does look like each House has only 8 characters.

    That's what I thought originally, but this is somewhat contradicted by there being two more characters visible in the Blue lions classroom(if it really is that):

    uEc5J2n.jpg

    That doesn't guarantee anything but it's worth considering.

    I'm also not sure the two girls we see from the back in the Golden Deer scene will necessarily be playable(I think they will, I'm just not sure), because we see way more unidentified backs throughout the trailer than the reasonable amount of unrevealed student units could be, I feel:

    pDBV3nz.jpgZbtOfOl.jpg

    As a result, as long as they're not put in focus, I feel like it's unsafe to assume someone will be a part of the playable roster. Which goes for the two I pointed out above as well I suppose, though at least they have models.

    Finally there's also this character in the back to consider:
    iWpijc1.jpg

    ...Which I just realized could be Mercedes, but eh.

  12. 8 hours ago, The DanMan said:

    Either he specializes in both or they changed things mid-development (this gives hope that the Golden Deer isn't just a hunting club, what with Claude, Leonie, Hilda, and purple-haired guy all having been shown with bows at one point)

    Who knows, the short promoted shot we see of him is still a magic user, apparently. Bows and magic are a pretty rare combination, but the system we've been shown seems like it'd allow it, at least in their starter class. Outside of that, purple haired gentleman seems to be using a lance, judging from his stance.

    2 hours ago, YingofDarkness said:

    This screenshot is actually pretty interesting since it is showing Ashe as being part of the Golden Deer team, and not Blue Lions like everyone has him pegged. It is probably either a last minute change, or maybe a character we had seen before for this group. He doesn't seem to match anyone else at any rate.

    You're right! I must have been in full tunnel vision mode to miss that. Especially considering how many times I've watched the original trailer.
    Hmmm, guess there'll always be time to update the thread it it's confirmed incorrect. For now there seems to be a consensus, like you said.

    I'll drop the part about Hilda and purple guy in the reasoning though. It doesn't make sense as a result.

    Sorry in advance if I'm misleading everybody.

  13. 29 minutes ago, Etheus said:

    I'm hoping that the students will only be a customizable core roster, akin to Echoes villagers.

     

    I don't necessarily want to even recruit the other houses' students. If the entire roster consists of these students, this roster will end up being the most uniform, least visually interesting roster in FE history. Being able to recruit other characters like commonpeople, soldiers, and mercenaries that don't exist in the academy bubble would add a lot more perspective and worldbuilding to Fodlan.

    That sounds a bit hasty to say, considering we know nothing about anyone's personality or background at this point. I joked about the academy being only for the rich before, but I don't actually think all of these are nobles... despite their starting class saying so. The narration didn't make it sound that way, in any case.

  14. Until we know what the house decision entails, it's really tough to say. I doubt that choosing the Dark eagles would make everyone else inaccessible, that's way too many characters left in the dust, buuuuut by the time you get them, they may not in the base noble class anymore. Still, there's many of them already, enough to make up a good part of the playable cast.

    So in a way yes, the students are the bulk of your army, but also no, only the first ones will be customizable trainees. And... I'd be fine with that.

  15. Very quick disclaimer, there is now a dedicated character page in the Three Houses section of the site, it's a pretty good place to go if you want more than just portraits:
    https://serenesforest.net/three-houses/pre-release/characters/

    Black Eagles:

    Edelgard:                                      Post-timeskip:                     Hubert:                                  Dorothea:                          
    4ICcxfB.jpg  tD1EA14.jpg        E63vnLi.jpg       IhfP0Fx.jpg      

    Ferdinand:                         Bernadetta:                      Caspar:                           Petra:                                Linhardt:
    BHDVo02.jpg  Bg7uvvU.jpg  zSCyfab.jpg  DDDavTk.jpg  QQyLRP7.jpg

     

    Blue Lions:

    Dimitri:                                          Post-timeskip:                     Dedue:                                    Felix:
    dpbFvDp.jpg  AsafFuH.jpg       r9ikgIG.jpg       QC7hxlD.jpg   

    Mercedes:                        Ashe:                                  Annette:                           Sylvain:                            Ingrid:                                     
    TdSBwH1.jpg  Gl5Liua.jpg  5J3akv5.jpg  uGvvdNw.jpg  RoCCqSd.jpg        

     

    Golden Deer:

    Claude:                                          Post timeskip:                      Lorenz:                                  Hilda:      
    o2LHSVu.jpg  Y9DEKaY.jpg       Lh7JQu0.jpg       0fQkQz0.jpg 

    Raphael:                          Lysithea:                           Ignatz:                              Marianne:                         Leonie:
    tef0WlE.jpg  BUMzIPs.jpg  g0vAvrp.jpg  2R2elyz.jpg  JilNUa0.jpg 

     

    Protagonist:

    Byleth:                                                                 Byleth v2.0...?:                        Sothis:                                                   
    ewRCjGQ.jpgsDZzwrb.jpg  Dxq3StA.jpg         WhJ0k3m.jpg

     

    Church of Seiros/Knights of Seiros:       

    Rhea:                                     Seteth:                                  Tomas:
    AFsesQP.jpg     snAA7T0.jpg     oJObf3q.jpg    

    Manuela:                              Hanneman:                           Jeritza:
    azwO9xV.jpg      lArT4Zn.jpg      PuekHw2.jpg     

    Jeralt:                                Catherine:                          Alois:                               Gilbert:                                Shamir:
    SiFHmgX.jpg  PZT0YHB.jpg  8uJ4HFp.jpg  HAByvv8.jpg  zPaeaKp.jpg   

     

    Etc:

    Seiros:                                   Nemesis:                        
    JzJCdxM.jpg        OYunOgU.jpg     

    Thales:                                  Soron:                                  Klonie:
    3VPFd32.jpg     ci5z8HB.jpg       KBVMkhg.jpg

    Flame Emperor:                  Kostas:                                 Death Knight:                      Lonato:
    NczODqe.jpg  vesj3Sa.jpg    slzKRSS.jpg    MgOb112.jpg     

    Flayn:                                   Cyril:                                     Rodrigue:                            ???:
    NHJZmFG.jpg   jqNlj54.jpg   J2jC7RZ.jpg   EJjWsJ4.jpg

     

    Anna:
    Anna:
    jDMDfdp.jpg

  16. 55 minutes ago, Icelerate said:

    Wasn't the story in FE Warriors considered bad by most people? If so I wonder what this means for the story of Three Houses. 

    It was as low effort as it gets. But there's little reason to think they'd be in charge when it comes to Three Houses' plot.

    Not that this guarantees a good plot either, but, you know.

  17. Something interesting is how little the two trailers complete one another. And I'm not just talking about stuff that is now confirmed as placeholder, but more about the general themes, characters, focuses...

    The only thing that's consistent is the barely visible characters being barely visible again. Though I couldn't spot Mercedes. But.

    - The first trailer focuses on legends and dragons. The second one has none of that, it's grounded and is about humanity first and foremost.

    - Trailer 1 focuses on the church. It's barely even there in trailer 2.

    - We saw a grand battle and a potential continental scale conflict last time. Today we saw school life for the very rich. Similarly, no mention of the crests this time around, except for that one beast Edelgard throws cavalry at being equipped with one. Also, the first trailer gave the impression that we were going to travel around the world at many points. This time around we're told pretty much directly that nah, the academy is at the center of it all, and we'll never really leave it for long.

    - Byleth was secondary, this time he's central and Edelgard + "Seiros" are in the background.

    - Ironically, we spend much more time in the academy and at first glance, are shown way less. Mostly just classrooms. The academy was a place, today it's a glorified menu.

    - Even the music went from epic and ominous to casual.

    None of that is criticism by the way, it's just super weird, the way they did things. That being said... it's potentially good news, because assuming none of what we saw in the past got scrapped, it looks like there's a lot to this game.

  18. That's a long one.

    - Played Tekken(3...?) once in my life, as a teenager. Heihachi had a move called "Silver Cyclone". Liked the sound of it. Within the same week I started playing my first mmo, The 4th Coming(usually known as T4C). Named my character CycloneSilver.

    - Months later, I moved on to Dark Age of Camelot(another very old mmo). In that game, characters started with a first name, and at level 10(iirc) they got a last name to complete it. I naturally went with Cyclone and planned to pick Silver as a family name when the time came. But obviously, "Cyclone" by itself, being a very generic name, was already taken. So I went with Cyclon instead.

    - CyclonSilver just stuck as my pseudo for a few years. A few really old accounts of mine are still named that.

    - Once I stopped being an edgy teenager I started thinking it sounded a bit ridiculous, so I tried to shorten it. As a result nowadays I mostly name myself just Cyclon, but at some point I juggled between that and CSX(short for CyclonSilverX, yup, so much for being more mature). I named myself the latter when I played Animal Crossing for the first time.

    - For those who don't know, characters in Animal Crossing have automated pronunciation for all of their dialogue, but really sped up. As a result, they pronounced CSX something like "Ceesx", which grew on me after hearing it a few hundred times. I made my Serenes account around then... and here we are.

  19. Lyn seems a bit complicated. End of Lyn mode is way too early, and so is the liberation of Caelin in the main part of the game. Maybe give her a new personal bow that triggers it, obtained upon defeating Uhai, perhaps? Or rejoining with Rath(who would have to be recruited automatically then)?

    Seliph could logically happen at Chalpy/getting the Tyrfing back, but that's very late.

  20. 35 minutes ago, Dark Holy Elf said:

    I think you answered your own question here; the Annas are different people, whereas Marth is the same person. And I can't speak for the fanbase as a whole, but I certainly view the Annas separately myself; I like Awakening Anna a lot; she's a witty, greedy, sword-wielding merchant full of James Bond-like one-liners. None of the others do anything for me.

    I feel like yours is a relatively uncommon preference. I rarely see anyone ever make the distinction between each of them...

    Anna is a special case for sure, but whenever a new one gets announced, we do not lament/rejoice that it won't be the same... most likely because for all intents and purposes, it is the same. Though yes, those from Awakening have one-liners, and Heroes' is a bit more serious most of the time, outside of that, all of them are greedy and witty.

  21. 6 minutes ago, redlight said:

    Edgelord: IT IS MA'AM!!! MA'AM!!! Lol. Byleth. Tho they seem like a silent protag. I'll wait and see

    I doubt Sphagetti Bolognese will do well since he looks pretty bad based on comments from several people, but Claude might have a chance

    I look forward to being proven wrong about Dimitri, because yes at the moment he doesn't look all that interesting to me either. Regardless, spotlight is pretty clearly what matters most when it comes to CYL, and the Three Houses cast is sure to receive a lot of it.

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