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Cysx

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Posts posted by Cysx

  1. 8 hours ago, DuckPhoenix said:

    The purple haired guy from Golden Deer apperently is called Lorenz.

    That is if I did not misread the katakana in the new Famitsu scans.

    I wonder if the article has some more names of the caracters in it. Let's wait and see what you wonderful guys will find out.

    Yeah, sorry, was out for the evening. I read it as Lorenz too but google translates it as Lorentz, so I went with that. Added a different pic for Caspar now that we have a better one. The two unknown characters from the Golden Deer are also pretty much confirmed to be the two girls from the back so Imma add them, even though we didn't get proper images yet. Currently looking at what else is in there.

    Edit: Okay, cleaned up this thing a bit, greatly reduced the amount of terrible edits courtesy of me, etc.

  2. 17 minutes ago, Thane said:

    Oh it was just an idea. I believe I was very wrong with what the green triangles next to the units meant, too. Hell I didn't even see that the traces of those white squares were visible behind the purple terrain text either until just now. 

    Are both pictures from the same video in the same language? 

    I mean, we still don't know what the triangles represent, there's a general assumption that it shows formation, but it's just that, an assumption.

    Same language, though the first is from one of the new Famitsu images, while the other is from trailer two. But it seems like a weird thing to add. The purple box's shadow also makes it look like it's behind... unfortunately I can't find any other material of a portrait or something similar being hidden by the UI.

    Reminds me of exit icons from old rpgs if I'm being honest, represented by a winding path of sorts.

  3. 2 minutes ago, Thane said:

    Did we see anything relating to charging up the gambit attack in the second trailer? Perhaps it's that? 

    So you're thinking of some kind of gauge? Didn't consider that. Seems like a weird place to put it, though...
    Also no, not to my knowledge. Though that would make sense.

  4. 47 minutes ago, Lord_Grima said:

    That symbol should belong to Edelgard's house.

      Reveal hidden contents

    xVZovb7.pngFO0HMyk.jpg

    Look at the bottom of the map, by Hresvelg. 

    The dragon is new.

    There are pretty clearly close ties between the church of Seiros and Adrestia. The adrestian symbol is visible in various places of Garreg Mach(even though you'd expect it to be neutral territory), and the "oracle"'s dress also features it.

    I'd assume that in general, the eagle represents Adrestia and the dragon the church specifically, and that the above shot doesn't feature the knights of Seiros, but regular adrestian knights, hence the flag. It's true that it's weird that we get three different flags for Adrestia, but I don't think there's a way Edelgard would use it with Adrestian soldiers under her command if it was anything else. It's also visible here, in what seems to be the training grounds, which are very likely part of the academy rather than the church.

    g2tOCeo.jpg

    As a result, we may actually not have seen any knights of Seiros at this point, beyond the fiery swordswoman, assuming she is one.

  5. I think the art of both Byleth is by far the best we got for either of them at this point, to be frank. So that's something. But doesn't F!Byleth's sword look... different? Might be the angle. Edit: Plus they're both the same on the boxart.

    Jeralt being just thrown in there when every main character gets their own section feels like a bad omen. Also I think Dimitri's lance is the same as on the cover art, which strengthens the  implication that it's some sort of personal weapon.

    Most shots are probably from Garreg Mach, except Sothis' obviously, but Jeralt's might be a different place too. It's just too small for now, but I think it might be his and Byleth's  home.

     

  6. Nice, now to wait for a translation. The different kana for either Byleth is suprising, I wonder if both are supposed to exist at once... probably not.

    The map on the second shot is looking to be the same old one we've seen in trailer one and the ad, with a couple more forest tiles. The portraits of characters have a slightly different shape, nothing else jumps to my eyes at the moment.

    Edit: Actually Edelgard now has the same movement(4) as other nobles. She had 5 in the reveal trailer. Also it is kinda weird how we keep getting shots of this map with enemies that wouldn't fit in the other scenarios. Either they're really tweaking this one a lot, or we may be there more than once.

    Edit2: Crossed: No they don't, misremembered

  7. 5 minutes ago, Glennstavos said:

    We're talking about backwards compatibility. By definition there's an element of history. You responded to my original post saying there's a greater set of issues on Nintendo's end with all their console designs, and to that I said "yeah (I agree) it's an issue they really should have been considering for the future when they make all these weird systems with unique gimmicks and hardware". Of course I'd cite some examples. 

    Besides the Switch just bugs me. The Wii U and 3DS were both dual screen systems, if the Switch didn't suddenly revert from that design we'd be asking for backwards compatibility all the time over these full-priced "Deluxe" remasters. But instead people give the Switch a pass because it was born with some "defect" of being a single screen system. The design may have deliberately intended to shut the door on backwards compatibility requests from consumers.

    Fair enough.

    I hear you, but the fact of the matter is, the Switch is a winning design, that doesn't really lend itself to having two screens. Are they extremely happy that they can overprice Wii U ports as a result, I'd bet money on it, but it's hard for me to imagine that avoiding retro-compatibility was one of the main factors that made the Switch what it ended up being.

    20 minutes ago, Glennstavos said:

    *Leans into mic* Two Ninety Nine

    Dude.

  8. 3 minutes ago, Calico said:

    Oh yeah, I completely forgot about FE Expo. That's in less than three weeks! Hopefully there'll at least be a new trailer. By E3 the game should be finished, so maybe there'll even be a demo for people to play?

    Yeah, both sound pretty plausible to me. We should hopefully be out of the no-info tunnel fairly soon, at any rate.

  9. 40 minutes ago, Glennstavos said:

    I care about the now and the later more than the history when we're sitting here talking about new consoles. They used to go the extra mile in making backwards compatible systems, and now they don't. I'm calling them out on it because the Switch's unrelated success will probably convince them it's unnecessary in the future. If you think I'm being unfair fine, but don't call me wrong. Game companies shouldn't be "earning a pass" for bad products just because they made good ones in the past. They're businesses, not people.

    Why bring up the history at all, then? You said they had a retro compatibility problem since the Snes and fought against the feature and to my knowledge that was inaccurate, I was merely replying to that.

    I'm not giving anyone a pass, I look at the situation and see that Wii U, 3DS and Wii retro compatibility on Switch were close to being an impossibility, and considering it'd be weird to consider the Switch a bad idea on a conceptual level, especially compared to an hypothetical Wii U 2, there is a sense of fatality here(and yes, that situation's on Nintendo). If their next system can reasonably support it but doesn't, my stance won't be the same.

    40 minutes ago, Glennstavos said:

    Oh please, the big N's arrogance is to blame for that generation. Don't accuse me of rewriting history. If they learned to play nice with other companies we could have lived in a world with the Nintendo Playstation which would have rocked. The only victory that was assured for Sony in 1995-1996 was their win over the Sega Saturn which was tragically unveiled (earlier than the PS1 I might add) at too high of a price point to compete and long before developers would be ready with their planned launch titles.

    Again, I've accused you of almost rewriting history when it came to retro-compatibility for Nintendo systems, and only that. I mean it. My stance on the N64 debacle is that I don't have the tools to know with reasonable certainty what was the primary problem(beyond them being way too late, because that's pretty easy to figure out), and I don't see the point in assuming. But, it could very well be a matter of arrogance indeed.

    Let's not get into Sega and the Saturn. Really, let's not, we'd be here for days.

  10. 6 hours ago, Calico said:

    It's now been over two months since we got our last batch of information with the February direct. We have 101 days to go until the release of the game, so there's still plenty of time for them to give us more info, but it still feels really weird to know so little about the game so far. To be fair, I think Fates had about 77 days between the first trailer and the next, so this isn't exactly unusual.

    (I realize that I'm not counting the 5 seconds of trailer footage or the cover reveal, but they don't really tell us anything new about the game.)

    Might be hopeful thinking, but with the game releasing in July, it would seem wise to make Three Houses' E3 coverage substantial. Might be part of the reason. And we do have an expo coming up.

  11. 23 minutes ago, Glennstavos said:

    It's always been their own damned fault for doing needless gimmicks and new proprietary hardware. Going with cartridges for the N64 ruined their spot at the top of the industry. Even their first disc based system refused normal sized discs because they couldn't help but make some arbitrary point. Nintendo's inability to make a backwards compatible system has been a marked problem since the Super Nintendo. In fact it was one of the premier selling points of the Sega Genesis. Nintendo has been fighting against this feature for nearly thirty years and only implemented it in some of its handhelds and the Wii. When they fail to deliver, I'm going to call them out.

    Speaking of, I always thought Sony could make some serious money in producing a separate, monster model of Playstation console that runs everything. If Xbox can do it in free updates, why not Playstation?

    I mean, you're handwaving it, but the fact that the Wii was fully retro-compatible, which implied putting four gamecube controller slots in it and supporting a different disc format, is something unheard of on modern consoles, similarly to the DS having an additional slot just for GBA cartridges; then there's the 3DS/GBA being able to run DS/GB games; that's a lot of systems. And hey, they're officially two for three on their gimmicky systems being massive successes, more if we include their portables, I'd say it's working out for them fairly well.

    They've been considerably less generous in recent memory for sure, that I won't deny. But you're almost rewriting history here.

    Also the N64 failure has been attributed to countless things,  the fact of the matter is, they arrived too late and Sony had already won the industry over. Even if it had been more competitive, the N64 would likely have failed to put them back on top regardless.

  12. 1 hour ago, Glennstavos said:

    No way they'd talk about that many things and not mention PSVR. 

    *Checks source*

    Okay, they're just leaving that for later. We'll probably see this thing at PSX, considering Sony's absence from this year's E3. Backwards compatible? Considering how little new systems need updates in the future maybe we can expect this to be standard moving forward. Nintendo, you're the only holdout, now. Keep up.

    "Is still using Gamecube controllers to play Smash"

    It is quite a bit easier for Sony and Microsoft to include retro-compatibility since all of their systems have followed a linear progression, though that's only on a surface level obviously, programming is a different problem. Still, many Wii games have to be rethought to function properly on the Switch, you can't just give the option to play them and leave it at that. The same goes for the most touchscreen intensive Wii U games.

    Not that I disagree with you but it's just not the same in my eye.

  13. Seeing all this talk about bronze forging made me remember that the 3DS is dying and that the meta of this game will significantly change once its internet gets shut down at some point during the coming decade. Without it, you can't forge liberally, you're very much restricted, especially early on. In a sense that might have been the intention.

  14. 19 minutes ago, Ertrick36 said:

    Hmmm...

    I don't know, last time I checked, 4 was lower than 5 and 70 was lower than 75.

    Well yeah, the Horse spirit is even weaker, I wasn't denying that. I brought up the guard naginata as an example because it's also weak and imprecise, yet receives almost unanimous praise. Also, Horse spirit gives +3 skill, which translates to 4.5 hit, so they essentially have the same hit. Not that it matters.

    This also wasn't about Rinkah, or even demonstrating that Oni Chieftain is good(it is, but doesn't really get a chance to shine) but determining what was the best promotion between Blacksmith and Oni Chieftain. That's all.
    Also yeah, Oboro can use the Horse spirit too, absolutely. That does stop her from using the waterwheel, but it's gotten super late anyway.

    Guard stance is obviously not the only factor, it's just an additional defense layer that's always good to have. Chieftain has great def and okay res aside from that.

  15. On 10/04/2019 at 9:26 AM, Jotari said:

    For what it's worth, she's Serenes's most wanted character (by a pretty large margin and for quite a long time). Not that were an accurate measure of the fan base, but yeah there's certainly demand for her. Within the next nine months it seems likely.

     

    A bit late to the party but, considering Louise is heavily pushed by Mangs, I do think Jill is likely the 2nd most wanted at this point. 2nd because she likely doesn't have Anna beat.

  16. 5 minutes ago, vanguard333 said:

    Ah, okay. That makes sense.

    It probably is a 1-2 range weapon, given the giant wave of dark magic it unleashed in the first trailer. But that could easily be a weapon art.

    Indeed. If there's a fantasy weapon or fantasy armour trope that he hasn't made a video about; more than likely one of the other similar YouTube channels, such as Shadiversity or Metatron, have made a video about it. Funny enough, Skallagrim has even done a few videos on Fire Emblem weapons and the Weapon Triangle.

    I mean, I shouldn't passively pretend I had put the shortcomings of such a choice into proper consideration; I hadn't, and you're right, there would be realism problems there as well. If anything, I'm now foreseeing many debates within this community to determine what was the best 1-2 range option for swords if they actually go with whipswords in Three Houses.

    It being 1-2 range to some extent would definitely make a lot of sense(and btw, imagining an avatar with a 1-2 range, potentially unbreakable(because dragons) personal weapon is downright scary in terms of balance), hence why I took the liberty to assume that, but as long as it's not confirmed... you know how it is.

    I had seen quite a few of his videos actually, I mean it's hard to be entirely unaware of them when you spend time on Serenes, as they're brought up really often. I somehow still didn't expect him to have covered whipswords, though.

  17. 1 hour ago, vanguard333 said:

     they've only shown one whip sword: the dark magic dragon tail sword that Byleth and the old guy in the first trailer uses. 

    Whip swords in general are a terrible idea; it'll too easily flop around, get entangled on enemy weapons or enemy limbs, and it probably wouldn't be able to cut very well. The only reason I'm giving the darm magic dragon tail sword a pass is that it is magic and presumably made from a dragon tail. 

    Here's a video that explains a lot of the issues:

     

    Well, I didn't say "better" solution:p And yes, this might just be a personal weapon; we don't even know if it's 1-2 range at this point.

    This man has really made videos about everything hasn't he

  18. 7 hours ago, Shadow Mir said:

    A 1-2 Guard Naginata... that runs off Oni Chieftains' weaker stat (unless it's a reclassed Hayato or Rhajat, in which case you have to worry about accuracy issues). Yeah, no. Color me unimpressed. Especially since most of the ranged fighters on the enemy side are mages, which laugh at Oni Chieftains, or outlaws and their promotions, which will just no-sell magic because Oni Chieftains are shit at using it (again, excepting Hayato and Rhajat).

    And you shouldn't be impressed. But it's not like the guard naginata itself doesn't have problems; it's weak, its accuracy is suboptimal and it lowers avoidance; it also cannot counter 2 range, period. Yet it's still considered as one of the best weapons in BR, because damage mitigation is that useful. Obviously your damage will be awful with the horse spirit, but the idea is, Oni Chieftain gets a tanking weapon, and Blacksmith does not(outside of random drops). Countering at all from range also builds guard gauge(and you'll likely be doubling because of the +3 spd) , or can be taken advantage of to attack stance through enemy phase with proper positioning. Compensates for the negligible damage, and helps build weapon ranks for characters with bad enemy phase(that's most of your units).

    None of that is top tier, obviously, but it's still stuff Chieftain has, that Blacksmith doesn't.
     

  19. 45 minutes ago, Shadow Mir said:

    Not by enough to matter. Scroll access doesn't really add much of anything, either, since in general, their magic is gonna be too low to make them worth using. The fact that most of the options for Oni are clearly physically inclined doesn't help this at all.

    As I said, Horse Spirit. It's D rank and pretty much a 1-2 range guard naginata. Outside of that you're not wrong, but it's not like E-rank swords help much either.

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