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Nimbostratus

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Posts posted by Nimbostratus

  1. Feline vs. Cavalier 1: 96 vs. 77 - Miss!

    Feline attacks again! 65 vs. 77 - Hit!

    No crit (0% chance)

    Cavalier 1 takes 9 damage

    Francis vs. Cavalier 2: 19 vs. 77.5 - Hit!
    No crit (0% chance)
    Cavalier 2 takes 10 damage
    Cavalier 2 is defeated!

    Phyllis vs. Cavalier 4: 46 vs. 92 - Hit!
    Crit roll: 83 vs. 2.5 - no crit
    Cavalier 4 takes 7 damage
    Phyllis attacks again! 91 vs. 92 - Hit!
    Crit roll: 75 vs. 2.5 - no crit
    Cavalier 4 takes 7 damage

    Gazzak vs. Soldier 3: 73 vs. 79.5 - Hit!
    Crit roll: 25 vs. 3 - no crit
    Soldier 3 takes 12 damage

    James vs. Raider 1: 85 vs. 86.5 - Hit!
    Crit roll: 85 vs. 1 - no crit
    Raider 1 takes 14 damage
    Raider 1 is defeated!

    Rhianne vs. Cavalier 3: 22 vs. 81.5 - Hit!
    No crit (0% chance)
    Cavalier 3 takes 8 damage
    Rhianne attacks again! 46 vs. 81.5 - Hit!
    No crit (0% chance)
    Cavalier 3 takes 8 damage

    Party gains 18 XP
    Feline gains 2 Dark XP
    Francis gains 3 Axe XP
    Phyllis gains 2 Light XP
    Gazzak gains 2 Axe XP
    James gains 3 Dark XP
    Rhianne gains 2 Anima XP

    Syas expends one Vulnerary use to get Rivas back up on his feet. Rivas retreats.

    A lot of stuff happened, so here's an updated map

  2. Phyllis vs. Soldier 1: Autohit
    Crit roll: 90 vs. 10 - no crit
    Soldier 1 takes 7 damage

    Lloyd vs. Soldier 1: 87 vs. 92.5 - Hit!
    Crit roll: 40 vs. 4.5 - no crit
    Soldier 1 takes 6 damage
    Soldier 1 is defeated!

    Party gains 7 XP
    Phyllis gains 2 Light XP
    Lloyd gains 3 Anima XP

    Enemy Phase

    Cavalier 1 moves to E4 and attacks Sweetgrape
    Archer 1 moves to W18 and attacks Gazzak
    Fighter moves to U20
    Soldier 3 moves to T20 and attacks Villager 2
    Soldier 2 chucks a javelin at Villager 1
    Raider 1 attacks Villager 1

    Cavalier 1 vs. Sweetgrape: 56 vs. 79.5 - Hit!
    No crit (0% chance)
    Sweetgrape takes 7 damage
    Sweetgrape counterattacks! 20 vs. 80.5 - Hit!
    No crit (0% chance)
    Cavalier 1 takes 8 damage

    Archer 1 vs. Gazzak: 12 vs. 87 - Hit!
    No crit (0% chance)
    Gazzak takes 7 damage
    Gazzak counterattacks! 38 vs. 58.5 - Hit!
    Crit roll: 55 vs. 1 - no crit
    Archer 1 takes 16 damage
    Archer attacks again! 73 vs. 87 - Hit!
    No crit (0% chance)
    Gazzak takes 7 damage

    Soldier 3 vs. Villager 2: 99 vs. 91 - Miss! (I fudge the rolls sometimes, but this one is legit, I swear to God)
    Villager 2 counterattacks! 25 vs. 77 - Hit!
    Crit roll: 68 vs. 3 - no crit
    Soldier 3 takes 6 damage

    Soldier 2 vs. Villager 1: 68 vs. 74 - Hit!
    No crit (0% chance)
    Villager 1 takes 7 damage

    Raider 1 vs. Villager 1: 57 vs. 55.5 - Miss!
    Villager 1 counterattacks! Autohit
    No crit (0% chance)
    Raider 1 takes 8 damage

    Party gains 4 XP
    Sweetgrape gains 2 Dark XP
    Gazzak gains 2 Axe XP

    Other Phase

    The villagers stand their ground.
    A pair of enemy Wyvern Riders swoop in from the north.

    Player Phase 5

    Rivas must be revived within 1 turn!

    Another villager appears at E23. This one appears to be a magic user.
    (James has joined the party! I wasn't planning to do this until Chapter 3, but I think you guys need the help)

    [spoiler=Map]aNzH3ew.png


    Spreadsheet

  3. Okay, so now that I've blazed through the storyline of XCOM2 (GOTTAGOFAST) here are my thoughts on it.

    [spoiler=Here be spoilers][spoiler=no I'm serious, you probably shouldn't click this until you've finished the game]Although this will largely be a list of complaints, let's first be very clear; this is a good game. Is it a great game? I don't know, but maybe that's just because my expectations were too high from all the hype. But anyway, before I start grousing, here's what I liked about the game.

    First, the gameplay is fucking amazing. Although not much has changed from Enemy Unknown/Within (besides the new Concealment and Ambush features) that's fine, because there wasn't much that needed to be changed anyway- don't fix what ain't broken- and the game still feels very fresh, thanks to the new aliens and the polished character classes.

    I was also impressed by the wealth of character customization options. Granted, I didn't make very much use of it, but it's still a cool and quite versatile feature, and it's easy to tell that a lot of time and manpower was invested into it.

    Lastly, I love the music. This might sound like a minor thing, but that depends who you ask. Personally, I'm an audiophile, and I love anything with a soundtrack that helps to set the mood- and XCOM2 certainly fits the bill.

    As you might notice, I've made no mention of the plot thus far, and for good reason. To be honest, I felt the plot was very weak. Your goal throughout the game is to obtain information about the aliens' ultimate plan- exactly what are they doing, and why? But, by the end of the game, those questions ... still aren't really answered. The puzzle is still missing a few pieces. Probably because LOL SEQUEL HOOKS but fuck that, okay? Look, to all the writers out there, it IS possible to have a neat, thorough narrative while also leaving room for a sequel. The two are not mutually exclusive. (Now that I think about it, most of my disappointment comes from the second half of the game. The first half is fine, but the second half is sloppy.)

    My other major complaint is the characters. They ... aren't really very interesting. While doctors Tygan and Shen both have a lot of dialogue, none of it really adds much to the game. Then again, I guess the same could be said for Vahlen and Shen in EU/EW. The most interesting thing about Vahlen and Shen was the contrast between them and the conflict caused by their differences. Tygan and Shen are at odds sometimes, too- and while it's not for the same reasons Shen and Vahlen were, it still kinda has this 'eh, it's already been done' feel to it. The war-weary Bradford is a bit more interesting, but he's still mostly there just for flavor.

    My last complaint is a minor one, but it's kind of a moment-killer when you see it. The visual design of the Avatar- the aliens' ultimate achievement, and your ultimate enemy- is quite underwhelming. Granted, its abilities are still extremely dangerous- but it's quite silly to look at.

  4. according to Word of God, the things on the Viper's chest are "venom sacs" but you must admit, they are very ... suspiciously positioned.

    at first I wanted to do a Female Soldiers Only run with the rationale being 'all the men were seduced by Vipers'

    anyways, here's a character for ya

    First Name: Richard

    Surname: Rawlins

    Callsign/Nickname: Rhino

    Gender: Male

    Preferred Class: Grenadier

    Nationality: USA

    XCOM Operative, VIP, or Dark VIP: XCOM Operative

    Helmet/Hat: Headband

    Arms: 4

    Legs: 1
    Torso: 3

    Upper Face: Nothing

    Lower Face: Cigarette

    Weapon Camo: Arid

    Armor Camo: Arid

    Left Arm Tattoo: Nothing

    Right Arm Tattoo: Nothing

    Scars: Cheek Stitch 1

    Face: Face C

    Hair (Male): Man Bun

    Facial Hair: Sideburns

    Hair Color: 2

    Eye Color: 0

    Race: 1

    Skin Color: 4

    Main Armor Color: 10

    Secondary Armor Color: 17

    Weapon Color: 10

    Voice: American English 8

    Stance & Attitude: Intense

  5. [spoiler=lazy GM is lazy]Rhianne vs. Soldier 1: 13 vs. 84.5 - Hit!
    Crit roll: 31 vs. 3.5 - no crit
    Soldier 1 takes 8 damage

    Syas vs. Archer 2: 69 vs. 87 - Hit!
    Crit roll: 2 vs. 1 - no crit (so close... but who cares, he's dead anyway)
    Archer 2 takes 13 damage
    Archer 2 is defeated!

    Francis vs. Cavalier 2: 76 vs. 77.5 - Hit!
    Crit roll: 34 vs. 1 - no crit
    Cavalier 2 takes 10 damage

    Party gains 9 XP
    Rhianne gains 2 Anima XP
    Syas gains 3 Sword XP
    Francis gains 2 Axe XP

  6. Helmet/Hat:

    Arms:

    Legs:

    Torso:

    Upper Face:

    Lower Face:

    Weapon Camo:

    Armor Camo:

    Left Arm Tattoo:

    Right Arm Tattoo:

    Scars:

    Face:

    Hair (Male):

    Hair (Female):

    Facial Hair:

    Hair Color:

    Eye Color:

    Race:

    Skin Color:

    Main Armor Color:

    Secondary Armor Color:

    Weapon Color:

    Voice:

    Stance & Attitude:

    This isn't very helpful if we don't know the available options :v

  7. Enemy Phase

    Soldier 1 moves to N31 and attacks Rivas
    Archer 2 moves to R28 and attacks Phyllis
    Raider 1 attacks Wall 3
    Soldier 2 moves to I26 and attacks Wall 3
    Fighter moves to T20 and attacks Wall 2
    Archer 1 moves to U20 and attacks Wall 2

    [spoiler=goddamnit Leeroy]Soldier 1 vs. Rivas: 71 vs. 85 - Hit!
    No crit (0% chance)
    Rivas takes 11 damage
    Rivas is knocked out!

    Archer 2 vs. Phyllis: 54 vs. 75 - Hit!
    No crit (0% chance)
    Phyllis takes 9 damage
    Phyllis counterattacks! 38 vs. 94 - Hit!
    Crit roll: 96 vs. 8 - no crit
    Archer 2 takes 5 damage

    Raider 1 vs. Wall 3: Autohit
    No crit
    Wall 3 takes 14 damage

    Soldier 2 vs. Wall 3: Autohit
    No crit
    Wall 3 takes 12 damage
    Wall 3 is destroyed!

    Fighter vs. Wall 2: Autohit
    No crit
    Wall 2 takes 15 damage

    Archer 1 vs. Wall 2: Autohit
    No crit
    Wall 2 takes 13 damage
    Wall 2 is destroyed!

    Party gains 2 XP
    Phyllis gains 2 Light XP

    Other Phase

    The villagers move into the chokepoints and stand their ground.
    Meanwhile, the cavalry arrives! ...but it's enemy cavalry.

    Player Phase 4
    Rivas must be revived within 2 turns!
    (yes, I know what he did was incredibly reckless, but he's still the Lord. Save him now, berate him later.)

    [spoiler=Map]RHGLnm8.png


    Spreadsheet

  8. Rivas moves to N30 and attacks Raider 2 with his Katana

    [spoiler=that poor horse]Rivas vs. Raider 2: Autohit

    Crit roll: 93 vs. 6.5 - no crit

    Raider 2 takes 17 damage

    Raider 2 counterattacks! 64 vs. 49.5 - Miss!

    Rivas attacks again! Autohit

    Crit roll: 99 vs. 6.5 - no crit

    Raider 2 takes 17 damage

    Raider 2 is defeated!

    Party gains 5 XP

    Rivas gains 3 Sword XP

  9. How was there not already a thread for this?

    Surely I can't be the only one here who likes XCOM Enemy Unknown/Within...

    And of course XCOM2 is coming out soon. HYPE.

  10. Sweetgrape vs. Brigand 1: Autohit
    Crit roll: 27 vs. 1.5 - no crit
    Brigand 1 takes 8 damage
    Brigand 1 is defeated!

    Syas vs. Archer 3: 14 vs. 92 - Hit!
    Crit roll: 93 vs. 1 - no crit
    Archer 3 takes 13 damage

    Miyako heals Feline for 17 HP

    Douglas vs. Thief: 29 vs. 74.5 - Hit!
    No crit (0% chance)
    Thief takes 8 damage
    Thief is defeated!

    Party gains 14 XP
    Sweetgrape gains 3 Sword XP
    Syas gains 2 Sword XP
    Miyako gains 2 Staff XP
    Douglas gains 3 Lance XP

  11. Enemy Phase

    Bow Knight moves to E5 and attacks Feline
    Brigand 1 moves to F6 and attacks Feline
    Brigand 2 moves to H6 and attacks Miyako
    Brigand 3 moves to H7 and attacks Miyako
    Raider 1 moves to J26 and attacks Wall 3
    Brigand 4 moves to M27 and attacks Phyllis
    Archer 2 moves to O29 and attacks Syas
    Archer 3 moves to P28 and attacks Syas
    Brigand 5 attacks Syas

    [spoiler=Blood for the blood god]Bow Knight vs. Feline: 39 vs. 84 - Hit!
    Crit roll: 100 vs. 4 - no crit
    Feline takes 9 damage
    Feline counterattacks! 34 vs. 74 - Hit!
    Crit roll: 2 vs. 1 - Anna is a cruel mistress
    (but fuck it, I'll give you the crit anyway)
    Bow Knight takes 39 damage
    Bow Knight is defeated!

    Brigand 1 vs. Feline: 58 vs. 57 - Miss!
    Feline counterattacks! 55 vs. 80 - Hit!
    Crit roll: 27 vs. 1 - no crit
    Brigand 1 takes 10 damage
    Feline attacks again! 18 vs. 80 - Hit!
    Crit roll: 99 vs. 1 - no crit
    Brigand 1 takes 10 damage

    Brigand 2 vs. Miyako: 84 vs. 53 - Miss!
    Miyako counterattacks! 85 vs. 87 - Hit!
    Crit roll: 27 vs. 2 - no crit
    Brigand 2 takes 11 damage
    Brigand 2 is defeated!

    Brigand 3 vs. Miyako: 91 vs. 53 - Miss!
    Miyako counterattacks! 87 vs. 87 - Hit!
    Crit roll: 1 vs. 2 - CRIT
    "May you find balance in the afterlife."
    Brigand 3 takes 33 damage
    Brigand 3 is defeated!

    Raider 1 vs. Wall 3: Autohit
    No crit
    Wall 3 takes 14 damage

    Brigand 4 vs. Phyllis: 52 vs. 64 - Hit!
    No crit (0% chance)
    Phyllis takes 10 damage
    Phyllis counterattacks! 35 vs. 94.5 - Hit!
    Crit roll: 94 vs. 7.5 - no crit
    Brigand 4 takes 9 damage
    Brigand 4 is defeated!

    Archer 2 vs. Syas: 99 vs. 85 - Miss!

    Archer 3 vs. Syas: 65 vs. 85 - Hit!
    No crit (0% chance)
    Syas takes 7 damage

    Brigand 5 vs. Syas: 61 vs. 56 - Miss!
    Syas counterattacks! Autohit
    Crit roll: 58 vs. 1 - no crit
    Brigand 5 takes 9 damage
    Brigand 5 is defeated!

    Party gains 29 XP
    Feline gains 5 Dark XP
    Miyako gains 6 Dark XP
    Phyllis gains 3 Light XP
    Syas gains 3 Sword XP

    [spoiler=Level up!]Rivas gains HP, Skl, Spd, Lck

    Douglas gains Res

    Miyako gains HP, Lck, Def, Res

    Rhianne gains HP, Spd, Lck, Def

    Sweetgrape gains Str, Mag

    Feline gains Str, Mag

    Lloyd gains Def

    Phyllis gains HP, Str, Skl, Spd, Lck

    Gazzak gains HP, Str, Skl, Lck, Res

    Syas gains HP, Lck, Def

    Francis gains HP, Lck


    The other enemies move toward their respective objectives.

    Other Phase

    A pair of armed villagers emerge from their houses.

    Player Phase 3

    [spoiler=Map]GP3PAAx.png


    Spreadsheet

  12. [spoiler=The End]Mf1ES8U.png

    Soldiers cowering before the emperor's power, civilians suffering because of war, power that uses young people as weapons... General Girardot had seen what was happening and gave his life to stop it.

    Dervus knew what he needed to do. He now knew what he truly wanted to protect.

    People cling to power and numbers out of fear of being hurt, chastising that which is good as if it were evil, persecuting those who do not follow the masses. Telling themselves they cannot grow strong, they hide within their shells of denial. But Dervus would no longer run from himself.

    "Strife..."

    Dervus quietly stepped forward.


    S49umIV.png

    Dervus finally gets to use Soul of Xianghua this time. For reasons.

    So, this is the last chapter of CotS and it's... a bit rushed, I think. I have no idea what the development process for Soul Calibur III was like, but this seems the kind of quick-and-dirty thing that would be pumped out by level designers with a looming deadline.

    Also, there are no friendly strongholds in this chapter. So if someone dies in this chronicle, they're gone for good, because there's nowhere to respawn.

    OjSXAl9.png

    iVS8CTT.png

    xpWYkxs.png

    Honestly, the best thing to do on this map is make everyone Infantry and just have them dogpile the enemies one by one.

    Also notable is the

    for this chronicle. Whew, that's intense and creepy. Not a bad theme for the Very Definitely Final Dungeon.

    Anyway, there's not much to show besides the final battle, so let's get right to it.

    There were some level ups along the way, so here are everyone's stats. except Dervus, because I'm hiding something which I think is cool and climactic

    NLWL859.png

    Wmh8ANE.png

    Aeneas is just an all-around good character and has the best availability (besides the main character) ... for whatever that's worth in this game.

    ECFAx5C.png

    cQ7u4ko.png

    Abelia, on the other hand... I really don't like her character arc. Which is doubly sad because she's one of the few characters in CotS who actually has a character arc.

    7acLayX.png

    assAe8i.png

    Iron Sword OP pls nerf.
    Moving on.

    vMDDuDB.png

    sQl6xk8.png

    Honestly, I just brought her along because I wanted to try out her new weapon. :v

    So, let's put her up against the final boss and see how she does.

    3cCBTS4.png

    And yep, the final boss is Strife. This is probably not surprising at all.

    Hn6NQlY.png

    The AI is pretty sadistic in this fight. (and yes, that is Soul Edge he's using, if you're curious)

    Let's see if Abelia can put a bigger dent in him.

    XsYGlh0.png

    The one nice thing about fighting him is that Soul Edge slowly drains his health, so all you really have to do is survive for a while.

    XOzkjtp.png

    ...huh. That's the first time I've seen that bit of dialogue.

    And yet nothing happens. It seems even his own most loyal bodyguards won't go out of their way to defend him anymore.

    Dervus gets to do the honors.

    dY2bRUY.png

    idXzFrq.png

    qq0SeuH.png

    dyXNsId.png

    Music:


    I've often wondered why the Burning Gallery stage was used for this battle. Is the castle literally burning down around us as we fight? I don't know but, all things considered, I guess it's a pretty awesome place for a climactic final duel.

    Dervus is using Soul Calibur. It can be used by multiple characters in SC3, but in Soul Calibur 1 and 2, only one character could use it: Xianghua. And I knew that Soul of Xianghua was one of the Dancer's disciplines, so...

    JUST AS PLANNED

    ct5KQ6A.png

    Well, that's all she wrote.

    bpOdmy0.png

    LXxUJMs.png

    He's dead Jim.

    jlNAaLP.png

    mCL0D4f.png

    Maybe now the war can finally be over.

    There's an ending, but sadly not much of one. Just a brief series of scenes with a VO narration.

    mjegTSO.png

    Emperor died. Both the evil blade and the holy blade disappeared into darkness. The Empire collapsed, and the people were left only with devastated lands and the memories of the terrible war.

    Dqhm7XB.png

    The people, however, eventually forgot the hardships. They rebuilt the razed villages and sowed new seeds upon the destroyed fields.

    suIKMay.png

    Then, by the fireside, they told the tales of the great ones who spilt their blood upon those lands.



    So yeah, honestly pretty disappointing. In retrospect, this isn't a great game. Most of the characters ended up being pretty one-dimensional because the writers missed out on a lot of good opportunities for character development. Plus, the sadistic AI can make it rather unfun to play at times.

    But even so, I still have some nostalgia about this game (against my own better judgment) and it's still indirectly responsible for helping me discover my love of Fire Emblem, so that's something.
  13. [spoiler=Operation: Snapping Turtle]Syas vs. Brigand 5: Autohit
    Crit roll: 92 vs. 1 - no crit
    Brigand 5 takes 9 damage
    Brigand 5 counterattacks! 33 vs. 56 - Hit!
    No crit (0% chance)
    Syas takes 7 damage

    Francis vs. Thief: 96 vs. 69.5 - Miss!

    Rivas vs. Brigand 4: Autohit
    Crit roll: 82 vs. 2 - no crit
    Brigand 4 takes 7 damage
    Brigand 4 counterattacks! 28 vs. 52 - Hit!
    No crit (0% chance)
    Rivas takes 9 damage

    Douglas vs. Thief: 81 vs. 89.5 - Hit!
    No crit (0% chance)
    Thief takes 9 damage
    Thief counterattacks! (0 damage, even if he hits)

    Rhianne vs. Brigand 4: 57 vs. 81 - Hit!
    Crit roll: 3 vs. 1.5 - close but no cigar
    Brigand 4 takes 11 damage

    Gazzak vs. Wall 2: Autohit
    No crit (you can't crit walls, silly)
    Wall 2 takes 17 damage

    Party gains 9 XP
    Syas gains 2 Sword XP
    Francis gains 1 Bow XP
    Rivas gains 2 Sword XP
    Douglas gains 2 Lance XP
    Rhianne gains 2 Anima XP

  14. [spoiler=Chronicle 18]Nmtt94x.png

    Who decides what is right? People merely act upon what they believe...

    He could see a figure at the front of the army. There was no mistaking her. It was Abelia. Behind her, a massive force of Grandall troops awaited her command.

    For an instant, the entire area seemed to fall silent. Then Abelia's mouth opened slowly, and the order that came forth shattered the silence.

    "Attack!"


    TqP2iw5.png

    k3v65mA.png

    JGKUYh7.png

    Strife: "The weakness and pain in everyone's hearts. All it takes is a slight push, and the rest will roll along on its own.. Now, let's see what you can do, Abelia."

    jEPrMiI.png

    Map

    g5L13Z4.png

    eNMQg4H.png

    Tina: "Well, Commander...?"

    Abelia: "..."

    Tina: "Please answer!"

    Yuilin: "Commander Abelia! Please say something!"

    fZ5eztY.png

    Abelia: "It's the perfect stage for our showdown, don't you think? Yes, if it weren't for you, I'd..."

    Tina: "Commander..."

    Abelia: "Grr... All units, move out! Destroy the traitors!"

    32G8UMx.png

    xCZZTLY.png

    oMQSdSp.png

    This chapter features some characters we've fought before, like Notus here.

    dPoKxWu.png

    And this one was Ishtar, I think.

    XFK3eH0.png

    Wn79jd1.png

    XlpmLMD.png

    There are also some generics.

    YPZlT8R.png

    RHLiBCf.png

    And now only Abelia is left.

    iU7e58U.png

    wOwmrCI.png

    Music:



    Not much to say about this fight. Abelia here has the same 'juggernaut' effect as Chronicle 15 Girardot, but her AI isn't incredibly challenging.

    7AvJgN1.png

    gkzvBvu.png

    Huzzah.

    EX89ouF.png

    OKbp9M1.png

    Ah yes, the time-honored Japanese tradition of converting someone to your way of thinking by beating the crap out of them.

    YHbbCKE.png

    y8qY47r.png


    That chapter was pretty short. Let's keep going.

    [spoiler=Chronicle 19]5cv2AHq.png

    A darkness that consumes the hearts of men- the cursed sword, Soul Edge... there was no question that it was the sword Strife had wielded.

    There was also that which could seal the dark sword, its equal and opposite, the spirit sword enshrouded in legend- Soul Calibur. He recalled the shining blue sword... what was Luna doing now, he wondered.

    As he thought about the past, the capital of the Grandall Empire, the fortress city of Parousia, came into view.

    Dervus shook away his idle thoughts and headed for the final battle.


    3MlCgZ3.png

    ATbyC44.png

    sV8Zqaj.png

    How are we losing? The battle hasn't even started yet! :v:

    IPEbKzd.png

    Oh, hey, there's Luna!

    yQkGcLN.png

    Luna: "I'll lend you this sword... take it!"

    Vlfo4a0.png

    Luna: "After the war ended, a troublesome old man named Girardot kept pestering me. He kept saying things like, 'If anything happens, I want you to take care of Dervus.' Honestly, why did he have to pick me, of all people? But relax, I won't hold a grudge. My unit's all okay, after all. Now, let's go!"

    DTzLSpG.png

    LfwiCmW.png

    Ishtar: "But... they're...!"

    Tina: "Commander Abelia..."

    Abelia: "I don't care what anyone says. I will fight alongside you!"

    gNTSCun.png

    Luna is basically like Athos or any other uber-powerful character who joins in the last chapter. Well... 2nd to last.

    zMjSgko.png

    Map.

    fe3BvL8.png

    Chester: "It's time to continue what we started a year ago. Come on, Dervus. My troops will give you a warm welcome!"

    What a jerk.

    prZwWFN.png

    Say hello to the toughest character in CotS. Then quickly say goodbye because NOPE we're not fighting him.

    bbrqzkU.png

    oiH7scU.png

    bBKdrRc.png

    I really like the design of this map. It really does look like you're infiltrating a fortress-city.

    5ferhCs.png

    Yeah, well ... you're a butt.

    Uiz6wvl.png

    Nice outfit though.

    Hrc4czB.png

    But some fancy duds won't save you.

    0X3mu6Y.png

    RIP

    MzlaQXk.png

    DhiYEra.png


    Next time: Endgame

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