Having an issue with making a conversation before the chapter begins to appear properly. The game will load in, the screen will fade to the conversation for about a second, without loading faces, then fade back into the game. What's wrong?
define DISABLE_TUTORIALS
#include EAstdlib.event
EventPointerTable(0x06,ThisChapter)
ORG 0xD80000
ThisChapter:
POIN Turn_events
POIN Character_events
POIN Location_events
POIN Misc_events
POIN BallistaData BallistaData
POIN Bad Bad Bad Bad
POIN Good Good Good Good
POIN Opening_event Ending_event
Bad:
UNIT Hector HectorLord Hector Level(2,Enemy,False) [2,1] [2,1] [ironAxe] NoAI
UNIT
Good:
UNIT Lyn LynLord Eliwood Level(2,Ally,False) [2,2] [2,2] [ironSword] NoAI
UNIT Eliwood EliwoodLord Eliwood Level(2,Ally,False) [2,3] [2,3] [ironSword] NoAI
UNIT
Turn_events:
TURN 0x00 Opening_event [01,00] 0x0 0x00
TURN
Character_events:
CHAR
Location_events:
LOCA
Misc_events:
CauseGameOverIfLordDies
AFEV
Opening_event:
LOU1 Good
ENUN
LOU1 Bad
ENUN
OOBB
FADI 0x10
HIDEMAP
BACG 0x0F
FADU 0x10
SHOWMAP
TEX1 0x815
REMA
ENDA
Ending_event:
ENDA
BallistaData:
BLST
ALIGN 4
MESSAGE Events end at offset 1000010