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Dwlr

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Posts posted by Dwlr

  1. I would suggest a deadline extension next time. 14 days or even 20 days would be a lot more time for people to make entries for a contest like this. I might participate in the next one.

    The only reason I don't want to put a bunch of extensions on it is that might set a precedent for the future that if entries are slow it'd simply get extended, we're already running a bi-weekly format when most sites can self contain the entire week, entries and voting in that single week running the entries from Monday - Friday about 8ish then voting the rest of Friday and Saturday, leaving Sunday for the next theme to be chosen, which if chosen early entries are usually accepted on Sunday as well. It's not a big deal to let this one run it's course and besides extending it 14 days as you suggested would have the same basic effect delaying running only the 1 over a span of 28 days versus running this one over the span of it's scheduled 14 days even if it didn't get many entries and starting a new one one letting it run it's span, if you consider this one a scratch then that's still only potential for the one successful in the same period.

    - - - - - -

    As for comments on Noburu's entry I'd say:

    If you're going to do two versions of the same character maybe try leaving the foreground version alone so it stands out and focus on putting the edited one behind it. This creates a clear distinction between the character and gives the viewer one focal point which they can then travel to the rest of the image, from my experience it's usually done with an animation in the background and static version of that character in front and not a static image for both. This creates a sort of border around the animation which can let you generally preserve the animated frames as a stock image leaving it untouched while still having a customized and unique image. In terms of the actual signature the foreground retained much of it's integrity the version of her in the background got kind of lost in the effects IMO. The background version seems to be falling off the canvas a bit with her eyes, what one would generally consider the focal point of your render is right at the border of the canvas, her right eye is also completely covered by a foreground effect. Finally for me it's just a little over-saturated when an image starts getting harsh transitions that's generally an indicator that something is amiss. What I do personally to try to avoid it is I try to check the contrast and saturation of an image by turning it black and white it keeps the harsh transition between shades as a black an white image then I go searching for the layer that created it and do a soft erase, blur, lower the opacity, change blending modes, and/or do a smudge to alleviate make the transitions a little more gradiated. (Not really part of it, but gradiated should totally be a word so I'm using it. :P)

  2. It doesn't look as if Jedi will make his entry, he's informed me that real life responsibilities have gotten in the way. It's not as successful as I would have hoped given the responses I received via pm. Thank you to Noburu and Jedi and let us just hope week #2 finds us with more entries.

  3. At least in North America, it's largely regarded as incest. Additionally, NoA thought it was issue enough in Awakening, since Owain and any of Chrom's daughters would just be called "companions", should they get an S rank.

    It's incest no matter where you go, but universally in the US second cousins can marry, most states allow first cousins to marry. Whether there is a stigma attached or not doesn't really have a bearing on the legality it all, so it should be perfectly fine for them to marry in a medieval styled game where it would have been extremely common for royals to marry in their own bloodline.

  4. Sonic isn't big in Japan, and PXZ is more to appeal to Japanese fans than Western fans, plus he doesn't fit in with the more realistic proportioned characters. Sakura Wars was Sega's Japanese flagship for quite some time so thats probably why they have 2 whole pairs.

    Phantasy Star and the like would also have much more right than Sonic for a more Japanese appealed game.

    Plus Capcom didn't throw in Megaman Classic nor did Namco throw in Pac-Man, they like some more obscure games getting limelight as well in Namco x Capcom/PXZ/PXZ2 by the looks of it.

    Last I checked Chris isn't very popular in Japan if that was they case they probably wouldn't have included him and would have used Leon in the first game given Leon's popularity in Japan.

    X is really not that different from Megaman in terms of art style. Sonic isn't too terribly different in art when drawn to a little more detail as he has been before, even then Shadow could have been used given his precedent for using guns and what have you. Pac-man doesn't really 'fight' per say and has never been drawn with any level of detailing that would have at least hit the minimum of X, but with that said they have video game avatars in the game, there clearly isn't exactly a precedent for normalcy.

    They don't have any terribly obscure games in the game. The most obscure I can think of off the top of my head is Valkyrie. And in that regards if they wanted them all to be the realistic fighting type there'd be no real difference from Billy and Jimmy than Ryu and Ken. Streets of Rage is basically Final Fight, Hagar and Cody would have been no different than Axel. If they're going for obscure games getting the limelight they certainly missed that mark including mostly the largest franchises from several of the devs. Further more in terms of a Japan appeal game, Virtua Fighter wouldn't have been included if that were the case either, last I checked it's popularity in Japan has fallen dramatically.

  5. My list of characters that probably should have been in the game. This is nitpicky as hell, so prepare yourself

    Sega

    • Valkyria Chronicles - They had three reps last time and they just rereleased the original. Where’s my Welken and Alicia?
    • Phantasy Star - While modern Phantasy Star games don’t really have characters, there’s nothing stopping the awfully chatty Alys and Chaz (or Chaz and Rika) from popping up. Once again, this franchise has an expansion coming out for it’s popular MMO and could have used the boost.
    • Shin Megami Tensei - Sega owns Atlus now, and even if you limited it to just games from their era of ownership, that still gives you Flynn and Isabeau from SMT IV or Yu Narukami and friends from the Persona spin-offs. Also, maybe characters from the recent Etrian Odyssey remakes too, as those have characters who you can talk to

    Namco Bandai

    • Dark Souls - Look, I realize that technically Bandai was only the publisher of this series, but cut me some slack. Having Solaire as a guest would probably pay for itself a half dozen times over.
    • Time Crisis - Who hasn’t played one of the Time Crisis games in the arcade? It would have made an excellent addition to the roster, and rounded out the cast with more gun toting police officers who EVEN WORK IN PAIRS. Plus Wild Dog is pretty much perfect miniboss fodder considering how often he pops up and his over the top antics.

    Capcom

    • Dead Rising - Once again with disappearing rep syndrome. Frank and Chuck could have made a pretty awesome tag team once again
    • Dino Crisis - I know, I know, it’s RE with Dinosaurs. But considering the time travel elements of the game that take over the plot, and the lack of female lead girl-guy pairings (I checked), having Regina and Dylan back in action could be interesting
    • Bionic Commando - A classic game that had a (relatively) recent day in the sun. Having Rad Spence and Super Joe along for the ride would make things so much more fun, and you get to punch Hitler Master D in the face

    [spoiler=Just a few thoughts]Savan from Dragon's Dogma if you ask me would have been a good Capcom Rep especially with the talk of a sequel coming out. Hagar and Cody from Final Fight would make more sense than Bionic Commando as a classic game rep considering the absolute failure they had when they tried to reboot Bionic Commando they prolly just want to forget about it. Dino Crisis is a fairly obscure game and it's pretty old at that, the people buying Project X Zone are probably younger than those who really recognize Dino Crisis and nothing has really been re-released to keep it somewhat relevant for a wider audience. A lot of the reps from classic games have had their games re-released on the virtual marketplace.

    IMO

    Capcom

    Savan - Dragon's Dogma

    Hagar and Cody (pair unit) - Final Fight

    Viewtiful Joe - Viewtiful Joe

    Namco Bandai

    Siegfried - Soul Calibur would make more sense IMO than the rep they've chosen.

    Lloyd - Tales, makes more sense quite a bit of sense for the longest time he was basically the Tales mascot.

    I'd like to say Solaire prolly wouldn't generate hype, people play Dark Souls for the gameplay, not for the character development. Namco Bandai made the Sword Art Online: Infinity Moment, Asuna and Kirito probably would have been characters that would have generated interest if they were going that route they also have the precedent for video game avatars to be in the game with Kite and Haseo. They make the Budokai DBZ games so it's within the realm of reason that they could have put in Goku. I feel like Namco Bandai reps are fairly fine as they are.

    Sega

    Sonic - They clearly have no qualms with putting off characters in the game and he is there mascot so his inclusion wouldn't have been that absurd and you can't say any other character represents Sega better than their own mascot.

    Billy and Jimmy - Double Dragon, who hasn't played Double Dragon, it's been re-released fairly successfully recently as well and they'd fit right in with the Tekken and Street Fighter characters.

    They made the Hatsune Miku game and that's a character that would certainly generate interest if they could have acquired the rights to use her also with Ulala she wouldn't be woefully out of place even. I would suggest Neptunia, but Compile has been able to reacquire most of their IPs from Sega so they really have no claim to her anymore.

    I agree with some of your list like Dead Rising they could have even used all 3 protags from Dead Rising like they did with Resonance of Fate which seems to be an include a lot of people don't recognize as is. I'd ignore Shin Megami Tensei personally whenever you have to go on a technicality of ownership it can get complicated, a company can own a series and produce more of those series, but there can be exceptions in the ownership that causes conflict with using them outside of that series. As mentioned I'd also not consider Solaire, Dino Crisis or Bionic Commando at all personally.

  6. Will know I mostly play the games for the story presentation... Since, you know it has the same story, why not look forward to how it's presented each time around.

    If you feel like you want confirmation, ask anyone here not named Jedi or Noburu how they got into it

    I'm half-kidding because I know a guy who got into it from HW

    Well considering I've played it from the very first one, you didn't get me into it .'. you didn't get everybody into it now did you? Gross generalizations never work, in fact it's said the only always and never you can say with certainty is that you can always never say always and never.:P

    Will know they have a television series depicting the Romance of the Three Kingdoms.

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