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Posts posted by IGdood
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Well, that bodyguard could've been worse. I read that sentence as 20 ATTACK and 31 defense. Can you imagine 20 attack, 12 charge, and 31 defense?
Also, why won't cavalry ever listen to me in RTW? I lost two units of skirmishers in a battle because my cavalry refused to listen to me, and then I nearly lost my general because he decided HEY LET'S CHARGE HEADLONG INTO THAT PHALANX
Also, WTF is up with autoresolve in naval battles around Greece? I'll be attacked, the bar will be 3/4 mine, and then I suffer a CRUSHING DEFEAT. WTF? Whatever, I started a new game as Brutii (when this happened) and I got the Greeks, Thracians, and of course myself going against the Macedonians. I've got a full stack going and I've yet to see another one break eleven units, though, so I can suffer some casualties every now and then. Oh, and Bastarnae ARE awesome. Thracian mercs aren't so great, though. I lost 15/40 of a unit fighting a unit of villagers and a unit of hoplites with just ten guys left. Then the Bastarnae and two other Thracian mercs came in and won that battle easily.
That would be.....insane. It'll make my elite troops look like children..... Like bringing a knife to a gunfight.
I click multiple times.....well more like 3-4 times at a place I want my cavalry to go. If they even start to deviate off course I click again (usually with gratuitous use of the pause button >_>)
Autoresolve in Rome isn't as fair as the bar says it is. RNG likes to screw you over. Get's a bit better in medieval. Autoresolve really goes on the player's side in Shogun 2, to the point where you can win battles that you can't win if you played it yourself (usually it was the other way around)
Anyways, update time. Things are starting to get heated in Thera.....
Previously, 3 armies of Lao Che are going to do battle with me. This is the record....
....very rainy, thunder claps and lightning abound. Not a very cheerful day for a battle, just the way I like it. I've got my siege weapons just ever so slightly in front of my infantry line. That way the crew can retreat (and later return to) quickly. How do you make the crew abandon their equipment? Force melee with them, and before they get themselves killed, click behind the lines and make them run.
Endless rockets rain down on the enemy.
YO DAWG IMMA POSE WHILE I FIRE ROCKETS
SO LOUD UP HERE
Enemy elephants! Shoot 'em down!
Katanas are NOT going to help you here.
Samurai battle!
And some random Lao Che spearmen whom I've never seen before.
The rear charge with cavalry never gets old. Just so fun seeing people fly.
And usually guarantees a rout.
Run! SEND MORE ENEMIES, WE KILLED ALL THE CURRENT ONES.
The elephants that charged my ronin (and routed) are now running amok into the Lao Che lines. Hey, thanks for killing yourselves. You did me a big favor.
Running a bit low on rocket ammo. Looks like the next clash will depend on skill of arms.
I wonder if the rain will put out those flaming pots. Fat chance.
Took a screenshot right before a charge and during a lightning strike. Epic.
Gunners, withdraw!
Whoever decided to charge my elephants is an idiot. TIME TO GET TUSK'D.
Wasn't there always some debate about legionnaire vs. samurai or something? Well legionnaires win.
More katana dueling.
Ha, their Khan shows up. Unfortunately I'm charging in the other direction.... No worries.
My other cavalry are busy cutting down routers and destroying catapults.
One khan (Lao Che general) down.
The third army didn't get to me due to the time limit.
Because I'm in a good mood you guys can go back. So I can beat you up another time.
Lao Che's only got one more settlement now.
I end turn and see this.......looks like Thera's going to be washed in blood. Not Romuli blood. THEIR BLOOD.
Fucking Faust!
Meanwhile, I invade some more Dracule territories.
I never saw this mercenary before, but it popped up around the cities Romeo and Juliet.
Mercenary Monster Ribault - If you thought the regular ribault was a primitive machine gun, this one is even more so. Barrage fire just makes it shoot all 36 barrels, but then it takes forever to reload. Otherwise, it shoots more often.
Speaking of bringing a knife to a gun fight....this is kinda what I'm doing now with the Faust. I've never thought them before, but all I know is that from my Empire Total War experience, NOT letting your enemy shoot their guns is the key to winning.
Lots of pikemen mercenaries, heheheh, along with armor upgraded Aventuros.
Ho shit, are those bayonets?
Nice armor.
Faustians are advancing. They're gonna try and shoot me up before I can get into formation.
Luckily, guns are still slightly shorter ranged compared to crossbows and bows. They lack armor too. But then they've got massive firepower, and so I'm losing the shootout. Not that I even planned to get into a shootout phase anyways, I'm thinking how to approach the Faustians.
Alright, let's try a cavalry charge.
Bad choice, apparently bayonets double up as short pikes, keeping my cavalry at a distance and providing for a huge anti cavalry bonus. Fuck, reminds me of Empire Total War's square formation. Shit.
Faustians don't have horse archers, but they've got pistoleers. Arrggggh, annoying bastards sniping my cavalry.
PIKEMEN, FORWARD!
C'mon legionnaires, you can do this.
Crusader Knights (and their French accents) CHARGE.
Pistoleers are no match for knights! You rely on guns too much!
You cannot win! LENGTH MATTERS
This song happened to be playing. Epic.
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This is how ribaults work.
WHY AREN"T YOU DYING
Nevermind, took down a toughie.
Flaming beehives took care of that group.
My Zaca teco infantry are no match for the Uruk. Seems like these "native" units make up for their crap stats with cheapness though...the Paynal and Kukulcan and Sycorax nations have tons of armies running around.
Disregard my earlier statement they took down the general.
Medici spearmen charge. Although the enemy were wavering already this seemed to push it.
That was a short massacre.
Well....now I need to get that lost settlement back....
The turn the Dracule seized that settlement, I built a lot of ships, gathered some generals, gathered unneeded garrison units, hired a ton of mercenaries, and sent them to their island. PREPARE TO BE CRUSHED.
The faster I finish off the Lao Che, the faster I can divert those forces elsewhere.
Ooh, fancy item.
Steamroll steamroll
Heh, now the Uruk serve ME.
Landing my armies everywhere
Huh, they called off the siege on Verstov. Surprising.
As my armies land on the southern tip of the Dracule island I see new mercenary units.
Vladviks - Better range than the Gran Mal crossbowmen. Good stamina is nice, since shooting for too long will tire out units (unless they're using guns).
Frankish Knights - The worst knight mercenary I've seen, with 1 less defense than the Crusader Knights. Broken Lances and Germanic Knights all the way. Still, I'll probably end up using them since charge bonus is all cavalry really need anyways.Plus, knights are cool. Maybe their armor can be upgraded.
Frankish Foot Knights - Glorified spearmen given the title of knights. Will probably serve in fighting against the Dracule bodyguards.....if they can even get through that 31 defense.
Slav Knights - High morale is nice. Only 1 more charge bonus, but hey, I can use every cavalryman I get if they send a lot of ranged units at me.
Hussars - I guess as medium cavalry they can serve a role when I'm out of knights.
Time for battle! Will keep updating as I play!
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I tend to exterminate after a certain point. I mean, when some settlements try to rebel AFTER I've exterminated them AND they're on daily games/races AND low taxes, I don't wanna take the chances. So basically the core of my empire is the only place doing much for me.
And a full garrison. Damn their rebellious thoughts. KILL EM ALL!
I can't help but start laughing every time I see "the Bastard" after a character name.
Almost immediately their horse archers are already shooting my guys.
So I send the dogs after them. Just for the heck of it.
SHIELD WALL BLOCKS CAVALRY CHARGES BITCH
And the Uruk's high attack makes them more than a fair match for these bodyguards.
My gunners weren't so lucky.....
Elephants? Oh heeeell no not elephants.
Good thing Praetoriani are fast enough to hurl pila and kill off the elephants before they reach my lines. Heheh, they did a quick 180 and routed.
Finally,the Lao Che footsloggers catch up to their cavalry.
I think the Qin Ronin have nicer looking armor.
My general spots some rocket launchers.....big no-no.
So now the majority of their spears are throwing themselves at my line. And I shoot them from the sides.
And my general gets into a pretty close call with a bunch of Lao Che cavalry, but he kills off their general. Heheh.
Nice katana, but you're dead.
Shoot ANYONE who exits that gate.
I didn't beat them by the time the timer ended....so it was a draw.
Yet the settlement still transfers to Empire control.
NEXT.
Uuhhh, no, I'm allied with your enemy, the Kukulcan. Good day to you.
Go away
Cheers.
I did a double take when I saw this message popup. Damn. What.
Fuck you Avalon and Faust. This is starting to feel like my other Let's Plays.
There's no way I'll win this....
LAST STAND TIME. DO YOUR BEST!
Their bodyguard is the first to go into battle. YAAAAH!
HOLY MOTHER OF FUCK. 20 ARMOR!? 31 DEFENSE? WHAT THE FUCK!? DUDE. WHAT. WHAT. WHAT. That's like GOD MODE. WHAAAAAAT!!??
SEND IN THE MAMMUCS FOR FUCK'S SAKE
For massive damage, the mammucs send them running. However, that doesn't mean shit since I didn't kill off any generals.
Meanwhile, their infantry (quite shitty by the way) try to fight my forces.
Routing already?
Arrows create mists of blood as they find their marks. Maybe I can hold out until the timer ends?
HOLY FUCK A FRESH ROYAL BODYGUARD I CAN KISS MY ASS GOODBYE
SEND IN THE MAMMUCS!
THEY TOOK DOWN MY MAMMUCS NOOOOOOOO
My infantry fail to hurt them. Maybe killed 1-3 but....
They're back for blood! LOTS OF IT
HOLY SHIT WHAT THE HELL
I've never been owned so hard on this scale before....
Maybe I can take my frustrations out on this battle...
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Valhallans got only 1 province remaining....gonna steamroll, gonna steamroll!
Rohan Nobles and their huge swords.
Standard triple line, let's go!
A few javelin cav get in my way, but the Rohan Horse Archers quickly snipe them off.
Fireballs light up the dark sky, and occasionally, throngs of smoking hot Romuli soldiers.
Mere peasants are no match for us!
This is how a real axeman charges. Woodsmen are wannabes!
Most of the Valhallan forces are melee troops, and are stuck beating up my line. Their catapults are left vulnerable!
Rohan Nobles slugging it out with the bodyguards.
They rout ever so easily....
More Lao Che lands come under siege...
I think it's time to give the Valhallans a final farewell....after I build these ladders.
Next lao Che city!
Alriiiight, the final battle for Valhalla!
Time to wait around in a corner..
Well not really, I was harassing a few guys with my horse archers.
Let's see if I can defeat their first army before this second army can help them.
Argh, general fail (me). I let my crossbowmen get massacred by charging cavalry.
The others get charged also, but otherwise seem to be doing okay.
SPARTANS SEND CAVALRY TO HELL
Bodyguards vs, Guard. hahahaa...I thought that was funny.
And well, the first army is mostly defeated. Time to shift the whole formation!
While the infantry shift facing, the cavalry go around distracting and cutting down Valhallans out of line.
Chaaaaarge!
Bonked their general.
Mwahahaha, flee, cowards!
Yeah the second army kinda just fled.. Now there's one more coming.
Rohan horse archers are decent in melee, and having run out of ammo I send them to catch enemy javelin cavalry.
Let's kill this general!
The actual royal bodyguard for the Valhallans actually suck. Their defense is 19.
Got their king.
Fast and furious. The battles just seem a lot faster than Empire Total War's. Or maybe it's because this game is older and loads faster.
You're probably wondering why I mostly seem to choose the Exterminate option. 1. It keeps public order high. 2. Generals who are already down the road to Dread should be given options that increase their Dread rating. If they are naturally Chivalric then I'd choose the Chivalric options for them. Otherwise you'd get a general who is neither Dreaded or Chivalric, which makes him useless.
THE VALHALLANS ARE NO MORE!
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Annnd the Valhallans strike back, probably wanting to regain their lost dignity.
No island is safe!
Lao Che settlements fall in quick succession.
Hmm, the odds don't seem to be in our favor today. Let's take a look, shall we?
Catapults, eh?
That's a rock. Good thing they only do little damage to my buildings....or they kept missing, I wasn't paying attention.
The gatehouse may be destroyed, but its towers are still intact. The gate itself is intact. I really don't get the point of destroying a gatehouse anyways.
Eventually they run out of stones to hurl at me and so the ladders and siege tower go forth.
Siege tower is burning down, burning down, burning down~
The ram does about 2% damage per hit. It takes about 4-5 seconds to hit once.
The first few attackers lose their courage, and rout.
A few cocky legionnaires hurl pila through the hole the ram made.
Now that there's a big hole everyone starts throwing.
What, routing already?!
Nevermind.
It's a clusterfuck meatgrinder. Reminds me of fighting the Mongols int he original Medieval 2.
Enemy reinforcements take their time strolling around the place.
Anyone here claustrophobic?
Shieldwall is NOT OP, I tell ya.
Breaking a sweat, champs?
Second wave, incoming!
Annnnd the Vikings duke it out on the walls. The ones I hired and theirs, I mean.
A few of them make it off the walls and go for my general. Swordsmen, get up there!
I think that's the bodyguard unit of regular hired generals of the Valhallans. They got 2 HP....and double-sided axes. nice.
Things looked great until a bunch of heavy cavalry showed up and broke though. Shit.
Holy fucks, they're bolting for the city square. GO! GO! GET THERE EVERYONE AT ALL COSTS!
GOOOOOOOOOOOO
My general personally gets in there and starts killing Kossacks.
Huh, they ran past the city square.
Nevermind, they're back! KILL EM
Finally they break...and try to escape through my forces. No.
Jomsborg remains under Empire hands.
Besieged, Sraken!
Lao Che aren't offering me a challenge.
Fuck off. I'll send you to Valhalla with my assassins.
Damn, shouldn't have autoresolved this one to save time. Would've lost a lot less soldiers....especially the good ones.
New unit....
Rabbit Boys - Archers with a somewhat higher than usual missile attack....and in great numbers (150 vs. 120)
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Eh, this one's under siege. Guess we'll move elsewhere then. Eastwards!
Ah, it's been a long time, Uruk. Let's see how you fare against my Cataphractii!
Oh my, is that what they are?
Monster Bombard, FIRE!
Damn Ly Kan Archers, longer-ranged than my guns.
Praetoriani Gunners, OPEN FIRE! Sidenote: I chatted around on the mod forums, and the creator was thinking of changing the Praetoriani Gunners into Praetoriani Flamethrower Troops.
CHHAAARGE, 2 HP Uruks be damned!
Unfortunately, charging the Uruk gan bodyguards was a bad idea. Not only did it fail hard, they took down my cataphracts and caused them to rout.
Charging my gunners? They can hold you guys off any day!
Priests? What? DIE!
Meanwhile, my brigands catch a group of Demos Hoplites, who were trying to pursue my cavalry.
Take out their HP! OPEN FIRE!
Can't let them chase around our Clibinarii Horse Archers, can we?
Now let's try charging again...from a different direction.
Took down one of their generals, by a spearman, no less!
After some time of charging, withdrawing, and charging, only a few bodyguards are left. I send what's left of my brigands after them. Really, they (the Uruk and the brigands) are both scum. We're doing the world a favor when both die.
Cavalry charge kills the uruk Alpha King.
Brigands never stood a chance.
The legionnaires charge....after the brigands are dead.
For the lulz, I decide to release the ones I've captured. So I can fight them again, at a later date, perhaps.
Verstov now belongs to me!
Annnd the captain is adopted into the royal family for pulling something like that off.
Seems like I've unlocked more units (not mercenaries) to recruit at Verstov fortress.
Varia Axemen - I guess they can do something against light cavalry and armor....otherwise cheap for garrison duty.
Vikia Levies - They've got some more defense than the Vikia Mercenaries, which puts them into okay-tier.
Vikia Horse Archers - Useful for pissing off the enemy. Quick, shooting on the gallop.
I wonder how many soldiers the lao Che have. Hopefully none.
Sorry pal but I'm gonna conquer you, mmkay?
You've got one turn's time to prepare.
Finding more Uruk lands...
I'll just starve this garrison out.
No sir, no ceasefire for you.
Your turn is up. ATTACK!
Allies no more. Time to color the map purple.
Wow, their lands are rather undefended.
What have they been doing all these years? Sit there and do nothing?
Rohan has fallen, heheh.
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And so the story of the Romuli Empire continues....
We've besieged the settlement of Medici. Last of the Teutons.
What? Fine, fine.
Alright, teutons, let's see you put up a sally.
Triple line. Auxiliaries in the front with shield wall, actual Romuli legionnaires in the middle line, ranged units in the rear. Swordsmen and other miscellaneous units on the flanks.
Hurry up, Otjuk!
I'm kinda liking those helmets.
An initial charge by the Christ Knights prove useless, as they are quickly shot to death.
We are so disciplined. Straight lines!
I usually let my archers pick their targets....unless there's some unit that's really threatening.
YUURRAAAAGGGHHH
They routed shortly after.
Yeah, I dn't think you can dodge that. Unless you're Kent. Who's the fastest FE cavalier anyways?
Their whole force is running away, so it's time to send my cavalry in to kill them all.
Although a few crossbowmen stayed behind to fight.
Almost. Every. Single. One. killed by my general.
The remaining few are pushed back to the fortress square, where they are torn apart by my Uruks.
And my swordsmen.
I thought maybe Star War's "Imperial March" would be very fitting music here.
Dude on the right posed for the screenshot.
Medici is ours! Now we can train those green-colored mercenary troops.
Join the Pale Knights in your defeat.
Uh, sure, why not.
Now how about you marry my faction leader?
Fuck, she's barren?!
The Avalon are busy at war with the Royaume. With the Avalon on my side, I can focus elsewhere...like the Valhallans, Uruks, and....maybe...the Lao Che. Gotta break my alliance with the Lao Che first. I dislike seeing an unsightly, ivory splotch on my map of purple.
Fighting the Valhallans.
"Yo, I think we landed on the wrong island."
"So what? Let's hire some natives and get conquering!"
Some new mercenaries on this continent, it would seem.
Wolf Braves - Typical javelin-throwing troops.
Dog Soldiers - Superior archers to the Mesopec ones I hired.
Let's hide in the forest. Useful if you find yourself surrounded.
Time to send an army west...to the Uruks...or something.
Lokke belongs to the Empire now.
Marching on. Huh, is this where all the Rohan troops come from?
Ravenborg has fallen also.
We've sent the Wotan to join the Hispanics in death.
Elsador has fallen. Seriously, where have all their armies run off to?!
Then again, I'm sending in troops from throughout my Empire. Spartans, elephants, Mancus, etc.
Jomsborg will be the next to fall.
Rohan too. Ironically,many of the besieging army's units are Rohan.
Jomsborg falls.
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The Rohan Guards DO have a bonus against cavalry. Look at the screenshot again.
Also, I love how the Wotan have a unit with Light Infantry in its name but is actually Heavy Infantry.
Edited post. Bah. YOUR CLAIMS ARE NO LONGER VALID. -___-;;;;;
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Varia Brigands - Uhh...well... hiding anywhere is nice for ambushing. I guess they have their uses...
Brigands Archers - Meh. Average ranged unit.
Vikian Mercenaries - Shitty like the Peronis Auxilia unit
Ooh, a swordsmith's guild. Improves the attack of melee infantry trained there, I think.
Wow, curse you Valhallan scum! I'll deal with this besieging army when i gather enough forces.
Huh, found more Teutonic lands....
Landed an army, besieged Gothsburg. No general in the army though, so I can't see what the local mercenaries look like.
Let's see what I can uncover here...
Landed a general on the other side south of Gothsburg. Found a LOT of new mercenaries.
Medici Crossbowmen - Great defense for ranged unit, pretty good resistance to ranged attacks. Heck, I can almost use these guys as melee infantry in a pinch of I have to. And yes, they wear shields on their backs, called a Pavise.
Medici Sergeants - My Triarii/Spartan Hoplites are better. Still, these guys have their uses against cavalry. They're cheap.
Broken Lances - Standard-issue heavy cavalry, meant for killing things.
Dismounted Broken Lances - Insane armor rating, definitely a must have. Plus, their armor is quite fashionable.
Germanic Foot Knights - Sexier than Mancu Warriors, plus they have good stamina.
Germanic Knights - Dude, check out that defense. 24. That's....almost royal bodyguard level.
Teutonic Order ain't happy I'm besieging them, so they're gonna try and beat us back.
Since we're outnumbered, let's do shield wall.
That's some really shiny armor you got there. Will it protect you from the Uruk Hai?
Archers, LET LOOSE!
And the enemy knights immediately charge at my shield wall. Luckily, not many of us die.
Do not let them push through! HOLD THEM BACK!
Checking out their bodyguard unit stats....whoooaaaa...
No harm unleashing the dogs....heheh.
Second army inbound....let's shift a bit.
Looks like my archers can take down these shielded crossbowmen.
The Uruks will protect the flanks.
And the Praetoriani cavalry go chopping down enemy crossbows.
Can't break through my shield wall, eh?
Thought I'd finish things faster by charging cavalry at the enemy bodyguard. They....cut down my poor Praetoriani Equites in a few seconds. All of them.
A lone family member tries to charge my archers. They quickly cut him down.
Yeah I killed their king too, in the process. And win!
Gothsburg is mine ! YEAH
So is Machu Picchu.
Huh, the besieging Valhallan army left.
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Run. Run away! You can run but the legion will find you.
Gotta commend these guys for bravery.
The suckers run! Chase them back to the city square!
Pictured: A few legionnaires huddled together whilst strolling down the street.
Hack them apart!
They've got Aztlan Warriors...taunting us!?
General what's-his-name gives zero shits and charges straight in.
Annnnd the Aztlan made mincemeat out of my general. And then his bodyguard. =( Stupid, stupid me.
Well, they end up killing quite a few infantry, and then finally they're dead.
Hmm.....maybe I could've done better... -sigh- Just wasted a general like that. And not just a regular, hired general, but a member of the royal family.
Still regret losing my general....gaaaah....
Kuban shall fall next.
MOAR new mercenaries.
Rohan Nobles - Nice attack. Defense is meh, but these guys are shock infantry, not line-holders. Plus, Zweihanders are cool swords.
Rohan Guard - Ever so slightly inferior version of Rohan Nobles. They do have a bonus against armor though.
Rohan Lancers - Even better than Rohan Heavy Cavalry. High defense, high charge bonus. Definitely will hire these guys.
And the Teutons lose land to us for the first time.
Meanwhile, there seems to be more settlements to be found north of Cusco. I got a new replacement general. Name is Spartacus Apollo.
Volborn was the next to fall. Wotan ain't strong anymore.
Kuban also.
Intipunku is the next settlement Spartacus Apollo has found. BESIEGED.
Keep on steamrolling the Wotan, heheh.
Spy uncovers a rebel town...looks like I can strike here next.
Let's do this....without getting my general killed.
Mahisha, PUSH THAT TOWER!
LOL Mammoths
Damn, one siege tower burning already. Shoulda stuck to ladders.
Mahisha, ripping shit up since 0 AD.
Second siege tower is burning, luckily nothing else is burning.
Damn arrows whittling off my guys. I hate towers.
And the others are climbing up.
Eventually I manage to clear off the walls, and my guys pour down the streets, only to be stopped by a group of pissed off Aztlan Warriors, who then begin on a roaring rampage of rending.
Pssst, Bodaway Warriors, slip to the side.
AND BURN, GIANTS.
And I don't even bother melee'ing the remaining people. Just....burn.
Okay I lied, I stabbed a few.
Intipunku is ours, with the general still intact.
Huh, Valhalla allying with the Wotan. I wonder what that bodes for me.
Maybe the Valhalla will join the Wotan in war against me?
Bullshit.
Hey, this island is owned by the Uruk dominion. LANDING HERE.
And it has its own mercenaries!
Varia Brigand Horsemen - Like the Kossacks Lancers, they're only good for charging. That's about it.
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More updates! Only Rewjeo's responding, so I hope I'm doing something right here.
I can totally hear him singing "TROLOLOLOOOOOOL~"
Boravaia has fallen!
Well, looks like a Wotan relic has fallen into our hands, heheh.
The Wotan sure are a bit quicker to react to getting besieged. I'm under attack!
I've put the reinforcement army under AI control, but I won't be commanding it. I'll let the AI do something on its own. I'm sure those Rohan dudes can make themselves useful.
Well, Russians are quite morbid, especially during the wintertime, sir.
INCOMIIIING!
LY KAN, FIRE BACK DAMMIT!
Hey, reinforcements, you're facing the wrong direction!
Foolish Wotan, putting their ranged units up front. UNLEASH THE HOUNDS.
They've got their own Kossack Lancers, who are no match for my Uruk Hai.
These flaming bombs are really killing off my guys.
CHARGE!
The general manages to evade all enemies and get to the siege equipment.
All hell begins to break loose as enemies begin to flood in from almost every possible direction. The Rohans only seem to be concerned about routing (dunno wtf is screwing them over)
I find my forces disorganized, separated, under attack, surrounded, put into what I'd like to call a tactical hell.
And even with the pause button for some reason I can't keep track of everything.
Zomming out doesn't help. Highlighting units helps a bit.
Minimap on the lower left helps some more. Damn, looks like I'm surrounded or something. And each of those little blocks on the left of the screen means some friendly unit has routed off the battlefield. It's the Rohans.
Huh, shouldn't you be shooting or something?
Surprisingly, the Ronin were able to stand up to the enemy Royal Bodyguard.
Holy shit, that's a lot of red....and not enough green.
Luckily, most of the enemy seems to be made of low-tier troops, but I can't cut through them fast enough.
My archers don't look like archers.
Chasing after ranged units is a pain.
Well, somehow we won, after a lot of goose-chasing and dying and running around.
AI Army performance was pretty shitty. Not sure if it's due to them taking the brunt of the enemy or just plain bad tactical performance.
Let's see if they'll pay...
Guess not. CHOPPING BLOCK TIME.
Well, city's mine.
Well, at least it gives me one of the Wotan treasures, heh.
Hmm...I wonder if the Teutonic order will be wiped out soon. Where are their lands anyways?
Well actually here's one.
More armies on the way, bitches.
Annnd back to the island of monsters, I'm gonna assault a city for the heck of it.
Pretty cold for a supposedly tropical place. Ladders, to the walls!
Shooting at me from the walls. Your fancy dress will not save you!
Aztlan Warriors may be hard to kill in melee combat, but they're surprisingly frail against ranged attacks. Lack of armor.
Don't you just love that beautiful lorica segmentata armor?
Reptarii Swords are doing meh.
Archers, fire back!
Mancu Warriors doing their part....
Bodies begin to pile on the walls, heheh.
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UPDATE TIMEZ
Hired up an all-Rohan army. Waaay too many Wotans for comfort.
I think this is the last of the Hispanics.
Good. I was getting tired of fighting them.
Oh what the FUCK!?
Well I'm not gonna let some order of fanatics go after my lands. Prepare to die!
Nice uniforms. Hm.
Whoa, shit, those are some pretty long halberds. And they got shields too.
Soldiers, advance!
As my lines close in, the enemy crossbowmen also run towards me. Time for a minor shootout.
While the shootout goes on, the beleagured garrison reinforcements attempt to attack some Teutonic cavalry. It didn't end well for them.
After some time, the Teutons abandon the shooting and send all their infantry forward. I do the same. May the best man win!
Yeah, some of my crossbowmen got caught in the middle...ah shucks.
A quick rear attack from Kossacks routs these bums.
Triarii attempt to take down the elite knights.
Annnd my other light cavalry are busy chasing down their crossbowmen, and trying to avoid their melee infantry. Doesn't always work.
The battle continues....
Anyone know German? They've got nice helmets.
Well they're alone now. Their halberd-wielding friends have been crushed.
Pwned, assholes.
Well, they did a pretty good number, but we Romuli are superior.
They don't take the ransom. Fools.
Previously I had scouted out the Teutonic lands before I was at war with them. Now they've got an army knocking on their doors.
Scouting out the islands to the west of the map, I see that these islands are still rebel-owned. Invasion on the way.
Hm, that was fast. Then again the heirs are pretty old by the time they get to be faction leader.
Hm, 31 years old. Maybe I can make something out of you.
Teufellund is under siege!
A second invasion army has landed at the Wotan's door.
Oh, man, you won't believe this. That island of rebels has some of the more insane mercenary troops.
Mahisha Yar - I'm not some shitty reptarii. I will rip you limb from limb.
Mahisha - Full grown Mahisha Yar, the ones that tore my legionnaires a new one, then ripped off their armor and force-fed them their shields. Of course I'll fucking hire these guys.
Gua Chichil Warriors - Stats aren't so great, but they've got great stamina, excellent morale.... meatshields at best, maybe they can chase down archers or run in front of enemy cavalry or something. And anti-armor.
Zaca Teco Raiders - Hide anywhere is nice, but can their stats let them do any real damage? Maybe.
Mammuc Riders - Lacks any ranged attacks, unlike the other elephant units. Hell, these are fucking wooly mammoths! Only 10 units though.
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Grimmhelda has fallen, heheh.
Going to the northern continent, we find more mercenaries!
Rohan Heavy Cavalry - Not sure if they're related to Lords of the Rings, but anyways,great stats all around.
Rohan Archer Cavalry - Okay-ish horse archers, we Romuli have Clibinarii. Buuuuut, these guys have a pretty surprising charge bonus of 6.
Rohan Archers - Good ranged units that can double up as medium infantry? Yes please.
Rohan Swordsmen - My legionnaires have better stats, and a pilum each too. Still, these guys will be useful in replacing my losses.
Well....this wasn't the last Hispanic settlement. I'm sorry but your princess is in another castle moment? jee...
Maybe they're on this last island.
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Well, another victory.
Hmm, guys took down more Tahars than I expected...
Mekkei belongs to us now.
You've caught the eye of my faction heir, deary. Perhaps this is enough for a dowry?
Very good. Time to get married.
I wonder how long these alliances are going to last....
Good to know having a good wife gets him nice traits.
The Tahar don't have any soldiers left. They're gone.
Whew. Now I don't need to face anymore elephant troops.
Hmmm...
Another major player gone, huh?
Well, who's the new faction leader now?
Hmm...maybe I'll just let him do garrison duty...
Now, time to look for the Men of Wotan's territories. This is Gaelic territory.
Sycorax territory. Sailing on. Yes, the ships are loaded with soldiers.
Hmm...this island belongs to the Kingdom of Avalon....
Dracule. Not interested. Used to be Vashta though.
Aha! Here they are. You will share the fate of the Hispanics.
As I land, I find new mercenaries eager to join our ranks.
Dragon Boat -Best set of stats I've seen so far. Better than our Romulan galleys.
Mercenary Ribault - It's like a primitive machine gun, sadly outclassed by Rocket Launchers. However, it still has its use.
Halvgud Svard Man - Holy fuck, check out those stats. It's fucking Ogma with a badass beard. Don't got anymore room in my current army though.
Yxorman - Pretty cool-looking axemen with a slew of abilities that might make them pretty reliable to use. A little iffy on the defensive side though.
Gral Man - Mercenary crossbowmen, inferior to Aventuriers but still reliable thanks to anti-armor.
Kossack Lancers - Good charge bonus, won't last long in a melee however. Fast moving trait is good.
Galloc Mae - 2-handed axemen, but....stats look pretty pitiful. Anti-armor is great, probably will shine when I let them loose on armored units thanks to good stamina.
Pict Bandits - Really? I guess they're great meatshields.....but the hide anywhere trait can come into use.
The garrison at otterbach decides to sally...they should've done that earlier..
Don't think I'll ever get used to seeing Romans, Orcs, Renaissance soldiers, and dogs in the same screenshot.
And crusading knights. One has to wonder what they think of our god, Mithras.
They're not gonna last long.
FIRE CROSSBOWS!
PUSH FORWARD! LITERALLY!
They sure rout fast for people who are desperate to live.
I need more cavalry in my armies. So I can pull off massive charges like these.
Conquered. Now all those Faustian armies standing nearby is making me uncomfortable.
Lol, princess got too old.
Second naval army making its way to Wotan lands. Passing by the Teutonics.
Grendel was....undefended.
Unlocked new unit.
Woodsmen - Exactly what it says in the name. Militia unit probably better off for garrison duty instead of actual fighting.
Ooh, nice. Maybe we can see some interesting retinue additions.
Hm...going north now.
More scouting reveals several Hispanic settlements right next to mine. HOW did I not see these?!
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The Lycaeum is the last upgrade to the Alchemy line of buildings. Since weapons only have 1 upgrade.....I think the building also adds in a probability that named characters passing by will get additional retinue members and such.
Seems like I've trained up enough spies to earn this achievement. Now spies across my faction will have better stats on recruitment.
Okay, so Naboo wasn't the last Hispanic settlement. I seem to find more of these as I scout around....
I found a rebel fortress next to Faustian lands earlier. Called the Castle der Otterbach. Units look pretty formidable. I'm not gonna assault it, no way. I'll starve it out.
Cabracan has surrendered!
The Tahar may throw countless soldiers at us, but all that'll do is give our shields a new paintjob.
A plague? Again?
Yeah, definitely not assaulting something like that.
Naval invasions are always a great alternative to having to trek through a neutral faction's lands (and pissing them off).
Forgot if I ever took a pic of this building. Basically it unlocks upgrades for the higher-tier units, I believe.
Alright, I look forward to this! URA!
Found myself a slight incline to take a vacation on.
The AI decides to park its army on a very tall mountain that would've been disastrous for me to assault. Well, I win by timer.
I felt like I was cheating, but I guess even the Hispanics are tired of fighting me.
The game thought this victory was epic, so I was given the option to adopt this hired general into my family, this turning his bodyguard into something that's actually useful and giving him more personality traits.
Off to Mekkei!
Wow Paulinus, only 19 and you suddenly find this treasure.
The Mekkei Tahar garrison doesn't seem too pleased seeing us there.
Well, form a V and do a barrel roll! We'll have to hold these guys off until the reinforcements arrive.
I let off some pila, but then turn off fire at will to save ammo for when their infantry arrive.
Well, those skirmishers just love to keep their distance....so...SEND IN THE DOGS.
Follow the examples of the canine! FORWARD, SAMNES GLADIATORS!
Some cavalry smash into my Uruk Hai. Ouch.
Well, there was a short period of time where I didn't take screenies......basically elephants smashed into my lines, I got a lot of legionnaires to throw pila and shit. Jezails blazed and I manage to down their general. At great casualties.
Some cavalry cut down my doggies and the gladiators....but ROCKET CROSSBOW LY KAN ARE HERE.
Uruk Hai to the rescue. I just realized, maybe I can nickname the Uruk-Hai "Uhai", like that FE 7 boss. Harharhar.
I. HATE. IMMORTALS.
Another of their captains is taken down with a stab to the gut.
That sent the rest of their amy routing. WE MUST GIVE CHASE!
Well, there are a few people who just keep on running away (but not routing) from my legionnaires. I hate it when that happens.
Move move move! With the reinforcements we can now take these guys out.
Split up and surround them. It's like the laws of surface area. The more troops in contact, the faster things will go. Fucking science of war!
Katanas are just better.
Here I managed to get one of the finishing moves; poor guy on the floor is begging for mercy and the ronin just cleaves him.
FINISH THEM.
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Funny, I didn't realize until now that the Excel file didn't attach to my post, and that I'm not allowed to upload files like these.
Here's the link.
http://www.mediafire.com/?egz7u19unxzypsv
Sorry guys.
-
My captain is killed, and my troops fight harder than ever.
This guy, I believe, is one of the faction heirs. He refuses to die.
Well, after awhile, he dies, and my troops advance, ready to kill off another king.
These axemen are just a minor speed bump. FORWARD
I win by countdown. The king survived until the end, but he's dead now anyways with us winning.
Ha, only the Aventuros had a positive kill-death ratio.
Naboo is now ours to be occupied.
Hmm...what a beaut. How much for your hand in marriage to my faction leader?
Alright, deal.
Sure he's 48, but still healthy. Somewhat.
Hmm, what should I do now....
Go after the Vashta Sultanate?
Conquer the Valiente?
Scout around?
...wait...i didn't receive a faction destroyed message regarding Hispania....they're still around somewhere!?
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I feel ya, Rewjeo. Kings are too hardcore to break.
Why is it that the Tahar always seem to outnumber me?
But I got elephants. What COULD go wrong?
Hmm...funny, Numari units with the armor upgrade makes them look like the Tushkan...
The first few enemies are greeted with a shower of flaming beehives.
Then a few lucky flaming arrow shots and trebuchet shots probably pass some mental check on my elephants, and ALL of them begin to run amok. BEHIND my lines. I order them to commit suicide at once.
Okay.....so the odds are now against us without the elephants. Well, we'll have to rely on our general to carry the day.
Annnnd i let my general blaze through the Tahar lines (mostly Numari soldiers) until he reached the catapults.
Now regrouping and awaiting the big army to get here. Oh yeah, notice how I've placed the Mesopec Warriors in front of my legionnaires to soak up arrows, hahaahahaah.
Hashashim and Tushkans, maybe I'll get a good battle.
Archers, open fire!
Unfortunately, this time they're smart enough to shoot at my Bodaway Warriors instead of my intended meatshields, forcing them to pull back.
Still, beehives away!
I wouldn't want to be on the receiving end.
Commence melee! CHARGE!
A few beehives send them charging....in the other direction.
Then they finally pull their wits together and start fighting.
And my cavalry go chasing down their ranged units. I seriously need more cavalry in my armies...but Romuli cavalry....I don't know why, they just don't appeal to me as much as medieval knights do. I wonder why? I mean, they're more useful, with their pila.....but they got bad charging stats.
Flee, fools!
Wow, I'd thought I'd lose more men.
Unlike Empire Total War, if you lose a sally battle, the garrison is automatically killed off. Therefore, Hunahu is conquered.
This piece of news sure was lulzworthy. Seduction backfired!
I forgot to take a pic of the pre-battle screen, but I'm assaulting Naboo, the last settlement of the Hispanics. I'm too impatient to wait for them to starve.
It's kinda nice to see armor upgrades reflected visually on units. Previously, these Espada only seem to be wearing padded shirts. Now they've got helmets and chainmail.
There's 2 sets of walls I need to breach. i've got 5 sets of ladders and 2 rams. Ladders can only be used once, but the majority of the enemy are on the walls. Looks like I'll use 4, 2 on each side of the gate.
TO THE WALLS!
Hordes of hispanic infantry rush to the walls to fight off my soldiers. Arrows fly and hit my soldiers from the rear thanks to those towers.
For the time being, they've achieved local superiority on the walls.
Hmm, seems like I'm gaining the upper ground now.....
Throwing javelins at me!?
The ram finally manages to break open the gates. Now I can rush everyone else in.
The axemen retreated actually, leaving behind only these guys.
Pikemen kick major asses when you've got other troops supporting them.
Go go go!
While the gates are broken, the gatehouse itself still belongs to the enemy.....and boiling oil is poured onto my troops as they run in. Ugh.
Raping with a wooden pole.
Second ram, move out!
Ladders too.
Time to breach the inner walls.
Die, axemen!
After a long time, the gates are rammed down. Spearmen, get in there and kill the bodyguard units! Those bodyguards are huge.
Even with super-effective weapons they still take forever to go down, and each of them are perfectly capable of killing more than his weight's worth of spearmen.
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The Hispanic king charges back and forth, bouncing between units. My spearmen try to go after him, but the other soldiers are getting in the way, both friendly and enemy.
After awhile, I get pissed off enough to tell everyone to go after the king.
He slaughters a lot of my soldiers like bishops slaughtering monsters in FE 8, but my guys won't give up. They're Romulans!
"YOU MOTHERFUCKING HISPANIC GET YOUR BITCH ASS BACK HERE AND ALLOW ME TO RAPE IT WITH MY MOHERFUCKING TRIDENT YAAAAAAAAAAAAARGH"
My whole army was actually behind the camera when I took the screenshot. I couldn't stop laughing. And yes, I KNOW there's some Hispanics somewhere at the end of the map.
Well, the king ran off somewhere. Couldn't find him. So I guess we'll get ourselves back into formation and march over to the remaining enemy.
Then HE reappears, cuts up a few Tushkans and legionnaires, and gallops around harassing my forces, but making sure he isn't surrounded.
Then, he takes out 20 Praetoriani by merely CHARGING. Granted, it was from behind, but they just died touching him. SHIT.
He's really surrounded now. I send in myc avalry to keep him from escaping. He continues to OHKO my units (they just die from his sword, they don't even flinch/block/dodge)
After a minute of getting stabbed and sliced at, he finally goes down. Whew.
To my generics, this little takedown was epic enough to warrant celebrations. I dance a bit in my seat.
Well, let's keep going shall we? These guys are just easy.
CHAAARGE
What....WHAT?! Random catapult snipes my general. FUCK.
Well, this bodyguard is expendable now. Get out there and kill everyone you see!
Not bad.
For the fallen general Paulinus! KILL ALL INHABITANTS.
Wow, my royal family is dying off quite a lot. They're all getting old....like the Baby Boomer generation.
The city of Valiente also belongs to the Empire now. Hispania only has 1 province left.
That was fun.
-
I told you there'd be heavy resistance. This looks messy.
What a colorful bunch you are....
I assume those things are the flaming beehives they're holding.
I had the other army come in as AI reinforcements...maybe they'll be more useful this time.
Well, enemies everywhere. So what to do? Get 'em before while they're still streaming in, starting with the closest one. The Aztlan Warriors....these guys seriously aren't normal humans. They run FAST.
Pah, mere skirmishers. A few cavalry and they're crying for their parents already.
On closer inspection it would appear the Aztlan are quite.....big. The unit description said they were giants but I didn't expect them to be actual giants....!
Who knew such primitives could throw grenades of such power? The range is pretty good too!
Burn, Tahar dogs!
Well, this battle is pretty easy. Just brushing off Tahar after Tahar.
Checking up on the allied army....meh, they're already winded?
A few immortals stop my lines, along with some catapults. Damn I hate Immortals.
Matzo Ronin, cut down those siege crews!
I really like that insanely high attack of theirs.
Hahahaha puny Tahar, flee before daddy!
I guess the performance of the AI allies is acceptable....
Tossing grenades into the melee is pretty fun. Until it hits your own units.
Not even archers are safe!
Mancu Warriors have sexy helmets.
Seriously, why the fuck are they everywhere!?
Most of them are just running away though, and deserve to be cut down.
They kinda remind me of Sacred Stones ogres, except much better. And faster. And more skillful.
Looks pretty good. Victory.
Pichanto belongs to us!
So does Bae Asra.
And Bae Hyra. But the Vashta aren't gone. Looks like they actually hail from elsewhere on the map....
LOL NABOO.
Another battle with the Hispanics? Alright.
The deployment zone wouldn't let me deploy me to the area that I wanted to, so I relocated as soon as the battle began.
These Renaissance-era mercenaries sure look really bright compared to the grim, dark colors of my Romulan soldiers....
This is their enemy king. He's gonna be a pain to kill. His bodyguard, even moreso.
Too bad they don't have bayonets.
A javelin throw-out commences, except the prime targets are my most colorful units. Heheh.
Somehow my Numari Jezails ran into the enemy forces and through them...I forgot to turn off Skirmish Mode for them...so they tried to evade the enemy by themselves. Anyways...I ordered them to withdraw...else they'd be dead meat anyways.
Harhar, the king charges straight into my anti-cavalry units. DIE.
About half of them are running away.
Mercenaries vs. Mercenaries?
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What the....fucking fuck DLC is this? The amount of rage in the forums is lulzworthy though. URGE TO BUY, RISING. FUCK, I HAVE THERA TOTAL WAR TO TAKE CARE OF. AAARGGGH
http://store.steampowered.com/app/34342/
New unit pack.
The Total War: SHOGUN 2 Sengoku Jidai Unit Pack adds 10 new elite units for use across the different game modes of SHOGUN 2. Once you've purchased the content, you will unlock all 10 of these versatile units in single and multiplayer Campaign mode under the conditions stated below. They will also be available in the Avatar Conquest and single player Battle modes of the game when playing with the appropriate clan.
What the fucking....Just look at #1. LOL!
1) Bulletproof Samurai unit – Date clan
It takes true samurai to charge into musket fire – and prevail!
- Bulletproof armour makes them very resilient against matchlocks
- Heavy armour makes them slow
- Very good armour and melee defence
- Very good vs. cavalry
- Average melee attack
Construction requirements in Campaign mode
- Yari Dojo
- Armoury
2) Marathon Monk – Uesugi or Ikko Ikki clan (Ikko Ikki clan requires the Ikko Ikki Clan Pack available on Steam)
Faith builds the body, and faith makes outstanding warriors.
- Very fast moving and fatigue resistant
- Good against infantry and cavalry
- Very good melee defence
- Vulnerable to katana infantry and missiles
Construction requirements in Campaign mode (Ikko Ikki clan)
- Ikko religion
- Jodo Shinshu Temple
- Proving grounds
Construction requirements in Campaign mode (Uesugi clan)
- Buddhist religion
- Buddhist Temple
- Proving grounds
3) Hand Mortar – Hojo clan
Hand mortars can lob shots over the heads of intervening troops, even over high walls.
- High arc of fire is good for attacking units behind walls and other units
- Small unit size and weak stats make them very vulnerable in melee
- Low morale
- Very vulnerable to cavalry
Construction requirements in Campaign mode
- Gunsmith
- Armoury
4) Heavy Gunner – Shimazu clan
For some targets a simple musket is disrespectful. Better by far to use a heavy gun.
- Very large muskets can damage units and buildings
- Small unit size leaves them vulnerable in melee
- Very vulnerable to cavalry
Construction requirements in Campaign mode
- Gunsmith
- Armoury
5) Wako Raider – Mori clan
Piracy prepares men to fight unfairly and with deceit. A wise commander uses these skills.
- Can deploy outside of their own deployment area
- Can walk whilst hidden and can hide almost anywhere
- Good melee attack and morale
- Weak melee defence and armour
- Vulnerable to cavalry and missiles
Construction requirements in Campaign mode
- Sword Dojo
- Military port
6) Mounted Gunner – Tokugawa clan
These mounted samurai carry matchlocks, allowing them to fire a deadly volley and then gallop away.
- Very high missile damage
- Good accuracy but slow reload
- Average in melee
- Vulnerable to foot missile units
Construction requirements in Campaign mode
- Stables
- Gunsmith
7) Bandit – Hattori clan (Hattori clan only available in the Total War: SHOGUN 2 Limited Edition)
Banditry teaches a man much that is useful in warfare, such as striking from an unexpected direction.
- Can shoot whilst hidden
- Can hide almost anywhere
- Can walk hidden
- Weak in melee
- Vulnerable to cavalry
Construction requirements in Campaign mode
- Bow dojo
- Criminal syndicate
8) Long-Yari Ashigaru – Oda clan
These men carry exceptionally long spears, pikes in effect, making them extremely dangerous to cavalry.
- Excellent against cavalry
- Good defensive unit
- Vulnerable to missiles and sword infantry
- Weak morale
Construction requirements in Campaign mode
- Spear dojo
- Encampment
9) Fire Cavalry – Takeda clan
These cavalry are a sword in their general’s hand, ready to slice into a battle line.
- Good against cavalry
- Good against infantry
- Good speed
- Weak against spears and naginatas
- Vulnerable to matchlocks and bows
Construction requirements in Campaign mode
- Cavalry dojo
- Proving grounds
10) Daikyu Samurai – Chosokabe clan
When archer and bow are as one, anything is possible.
- Extra long range
- Very accurate and higher damage
- Slow reload speed
- Vulnerable to cavalry
- Weak melee attack
Construction requirements in Campaign mode
- Bow dojo
- Hunting lodge
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Well, I did manage to take down their general....and then I gave up the battle.
Unfortunately....I cannot pay.....you will be avenged, my fellow Romulans!
And vengeance begins by mass-murder.
Hehehe, got myself a Hispanic sacred artifact.
Vashta: 0 Romuli; 1
Kinda funny that they leave their settlements unguarded.
Walking around....
And I've been wandering into Valiente territory...and I actually like the mercenaries!
Free Company Musketeers - That melee attack is surprising, as well as that defense. However, they're high tech firearms units, unlike the Arcebusarii....or Jezails, who use archaic gunwpoder weaponry.
Aventuros - Armored pikemen. Don't let the stats fool you. Pikemen have a long melee reach, allowing them to poke people to death without fear of retaliation. The only things that fuck pikemen up are ranged weapons....and getting attacked from the rear or side. Still....these guys could use some discipline....
Aventuriers - Armored crossbowmen. Crossbows are slow to reload, but they pack a big punch and pierce armor.
If those Vashta attack, I wonder if I'll be able to hold all of them off.
Hmm, I thought this was Vashta territory. Turns out the Gaelic nations have secured a foothold here.
The previous Romuli army may have been defeated, but Gaius the Bastard is determined to make this one a victory. He's brought with him a mighty host of SPARTANS.
It would appear we are surrounded.
Pretty long pikes, eh?
Well, let's try to beat back that force coming from the corner.
Heheh, Spartan Hoplites with the armor upgrade wear capes.
That bodyguard cuts through my swordsmen, but I brought tons of spearmen today. ATTACK!
Remind me not to use Spartan Cavalry again. They really suck.
poke, poke, poke.
Gotcha, asshole.
Next wave of Hispanics, imminent!
Regroup!
Mostly javelin infantry....
Units, go forth!
Intercepted, sucker.
Aventuros unleash hell in the form of a pike wall to the enemy.
That Hispanic force waseasily driven off....but there seems to be more in the corner.
Some cavalry show up to abuse my archers, but they got ganged up on.
Pikemen units will set to brace when guard mode is turned on.
More rape. Harharhar.
Annnnd somehow my general gets killed.
Right before I won too....asshats.
Execute them all...FOR GAIUS.
Victory!
Eh? I won? Oh, it was when I reached 50 provinces...
Discover yet another mercenary.
Free Company Pikemen - Inferior stats, but at least they'll follow your orders.
Crusader Knights - Surprisingly the stats are a bit lower thna I expected, but that charge bonus is great!
Cog - A ship that seems better than a galley ever would.
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Looks like the bigger you get, the amount of enemies increase with you.
The Vashta Sultanate don't seem to appreciate that I removed the Pale Knights and Barka from their vicinity, and have declared war on me.
These Tahar won't assault my settlement. They intend to starve it out. I am not going to let that happen.
Auxilia form the front line. The rest of the formation is configured to my usual one.
Well, looks like I'll be engaging multiple armies at once. Well, bring it on!
I think I'm going to send everyone out and start killing things. After all, most of the enemy are archers. Should be easy, right? I got elephants and all.
Arrow after arrow is launched at my forces. But we got big shields...casualties are minimum....mostly....
Forward! Kill!
My Tushkan Raiders sweep along, tossing javelins where appropriate, but most of the time they're carving up archers with their swords.
I had my elephant units focus fire on the Tahar bodyguard. It goes down very very quickly.
And by quick, I do mean 30 seconds.
Well, yeah, I killed their general, but the bodyguard unit is still dangerous and decides it'll fuck my line 6 times since Sunday.
I charge my elephants forward...since...well you can see the numbers. Even against archers my auxilia legionnaires are having some hard times.....stupid enemy cavalry.
Well..that one elephant unit seemed to get owned....sending in the next.
Still quite a lot of enemies...
Well, I won....somehow.
Thanks to the elephants.
Surprisingly, the Tahar pay for the prisoners I've taken. I was kinda hoping they don't pay....
See those black splotches? That's called "Devastation" Enemy armies in your land will leave these spots behind, which decrease your overall income.
Meanwhile, I take the fight to the Tahar. They've controlled most of that island to the west. I'm sure to encounter heavy resistance.
Buuut, I do have some new mercenaries.
Mesopec Archers - Shit stats all around, the only thing good about them is no upkeep when garrisoned. They don't even have the long ranged missiles trait.
Wakkanea - Our galleys are better. That is all. And only slightly more expensive too.
Mesopec Warriors - Sure, they've got 30 more soldiers....but they still suck.
Bodaway Warriors - Now this is one unit I wish to try out. Because grenades are awesome.
Aztlan Warriors - Now these guys look pretty intimidating. 15 attack is overkill. 14 defense is retty good, although they'll get their asses handed to them if they get shot.....but 2 HP!
The Vashta lifted their siege for some reason, but I'll just use that as an excuse to wipe them out too.
Fuck off, bitch. No peace for you.
Trying to fight back? We'll see how this goes....
Yeah, they initiated the battle with my smaller army...
This is a regular general's bodyguard. Not the royal family version. They kinda suck.
They try to charge my triarii with cavalry.....and so are promptly raped.
My Espada mercenaries....on the other hand...got raped by cavalry charges. Swordsmen just don't handle cavalry very well.
Well, let's see if I can use the general in an offensive manner...
Ah gee, it's that scary-mask bodyguard unit.
These 2-handers proceeded to carve apart my legionnaires like nobody's business....Sad.
Well, I've got routing forces, and the chances of me winnning the battle is pretty low. Well, maybe I can take down their general before I lose.
And the general kinda sucks in combat....he just lacks the oomph of the royals.
Tch, even the commander routs. Lovely.
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It takes forever to take one of these fuckers down.
Shoot at whatever, go go go!
Looks like we're managing to break them. GO!
Urgh, no use chasing these guys....
Bullets managed to take down around 10 of the bodyguards.
Then this happened.
LAST STAND. FOR MITHRAS! FOR THE CAESAR. FOR THE GLORY OF THE ROMULI EMPIIIIIIRRREEEEE!!!!
Only 1 casualty from getting charged. FUCKING SHIELD WALL YEEEEEEEEEEEAAAAAAAAAAAAH
Then...RNG Blessage happened. My guys stopped dying quickly, and even managed to take down a few bodyguard units. I noticed the timer........
Wow. Just wow.
KILL ALL PRISONERS
GENOCIDE. NOW.
Tortuga falls to a naval force, heheheh,
Paulinus moves into Romeo and bolsters its garrison.
Hispadia belongs to me now!
They really have underestimated me. Fools.
Let's Play: Thera Total War
in General Gaming
Posted
Fuck you, I've got lances!
BAYONETS WILL NOT STOP US. FORWARD. (not really, my legionnaires were being pushed back)
I wish I had some Forlorn Hope. They're like super high-attack power infantry.
YOUR HALBERDS ARE TOO SHORT.
Caught their captain. Equites Auxilia got him.
Ha! And the computer thought I was going to lose this one. Still, quite a few casualties from all the bullets flying around.
NO MERCY
I thought that was one of my more epic battles. Maybe I just like muskets and bayonets.