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IGdood

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Posts posted by IGdood

  1. Crossbowmen on the walls? ROCKETS.

    kingdoms2011-07-2717-55-52-71.jpg

    kingdoms2011-07-2717-55-58-59.jpg

    Did I also mention that Reptarii run pretty fast too?

    kingdoms2011-07-2717-56-18-71.jpg

    Seems like those guys don't want to fight.

    kingdoms2011-07-2717-56-44-95.jpg

    kingdoms2011-07-2717-56-54-40.jpg

    Epicness level up. C'mon, how often do you see a samurai, legionnaire, and knight on the same screen?

    kingdoms2011-07-2717-57-24-50.jpg

    Ronin be ownin'.

    kingdoms2011-07-2717-57-44-86.jpg

    Thou shalt not win.

    kingdoms2011-07-2717-58-16-96.jpg

    Things aren't so crowded on the other side.

    kingdoms2011-07-2717-58-45-64.jpg

    OKay...now that kind of hurt.

    kingdoms2011-07-2717-59-40-23.jpg

    kingdoms2011-07-2717-59-43-06.jpg

    Are those maces?!

    kingdoms2011-07-2718-00-18-94.jpg

    These guys are tough nuts to crack.

    kingdoms2011-07-2718-01-16-23.jpg

    Whereas some of the infantry managed to fight their way to the city square.

    kingdoms2011-07-2718-02-41-53.jpg

    Wow. That's some heavy casualties right there. Those knights just cut down my legionnaires like they were.....iunno...Numaris.

    kingdoms2011-07-2718-03-42-61.jpg

    After awhile everyone else joined in the fray.

    kingdoms2011-07-2718-04-14-68.jpg

    Screw the templars!

    kingdoms2011-07-2718-05-16-93.jpg

    While the fighting continues, I decide to check out the stats of the enemy. Most impressive.

    kingdoms2011-07-2718-05-24-89.jpg

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    Exhausted, but continuing.

    kingdoms2011-07-2718-06-35-22.jpg

    kingdoms2011-07-2718-06-46-63.jpg

    I hope you know how to aim that thing.

    kingdoms2011-07-2718-09-29-68.jpg

    And we have a victory!

    kingdoms2011-07-2718-10-20-13.jpg

    Begone, knights.

    kingdoms2011-07-2718-10-25-68.jpg

    Holy shit, complete recovery of casualties for the Legio Caesaris. Must be that Jesus Shroud thing at work!

    kingdoms2011-07-2718-10-27-88.jpg

    kingdoms2011-07-2718-10-32-17.jpg

    We made war on these guys, so I'm not going to sack them or exterminate the populace I do have standards, after all.

    kingdoms2011-07-2718-12-06-82.jpg

    kingdoms2011-07-2718-12-10-06.jpg

    The Hispanics, on the other hand......EXTERMINATE. For they were the aggressor.

    kingdoms2011-07-2718-14-39-94.jpg

    Hmmm...

    kingdoms2011-07-2718-16-58-91.jpg

    A small elite force of mine lands and heads to the town of Romeo.

    kingdoms2011-07-2718-18-30-09.jpg

    Well this doesn't look good.

    kingdoms2011-07-2718-30-31-82.jpg

    SHIELD WALL.

    kingdoms2011-07-2718-31-34-77.jpg

    Javelins, javelins, and lots of javelins.

    kingdoms2011-07-2718-31-59-32.jpg

    Damn catapults, took out a chunk of my shield wall.

    kingdoms2011-07-2718-32-41-31.jpg

    JAVELIN DUEL.

    kingdoms2011-07-2718-32-48-77.jpg

    Keep that cavalry off our backs, scalies!

    kingdoms2011-07-2718-33-26-64.jpg

    SHIELD WALL, FORWARD!

    kingdoms2011-07-2718-33-52-20.jpg

    Cut 'em all down, you're Praetoriani, dammit!

    kingdoms2011-07-2718-34-13-69.jpg

    Meanwhile the cavalry chase ranged units.

    kingdoms2011-07-2718-34-37-72.jpg

    Chase chase chase ooooh HOLY FUCK WHAT ARE YOU

    kingdoms2011-07-2718-35-01-12.jpg

    Some spearmen charge my reptarii. Well, things don't look too good.

    kingdoms2011-07-2718-35-06-56.jpg

    Pull back, pull back, dammit!

    kingdoms2011-07-2718-35-51-66.jpg

    Now I'm gonna see how long I can last. My cavalry are no match for that bodyguard unit, so all I'm doing is running around randomly cutting up ranged units and trying not to get caught.

    kingdoms2011-07-2718-36-12-67.jpg

    kingdoms2011-07-2718-36-50-65.jpg

    HOLD THE SHIELD WALL.

    kingdoms2011-07-2718-37-23-22.jpg

    Espadas Velhas are absolute monsters in combat. They have a whopping 12 melee attack.

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    What sucks is that a lot of Hispanic units have the "Can Hide Anywhere" trait. These guys just popped up out of nowhere.

    kingdoms2011-07-2718-40-26-66.jpg

    Meanwhile, catapults continue throwing crap at me.

    kingdoms2011-07-2718-40-39-22.jpg

    Annnnd my captain is gonna die.

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  2. With money flowing in, it doesn't take long before I manage to amass a mighty army that will crush the Order of Pale Knights.

    kingdoms2011-07-2623-46-50-47.jpg

    I hired a few Otjuks....since the patch buffed their stats a little bit.

    kingdoms2011-07-2623-52-42-34.jpg

    BESIEGED.

    kingdoms2011-07-2623-53-28-70.jpg

    kingdoms2011-07-2623-53-35-38.jpg

    Pah, the Christians will side with their own. Mithras triumphs over all!

    kingdoms2011-07-2623-53-37-29.jpg

    This Alchemy School can upgrade my gunpowder units. Thing is...the Romuli only have 2 gunpowder units...

    kingdoms2011-07-2623-57-51-99.jpg

    I withdrew from that earlier siege due to a ton of Pale Knight soldiers showing up. So I kinda screwed around with them until I isolated one of their armies. ATTACK!

    kingdoms2011-07-2716-44-30-31.jpg

    kingdoms2011-07-2716-46-28-28.jpg

    They don't have archers, just a ton of crossbowmen.

    kingdoms2011-07-2716-47-21-12.jpg

    RACKET LAUNCHA

    kingdoms2011-07-2716-47-46-59.jpg

    That's just a warm-up.

    kingdoms2011-07-2716-47-56-69.jpg

    That's still a warm-up.

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    MACROSS MISSILE MASSACRE

    kingdoms2011-07-2716-48-21-21.jpg

    kingdoms2011-07-2716-48-32-16.jpg

    URA URA URA

    kingdoms2011-07-2716-49-17-18.jpg

    A few templar were trying to get at my cannon. Hdar Cavalry intercepts.

    kingdoms2011-07-2716-49-35-54.jpg

    Turns out that the Legio Caesaris didn't get a new look in the patch. This unit just looks more awesome because they had an armor upgrade. You can tell by the bronze-colored shield in the unit card.

    kingdoms2011-07-2716-49-52-26.jpg

    Ye may be from a future age, but the Romuli stomps all!

    kingdoms2011-07-2716-51-03-05.jpg

    Most of their army is made of crossbowmen. Cavalry like eating those for lunch.

    kingdoms2011-07-2716-51-25-54.jpg

    And the Matzo Ronin gallop past some Pale Knights in pursuit of the enemy.

    kingdoms2011-07-2716-51-59-51.jpg

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    One last cavalry charge.

    kingdoms2011-07-2716-53-24-20.jpg

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    It doesn't take long to before even these fanatics start routing.

    kingdoms2011-07-2716-53-46-04.jpg

    What a kill ratio. Some crusaders, indeed.

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    kingdoms2011-07-2716-55-33-73.jpg

    No.

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    And suddenly the Povos de Hispania besiege one of my settlements. Well, I'll deal with you shortly after I kill off the Pale Knights.

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    And their fellow allies the Men of Wotan have joined them. I welcome all enemies!

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    They've underestimated me.

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    Abraxas is mine now, previously with the crusaders.

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    Ohohoho, they've got assassins.

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    Paulinus, a native of Demos, brings along his ragtag army of dogs and Ly Kan and uruk with him.

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    No way!

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    Hispania won't be lasting much longer at this rate.

    kingdoms2011-07-2717-38-59-39.jpg

    Eh? That's a lot of Tahar.......archers. Easy.

    kingdoms2011-07-2717-48-39-76.jpg

    After a few turns of siege, I think I'll just assault the last Pale Knight stronghold.

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    Bah, they cower in their town square.

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    Walls don't last long against the monster bombard.

    kingdoms2011-07-2717-52-44-12.jpg

    INFANTRY. ASSAULT THE WALLS. By the way, the guys on the left are the Legio Caesaris with the armor upgrade.

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    Hammers of Christ? Don't make me laugh. They make their way to the hole in the wall.

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    And man the tower.

    kingdoms2011-07-2717-54-35-59.jpg

    Uruks walk faster than regular humiez, and soz dey GETZ TA CHOP DEM PALE GITZ

    kingdoms2011-07-2717-55-28-35.jpg

  3. Small update. o_o

    The Merchants' Quarter is an upgrade to the Great Market building. It increases tradeable goods, which is just a fancy term of "more trade income."

    However, some provinces have more resources than others, so it pays to keep an eye out for them so you know which provinces can yield greater returns from your investments.

    Also, Paulinus is a bastard child from one of my older generals' relationships with an adultress.

    kingdoms2011-07-2508-03-42-09.jpg

    the Coaching House is an improvement upon the Tavern.

    kingdoms2011-07-2508-03-52-51.jpg

    There's a barka army that's too close to Ponda Baba for comfort. Time to take it down. Reinforcement armies led by a general can be told to be commanded by the AI. This effectively allows you to greatly outnumber the enemy. Instead of waiting for these reinforcements to stream in one-by-one, the game will treat it as a separate entity rather than as an extension of your first attacking force.

    To clarify, say in FE you got a 15 unit limit....maybe with 5 more able to join you as your first ones die. Instead, you get to choose those 5 guys in your reserves to get into the battle with you as the green NPC faction.

    kingdoms2011-07-2508-05-04-71.jpg

    The AI army can be controlled via the small tab in the upper right corner. There are 3 stances I can choose for it: Aggressive, defensive, and shootout. Aggressive just makes the whole army charge into combat, defensive just makes it slower, and shootout just makes it keep a distance and use ranged units. However, the AI is incredibly stupid and will just make the units run around. Luckily, I'm here. Lower quality infantry in the front, Praetoriani in the back.

    kingdoms2011-07-2609-47-55-64.jpg

    I'm outclassed in the ranged field, what with catapults attacking me. I've only got 1 unit of Hdar Archers. Time to advance forward.

    kingdoms2011-07-2609-48-32-89.jpg

    Blue = allied units.

    kingdoms2011-07-2609-48-58-99.jpg

    HOLY WHAT SHITS CATAPULT KILLED MAH GENERAL

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    ALL UNITS FORWARD I WANT THEIR GENERAL'S HEAD ON A FUCKING PLATTER

    kingdoms2011-07-2609-49-42-78.jpg

    It doesn't help that the AI ally army charges cavalry forward before my infantry get there.

    kingdoms2011-07-2609-50-10-02.jpg

    I take rather high casualties from the initial enemy charge....legionnaires can't charge for shit.

    kingdoms2011-07-2609-50-36-95.jpg

    I can totally make up dialogue for these Triarii right now.

    Triarii 1:"Where's the enemy?"

    Legionnarii: "Behind you!"

    Triarii 2: Behind who!

    You!

    I can't hear shit with this weird ass helmet!

    AAARGH

    Oh, uh, THERE!

    kingdoms2011-07-2609-51-11-77.jpg

    Looks like I'll have to do it myself.!

    kingdoms2011-07-2609-51-27-17.jpg

    Luckily I've got 2 Caesar's Bodyguards and some other dudes doing work

    kingdoms2011-07-2609-51-55-80.jpg

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    Took out those catapults....

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    An officer of the legionnaires took out their general. Good job, maybe you'll get promoted to general one of these days,....

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    SPARE NONE. KILL THEM ALL.

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    It's always a tear-worthy moment when you lose a general to an unlucky shot from a siege weapon.

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    Off to the next settlement!

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    The Barkha's settlements have almost no garrison in them. Their armies had gathered outside Bae Eden. Unwise move.

    kingdoms2011-07-2610-08-55-99.jpg

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    As a faction is defeated by losing all provinces, it's family members will then become rebels and their armies will remain. They won't have a goal to achieve anymore, but they will still attack you if they feel confident enough.

    kingdoms2011-07-2610-09-37-57.jpg

    Who's next? Holy Order of Pale Knights?

    kingdoms2011-07-2610-09-57-05.jpg

    The Pleasure Palace is the ultimate upgrade in the happiness-boosting buildings, heheh.

    kingdoms2011-07-2610-32-21-58.jpg

  4. Oh hey guys, I've been playing non-stop for...I forgot how long. Well there was some summer classes too but anyways.....

    Fuck the senate. Those old men know nothing but to get weak families to do their dirty work and get all pissy and throw multiple bitchfits befitting a 0-charm princess when you even start to show talent and power.

    I worked hard enough that I managed to match the territories I left off with......40-something turns earlier. So, , some changes.....the League of Privateers is dead, but the Uruk Dominion is alive. Jakuta belongs to the Lao Che, who are still our allies. The Valiente are also our allies. What else.....yeah, not much different. Oh, right, the Tahar migrated to the western island where the Paynal are. They haven't asked for ceasefires from me either, so I assume they're kinda strong.

    So, what am I doing now? I'm bringing up an army to Jerusalem Bae Eden, which got Jihad'd by the Barka Sultanate. It then switched hands to the Valiente by a Crusade, then got Jihad'd again. Well, I've seen enough of these inferior peoples fight over each other. I'll be taking this settlement myself.

    kingdoms2011-07-2313-32-09-42.jpg

    I've already got spies in here. The gates are open. Let's go. Kill them all.

    kingdoms2011-07-2313-35-09-85.jpg

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    You tell 'em!

    kingdoms2011-07-2313-36-36-53.jpg

    Matzo Ronin, specially imported from eclipse's mercenary company. Heheheheheh.....

    kingdoms2011-07-2313-37-56-08.jpg

    The Elephant Rocketeers provide covering fire for my troops who are walking to the gate. The enemy run off, not wanting to explode into tiny chunks.

    kingdoms2011-07-2313-39-20-58.jpg

    Aside from Elephant Rocketeers, I also have standard issue Rocket Launchers. Less portable, but bigger payload. Plus, the "Asian" voiceacting they have is hilarious. "RAWKET LAUNCHAS!"

    kingdoms2011-07-2313-40-09-44.jpg

    What's also extremely funny is that the elephants trumpet very loudly before their handler fires his rockets. Same goes for Elephant Artillery.

    kingdoms2011-07-2313-40-24-56.jpg

    The Legio Caesaris got a makeover after the patch. They have mohawks on their helmets now, but the Praetoriani still look cooler in my opinion, with their black armor.

    kingdoms2011-07-2313-42-39-34.jpg

    I've actually ridden on an elephant before. It's a very bumpy ride.

    kingdoms2011-07-2313-43-05-19.jpg

    Just as our spies had told us, the gates have opened!

    kingdoms2011-07-2313-44-54-15.jpg

    The Barka retreat to their town square.

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    The Uruk Hai will go in as an advance suicide force. They'll hopefully keep people busy.

    kingdoms2011-07-2313-45-50-49.jpg

    You're probably wondering how the hell am I taking so many casualties. Well, the Barka practically parked catapults in the middle of the square. My forces are moving in a narrow line formation down the street. Rocks go through targets. You can do the math. Fuck. Oh, and those cavalry guys on the left are Mancu Warlords. They're currently kicking some ass.

    kingdoms2011-07-2313-47-09-42.jpg

    CURSE YOU CATAPULTS

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    Throw. Pila. Now.

    kingdoms2011-07-2313-49-33-13.jpg

    Screw those Barka bodyguard 2 HP cavalry with better stats than my own cavalry. Shoot them!

    kingdoms2011-07-2313-49-52-12.jpg

    Fuckers have anti-armor maces. They practically chewed through my Equites Praetoriani! No sexy capes could save my elite soldiers.

    kingdoms2011-07-2313-50-44-99-1.jpg

    Yeah I can't really see what's going on in this pic either, aside from the fact that the Barka are putting up a good fight.

    kingdoms2011-07-2313-51-08-87-1.jpg

    A few last spearmen try to hold off my legionnaires....futilely.

    kingdoms2011-07-2313-53-44-84-1.jpg

    I get bored waiting for the bodyguards to die, so I bring in the elephants. I had them fire off a volley or two into the melee, but that ended up killing a bit of my guys, so I just had them go in and gore things.

    kingdoms2011-07-2313-53-49-72-1.jpg

    Something's not right with the numbers here....

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    Bae Eden is mine!

    kingdoms2011-07-2314-11-25-41-1.jpg

    It would appear there is a Knights of St. John minor chapter house here, but since I'm not a Christian faction I can't use it to hire the Knights of St. John units. I can only let them tend to the populace as according to their mission statement.

    kingdoms2011-07-2314-11-39-90-1.jpg

    But it would appear that conquering Bae Eden has other advantages. I gain 2 powerful artifacts that turn this man from nothing to somewhat awesome.

    The Holy Lance would be the very one that pierced Jesus' side after he got nailed to the cross.

    kingdoms2011-07-2314-11-51-78-1.jpg

    The Holy Shroud.....well seems great against sieges, and it gets more of your men standing up in the Casualties Healed department.

    kingdoms2011-07-2314-11-58-33-1.jpg

    This video depicts some of the massacre at Bae Eden. What I really wanted to record was the hilarious voiceacting of the Elephant Rocketeers.....and people screaming from getting tossed about by elephants. Playing Total War makes you a sadist. Or at least, it's made me into one.

  5. I know there's a reskin of Thracian Mercenaries who have 2 HP each, but cost like 1600 to hire.

    I'm hoping to war soon...I need to kill half my troops and conquer more cities to salvage my income.

    Uuuhhh....uuuh....Bastarnae! Yeah. I hire those too.

  6. On the subject of Rome TW Mercenaries, which ones are worth getting? I tend to get Cretan Archers at every opportunity, as well as Thracians. ...Then again, I'm also rather bad with money, having been in fiscal freefall since the Marian reforms.

    Mm, I get Mercenary Hoplites whenever possible to give my Roman units something to kill cavalry with since Triarii usually arrive too late and the Marian Reforms are here. Auxilia suck against infantry, and Merc Hoplites don't since they have long spears.

    I also grab Scythian Mercenary cavalry archers if I can, as well as Mercenary War Elephants. Former for great ranged support and pissing off the enemy and the latter for scaring the enemy and giving myself a moving group of arrow-shooting tanks. I rarely commit elephants to a melee unless I'm positively certain they won't run amok.(same for Medieval 2 Total War) If I'm just running low on units and I need some fodder I hire those Barbarian Mercenary Warbands and Desert Infantry Mercenaries.

    The rest....I'm not really sure.

    And yes, Marian Reforms really put a dent in your finances. Going into a Roman Civil War.....even moreso.

  7. 11 melee attack, 6 charge, and 16 defense is already absurd, but 63 missile attack? I'd pay 550 a turn for that. Do they also shoot rockets while the elephants are beating people up in melee like archers on top of elephants do?

    Probably not. I haven't seen it work with the Elephant Artillery, so probably not with the Elephant Rocketeers either.....

    Wel, I think the Tahar have had enough. It's time to go to new lands....and to search for new mercenaries. I want to invade the Pale Knights.

    kingdoms2011-07-2123-39-25-86.jpg

    I just realized the Tushkan are a play on the Tuskan Raiders from Star Wars.

    kingdoms2011-07-2123-43-48-22.jpg

    Zuabii falls to us. Heheh.. Exterminated.

    kingdoms2011-07-2209-23-58-89.jpg

    A Master Explorers' Guild is offered to me. I accept and look forward to the new retainers and ancillaries that will appear in my generals' retinues.

    kingdoms2011-07-2209-26-22-64.jpg

    Boarding shiiiips!

    kingdoms2011-07-2209-28-59-81.jpg

    A swordsmiths' guild offers to establish itself here. It'll upgrade our melee weapons!

    kingdoms2011-07-2209-32-46-06.jpg

    You guys remember that little island between our lands and the Lao Che's? Turns out it's still owned by the rebels, and the garrison is NOT pretty.

    kingdoms2011-07-2209-33-23-98.jpg

    kingdoms2011-07-2209-33-25-55.jpg

    My spy creeps through the Paynal lands....and...that will be a bitch to deal with.

    kingdoms2011-07-2209-34-28-07.jpg

    Our new diplomat seems to remind me of Merlinus....

    kingdoms2011-07-2209-40-23-96.jpg

    The Heavy Armourer will upgrade our legionnaires somewhat! Armor is actually a pretty finicky thing. The benefits are +1 defense only per upgrade level, but then you get various drawbacks. You'll actually be more vulnerable to armor-piercing troops and you get a fatigue penalty multiplier in the heat.

    kingdoms2011-07-2209-42-38-24.jpg

    Well, after reinforcing my tiny force at Ganghwa Island it's time to besiege it....I'm not going to assault it. That will be suicide.

    kingdoms2011-07-2209-43-19-95.jpg

    The Tahar accept my request to a ceasefire.

    kingdoms2011-07-2209-51-45-56.jpg

    kingdoms2011-07-2209-52-57-72.jpg

    Well remember that Barkha Sultanate army back at Troy? They've decided to attack the new governor who was on his way to there. Looks like I'll be going after the Barkha, not the Pale Knights...

    kingdoms2011-07-2209-57-42-34.jpg

    New mercenaries have appeared as we land close to the Barkha Sultanate lands.

    Hdar Archers - Pretty much identical to the Tushkan, save with MUCH better morale and slightly less defence.

    kingdoms2011-07-2210-01-44-25.jpg

    Hdar Swordsmen - Badass-looking motherfuckers with chainmail facemasks who can stand up to our legionnaires.

    kingdoms2011-07-2210-01-51-78.jpg

    Hdar Cavalry - They can beat out our Romuli cavalry in charge bonus....and they'll kick major ass in the desert.

    kingdoms2011-07-2210-01-59-13.jpg

    kingdoms2011-07-2210-03-25-06.jpg

    Seems like building the final tier of Romuli ranged buildings unlocks the Legionarii Arcebusarii, but I've already got the better Praetoriani version....

    kingdoms2011-07-2210-06-57-67.jpg

    BESIEGED.

    kingdoms2011-07-2210-15-36-34.jpg

    FROM TAHAR TO BARKHA I RAVAGE THE LAND

    NOW ROMULI DNA GOES FROM NEW YORK TO JAPAN I MAKE NO SENSE

    kingdoms2011-07-2210-17-03-71.jpg

    This is a strange, strange mission. Wtf?

    kingdoms2011-07-2210-20-39-58.jpg

    Paj Nara has fallen. Occupied.

    kingdoms2011-07-2210-24-08-60.jpg

    The Barkha at Ponda Baba are pissed off enough to sally out. Looks to be a huge battle.

    kingdoms2011-07-2210-39-36-15.jpg

    I got my shield wall. Barkha don't have elephants. I'll win this.

    kingdoms2011-07-2210-43-27-47.jpg

    kingdoms2011-07-2210-44-24-92.jpg

    U ready to prove yourself to the Romuli, Hdar?

    kingdoms2011-07-2210-46-15-18.jpg

    Annnd all the suspense I've been building up amounted to nothing. The Barkha stand on their high ground, and I stand on mine. They don't proceed to attack, so I win by the timer.

    kingdoms2011-07-2210-48-00-52.jpg

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    Consequently, I massacre the shit out of Ponda Baba to prevent dissent.

    kingdoms2011-07-2211-03-44-56.jpg

    Tullius Caesar has died, oh noez.

    kingdoms2011-07-2211-04-30-58.jpg

    The Barkha really don't know what they've asked for, do they?

    kingdoms2011-07-2211-09-16-45.jpg

    Funny, on the southern side of the island there is another new breed of mercenary. Although, the shitty kind.

    Otjuk Tribesmen - While it's surprising they have a bonus against armor, their stats really don't make up for it. They're only good for garrison duty.

    kingdoms2011-07-2211-09-26-08.jpg

    Otjuk Archers - I'll take Hdar Archers any day.

    kingdoms2011-07-2211-09-42-63.jpg

    Otjuk Warriors - Garrison duty and sword fodder.

    kingdoms2011-07-2211-09-54-88.jpg

    Otjuk Karshi - You suck even more than Daryan the Silver Wolf.

    kingdoms2011-07-2211-10-08-07.jpg

    Anyways, then after I posted all these screenshots I find out that I fucked up my installation of Thera due to an incorrect patching. So I fixed it and the game save is not compatibile with the new version. Now I have to restart my Romuli Empire. Don't worry, I'll be back in a few days and try to get more-or-less to the same state I am in now. Sorry guys,

  8. See, pila aren't effective against elephants in Rome, just javelins, like from skirmishers. Except skirmishers really suck against everything else, so I never have them in my army.

    Massed chariots can kick any cavalry unit's ass. Failing that, get Heavy Peltasts/Illyrian Mercenaries. Incendiary Pigs work well too. But I myself prefer to use ballistae and onagers if possible.

    Anyways, update time.

    The Valhallan nation offers trade rights to me. Funny how I see princesses doing the negotiating nowadays instead of actual diplomats.

    kingdoms2011-07-2116-51-17-43.jpg

    I have a shortage of governors in the newly conquered Tahar provinces, so maybe I'll train some new Generals. They're not as great as the royal family members in fighting, but they'll do.

    kingdoms2011-07-2116-57-12-42.jpg

    Nubii falls to us after a failed sally attempt.

    kingdoms2011-07-2117-17-24-39.jpg

    Numari Javelins - Forgot if I advertised this unit before, but the only use I can think of for them is garrison duty and killing elephants, but even then they'll suck at it.

    kingdoms2011-07-2117-17-42-29.jpg

    Valerius Tiberius leads a small army to besiege Izbila. Yes, the Cataphractii are with him.

    kingdoms2011-07-2122-15-42-24.jpg

    Then, next turn the Tahar are royally pissed and sally with a large force.

    kingdoms2011-07-2122-18-36-29.jpg

    The small force initiated the attack, and the actual large force led by Yahya is behind me, so I deployed facing the other way.

    kingdoms2011-07-2122-20-12-42.jpg

    The small, 100-man band approaches first. I let Valerius deal with them.

    kingdoms2011-07-2122-21-45-20.jpg

    kingdoms2011-07-2122-22-36-04.jpg

    kingdoms2011-07-2122-23-02-99.jpg

    Yeah, Valerius and his bodyguard unit alone took care of those 100 Tahars.

    kingdoms2011-07-2122-23-28-85.jpg

    kingdoms2011-07-2122-24-46-16.jpg

    Now with that rabble swept aside, let's continue advancing to meet the real enemy force.

    kingdoms2011-07-2122-27-33-49.jpg

    I immediately come under fire from enemy catapults, ballista, jezails, javelins, and an arrow storm.

    kingdoms2011-07-2122-30-04-07.jpg

    kingdoms2011-07-2122-30-16-93.jpg

    I won't last long under this kind of shitstorm. Not even with all that armor and shields. The Tahar aren't budging either, but their javelin cavalry are running around tossing shit at me. Well, Valerius won't have this kind of bullshit happen under his watch. No, he has the cataphractii charge forth.

    kingdoms2011-07-2122-31-09-76.jpg

    And manages to catch the raiders, who are quickly sent to hell.

    kingdoms2011-07-2122-33-32-71.jpg

    This pisses the Tahar off enough that all their infantry come charging forth at me. I put the legionnaires on shield wall mode.

    kingdoms2011-07-2122-34-06-79.jpg

    I'm losing tons of men from that enemy elephant general bodyguard somewhere in the distance.

    kingdoms2011-07-2122-35-09-88.jpg

    And being outnumbered by superior enemy troops (somewhat superior anyways, fucking immortals and Tahar Infantry are dangerous)

    kingdoms2011-07-2122-35-27-02.jpg

    So, the cataphractarii go forth to cut up some archers and hopefully they'll survive the hailstorm until they hit catapults

    kingdoms2011-07-2122-35-54-60.jpg

    kingdoms2011-07-2122-36-14-23.jpg

    Meanwhile, I have my Mancu Warriors and mondii Axemen attempt to flank the Tahars.

    kingdoms2011-07-2122-36-55-47.jpg

    Seems like the enemy knows what I want to do. They keep shooting at my cavalry.

    kingdoms2011-07-2122-37-25-67.jpg

    Cataphracts manage to hit catapults, and they send the crew routing.

    kingdoms2011-07-2122-38-18-23.jpg

    I've got to take down that Calpih, and fast...

    kingdoms2011-07-2122-38-38-99.jpg

    But it would be suicide to go after him right now, so all I can do is charge Valerius repeatedly into the enemy rear. It worked wonders.

    kingdoms2011-07-2122-38-48-77.jpg

    kingdoms2011-07-2122-38-59-29.jpg

    kingdoms2011-07-2122-39-12-41.jpg

    They're running! Now, all units, go after the Caliph!

    kingdoms2011-07-2122-40-15-18.jpg

    Valerius sir, what the fuck are you doing, get out of there!

    kingdoms2011-07-2122-41-50-38.jpg

    Oookay, so I'm taking quite some losses fighting the Calpih's bodyguards, and i realized the Tahar routers had regrouped and are coming back with a vengeance.

    kingdoms2011-07-2122-42-50-70.jpg

    Well, he dies, and I have no idea who landed the killing blow.

    kingdoms2011-07-2122-43-14-87.jpg

    With renewed vigor, we continue slugging it out with the remaining enemy infantry.

    kingdoms2011-07-2122-47-32-84.jpg

    And we win. Major losses all around, though.

    kingdoms2011-07-2122-47-53-12.jpg

    kingdoms2011-07-2122-47-58-21.jpg

    Valerius has a propensity for dread already, so why not reinforce it by executing all the enemy soldiers we just captured? I am informed of a bloody execution by the sound of sharp objects falling and blood dripping.

    kingdoms2011-07-2122-49-29-65.jpg

    I don't think Valerius will survive this one...

    kingdoms2011-07-2122-49-58-25.jpg

    Nevermind, he did. The timer ran out and the AI didn't do anything.

    kingdoms2011-07-2122-59-08-19.jpg

    This is one of the new generals i had recruited. Boy, are those some shitty stats.

    kingdoms2011-07-2123-02-11-84.jpg

    The Alchemist's Lab will allow me to improve my gunpowder units....somehow.

    kingdoms2011-07-2123-18-13-89.jpg

    My spies move around the middle island. I find a very nice Star Wars reference. And it would appear that north of the Tahar is territory of the Faustian Reich and the Valiente.

    kingdoms2011-07-2123-22-33-74.jpg

    It doesn't look like they like each other very much.

    kingdoms2011-07-2123-22-38-38.jpg

    The Aqueduct will improve public health and population growth.

    kingdoms2011-07-2123-32-04-85.jpg

    huh, I was looking forward to fighting these guys.

    kingdoms2011-07-2123-36-39-76.jpg

    I land on a little island that is still occupied by rebels. I find a new mercenary unit that's totally eclipsekitty's Pineapple Huggers. Now they're called Matzo Ronin. You want 'em, eclipse? XD

    kingdoms2011-07-2123-37-33-74.jpg

    You know, I thought Elephant Artillery was ridiculous, but this takes it up to eleven. Rocket launchers on fucking elephants. HIRED.

    kingdoms2011-07-2123-37-56-61.jpg

  9. Don't you just love elephants :dry:

    Very much. -pulls out pila- gee_wiz_emoticon.gif

    Methinks I need more javelin cavalry in my ranks. Legionnaires take way too long getting ready to throw. Good thing there's an endless supply of Tushkan Raiders ready to die for a warm bed and soup. Flaming arrows only make Dumbo panic. Javelins actually kill them very, very well.

    Of course I can just get a shitload of Elephant Artillery and let hell break loose.

  10. Right, here's the update I was talking about, heheh.

    Seems that Slavos' army at Dakar is attracting quite a lot of Tahar attention. I quickly hire a lot of Tushkan mercenaries since I know the Tahar have a shitload of elephant troops.

    kingdoms2011-07-2108-59-03-09.jpg

    While I was spying around the island to the West I found that above the lands of the Barka Sultanate are the lands of the Holy Order of the Pale Knights. Then I looked around and realized their units are based off of the Medieval Knights Hospitallers......aka Knights of St. John, the very ones my faction was descended from in my Empire Total War LP.

    kingdoms2011-07-2109-13-11-03.jpg

    kingdoms2011-07-2109-13-14-32.jpg

    kingdoms2011-07-2109-13-29-94.jpg

    Suck it, Tahar.

    kingdoms2011-07-2109-19-54-09.jpg

    Anansi falls to us, but not before a fair number of legionnaires got their asses gored by elephants.

    kingdoms2011-07-2109-45-17-57.jpg

    Conquering Anansi seems to send me further into the lands of the Numari people. New units unlocked in that region:

    Numari Bows are really cheap archers with a fair-enough missile attack.

    kingdoms2011-07-2109-50-13-76.jpg

    Numari Spears have no special abilities, and are rather shitty units. Their spears are too short to qualify them as actual spearmen, so they have no anti-cavalry bonuses.

    kingdoms2011-07-2109-50-37-82.jpg

    The Army Barracks is the best military building a Romuli city can have. 3 in each unit pool means you can make some units very quickly, and they'll replenish pretty quickly too, I think.

    kingdoms2011-07-2109-52-23-88.jpg

    The Mayor's Palace will give a pretty large bonus to public order. This is something you need when cities begin to get very, very crowded late-game and people start getting pissed from squalor.

    kingdoms2011-07-2109-52-34-79.jpg

    Caesar Tullius moves further north. Jakuta is secure now.

    kingdoms2011-07-2109-59-19-34.jpg

    Well, time for a big battle. One thing I don't like about the older games is that I can't see the army composition of the enemy before the battle.

    kingdoms2011-07-2110-01-43-47.jpg

    That's quite a lot of enemies. Good thing I don't need to face all of them at once.

    kingdoms2011-07-2110-04-03-44.jpg

    i turn off fire at will for my legionnaires. Skirmishers die easily, but they eat up your ammo. I'll save the pila for the elephants.

    kingdoms2011-07-2110-04-57-59.jpg

    I also try not to march my troops around too much. Most of us are wearing heavy armor, and in this heat, they'll be cooked FAST.

    kingdoms2011-07-2110-05-46-47.jpg

    Things are starting to get a little hot here, there's flaming pots from those catapults, and they're guarded by elephants. Nothing to do except to handle all those Tahar infantry running at me.

    kingdoms2011-07-2110-07-15-35.jpg

    My own elephants are undermanned. There's no archers on the...compartments, only riders.

    kingdoms2011-07-2110-07-20-61.jpg

    I wonder if katanas work well on elephants.

    kingdoms2011-07-2110-08-05-03.jpg

    Well that question was something I don't want to answer the hard way, but for sure gunpowder should do something to elephants. I've got flaming arrows trained on those fuckers and I am gonna make them run amok.

    kingdoms2011-07-2110-09-00-07.jpg

    Things don't quite go as planned, with enemy elephants annihilating my lines.

    kingdoms2011-07-2110-09-57-55.jpg

    Well somehow this group decided to rout. But they're still so many more elephants.....

    kingdoms2011-07-2110-10-21-57.jpg

    My own 'phants run amok. Too bad it's away from the enemy, and closer to my own troops.

    kingdoms2011-07-2110-10-51-97.jpg

    I highlight the battlefield just to see how well/poorly I'm doing. That's not good. Blue is the color of my reinforcements sitting elsewhere.

    kingdoms2011-07-2110-11-43-80.jpg

    Go go ronin, push back those Tahars!

    kingdoms2011-07-2110-12-24-16.jpg

    SPARTAANS. TONIGHT, WE DINE IN HELL!

    kingdoms2011-07-2110-13-33-49.jpg

    As Slavos' army is slaughtered/routing/withdrawing, my second force of Tushkans and legionnaires begin to flow in.

    kingdoms2011-07-2110-14-46-62.jpg

    Meanwhile Slavos tries to kill as many Tahars as he can by repeatedly charging, almost bouncing between multiple enemy units, pinball style.

    kingdoms2011-07-2110-15-45-87.jpg

    It works.

    kingdoms2011-07-2110-16-37-31.jpg

    kingdoms2011-07-2110-16-56-36.jpg

    Looks like a lot of enemies right? Good thing half of them are routing, and the other half are archers.

    kingdoms2011-07-2110-17-26-72.jpg

    And some of the Caliph's Bodyguard maul my horse archers.

    kingdoms2011-07-2110-17-56-84.jpg

    Hm, maybe the Tahar need to learn how to organize. They've shot their own siege weapons.

    kingdoms2011-07-2110-18-12-73.jpg

    Well I have Tushkan Raiders riding forth like Big Damn Heroes over the sands to see if they can help Slavos out a bit.

    kingdoms2011-07-2110-19-39-35.jpg

    Actually withdrawing sounds pretty good here. The Tahar have regrouped.

    kingdoms2011-07-2110-20-25-12.jpg

    See that asshole standing on that one bloody elephant? That's one of the Tahar Caliphate's royal family members.

    kingdoms2011-07-2110-23-31-65.jpg

    Well, he goes amok, which causes way more trouble for my swordsmen. Good thing I've got lots of legionnaires itching to throw pila.

    kingdoms2011-07-2110-25-24-39.jpg

    Meanwhile, my hounds munch on some Sahar Boys.

    kingdoms2011-07-2110-27-03-38.jpg

    All units, HURL!

    kingdoms2011-07-2110-31-06-48.jpg

    kingdoms2011-07-2110-33-39-73.jpg

    Douche.

    kingdoms2011-07-2110-33-43-62.jpg

    The remaining Tahar, shocked by the loss of their generals and captains, exhausted by the desert heat, flee at the sight of my reinforcements. Slavos and co. did most of the work actually.

    kingdoms2011-07-2110-34-31-43.jpg

    Looking out for the last bits of Tahar.

    kingdoms2011-07-2110-35-01-64.jpg

    kingdoms2011-07-2110-36-20-16.jpg

    kingdoms2011-07-2110-37-31-48.jpg

    Hm, I thought it'd be worse since they had elephants.

    kingdoms2011-07-2110-41-59-45.jpg

    Negative experience means that unit is completely wiped out.

    kingdoms2011-07-2110-42-03-38.jpg

    kingdoms2011-07-2110-42-12-34.jpg

    kingdoms2011-07-2110-42-17-15.jpg

    Dakar is ours. I decide to sack it.

    kingdoms2011-07-2110-44-17-10.jpg

    At this rate, we'll be fighting with the Ducado somethingsomething Valiente!

    kingdoms2011-07-2110-47-46-32.jpg

  11. Apologies, I was at Vegas for the past few days. Will update soon.

    I've always thought that units got fatigued too easily walking around in hot weather. Well, it's realistic, I'll tell you. I felt ready to die walking around in 110 F heat during Vegas, even if it was for 2 minutes at most....I was wearing a T-shirt and shorts! Now imagine marching around that in full combat dress uniform/plate armor. Fuck.

  12. Previously on the LP, the Jihad army has reached their target settlement, and are assaulting it. let's see how much they got pwned.

    I deployed my troops back to the inner ring of walls. I expect them to try and knock the gate down or something. If they try and climb the walls, I have Praetoriani waiting there.

    kingdoms2011-07-1523-37-08-68.jpg

    They quickly ram through the first gates, but forget that I've got yet another set with the inner walls and they abandon their ram.

    kingdoms2011-07-1523-41-01-47.jpg

    Yeah, they abandoned all their other siege equipment and made a mad rush.

    kingdoms2011-07-1523-41-11-06.jpg

    Archers, fire arrows!

    kingdoms2011-07-1523-41-11-06.jpg

    Well, seems like a group was smart enough to bring up ladders. Oh yeah, most of their army seems to be made of Tushkan Jezails and Immortals and led by an elephant bodyguard.

    kingdoms2011-07-1523-44-43-00.jpg

    The Immortals climb up, and fight to a standstill against the Praetoriani.

    kingdoms2011-07-1523-46-39-28.jpg

    kingdoms2011-07-1523-50-37-95.jpg

    Another way to deal with Elephants is to keep shooting flaming arrows at them. It's not gonna kill them, but if you shoot enough then they'll freak out, panic, and run amok, killing themselves and their forces. In a cramped siege situation like this, it's a godsend.

    kingdoms2011-07-1523-50-52-66.jpg

    As the Praetoriani get worn down I send up Mancu Warriors.

    kingdoms2011-07-1523-55-25-90.jpg

    I get impatient at the slow combat on the walls, so I send my Legionarii out and have them mop up whoever's left outside.

    kingdoms2011-07-1523-57-39-82.jpg

    They bring up a ram, but really? My forces are already outside and killing off the Jezails.

    kingdoms2011-07-1523-57-51-62.jpg

    My Numari Warriors rush in. They get butchered, but they succeeded in holding up the enemy while my legionnaires continued to slowly wipe the floor with Tahar blood.

    kingdoms2011-07-1523-58-28-66.jpg

    kingdoms2011-07-1523-59-25-68.jpg

    With their general killed from running around amok, they flee.

    kingdoms2011-07-1600-00-00-70.jpg

    I order all units to get out and start killing people.

    kingdoms2011-07-1600-01-48-59.jpg

    kingdoms2011-07-1600-02-45-34.jpg

    Jihad? What Jihad? Holy War? More like a Holy Sacrifice to your Allah, fools! We worship the true sun god Mithras!

    kingdoms2011-07-1600-04-37-37.jpg

    kingdoms2011-07-1600-04-39-06-1.jpg

    kingdoms2011-07-1600-04-40-93-1.jpg

    The Tahar offer a ceasefire. I decline. We will continue conquering up.

    kingdoms2011-07-1600-06-08-40-1.jpg

    Should I expand east on the middle island (and fight the Hispanics), or should I expand north (and fight the Valiente)?

  13. I CAN HAVE ALL OF THEM?! I found my cult! This is bad for you, Grandmaster! I can claim your entire army and then you won't actually control them and I can take over the world by letting you do it for me! This is brilliant! Exclamation marks! EXCLAMATION MARKS!!!!!!!

    It sounds like so much work...

    Actually, nevermind you fanatic. :D

    It is.

    So previously, this huge Jihad army was attacking the smaller army of mine which was besieging Anansi. Let's see what happens.

    kingdoms2011-07-1522-23-06-72.jpg

    I was only able to do a double line, melee units in front and ranged units in back. Also, I need to make a correction on the Tushkan Raiders unit. They're actually javelin cavalry, noot horse archers.

    kingdoms2011-07-1522-24-08-79-1.jpg

    This looks kinda scary actually.

    kingdoms2011-07-1522-24-19-35-1.jpg

    Their javelin-throwing skirmishers were repelled pretty easily by pila and arrows.

    kingdoms2011-07-1522-26-55-79-1.jpg

    Oh, so those dudes are Immortals? So...I'm guessing the Tahar are actually based on Persians then. Well...spearmen, do your best!

    kingdoms2011-07-1522-27-23-37-1.jpg

    Let's just say the spearmen were at a disadvantage.

    kingdoms2011-07-1522-27-35-36.jpg

    Infantry line, charge those boys armed with sticks!

    kingdoms2011-07-1522-28-26-02.jpg

    I've got shield wall mode on, and hopefully my legionnaires will be able to hold out mmost attacks.

    kingdoms2011-07-1522-28-43-77.jpg

    Luckily, the Immortals are being held off while the boys are being cut down. After they rout, I should be able to flank attack the immortals.

    kingdoms2011-07-1522-29-20-11.jpg

    okay, where the hell did you guys come from? Hashashim, if I remember correctly, were pretty dangerous units who could hide anywhere.

    kingdoms2011-07-1522-30-04-69.jpg

    kingdoms2011-07-1522-30-37-77.jpg

    kingdoms2011-07-1522-32-10-84.jpg

    Well, suddenly all of them started routing. Then I realized, this was just an advance force. The real Jihad army is coming. Shit.

    kingdoms2011-07-1522-32-59-17.jpg

    Well, at least I think I still have some javelins to kill elephants with.

    kingdoms2011-07-1522-33-51-86.jpg

    kingdoms2011-07-1522-34-19-43.jpg

    Here we go...

    kingdoms2011-07-1522-37-48-47.jpg

    The morale-breaking impact of charging Immortals and Jezail bullets immediately breaks my men. Then I realized, the Tushkan line of units didn't have the "Good morale" trait, didn't they? Well, I'm screwed.

    kingdoms2011-07-1522-38-20-02.jpg

    Meanwhile, the legionnaires are giving 0 shits.

    kingdoms2011-07-1522-38-49-28.jpg

    And a few javelins took down quite an amount of elephants.

    kingdoms2011-07-1522-39-02-83.jpg

    Then I just discovered a function that highlights my units and the enemy units. This'll help me differentiate between the two.

    kingdoms2011-07-1522-39-26-96.jpg

    The battle is pretty much lost. I order my remaining units to withdraw, just so I don't lose everybody.

    kingdoms2011-07-1522-40-21-31.jpg

    Well I didn't give the order yet when I took this pic....

    kingdoms2011-07-1522-40-45-22.jpg

    kingdoms2011-07-1522-41-04-14.jpg

    kingdoms2011-07-1522-41-31-38.jpg

    It's time to GTFO!

    kingdoms2011-07-1522-41-51-19.jpg

    As my men flee, quite a few of them are shot to death by bullets.

    kingdoms2011-07-1522-42-28-91.jpg

    Meh, I kinda expected this. I relied on auxiliary local troops to make up my numbers. And well....I need professionals. Especially against special Jihad-only units.

    kingdoms2011-07-1522-43-13-09.jpg

    On the other hand, the Andelusi fortress falls to me.

    kingdoms2011-07-1522-47-18-52-1.jpg

    Well, the Tahar were honorable enough to release themen they took as prisoners. I think maybe this is because I've been releasing prisoners too...or maybe I don't sack/exterminate their settlements...

    kingdoms2011-07-1522-48-24-12-1.jpg

    The Jihad army makes its way to its target. Let's see how they match up to Romuli steel.

    kingdoms2011-07-1523-04-50-78-2.jpg

    Meanwhile, I've already raised up a more professional army to go after Anansi.

    kingdoms2011-07-1523-04-55-77-2.jpg

    A turn later, the Jihad army doubles in size (you can tell by the filled color in the banner), and they've built some siege equipment. However, they did not assault.

    kingdoms2011-07-1523-08-43-39-2.jpg

    I find another new unit up for recruitment, the Tushkan Jezail. Basically desert soldiers with a arquebus, i think.

    kingdoms2011-07-1523-09-49-81-2.jpg

    My other army moves up to continue a path of conquering.

    kingdoms2011-07-1523-10-46-47-2.jpg

    I sent another desert force to Anansi to reinforce the other one, but they're being attacked. Time for battle!

    kingdoms2011-07-1523-12-00-46-2.jpg

    Does his face look manly? I say yes.

    kingdoms2011-07-1523-12-42-85-2.jpg

    The spearmen and Tushkan Raiders will go after the elephants. The Tushkan Scouts will go after the infantry.

    kingdoms2011-07-1523-20-32-12-2.jpg

    So how do you fight against cavalry charges? Well, you make sure your infantry are not moving and are in the "Ready" stance. This way they will try to brace themselves against charging enemies, and receive less casualties as a result.

    kingdoms2011-07-1523-21-06-27-2.jpg

    The Tushkan Warriors quickly take down the elephants, who happen to be carrying one of the Tahar's named characters.

    kingdoms2011-07-1523-21-33-75-2.jpg

    Cavalry, while powerful in Thera, are best used in the cavalry cycle. You charge, withdraw, get to some distance away, then you charge again. With the Tushkan scouts, it's great, their stamina + bonus in deserts = dead Immortals. Now if I wee using European Knights....well.....I'll probably only need to charge once.

    kingdoms2011-07-1523-22-00-70-2.jpg

    Charge again and again!

    kingdoms2011-07-1523-22-55-97-2.jpg

    kingdoms2011-07-1523-23-31-89-2.jpg

    kingdoms2011-07-1523-23-34-81-2.jpg

    I'll do this battle next.

    kingdoms2011-07-1523-30-52-31-2.jpg

  14. Well, looks like a Jihad has been called. Jihads can be called by Muslim factions on provinces that were conquered. The enemy will make this army where all participating units that join will have free upkeep and increased movement on the campaign map. Shouldn't be too hard to beat up.

    kingdoms2011-07-1516-54-15-49-1.jpg

    This is the Cataphractarii. Stats wise, they're almost identical to the Equites Lanciarii except +1 armor and they have 7 more charge bonus, which suddenly makes them insane if they get to charge.

    kingdoms2011-07-1516-55-00-36-1.jpg

    my spy makes it to the eastern island. It seems to be owned mostly by the Barka Sultanate.

    kingdoms2011-07-1516-56-30-61-1.jpg

    Seems like the Privateers have decided to become a protectorate/vassal of another nation. Basically in exchange for half of their income they become allied with their master and will be protected.

    kingdoms2011-07-1516-57-07-68-1.jpg

    As my assassins kill off random people, Tullius gets a new member in his retinue. Namely, a master of assassins.

    kingdoms2011-07-1516-57-34-42-1.jpg

    And my random force is attacked by a rather large Tahar army.

    kingdoms2011-07-1516-59-48-10-1.jpg

  15. I'm trying to like Rome TW. I really, sincerely am. But with the AI being how it is (namely doing everything except what I want it to...YES, THAT IS A GATE. WALK THROUGH IT YOU CU- NO! NOT INTO THE PHALANX, YOU IDIOTS...this isn't even getting into Hastati lobbing javelins all the time except for when they might actually be preferable) and with me bleeding money out of my face...well, I managed to do alright on a Julii run for a while but now I seem destined for bankruptcy.

    I feel like I'm shaming you.

    ...Also, 3 wealth. NICE. You're really skirting the edge, far more than I'd dare. Then again, you're proving very successful.

    Pathfinding sucks in towns, I agree. Just turn off fire at will and press Alt-Right Click to use secondary weapon....you should do it with cavalry units who wield lances because then they'll switch over to swords and get a better attack speed.....some cavalry don't have the secondary weapon though...

    You're not shaming me, plus it's construction that puts things into 3 wealth....all the income goes into army wages and upkeep before being put to construction, so I'm far from going bankrupt....I think. It's just construction costs.

    Really? You're having money problems? I have an absurd amount of money, but then I AM on Easy and a turtled for a while... also, controlling units can be a problem. Now, I only have problems with cavalry, but it's really problematic. Go intercept the enemy cavalry charge NO NOT THE FRONT END OF THE PHALANX IN THE OPPOSITE DIRECTION. Seriously, I hate enemy phalanxes. They seem to be magnetic. Mine, however, just seem to slow my units down.

    HOLY- THOSE ELEPHANTS.

    Deploy phalanx mode only when you're about to engage. Otherwise hold the spears up and they can run with your formation. Yeah, it's more micromanaging but that's what the pause button is for. =)

    A pitiful army of Privateers attacks me in a feeble attempt to save themselves.

    kingdoms2011-07-1422-30-26-32.jpg

    We start off with the elephant artillery firing their cannons, but due to elevation issues their shots were blocked by a hill in front of the privateers. Time to reposition.

    kingdoms2011-07-1422-37-10-31.jpg

    Meanwhile, the Elephant Jezails snipe away at enemies, but they ended up hitting the Praetoriani Equites due to elevation issues. bummer.

    kingdoms2011-07-1422-38-32-45.jpg

    Move a little to the left, and perhaps we'll get better results.

    kingdoms2011-07-1422-38-45-70.jpg

    Yes, ranged units on elephants will keep shooting their weapons whether the elephants are moving, in melee, charging, etc.

    kingdoms2011-07-1422-39-08-26.jpg

    Now this is a better view.

    kingdoms2011-07-1422-40-23-83.jpg

    And the balls knock them down like bowling pins.

    kingdoms2011-07-1422-40-32-54.jpg

    Whoever was still standing after the volleys of arrow, bullets, and cannonballs were greeted by pila.

    kingdoms2011-07-1422-40-42-69.jpg

    I think I've developed the tactic of putting my legionnaires in front since they are great at being defensive, while the other mercenary units and cavalry will flank.

    kingdoms2011-07-1422-40-46-50.jpg

    My Praetorian Gunners get charged while shooting. Surprisingly, instead of losing the whole unit, they only lose about half. That's pretty good.

    kingdoms2011-07-1422-41-07-93.jpg

    They are retreated, and the other Praetoriani move up to cover them.

    kingdoms2011-07-1422-41-37-82.jpg

    A few horse archers gallop up to shoot at my elephant artillery. What the fuck were they smoking? Hashish? Kush?

    kingdoms2011-07-1422-42-55-68.jpg

    The privateers break, unable to pierce my lines and overwhelming firepower.

    kingdoms2011-07-1422-43-53-40.jpg

    Meanwhile, I sic the dogs on them and my triarii go hunting the remaining enemy generals and their guards.

    kingdoms2011-07-1422-44-38-87.jpg

    kingdoms2011-07-1422-44-53-68.jpg

    kingdoms2011-07-1422-45-16-92.jpg

    I lose quite a few troops to the charges of the enemy generals, but I win.

    kingdoms2011-07-1422-47-24-03.jpg

    kingdoms2011-07-1422-47-26-31.jpg

    kingdoms2011-07-1422-47-27-90.jpg

    Sithra belongs to us now.

    kingdoms2011-07-1422-48-36-48.jpg

    As I conquer these desert provinces I unlock new mercenary unit types whom I can train from the facilities I have established, like the time I can train Spartans without a new general.

    Tuskan Warriors - They're cheap spearmen with decent enough stats. However, in the desert they truly shine. They're also free while garrisoned.

    kingdoms2011-07-1422-50-09-36.jpg

    Tushkan Archers have a pretty good defense (Sagitarii are still better though), but their true quality lines in being free while garrisoned.

    kingdoms2011-07-1422-50-26-39.jpg

    Tushkan Raiders would be the horse archer equivalent of the Tushkan Scouts. Pretty good missile attack.

    kingdoms2011-07-1422-50-37-20.jpg

    The City Hall is an upgrade to the Council Chambers building....or was upgraded to the COuncil Chambers building? Either way, these sorts of buildings grant law bonuses (repression) and health bonuses due to better management.

    kingdoms2011-07-1422-51-39-80.jpg

    The Military Stables just increases the unit pool size for my cavalry units.

    kingdoms2011-07-1422-55-41-39.jpg

    The Imperial Stables unlocks a new horse archer unit. Previously I only had Equites Sagitarii, but now I have Equites Clibinarii. Which I'll advertise later when I actually get the building built.

    kingdoms2011-07-1422-55-48-23.jpg

    Since the Privateers don't have much left it's time to go after the Tahar Caliphate.

    kingdoms2011-07-1422-57-32-93.jpg

    And this big baby shows up as a recruitable mercenary force. Hell to the fuck yes.

    kingdoms2011-07-1423-02-20-04.jpg

    And so Slavos and Tullius go ahead and besiege the Tahar settlements.

    kingdoms2011-07-1423-03-05-87.jpg

    The Tahar, being smart, quickly call a ceasefire with the Valiente so they can concentrate their efforts on me. I'd like to see them try, as my newly conquered provinces are raising a lot of Tushkans as we speak and the settlementsback on the mainland are raising elite troops.

    kingdoms2011-07-1423-03-36-93.jpg

    The Privateers ask for a ceasefire. I accept, since I've pretty much already conquered most of them.

    kingdoms2011-07-1423-18-24-37.jpg

    The Holy Order of the Pale Knights contacts me for trade rights. Why not?

    kingdoms2011-07-1423-19-24-12.jpg

    Zanhari is starved out.

    kingdoms2011-07-1423-20-45-66.jpg

    I accidentally pressed Autoresolve on a sally at yaisal and ended up losing quit a lot of men, despite the victory. Epic fail.

    kingdoms2011-07-1423-21-37-54.jpg

    Tushkan Swordsmen are pretty reliable units. They rely more on defense skill than shield though, so they're more vulnerable to getting shot than my legionnaires. Still, they're pretty numerous and they're pretty good.

    kingdoms2011-07-1423-28-33-51.jpg

    These are the Equites Clibinarii. They feel more like ranged tanks (Sigurd, anyone?) than nimble cavalry archers.

    kingdoms2011-07-1423-32-22-54.jpg

    Romuli siege equipment is actually pretty limited. The Trebuchet is the most advanced they'll go. It's basically a better version of the Catapult.

    kingdoms2011-07-1423-32-34-91.jpg

    Moving up to siege Kesh.

    kingdoms2011-07-1423-33-25-85.jpg

    and jakuta.

    kingdoms2011-07-1423-34-02-89.jpg

    And Andelusi.

    kingdoms2011-07-1423-49-05-92.jpg

    The final Romuli cavalry building would be Caesar's Stables. They unlock the cataphractii (apparently the Equites praetoriani aren't the best?), which I will advertise the next update.

    kingdoms2011-07-1423-50-20-85.jpg

    The Tahar Caliphate offer a ceasefire, which I refuse.

    kingdoms2011-07-1423-56-15-80.jpg

    I train up an Assassin. Look at his shitty stats, maybe if I train more I can attract the attentions of the Assassins' Guild.

    kingdoms2011-07-1500-05-08-30.jpg

    Time to kill this wench. Also take note that my treasury is going up. The new settlements I've conquered are all garrisoned with free units like the Tushkan.

    kingdoms2011-07-1500-05-25-68.jpg

    Heheheh. She died via snake bite.

    kingdoms2011-07-1500-05-38-10.jpg

    Looks like being out in the field for too long has taken a toll on Tullius....

    kingdoms2011-07-1500-07-03-65.jpg

    I send off a force to take Tulansi.

    kingdoms2011-07-1500-12-17-77.jpg

    One of my spies who had been exploring around will be picked up by boat. He'll be heading to the other islands to see if there's anything interesting that I'd want to conquer. I mean, each island probably has different mercenaries.

    kingdoms2011-07-1500-14-36-33.jpg

  16. Do we get to start naming things yet?

    Yes Hippoman, people get to start naming things since the beginning of the LP.

    The Warriors of Kukulcan offer me a trade agreement. I accept. Nice to see that I don't need to be the one doing all the offering.

    kingdoms2011-07-1322-34-51-56.jpg

    Since nobody bothered to tell me which island on the minimap that I should go for I decide to head for the middle one in pursuit of the League of Privateers. Since the navy couldn't transport 2 armies in one turn, I let Tullius Caesar go first.

    kingdoms2011-07-1322-50-01-89.jpg

    First thing to do is go after Castelo de Greystroke, a fortress settlement.

    kingdoms2011-07-1322-50-31-27.jpg

    Seems like there are plenty of mercenaries on this new island.

    Hispanico Bandidos. Basically, a mob of javelineers. Melee stats are shit, but they've got a hefty missile attack that ignores armor.

    kingdoms2011-07-1322-58-28-20.jpg

    Numari Horsemen, unarmored horse archers whose ranged attack makes them effective against armor. I assume they're using javelins as opposed to bows. Also, free upkeep while garrisoned makes for a good incentive.

    kingdoms2011-07-1322-58-42-96.jpg

    Numari Warriors, sure the hiring price is pretty expensive, and their stats suck. And they may not charge without orders, which makes for a rather troublesome unit. Still, they only have 80 upkeep, and they're free while garrisoned.

    kingdoms2011-07-1322-58-52-53.jpg

    Numari Jezails - Now this unit may be useful as a cheap, but damaging gunpowder unit. Reptarii Arcebusarii are better though in every respect.

    kingdoms2011-07-1322-59-04-96.jpg

    Castele de Greystroke falls to me, and I decide to sack it.

    kingdoms2011-07-1323-21-54-22.jpg

    Next target, Talaveira.

    kingdoms2011-07-1323-22-30-91.jpg

    I'm okay with paying up some money for trade rights. Alright, you Hispanics.

    kingdoms2011-07-1323-38-43-39.jpg

    The Explorers' Guild offers to establish itself in my domain. It confers the bonuses of more trade income as well as a farther movement range for armies on the campaign map.

    kingdoms2011-07-1323-40-44-19.jpg

    Hm, they're really going at each other now.

    kingdoms2011-07-1323-41-22-96.jpg

    I see if there's anything to conquer beyond Talaveira. I happen to stumble across a Hispanic province. Time to head in the opposite direction.

    kingdoms2011-07-1323-49-55-86.jpg

    The Great Market is an upgrade to the Fairground.

    kingdoms2011-07-1323-54-03-14.jpg

    As I journey to the west to the desert lands, I come across more types of mercenaries. Here they are:

    Sahar Boys: Cheap as dirt, more useless than dirt.

    kingdoms2011-07-1323-55-03-04.jpg

    Tushkan scouts, actually sounds good. Huge charge bonus, but that attack sucks.

    kingdoms2011-07-1323-55-20-76.jpg

    Sahar Camel Archers - Camels are slower than horses, but they work very well in desert terrain and have combat bonuses against horses. Also, they have 5 attack, which is surprisingly a lot for a cavalry archer unit.

    kingdoms2011-07-1323-55-28-06.jpg

    Elephant Jezails, basically gunners on elephants, as opposed to the Sumari Elephant Archers I hired. Probably shorter ranged, but waaaay more damaging.

    kingdoms2011-07-1323-55-34-04.jpg

    And for more epic ridiculousness, Elephant Artillery. Yes. Cannons on a fucking elephant.

    kingdoms2011-07-1323-55-43-60.jpg

    The privateers around Talaveira finally get pissed off enough to attack the army besieging them. Let's do this.

    kingdoms2011-07-1323-58-38-80.jpg

    Yes, pirates should be boiled.

    kingdoms2011-07-1323-59-35-95.jpg

    I've got a double infantry line in front, legionnaires first, I believe. Crossbows can't shoot over the heads of their allies, so they're in the front too. My cavalry archers are placed in the back, as they can arc their shots. My melee cavalry are at the side, ready to flank and rear attack the enemy at a moment's notice. My catapults are in the rear, as they can arc their shots.

    kingdoms2011-07-1400-02-42-15.jpg

    The catapults let loose with their flaming pots.

    kingdoms2011-07-1400-03-45-54.jpg

    Your short-ranged arquebusiers are no match for my awesome ranged rocket crossbows, bitch.

    kingdoms2011-07-1400-04-10-14.jpg

    No, not even Aventuriers (armored crossbowmen) can do better.

    kingdoms2011-07-1400-04-24-05.jpg

    Their infantry line of cuirassiers is approaching, time to pull out the pila, gents.

    kingdoms2011-07-1400-05-01-41.jpg

    Their royal bodyguard charges my elephants. I think they forgot that elephants are super effective against cavalry, and despite the 2 HP they get killed quick. Although, I do lose a few elephants.

    kingdoms2011-07-1400-05-37-74.jpg

    kingdoms2011-07-1400-06-22-66.jpg

    Rear attack into some spearmen.

    kingdoms2011-07-1400-07-29-97.jpg

    The cuirassiers actually prove to be an even match against my legionnaires. They have a much higher attack, but my legionnaires have a much higher defense, so it kinda evens out.

    kingdoms2011-07-1400-08-25-29.jpg

    Here a unit of enemies is seen "Fighting to the death" Basically if an enemy unit routs, but is surrounded and they figure there's no clear way out, they will continue to fight your units to the last man. However, they're a a lot easier to kill at tis point, but can still inflict unnecessary casualties on your unit.

    kingdoms2011-07-1400-08-28-16.jpg

    A reinforcement army of privateers finally reaches my line, but it's too late for them.

    kingdoms2011-07-1400-08-59-03.jpg

    My ranged units still have their ammo, and the remainder of the enemy are quickly shot to death.

    kingdoms2011-07-1400-10-52-43.jpg

    kingdoms2011-07-1400-11-12-02.jpg

    They rout pretty easily.

    kingdoms2011-07-1400-11-36-31.jpg

    kingdoms2011-07-1400-11-58-48.jpg

    I found out that in medieval 2 total war's engine, units only get +1 attack every 3 levels. Their defense doesn't go up, and only morale goes up with each chevron level.

    kingdoms2011-07-1400-11-59-73.jpg

    kingdoms2011-07-1400-12-01-86.jpg

    Talaveira falls to us, we occupy it instead of well...doing worse things.

    kingdoms2011-07-1400-13-28-11.jpg

    The Grand Duchy of Dracule send their warmest greetings.

    kingdoms2011-07-1400-29-04-84.jpg

    The Lao Che Khanate offer a princess to my faction leader. I accept for the lulz, only to find out later that she's more than 5 years older than him. What. I....I have been screwed over. This be like Roy and Cecilia...or whatever her name was.

    kingdoms2011-07-1400-31-18-89.jpg

    At least it boosts his popularity, as his wife seems to be a rather admirable person.

    kingdoms2011-07-1400-31-56-32.jpg

    kingdoms2011-07-1400-32-19-03.jpg

    The Thieves' Guild Headquarters offers to establish itself in my domain. Only one headquarters of a certain guild type can exist at a time, and they confer faction-wide bonuses. In this case, any of the spies I train inthe future will be of quite a good caliber.

    kingdoms2011-07-1400-37-10-60.jpg

    A Master's Studio confers better bonuses than a regular Artist's Studio.

    kingdoms2011-07-1400-38-11-15.jpg

    The Docklands are an upgrade to....uh...what was the last naval merchant building I described?

    kingdoms2011-07-1400-38-17-98.jpg

    The Naval Drydock is the final naval building I believe, it'll let me produce the War Galley, a significant upgrade over regular Galleys.

    kingdoms2011-07-1400-38-25-63.jpg

    I receive another mission where one of my generals wants to marry a princess int he royal family. Thing is...they're both from the same family...so does that count as incest?

    kingdoms2011-07-1400-41-47-09.jpg

    kingdoms2011-07-1400-41-54-16.jpg

  17. Yeah, I ignore them now. "GO BLOCKADE LONDINIUM'S PORT" "Actually, my fleet is ferrying my armies around the Mediterranean and, well, there's a decent chance I wouldn't make it there anyways." "HOW DARE YOU NOW CAPTURE THIS SETTLEMENT IN THE MIDDLE EAST" "Sorry, I'm capturing Carthage right now." "ARGGGHHHHHH- Y'know what, now that you AREN'T following our orders, we'll give you some spots in the Senate!" By the way, what DO those spots do?

    Those spots show up as personality traits, and confer bonuses to the character receiving it.

    But their territories extend FOREVER inland. I thought they'd just be near the coast, but apparently not. I don't get why chariots are so good, either. Didn't cavalry replace chariots? And I'd imagine those bodies would clog them up... Oh, right, they have like 5 HP. Elephants have like 8. aslfhasldfhlasdhfasldfhasl;df. Also, I guess this changed between the demo and the current version of the full game, but my experience with elephants was... bad. They consistently routed before reaching the enemy lines and then, rather than go on a rampage, simply ran the opposite direction.

    Cavalry did replace chariots, but in-game chariots slaughter cavalry. And for elephants....try not to let people shoot them, especially with flaming arrows. It makes them run amok alot. Fatigue also makes them run amok. It's best to position them somewhere behind your lines or maneuver them behind enemy lines. They're not quite tanky as stats suggest they'll be. And if they do run amok, tell the riders to put a nail in the animal.

    NUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU!!!!!!!

    I swear these LPs do more for people's health than being a doctor ever will! Besides, imagine how much good you can do with these in the time it takes for you to become a doctor! Although, honestly, I don't think I'll have time to do more than one, either. I have too much stuff during the school year. What are going into in medicine?

    Also, any progress?

    The lack of feedback begs to differ, HA!

    Well I'm not exactly going to medical school, but I have to study up the tests leading to it as well as put something under my resume...

  18. Wouldn't that put me at war against all of the Romans?

    The worst part is that they do more damage after you've routed them. Well, at least in a siege. Also, Egypt appears to be buckling under pressure. It had stretched as far as Turkey and Carthage, but it got hit by a huge plague and all of the provinces I could see on my map rebelled. The Scipii are taking advantage of that. Ugh. And I've had to start exterminating provinces to keep them under control. Hopefully I can take out Carthage quickly. Four full stacks should be all they have, right? I mean, I AM on Easy.

    I like how this has become a thread to discuss how my RTW playthrough is going. Should I do an LP for my second campaign, or do people think that should be left to skitarii?

    Yes, but as you keep conquering the Senate is going to decide to screw you anyways.

    Yeah, elephants and chariots suck in sieges. And yes, with easy mode on they shouldn't be too hard to get rid of.....

    Hahaha, it's more of a side project, I guess. I mean, I don't think I have time to do a LP after this one (I have to start preparing for medical school and research and all that). So go ahead, you can be my successor.

  19. It's more the fact that they had France, most of Spain, and of course Britain. The Germans have like Germany over through European Russia, althoguh the Brutii are starting to attack them- and lots of rebellions are starting. Unfortunately, my two armies are in Spain and N. Africa right now. I'm Julii, by the way. Brutii basically have Eastern Europe, with the exception of the northern stuff which they are grabbing now, and Scipii has Turkey and Greece. I've got Northern Italy, France, some of N. Africa and Spain, and the few islands in the western portion of the Mediterranean including most of Sicily. The Egyptians, I dunno, but they've worked their way over as far west as the city of Carthage. Carthago Nova was Carthage's capital until I captured that, and then it was Corduba, but I captured that. I think the Scythians are sitting with their original 4 provinces right now. It won't be long until the Brutii strike them, I presume. Basically, we're down to Egypt, the Roman factions, and the Britons- everyone else is gone or will be gone soon.

    Edit: I HATE WAR ELEPHANTS

    Hm, looks like you'll have a Realm Divide....err..I mean Rome Divide of sorts. Time to rebel against the Senate?

    Mercenary War Elephants kick major asses, you should hire them whenever you get a chance.

  20. And a quick update.

    Secundus Caesar, our old faction leader, dies.

    kingdoms2011-07-1223-04-00-38.jpg

    And Consul Tullius now becomes Tullius Caesar. I'm sure I can develop this young man into a fine emperor.

    kingdoms2011-07-1223-04-19-46.jpg

    Porto Novo and Fulgora fall in an autoresolve.

    kingdoms2011-07-1223-36-26-69.jpg

    kingdoms2011-07-1223-37-29-24.jpg

    kingdoms2011-07-1223-54-01-91.jpg

    Constructing an Archery Range unlocks an archery unit called the Sagitarii Caesaris, a unit of pure-blooded Romuli. Their stats are only slightly better than regular Sagitarii, but they have much better stamina and morale.

    kingdoms2011-07-1300-02-27-41.jpg

    Pagans and Christians fighting, no surprise.

    kingdoms2011-07-1300-09-50-79.jpg

    Alright, I need your help in deciding what I should do now. I'll give you a few choices:

    A. Secure the east end of the continent I'm on. This will put me in a war with the Lao Che, whom I should be able to fight off.

    B. Move to the middle island right above me. There's more Privateer settlements up there.

    C. Move to the eastern island above my Greek city settlements (Sparta, Messene, Troy). I'm not sure what is up there, but we might find new enemies and ner mercenaries to hire.

    kingdoms2011-07-1300-10-10-76.jpg

    Funny, my favorite musical group went to perform at Malta recently.

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