Hi guys, so over the past few days I had this pretty big idea about Fire Emblem.
So, perhaps in some installment in the far future, Fire Emblem would allow you to play in the perspective of different lords from different countries. There would be a set amount of chapters for each country’s campaign, but the player would be offered choices as to where to go/attack/progress the story. If you’ve played the total war series or something like Dark Crusade, you’ll know what I’m talking about. You can still recruit characters, buy stuff from vendors, armories, etc.
Choosing different paths could lead to different playthroughs, for example you can choose to recruit fast-attack myrmidons/peg knight characters first instead of the fighter/pirate characters. Of course, as you progress later on you’d have every class on the team to face the Big Baddie or if you’re evil, every minion to beat up the goodie-two-shoes with.
Also, each country’s job classes would have their own sprites/graphics. I mean, they’d all share the cavalier, mercenary, archer classes, but each country’s classes would have a different look.
Say there are three countries, A, B, and C.
Then Country A’s paladins would look like this : http://totalwar.honga.net/images/medieval2/m2tw/unit_info/hre/gothic_knights_info.png
Country B’s paladins would look like this:
http://totalwar.honga.net/images/medieval2/m2tw/unit_info/mongols/mongol_heavy_lancers_info.png
Country C’s paladins would look like this:
http://pcmedia.gamespy.com/pc/image/article/533/533806/rome-total-war-20040727114614815.jpg
I mean, they’d still be using axes, lances, swords, perhaps even have identical class growths. They’d just look different. I think this would help in the immersion. I don’t think it deviates from the mechanics of FE.
So what do you guys think? I’m just throwing this thought on the forums since the other day I saw a thread where someone asked what could make Fire Emblem become more popular in the mainstream.