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IGdood

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Everything posted by IGdood

  1. XDD Usually the standard order is Engineer (to build stuff) + Trench + Officer + Camouflage Net. After that everything goes to however you'd like to play.
  2. http://www.kongregate.com/games/urbz/mud-and-blood-2 Hello, I just wanted to share a flash game I found with you guys. It's by a guy named urbanprophet, and the game is centered around WW2. It's a strategy defense game, except it's a very unfair strategy defense game. Anybody can be killed at any time, so a large part of the game revolves around your luck. In a way it's like FE's RNG except turned up to eleven. Everything from the starting stats of your soldiers to each wave of enemies is randomized. Hell, you might have a Tiger tank bearing down on you for the first wave, but that's for the incredibly unlucky. The game has achievements in the form of medals. Medals do help you out in subsequent rounds, so they're not entirely useless. However, some medals can only be obtained before a specific number of playthroughs. Guides can be found here if you've decided to like this game. http://mudandblood.net/html/ Thanks for hearing me out. Good luck. =)
  3. Sorry, I'm new to this. Trying to figure out how this works. Edit: Assassin's Creed I
  4. Strategy Total War series Command & Conquer series Warhammer 40,000 - Dawn of War (Man, this series is GRIMDARK) Age of Empires III RPG Mount & Blade Dragon Age: Origins Mass Effect 1 and 2 Assassin's Creed. City-Building Children of the Nile Caesar IV Online Flash Game Mud and Blood 2 (This game is extremely brutal and random. Expect to lose)
  5. ABC (American Born Chinese) from California, United States. Except recently my dad's been calling me a Yuc. Young, Urban Chinese. Yuck. >_>
  6. IGdood

    Hello.

    -sigh- Hello residents of serenes forest. I am skitarii, you may have seen a similar name on other forums on the internet. Could be me, might not be me. =) Seems I'm doing things in the wrong order, I posted in other threads first before introducing myself. Heheh. So, yes, here I am, saying hi.
  7. IGdood

    I got caught...

    Ccleaner is a nice app to make sure stuff gets cleared. Windirstat also helps you keep track of where you've downloaded files and such. Just curious, are you fellow peeps male or female? Male here.
  8. And Merric reminds me of the mages from Dragon Age: Origins.
  9. Hmm...nice suggestions. =) I also want more mission objectives, I think right now we have things such as... Kill Boss Defend Civilians Destroy All Enemies Survive for x amount of turns. Seize It'd also be nice if there were things that link multiple objectives together, such as Take and Hold: Break through into some lighted tile/area and hold the area for x amount of turns. Assassinate: Kill a target/boss, then get forces out of an area by exiting through some special tiles.. (I think we had that in FE 9) Grab the Package: There's an item in some chest on the battlefield. Retrieve and win. Sneak: Remain undetected by the enemy through fog-of-war/staying close to some spellcaster or whatever, then give them a massacre when you've reached your objective. Play The Dummies: Bait two factions to fight each other, then hide. When they're done wearing each other out, mop up with your own force. (So that would mean you're the third faction)
  10. Yes, more customization to raise our group of battle-hardened soldiers. Not to mention an optional casual mode would make Fire Emblem a bit more friendly to new players. More players = more profit = more funds for future Fire Emblems. This might not go well with some people, but I would also like the choice to be evil. Not necessarily Nergal/Zephiel/Demon King evil, but for those who have played Dragon Age: Origins or Mass Effect you get to be a bit more....brutal with your choices. Such as, to secure a really good character's loyalty, you can choose to sacrifice the chance to save innocent civilians and such. You know, choosing between one's morals and extra treasure/weaponry to fight your enemies. Not to mention, I kind of wish for generic characters to have a bigger impact. Not that they'd take over the story, but then maybe in some chapters there are some generics who listen to you (Radiant Dawn) and some who perform particularly outstanding can be given the option of becoming a named character with a custom look and possibly growths (3-13 Archer + My Unit). I'm not sure how that would bode with the story, perhaps there would be script for a custom unit and such, it would be better explained with the My Unit in New Mystery. A set script, but the character is completely customizable.
  11. Well...the story was still pretty linear for Radiant Dawn. Yes, you were offered the choice of who killed Pelleas and whether or not you wanted the laguz kings helping you in the endgame. I was wondering if there was some freedom of movement like in Sacred Stones and getting different perspectives like in Radiant Dawn. Except you can choose not to switch sides.
  12. Hi guys, so over the past few days I had this pretty big idea about Fire Emblem. So, perhaps in some installment in the far future, Fire Emblem would allow you to play in the perspective of different lords from different countries. There would be a set amount of chapters for each country’s campaign, but the player would be offered choices as to where to go/attack/progress the story. If you’ve played the total war series or something like Dark Crusade, you’ll know what I’m talking about. You can still recruit characters, buy stuff from vendors, armories, etc. Choosing different paths could lead to different playthroughs, for example you can choose to recruit fast-attack myrmidons/peg knight characters first instead of the fighter/pirate characters. Of course, as you progress later on you’d have every class on the team to face the Big Baddie or if you’re evil, every minion to beat up the goodie-two-shoes with. Also, each country’s job classes would have their own sprites/graphics. I mean, they’d all share the cavalier, mercenary, archer classes, but each country’s classes would have a different look. Say there are three countries, A, B, and C. Then Country A’s paladins would look like this : http://totalwar.honga.net/images/medieval2/m2tw/unit_info/hre/gothic_knights_info.png Country B’s paladins would look like this: http://totalwar.honga.net/images/medieval2/m2tw/unit_info/mongols/mongol_heavy_lancers_info.png Country C’s paladins would look like this: http://pcmedia.gamespy.com/pc/image/article/533/533806/rome-total-war-20040727114614815.jpg I mean, they’d still be using axes, lances, swords, perhaps even have identical class growths. They’d just look different. I think this would help in the immersion. I don’t think it deviates from the mechanics of FE. So what do you guys think? I’m just throwing this thought on the forums since the other day I saw a thread where someone asked what could make Fire Emblem become more popular in the mainstream.
  13. It gets a lot more personal than say, Command & Conquer series or Total War. But then I wish FE was more massive.
  14. Wish I can be a dark mage. Much cooler than regular mages. =)
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