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joshcja

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Everything posted by joshcja

  1. The joke here is that CQ is split into maps that are effectively casual in terms of "consistant clears" with little variance due to units used and maps that are simply "free" in terms of turncount and consistency. Ch9 is the former (unless you're using DK Odin strats with double lunge, but literally nobody does that*) while CH17 is the latter, it's a fixed 2 turn clear wham bam thank you mam. ----- In terms of this Mozu and Xander are functionally identical. They're both net neutral units. (Level 1 bowzu orko's pegs in 10. Nobody trains in her join, kinda like how Xander does one significant thing by running right in his join map and punching an archer. *Enfeeble on a toniced/mealed up DK Odin let's him live 3 archers, kill 1, and lure 2, lunge into room, peace.
  2. CQ efficiency exists? I thought Ch9 killed that years ago.
  3. Jumping in late but... Yeah MN+Wyvern Silias is certainly a thing and he very much outclasses xandyman at-join. Ryoma runs into similar issues with Silias being excessively broken in BR, but more so because BR is easy enough for Kaze/Saizo to do Silias things.
  4. Mom bases matter if we pump them to 20/1 before kids ^_^ It also improves our skill pulls.
  5. *Screams in Percy* *Mutters in Dwyer* *Seduces in Soliel* In all seriousness bases are relevant (IE why wyvern!Elise makes a better Ophy than Troub) and skills are soooorta(?) relevant. That said this is a mostly correct assessment as growths give base for our purposes. Kids created outside the 2nd shop-prech14 gap are almost completely irrelevant and we want everything possible on em and more importantly, on their parents. #SiliasXKaze OTP. ------ But seriously, on topic the only answer is Ophelia and Odin. In every way. Fight me.
  6. There are units better than Silias? (Not named Ophelia)
  7. Skydrop a unit that can kill ninja's on Iggy turn 2 or 3. There's a safe path over the mountains and the rest of the map is a joke. Edit: Oh nvm it's seigbert. Yeah if you can beat this map you can already beat ch28 easily. The best way to clear it is just dropping a strong blender unit (VLaD/SolMN) holding cornbread and fly seigbert over the lake as you slowly walk in a circle and solo the map. It's really dumb. Good news is seigbert is garbage.
  8. I just say the story is so-bad-it's-good and acknowledge what it tries to do some of which is... reasonably ambitious and some of which is Birthright.
  9. Good. I had to run bird Conbread into bows to get under half in my PMU. It was annoying.
  10. I see no problem here. Silias exists and Corrin is on the map under half. Ez.
  11. Conquest is a really engaging and entertaining game. It really tries ideas and when the execution is well done the game is amazing, when the execution is poorly done it's... also amazing. Birthright and revelations are just bland nothing games.
  12. Yeah there's a knight in the lower left with only an axe if you do the map before ch17.
  13. By 3rd shop we rely far less on doubling because (with a few notable exceptions like Sol!MN) we can just brave on player phase or just one shot on EP as we have redunculous stack going.
  14. Generally the tactic for seal users or negchain users is just to nuke them from orbit. Wary fighter isn't bad. It's just also not "nessecary" as most combat at 3rdshop eskews the extra attack.
  15. Beats me. We get something like +17 speed and an arbitrary amount of +atk/+def from stack anywho. Taker skills are just for funsies use em for funsies.
  16. Kinshi and more kinshi. She's low key OP in BR. I don't think she misses any relevant kills with meal + tonic.
  17. 1-1 EP weapon's in birthroute are not really noteworthy.
  18. So we all agree to ignore LevAlt's white knight ranting now right?
  19. Aura stacking/dual strike is also a thing so just... swapping weapons via makes braves EP pretty not-an-issue.
  20. Hitting 4 times with a skillset that adds up to +34 damage per hit makes braves hilarious for killing the unholy shit out of certain things with 0 interaction or chance of failure. Like stage 28 tacomeat, wary fighters, or just anything you don't want to get a hit in at all. They're useful. The default example is brave axe, fullbuff, +12, 3 statue, Be Camilia vs stage 28 taco holding Be Mu. Click, boom, dead.
  21. We don't? Apples are apples, snozzberries are snozzberries, and of we have the rank for braves we have the rank for EP stuff of the same type.
  22. Excluding braves... aren't they the same thing? I guess bows and the hand axe are sorta situational on EP with the caveat that the situation comes up constantly.
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