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Kaoz

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  1. Well, this is mainly to entertain myself (and maybe people who read it), it might turn out to be efficient though, we shall see. As for units... I didn't really plan for it yet. I think I'll use Oscar, Kieran and Jill in any case... probably Mia and/or Zihark. Lethe would be an option as well, as well as Muarim. So, I suppose one could say I'll try to be efficient within the possibilities of my team, whichever it may be. That reminds me, if the band distribution seems somewhat random, it's because it is, I didn't really use them before. Which brings me to... Chapter 5 Pre-Battle: Titania: Paladin Band Boyd: Archer Band Oscar: Knight Band Deployed: Ike, Titania, Shinon, Gatrie, Rhys, Soren, Oscar, Boyd Turn 1 Titania and Shinon block the western entrance, Oscar and Gatrie the southern one. Oscar kills a Soldier. Boyd uses the Speedwing, Ike the Seraph Robe, he is healed by Rhys afterwards. Titania, Gatrie and Oscar are each attacked by an Archer, Shinon by a Fighter and a Soldier. Oscar and Titania are attacked by Soldiers as well, Titania kills the two that attack her. Turn 2 Oscar finishes the Soldier that attacked him on enemy phase and then pulls back so that Rhys can heal him. Shinon kills the Fighter that was holding the Hammer. Titania kills the Archer to the SW and then proceeds to take Oscar's place at the southern entrance. Ike and Boyd block the western entrance now, Ike is on the Healhedge. Gatrie kills an Archer. On enemy phase, Ike is attacked by a Fighter and Soldier, he kills the latter. An incoming Cavalier is critkilled. Titania kills five Soldier and one of the Cavaliers that attack her (first Iron Axe breaks here). Gatrie is attacked by a Soldier. Turn 3 Soren and Ike kill the Fighter from the previous enemy phase. Boyd kills a Soldier at the southern entrance, Titania kills an Archer. Gatrie weakens a Cavalier for Oscar to kill. Shinon is healed by Rhys and then blocks the western entrance with Ike. EP: Titania kills a Soldier. Turn 4 Ike, Boyd and Oscar guard the western entrance now, backed up by Soren. Shinon, Gatrie and Titania move south. Shinon shoots an Archer in the process. On enemy phase a Cavalier, Archer and Soldier attack Boyd, Ike and Oscar respectively. Shinon kills a Soldier and an Archer and is also attacked by Dakova. Turn 5 Soren and Ike kill the Cavalier. Oscar attacks an Archer and Boyd kills a Soldier. Shinon attacks Dakova again, leaving him with 11HP, Gatrie attacks a Myrm. EP: Boyd and Oscar are attacked by Archers, furthermore a Soldier attacks Oscar but is critkilled. Gatrie kills two Soldiers and a Myrm. He is also attacked by another Myrm and Dakova, but misses both times. Turn 6 Gatrie kills Dakova. Shinon and Titania retreat a bit. Rhys heals Oscar. Boyd kills one Archer and Oscar crits the second one. Three Soldiers and a Myrm attack Gatrie on enemy phase, two of the Soldiers die. 6 Turns Total: 23 Name Level HP Str Mag Skl Spd Lck Def Res Ike 5.97 29 7 2 8 9 7 7 1 Titania 2.96 34 13 4 13 14 12 11 7 Soren 1.56 18 0 6 8 8 5 2 7 Oscar 5.95 27 7 1 8 8 5 9 0 Boyd 4.30 32 8 0 5 9 4 5 0 Rhys 5.00 23 0 10 7 5 9 0 15 *Forgot to take Shinon's and Gatrie's stats. Gatrie leveled up once.
  2. First things first, I never completed HM before, mainly because I got bored of it at some point. In other words, feel free to remind me of this in case I get too lazy. Hard Mode Fixed Mode Pro.: 4 Turns Ch. 1: 2 Turns Ch. 2: 4 Turns Ch. 3: 4 Turns Ch. 4: 3 Turns Ch. 5: 6 Turns Ch. 6: 6 Turns Ch. 7: 6 Turns Ch. 8: 8 Turns Ch. 9: 8 Turns Ch. 10: 3 Turns Ch. 11: 5 Turns Ch. 12: 3 Turns Ch. 13: 10 Turns Ch. 14: 4 Turns Ch. 15: 2 Turns Ch. 16: 6 Turns Ch. 17: 3+3+10+1 (17) Turns Ch. 18: 7 Turns Ch. 19: 3 Turns Ch. 20: 2 Turns Ch. 21: 6 Turns Current Total: 119 Turns Prologue Deployed: Ike Turn 1 Ike attacks Boyd. Boyd dies on enemy phase. Turn 2 Ike uses a Vulnerary. Turn 3 Ike attacks Greil. Greil attacks on enemy phase. Turn 4 Ike finishes Greil off. 4 Turns Total: 4 Name Level HP Str Mag Skl Spd Lck Def Res Ike 2.57 20 5 1 7 8 7 6 0 Chapter 1 Deployed: Ike, Titania, Oscar, Boyd Turn 1 Ike visits the house and gets the Steel Sword. Afterwards, Oscar and Titania rescue-drop him, so that he can rach the seize tile next turn. Titania is positioned so that his way isn't blocked and ensures that Ike survives the enemy phase. Boyd attacks the Fighter in the SW. EP: Ike is attacked by a Fighter, a Bandit and a Myrm. Boyd kills his enemy, Titania finishes a Fighter and Oscar is attacked by another one. Turn 2 Boyd kills the Myrm blokcing the way, so that Oscar can visit the last house. Titania kills the boss, Ike seizes. 2 Turns Total: 6 Name Level HP Str Mag Skl Spd Lck Def Res Ike 2.87 20 5 1 7 8 7 6 0 Titania 1.27 33 12 4 13 14 11 11 7 Oscar 3.10 26 6 1 6 7 5 8 0 Boyd 2.59 30 7 0 4 6 4 5 0 Chapter 2 Deployed: Ike, oscar, Boyd, Rhys, Titania (T3) Turn 1 Ike and Boyd team up on the Fighter on the right side, Boyd takes the kill. Rhys heals Ike and Oscar is positioned within the range of the 3 enemies to the north. Ike is attacked by another Fighter on enemy phase. Oscar takes on the three opponents in the NW. Turn 2 Ike kills the Fighter that attacked him on enemy phase, Rhys heals again. Oscar kills one of the Fighters he weakened and cantos as far as possible while still staying within the range of the other two enemies. Boyd does nothing. Boyd is attacked by a Bandit. Oscar kills the Myrm and the Fighter. Ike is attacked by another Fighter. Turn 3 Titania arrives. Ike kills the Fighter, Boyd finishes off the Bandit. Oscar is healed by Rhys and Titania moves as far as possible. EP: Titania kills a Bandit. Turn 4 Rhys heals Ike. Boyd shoves Ike, so that he can team up on a Fighter with oscar. Ike takes the kill. Titania kills a Bandit and moves into the range of the remaining enemies. Titania kills everything. 4 Turns Total: 10 Name Level HP Str Mag Skl Spd Lck Def Res Ike 3.87 20 6 1 7 8 7 6 1 Titania 1.60 33 12 4 13 14 11 11 7 Oscar 4.19 27 7 1 7 8 5 8 0 Boyd 3.18 31 8 0 5 7 4 5 0 Rhys 4.44 22 0 10 7 5 8 0 14 Chapter 3 Pre-Battle: Ike: Paladin Band Titania: Knight Band Shinon: Fighter Band Gatrie: Archer Band Deployed: Ike, Titania, Shinon, Gatrie Turn 1 Gatrie kills the Bandit on the right side, Shinon the one on the left. Ike moves as far as possible, Titania kills the Bandit guarding the ship. Marcia arrives. Ike is attacked by an Archer and a Myrm, Shinon by a Fighter. Titania kills a Bandit. Marcia is attacked by a Fighter, two Bandits and a Myrm. Turn 2 Gatrie visits the house. Shinon kills the Myrm that attacked Ike on enemy phase, so that Ike can advance onto the ship and use a Vulnerary there. Titania kills the Fighter with the Hand Axe. EP: Nothing noteworthy. Turn 3 Ike talks to Marcia. Titania moves into Havetti's range, equipped with her new Hand Axe. Shinon enters the ship and kills an Archer. Titania misses Havetti once on enemy phase, but kills the Myrm at least. The others get attacked once each. Turn 4 Gatrie kills a Fighter. Ike kills a Bandit. Titania kills Havetti. Chapter ends. 4 Turns Total: 14 Name Level HP Str Mag Skl Spd Lck Def Res Ike 4.25 21 6 2 8 9 7 6 1 Titania 2.02 34 13 4 13 14 12 11 7 Shinon 1.09 32 9 6 15 13 9 9 6 Gatrie 9.41 31 12 0 6 5 5 14 0 Oscar 4.19 27 7 1 7 8 5 8 0 Boyd 3.18 31 8 0 5 7 4 5 0 Rhys 4.44 22 0 10 7 5 8 0 14 Chapter 4 Pre-Battle: Ike: Fighter Band Soren: Thief Band Deployed: Ike, Titania, Shinon, Gatrie, Rhys, Soren Turn 1 Titania advances to kill an Archer, the others form up at the bottom corner. Titania kills stuff on enemy phase. After the enemy phase was over, I noticed that Ike has actually a 20% chance of dying here... yeah >_>;; Turn 2 Soren, Shinon and Gatrie killed a Soldier, Fighter and Myrm respectively. Ike uses a Vulnerary. Titania waits with a Hand Axe for the last few enemies. Rhys is attacled by an Archer, chance of dying: 0%. Titania kills two Soldies and two Archers (misses the third one), and weakens Maijin. Turn 3 Rhys heals once, Gatrie and Ike kill the Archer that attacked Rhys on enemy phase. Titania kills Maijin. 3 Turns Total: 17 Name Level HP Str Mag Skl Spd Lck Def Res Ike 4.74 21 6 2 8 9 7 6 1 Titania 2.67 34 13 4 13 14 12 11 7 Shinon 1.12 32 9 6 15 13 9 9 6 Gatrie 9.80 31 12 0 6 5 5 14 0 Soren 1.30 18 0 6 8 8 5 2 7 Oscar 4.19 27 7 1 7 8 5 8 0 Boyd 3.18 31 8 0 5 7 4 5 0 Rhys 4.56 22 0 10 7 5 8 0 14 Feel free to comment or suggest stuff.
  3. Maybe. On the other hand he might be beneficial to you, so maybe you should form an alliance with him and get rid of him afterwards. Apart from that, that point wasn't really aimed at your quote anymore, I just remembered something along those lines... I should really make stuff like that more clear in the future...
  4. This sure looks interesting. I haven't played in a while but YVD looks pretty good. It also has logs, so if there were enough people we could maybe run a tournament or something.
  5. Firstly: Think before taking actions, that might increase your chances of success in this particular case from 0% to 0.01%... maybe. Might? I think you can scratch that. Also I thought Fireman was plotting something anyway...
  6. So you make the strategies for your 0% Growth playthroughs while sleeping? That's what you call efficient I suppose. On topic... I never had any I think.
  7. Tanith now? That's like the tenth argument, shouldn't we maybe finish one first? Or even better, define what this list should be based on? Apparently it's not really clear/agreed on anymore.
  8. ...I come back here and feel that I chose a wrong time for vacation... Anyways, I'll try to get into things a bit. First of all, Mist and Rhys. I'm tempted to agree that they are too far apart, both of them serve as healers for the most part, so there is Rhys with a higher physic range and better chip damage (except for mages) on the one side and Mist with +1 Mov (+3 in part 4) and a better affinity on the other. To be honest, I fail to see that much of a difference. Chip damage is rather minor as neither will attack much, Physic range is more important, the situations where it can be utilized are rare though. Actually I suppose it could be given the same weight as the affinity. Both are useful to have, but the situations were they apply aren't common enough to make a big difference. The higher move could go for a bit more, but as Physic exists, it's also not that game-breaking. As for Part 4, Rhys goes with the Silver Army? Greil Army has Mist forced and Hawk Army has Elincia, and then they all do what they are supposed to, they heal. Rhys won't go to endgame though naturally. All in all, it seems to me that both Rhys and Mist have their unique uses, but neither are that great of an advantage over the other, they are just useful in different situations. That being said, Mist>Rhys, because she has a chance to go to endgame, but otherwise they are equal enough to be right next to each other. Concerning Mist (T), sure it's nice that she can take a hit, but is it really of a difference to allow another unit a spot in between? why isn't there a tier for utility units Next, Reyson again. He's really good, no doubt, but his availability is just so poor that Haar and Ike (and maybe a few others) are easily good enough themselves. As for Haar, I think dondon's videos show what he does very well (in case someone didn't know). Actually he is a lot like Reyson in that he allows other units to fight with their full potential (e.g. Shinon in 3-2, Gatrie in 3-3), sure it might only be one unit, but that one unit can be brought to a perfect location, and it's not like Haar is a bad fighter himself. The point is, Reyson has great utility, but Haar's isn't that much worse, and on top of that he has other qualities going for him. Apart from all that, would it maybe make sense to use different classifications than 'Top', 'High' etc.? It's only a sugestion, but it might be useful to define tiers first, one for units that are only useful in one or two chapters (Eddie, Geoffrey etc.), one for Herons, Healers and so on. Combat units that are also utility units could be listed twice. This has probably been brought up a thousand times before, but I'm curious (no, I won't make another tier list).
  9. Would someone be so kind to explain to me why Reyson is above Haar?
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