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Forte.EXE

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Everything posted by Forte.EXE

  1. Sneaky happy birthday

    1. Freohr Datia

      Freohr Datia

      sneaky you too

      oh wait not you too

      also thanks~

  2. Happy Birthday.

    1. Freohr Datia

      Freohr Datia

      Thanks Night! =3

  3. A few things I noticed on chapter 15 ENM: It's fog of war (Not sure if that's normally the case or not, I don't think it is); There's no enemy phase music. Playing with the fix patch applied. Haven't noticed anything else yet, other than chapter 11 hector mode being unwinnable most of the time. Even if I did get classes that could potentially kill Wire, neither Hector nor Matthew ever had any vulneraries so they wouldn't even survive to reach him. Otherwise, I'm having fun with this. Nice job so far, I'd say.
  4. They caught a Ryhorn. Possible Rhydon for surf.
  5. This is shaping up to take longer than the rocket hideout. Wow.
  6. Though, overlooking the loss of a 'mon with an awesome nickname, would it really matter?
  7. I'm more worried about some seeming hell-bent on using the PC.
  8. Are you and your cousin on the same network? If not, you have to port forward tcp/udp port 21255, as stated in the OP.
  9. Stuff like that happens to me all the time, dw. xP
  10. Messed around with this a bit, and I must say, I am impressed. Having said that, here's some things I noticed: The server is very bad at detecting if a client dropped out. (To the point where I suppose you haven't even implemented that yet, if so, disregard this.) When I finish a game and go back to the lobby, both players are still readied up and unreadying one of them causes a new game to be started. Other than that, I found navigating the menu a bit unintuitive. (But then that could also be because I keep trying to use a start and R button, silly me.) Again, nice work so far, I'll be keeping an eye on this.
  11. Happy birthday, Serge.

  12. Fair warning, the image is sorta big.
  13. Happy Birthday to you.

    1. Specta

      Specta

      Thank you, Night!

  14. I'd try formatting the drive in question, after saving any important files, of course.
  15. Happy Birthday to you.

    1. Freohr Datia

      Freohr Datia

      Yay! Thanks Night~

    2. Freohr Datia

      Freohr Datia

      Yay! Thanks Night~

  16. Mantle: Negates damage from non-Yune blessed weapons, each turn user recovers HP equal to Luck, + Nihil and Fortune Nihil: Negates enemy's combat-related skills, i.e. Resolve is also affected Fortune: Negates enemy's critical attacks http://www.serenesforest.net/fe10/skill.html EDIT: 'A number of enemies' is limited to the final three bosses, by the way.
  17. Glad I'm not the only one who likes calling him Forte better :p

  18. The Fire Emblem subforum on Advance Wars Net.
  19. Lurker says thanks, the sequel.

  20. Lurker says thanks, lol.

  21. I've been fiddling around with Nightmare and FEditor lately, and have made a few minor edits, but I'm not sure about a few things... 1) When I opened FEditor's Text Editor to change around some names, I noticed there are a few places with nothing on them, just [X], from 1196 through 11A0 for instance (Fe7). Can I use these spaces to put in some custom text? Or do they need to be left blank? If needed blank, how would I go about placing some custom test somewhere? 2) I've succesfully made some custom items, using some of the non-used slots in the item editor. I wanted to make some custom characters, too, but the list in the character editor gives no clear empty slots. How would I go about doing this? Or are there slots that can be safely used for another character? 3) I've been thinking of importing Fe8's Trainee Animation into Fe7, and I think I got the importing part right (not sure x_x), but I'm at a bit of a loss right now as to what to do next. I'd guess I'd have to make a custom class to use the animation for... but I really couldn't figure that out. Any help would be much appreciated, thanks in advance.
  22. Thanks! Been lurking this forum for quite a while now, so I thought I'd finally register. :P

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