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Rectrix

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About Rectrix

  • Birthday 07/28/1995

Retained

  • Member Title
    Azura Best Pond Waifu

Profile Information

  • Location
    United Kingdom

Previous Fields

  • Favorite Fire Emblem Game
    Awakening

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  • Members
    Severa

Allegiance

  • I fight for...
    Nohr

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Newbie

Newbie (1/14)

  1. Oh, yeah, don't get me wrong - it isn't exactly a feat of technical genius, no, and I myself am more than willing to help out any friend who needs it when they want to upgrade. It's not as daunting as it sounds. But, it's still not better than a console. You can't build a console-equivalent PC for the same price (you're usually forking out about £100 more, and that's if you're waiting for sales). The games also aren't as cheap as people say (physical editions, preowned market, in-store sales). It's not as bad as people assume, but it's still not anywhere near as good as console (for those categories). With a console, you buy it, it's affordable, no technical expertise or research required, you know it works with every single game sold for it, it takes about 2 minutes to assemble (plug it in, play), everything updates for you, you don't need to upgrade to keep pace, no worries about optimisation. In convenience and price, console outstrips PC by far. For customisability, aesthetics, and product rage (although this depends on which exclusives you want), PC is the way to go.
  2. That's true, but a little disingenuous. I bought my PS4 (a bundle with Bloodborne) for £250. If I were to build a gaming PC, the OS alone would be almost half of that £250, with £150 left to buy the hardware required to play newer games on par with that PS4. That's also not including peripherals (mouse, keyboard, headset, potentially a controller for keyboard-hostile games like DaS), which are all included in the £250 for PS4 (headset, controller). I don't include the monitor, because anything with a HDMI port can count as a monitor. There's no way you're going to get an equivalent PC build for the price of a console, even factoring out the regular upgrades required to keep up with system specs. Not only that, but you need a degree of expertise to know what brands to buy, which games have video card-specific issues, which sites to look for deals on, know how to fix bugs, etc. With consoles, you just need to stroll into pretty much any major shop and exchange money for a fully working, fully optimised, fully operable video game platform that you can assemble in less than 5 minutes. In regards to sales, there's the preowned market, which sells Battlefront for £5 (it's £11 for a new physical copy on Amazon at the moment, compared to £20 for the physical PC version, and £16 for 75% off on Origin) and Doom for £29, which is equal to the 40% sale currently going on for Steam (its regular price is £40). So, the sales aren't even that beneficial, either, or at least not for the AAA titles.
  3. Pretty much this. The point is to have a baseline of hardware everyone can meet for about 5+ years, to avoid the expensive incremental upgrades which comes with PC gaming. Personally, I'm a multiplatform gamer, so I play on PC and consoles, but the Neo is eliminating the sole advantages that consoles have over PC: affordability and convenience.
  4. I'm a huge fan of Tarou Yokoo, and I have been since I bought the first Drakengard as a wee lass, so I'm absolutely keeping an eye on this. I'm so glad his games are getting larger cult status.
  5. Wow, I didn't think PR for this game could get any worse, and yet... :p I'm glad it's not a complete waste of money, though. Boring is better than outright bad.
  6. I think I'll second FF:T and Tactics Ogre (especially LUCT). The versatility of the maps and the job-switching made them both a lot more fun than FE, and their writing supersedes any FE's, in my opinion. The Zodiac system of FF:T was also a great idea. Although, I do wish FF:T and TO had more focus on interunit relationships like FE, or at least more unit customisability. It's hard to get attached to generics as anything more than faceless collections of skills, which means I can play more recklessly because I have no incentive to preserve the lives of the units.
  7. I loved the game right up until the halfway point. The story dropped off completely around then, which I found out is because some of the writers left? It had a great FF:T vibe to it. There was a lot about it that I liked, though, so I'll probably pick it up. At the very least, I can laugh at the name "B'Nargen" again.
  8. Drakengard and GrimGrimoire, with the latter being a relatively overlooked game by VanillaWare. Most people know of Dragon's Crown due to a bit of controversy about the character design (not unfounded, imo), but not many people have heard of or played GrimGrimoire. It's a shame, considering I think it's a great title. Also, very few people seem to have heard of Tactics Ogre: Let Us Cling Together, Vagrant Story, or even Final Fantasy Tactics.
  9. Shame their recent games haven't been great. Would've made a purchase just to reward that classy PR.
  10. I reclassed Setsuna into a Kinshi Knight and the extra mobility made her a pretty good addition to Takumi. As long as I put a good unit in Guard Stance with her and was aware of the enemies' attack ranges, she proved pretty invaluable on Lunatic. Never tried her as a straight-up Sniper, for some reason.
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