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Lightcosmo

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Everything posted by Lightcosmo

  1. I have been playing the FF VI T edition mod and it definitely feels more complete as a game when the world of Ruin actually has content.
  2. My Reverie combat career: This is only so far. I know, the 1 Enemy Advantage is disappointing. Also, i dislike using United Fronts, and Bursts.
  3. Have i mentioned that most of the crafts of the new characters do not match up name-wise with the same characters on the enemies side? Not to mention plenty of inconsistencies with effects and unbalance rates too.
  4. "greatly increases damage dealt" literally no mention of ATS up because it DOESN'T inflict it at all. XD "Recover's all EP" No mention of EP increase and SPD up is here instead. (pretty sure it does SPD up and not EP restoration) Like holy crap this is a terrible C/P job by them. lmao
  5. Who renames nameless thanks to the genius of Reverie. XD
  6. I don't know how: but Reverie managed to bug out the characters name plates (the ones right here in Cursive writing)
  7. Little did Ruben know, this is an XC2 quote from Rex. Well... mostly. XD
  8. I wonder how they thought STR/ATS/SPD up (S) was balanced compared to STR/DEF/SPD up (M) heals all ailments/statdown, HP Regen, and finally to top it off, 0 Delay all for only 40 cost vs 30. Oh and 1 free BP. forgot that.
  9. Finally cleaning up Reverie's finale. Geez they really wanted the player to use Old Class VII again, didn't they? Well, them and some SSS members.
  10. Stacking plenty of agility allows you to hit them with much better luck. Missing alot is a great way to abuse affinity with everyone, though!
  11. No, it was alright. Perhaps a bit basic for that style of gameplay if anything. (It reminds me of Kingdom Hearts, just less flexible)
  12. You could be right, I only played YS VIII, though. Xd
  13. Now some of those complaints are just personal gripes, sure. But the underlying point is that people won't just "settle" with that sort of quality.
  14. The Heal Quartz in Reverie: : what it ACTUALLY does: i mean... c'mon, how could they screw this stuff up? It's so easy! XD
  15. I mean, lack of quality is a problem no matter it's stature. I don't think that it should be excused simply because it's "not as bad". It's as simple as someone messed up, of course they could fix these issues, but i won't hold my breath. XD
  16. Did they honestly never check the s craft page for Sharon before?
  17. Umm... Not really. They have JP voices intentionally, there is a clear difference. This is obviously just a severe lack in quality, but how would you know? Have you played the game yet? Xd
  18. Laura has JP voice clips in the EN version of Reverie. Calling Trails playtesters! Lmao
  19. I will say this about CS/Reverie: their character artwork is almost always top-notch. They have poses that really suit the characters personality and design 95% of the time. When having so many characters this isn't easy to accomplish, so i will give them props for that.
  20. Why does Reverie have to have that annoying Portrait shifting issue? It's so irritating to watch. XD
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